Huntmaster of the Fells

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Ravager of the Fells

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

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Set Rarity
From the Vault: Transform (V17) Mythic Rare
Dark Ascension (DKA) Mythic Rare

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Tokens

Huntmaster of the Fells

Creature — Human Werewolf

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life.

At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

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Huntmaster of the Fells Discussion

CavusCanis on Werewolves not Swearwolves

1 week ago

Love this deck! I love the idea of putting an Isochron Sceptor down on Moonmist. Full control over flips each and every turn along with one sided fogs is exactly what werewolves need on board to make them operate optimally. That being said, I've been playing a paper werewolf deck for about a year now in my deck Howlpack Tempo (Paper), and I've had the best experience utilizing vehicles like Smuggler's Copter and Aethersphere Harvesterto cover the weaker human side, while I save cards like Moonmist for the later game where I can maximize their blow-out potential.

While I love the value of cards like Huntmaster of the Fells  Flip, in a tribal deck, I really think four mana is simply too much for too small of a value engine in Modern.

I don't like relying on Werewolves for the win, mainly because of the inconsistency of their flip conditions. As we all know, Werewolves are essentially a really bad humans deck with a large upside if a player ends up without any plays for a turn. This is why I love the idea of Isochron Sceptor. The more control over flipping the werewolves, the better. We don't have to wait for turns to end. We simply have to keep two mana up. If there's a play to be made late game, you can play your removal or creatures, all the while posing the constant threat of flipping the wolves every single turn.

Shmookyla on I'm in love with the COCO (Werewolves)

2 weeks ago

Thank you for your suggestion, I dearly appreciate you posting here. So assuming I would draw Collected Company, I found myself becoming annoyed if it is Ulrich of the Krallenhorde  Flip or Huntmaster of the Fells  Flip for example, as they are 5 and 4 drops respectively and therefore would be skipped in a Coco draw. The same would apply to Bloodbraid Elf unfortunately which has me strongly considering replacing Collected Company with Aether Vial as I would avoid this problem and not be limited to 3 drops or below. I would also benefit from stronger werewolves instead of the guys and gals I have running point for me in this deck. We shall see...

Shmookyla on I'm in love with the COCO (Werewolves)

2 weeks ago

Hi tumorman73,

  Thank you for your suggestion, I dearly appreciate you posting here. So assuming I would draw Collected Company, I found myself becoming annoyed if it is Ulrich of the Krallenhorde
     Flip or Huntmaster of the Fells
     Flip for example, as they are 5 and 4 drops respectively and therefore would be skipped in a Coco draw. The same would apply to Bloodbraid Elf unfortunately which has me strongly considering replacing Collected Company with Aether Vial as I would avoid this problem and not be limited to 3 drops or below. I would also benefit from stronger werewolves instead of the guys and gals I have running point for me in this deck. We shall see...

Bovine073 on Eldritch Ponza

3 weeks ago

Reckless Waif  Flip just doesn't fit the gameplan of the deck. We're not trying to aggro our opponent out, which a 1 mana 3/2 is good at doing, we're trying to blood moon our opponent on turn 2, which the 1 mana 3/2 is bad at doing. A flip card that could work is something like Huntmaster of the Fells  Flip, which gives value when it enters.

catafalcoman on PONZA

1 month ago

Seems like an overall nice list, but a card i can never recommend enough is Huntmaster of the Fells  Flip. In my experience, the card has been extremely good in grindy matchups, and it makes for some quite needed spot removal (without the resources that the Hazoret death machine needs to work). I'd also cut the Mwonvuli Acid-Moss to 2x, and if you find that you need more LD you could try out Molten Rain, which seems to work pretty damn well with BBE. How has Hazoret been working out for you? I was considering it but i can't figure out if it has more to offer than the other 4-mana options.

SufferFromEDHD on Wolves

1 month ago

Loving the instants in this deck. Very unique. Lose Divine Reflection, add Bind then everything would fit under Isochron Scepter.

Huntmaster of the Fells  Flip!

Cavern of Souls, Harsh Mercy and Shared Animosity are strong tribal cards.

Trim the fat from your creatures and you have yourself a really nice EDH pile.

colton815 on Need help assembling this Wolves ...

1 month ago

the only 4-drop thats really worth it for werewolves is Huntmaster of the Fells  Flip

Masterdragon64 on Red/Green Haste

2 months ago

Thank you for the recommandations I do like the changes it makes sense to change out Vexing Shusher and Goblin Rabblemaster for Ash Zealot and Rip-Clan Crasher I dropped Huntmaster of the Fells  Flip for the Ghor-Clan Rampager its a really good combat trick people wont expect and lastly I dropped 2 Magus of the Moon for 2 Domri Rade he help with the game plan and you are right 8 moons seems a bit slow and can sometimes make things arkward.

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