Huntmaster of the Fells

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Ravager of the Fells

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Transform (V17) Mythic Rare
Dark Ascension (DKA) Mythic Rare

Combos Browse all

Tokens

Huntmaster of the Fells

Creature — Human Werewolf

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life.

At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

Huntmaster of the Fells Discussion

jesmister on Niv to Light

2 months ago

Finally a niv deck with Huntmaster of the Fells  Flip and Tolsimir!

Daarkest on Temur Mid

2 months ago

it's midrange so control the early game with removal and counterspells and such, and then play big threats like Glorybringer and Huntmaster of the Fells  Flip to take over late game

The_Fallen_Duke on Need Help With First Deck!

3 months ago

Which format would you like to play? Good old casual kitchen table MtG or were you thinking to play Standard (or Modern) at your LGS? Just to understand what is the actual card pool.

Beside the cool werewolf theme, do you already have an idea of which kind of strategy you'd like to adopt?

If you want to move in the direction of generating wolf tokens, it must be also considered that there are some great very useful cards listed that on the other hand are also more economically expensive, especially if you'll have to get multiple copies for your deck (e.g. Parallel Lives , Sword of Body and Mind , Huntmaster of the Fells  Flip. If that's not the primary strategy, I would probably not invest in a Parallel Lives that could not be used as full potential.

If you go multicolour with G/R, I'd add lands such as Rootbound Crag and Stomping Ground . Mana base is a good investments, as you can always recycle them for other decks.

Free_Iona on Rayami with Ormendahl?

3 months ago

When transformed creatures leave the battlefield for any reason, flicker, etc, they transform back to their original face. Eg, Ravager of the Fells turns back into Huntmaster of the Fells  Flip if it goes to the graveyard/exile/ flicker and et again.

I think unfortunately, it would be Westvale Abbey  Flip that gets the blood counter, not Ormendahl, Profane Prince

midwestmtg on 7 Days to the Wolves

3 months ago

SpecialKUnlimited, Huntmaster of the Fells  Flip is a no-go unfortunately. It's red. Foe-Razer Regent could be solid here.

Dragaan on ▷ Hexdrinker ROCK Deck! ◁ 【 Modern Horizons 】

5 months ago

I really do love this inclusion to the BG Rock list, though. Having a card like that when you're fighting a top-deck war is fantastic (after wrecking their hand with discard and an active Lili). Reminds me of a few years back when Jund was good... opp being in top-deck mode while my Lili's up-ticking w/ my Huntmaster of the Fells  Flip being the only other thing on the board. This little guy may actually be better overall, though. Being 3 mana less than Huntmaster.

SideBae on Gas Powered Stick (Complete)

6 months ago

Yo! RG decks are interesting. Here's what I think -- feel free to disregard it:

The main attraction of running green is having access to one-mana mana-dorks. Llanowar Elves , Birds of Paradise , Fyndhorn Elves , Elvish Mystic and Orcish Lumberjack will all speed up your deck tremendously, while giving you bodies for Overwhelming Stampede or similar finishers. Exploration is a good accelerator, though it can be expensive; search for tomorrow is similar. There are some two- or three-mana dorks you might also want to consider, like Priest of Titania , Shaman of Forgotten Ways and Somberwald Sage . Having dorks ramps green faster than any other color is capable of.

Overwhelming Stampede is an excellent card; in that vein, Overrun and Triumph of the Hordes are both good finishers. If you want to put money into the deck, Craterhoof Behemoth is a great card in Legacy Elves that also works here. Grabbing Craterhoof with something like Natural Order can produce a really fast win. Green Sun's Zenith is another good tutor-spell, which can also fetch Dryad Arbor turn one.

I see you're running Nature's Lore . Farseek is a great card to fetch a mountain, especially if you choose to run Stomping Ground , Sheltered Thicket and/or Cinder Glade . Taiga is good, too, but that's pushing $200 these days... effing OG duals.

Growing Rites of Itlimoc  Flip is a good card, and an affordable version of Gaea's Cradle . Similarly, Slate of Ancestry is a very underrated EDH card that would be a powerhouse in this deck. In the line of card-draw, Beast Whisperer and Harmonize are worth considering.

Karplusan Forest , Spire Garden , Command Tower and Grove of the Burnwillows are four excellent non-basic, ETB-untapped lands for your colors. You should run these, if at all possible. I think they're better than Jund Panorama and Naya Panorama , as well as Rogue's Passage . You should consider Kessig Wolf Run , as well as cutting one or two lands from the final list.

Depending on how sadistic you are, you may also want to consider running some stax pieces. Thorn of Amethyst is an excellent card in most green decks, as these decks tend to produce oodles of mana and not cast too many non-creature spells. Pyrostatic Pillar and Eidolon of the Great Revel are excellent ways to keep low-curved decks in check. Harsh Mentor varies with meta calls, though it can be very strong. Stranglehold can ruin some strategies, and Price of Glory can nuke counter-heavy decks. Similarly, Vexing Shusher is useful to avoid getting countered, especially since you don't have to activate it until after an opponent casts a counterspell. Scab-Clan Berserker is worth considering.

I suggest Gamble . It's the best tutor in your colors. Eternal Witness is another pretty good card you may want to consider to get you back in the game after a board-wipe. I suggest running Grim Flowering or Nature's Resurgence for the same reason.

Your spot removal will be dependent on how hard you want to lean into Ruric Thar, the Unbowed . If you want to keep him, Reclamation Sage and similar effects are the way to go. Without him, or while thinking of him as a secondary creature, you should run Nature's Claim and/or Krosan Grip . Chain of Acid is an interesting card I've been wondering about recently, so you may be interested in experimenting with it. Hull Breach is similar to Decimate , and is often a two-for-one. Shattering Spree , By Force , Ancient Grudge , Vandalblast and Fiery Confluence are good as well.

Neheb, Dreadhorde Champion is an efficient, powerful creature that helps cycle away dead cards in your hand, all while generating mana. Huntmaster of the Fells  Flip is another super-efficient creature. Boartusk Liege is valuable for its anthem effect and not-insignificant body. Siege Behemoth is another recommendation, for obvious reasons.

Depending on your meta, Sunder Shaman , Choke , Carpet of Flowers , Flashfires and Boil are options. If you keep your mana-base with only a few non-basics, Blood Moon , Magus of the Moon and Ruination are good cards. If your meta is super aggressive, you should consider Loxodon Warhammer or Basilisk Collar in order to recoup life points. Runic Armasaur is another good consideration if your meta has a lot of fetch lands and the like.

Using Sylvan Tutor can let you stack your deck for Lurking Predators , and you can cast Worldly Tutor in response to it triggering to just fetch whatever creature you want from your deck for .

Strionic Resonator is a way to copy your general's trigger, and may be tremendously helpful. Resolving them in succession on the same creature results in quadrupled power.

From Modern Horizons, Collector Ouphe and Throes of Chaos are worth considering.

Alright, that's all I got for now. I hope you found these suggestions at least a little helpful. Good luck with deck building!

droslag on There's a Full Moon Tonight

6 months ago

There are so many good werewolves in OG innistrad block. here are some that are really strong, if you do ever feel like buying cards i guess:

Instigator Gang  Flip

Reckless Waif  Flip

Full Moon's Rise

Mayor of Avabruck  Flip

Huntmaster of the Fells  Flip

Immerwolf

Garruk Relentless  Flip

Kruin Outlaw  Flip

other cards

Rancor

Domri Rade

Kessig Wolf Run

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Huntmaster of the Fells occurrence in decks from the last year

Modern:

All decks: 0.04%

Commander / EDH:

All decks: 0.0%