Jeering Instigator

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir (KTK) Rare
Promo Set (000) Rare

Combos Browse all

Tokens

Jeering Instigator

Creature — Goblin Rogue

Morph 2R (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

Jeering Instigator Discussion

cdyrdr on Krenkin' Out Infinite Goblins!

1 year ago

@louisjrt Thanks. I really appreciate your suggestions. I have Goblin War Strike and Boggart Shenanigans in the deck already so they are certainly useful to me. Bloodmark Mentor was actually cut pretty recently, but I still think it's a decent option. Stingscourger is also pretty good in my opinion. Mogg Maniac and Goblin Taskmaster look like they could be fun to build around, in fact I'd never seen the latter before. Jeering Instigator is interesting, but you'd probably be better served using a cheaper option mana-wise like Kari Zev's Expertise. Final Fortune and Relentless Assault are certainly playable as well if you are so inclined, Aggravated Assault is another option if you favour repeatability.

Snacrifice on Animar's Traps

1 year ago

It's important to remember that Rogue's Passage can target any creature available on the board, not just your general, which lets you play politics with other aggro decks(making a general unblockable when they swing at your opponent and they forgot you had it is great for making the board smaller), and it's both repeatable and useful for other creatures that aren't animar when he gets hated out.(not to mention unlike the protection chances, you can use it again and again, in case animar isn't currently big enough for one-shots).

I don't know your meta, but you could always use Jeering Instigator to steal utility creatures rather than just to swing('Hey thanks for the Arcanis the Omnipotent draws for the turn, or stalling out a Blood Artist combo or just taking someone's Butcher of Malakir's to ruin someone's fun).

holymanox on Animar's Traps

1 year ago

Thanks for the input!

I am indeed working with a budget. trying to keep it close to $100

When I put this deck together originally, I had Akroma, Angel of Fury, but it burns all of the red I have and it's really just 6 unblockable (give it protection from color) and that, by itself, is not good in my meta.

Since I already play morphs for free with Animar, and their effects are flip costs, not enter costs, so I don't need Dermoplasm

Thousand Winds is a cool card, but my meta likes to ramp until someone can one-shot, so people just don't swing, and I have been considering Dwarven Blastminer for a while.

Ooo I like Qarsi Deceiver, and I took out Jeering Instigator for the same reason I took out Thousand Winds. If I swing early, people get angry and I die.

Proteus Machine is a cool card to bluff with, but as this is a morph deck, pretty much everything is a bluff already lol

Honestly, I just put in Myr Superion because I loved the work-around with Animar, but I do want a large colorless creature. Darksteel Colossus Is cheaper and less scary. Won't paint a huge target on my back.

I'm still unclear on what Rogue's Passage will do, besides let an infinite Animar through, which I already do with changing the protection color anyway...

You're right about Ophidian. I've been adding better card draw recently.

Thank you so much for the input! This deck is my pride and joy, and it's so much fun to play.

Snacrifice on Animar's Traps

1 year ago

Hey, thanks for the comment!

Cool idea for an Animar deck. Are you working within any budget constraints or anything? I'm surprised not to see Akroma, Angel of Fury. The is rough but not too bad in Animar's colors.

Some suggestions:Dermoplasm lets you put in morph creatures on the cheap, Master of the Veil lets you flip them back down again.

Thousand Winds is pretty much a win con if someone's tapped out. Dwarven Blastminer might be a sideboard card, but being able to pop annoying lands like Rogue's Passage, Maze of Ith or Nykthos, Shrine to Nyx and the like on the cheap is amazing.

Icefeather Aven can bounce opponents or your own for another morph cast, Qarsi Deceiver is a neat mana rock for the theme, I'm surprised you took out Jeering Instigator.

Proteus Machine can be a good bluff or just a free creature.

I'd definitely take out Myr Superion and replace it with something with more utility or just a big artifact creature with text on the card like Darksteel Colossus or Blightsteel Colossus instead.

Rogue's Passage will help a lot in getting those morphed creatures in when they figure out what you're doing.

The only problem I really see with your deck is a lack of longevity and some lack of cohesion. You're like 75% in on morph, but you've also got some extraneous cards you don't really need to be using, like Ophidian(You're in blue-you'll get better payoff just using a draw spell or something that taps to draw)

RazortoothMtg on Morphing Mind Games

2 years ago

Sorry for the double post, but to back up what I was saying about cutting black, it seems to be your most lackluster color. Kraum is a better just "I want more colors" partner, as he draws cards. You could replace Phage with the obviously much worse-but-along-the-same-lines Leveler, which is great with Fractured Identity and could have a place anyway, Vampiric Tutor becomes Long-Term Plans, again, worse, but still good. No Ghastly Conscription-esque replacements I can think of currently.

On the other side of things, red gives you Animar, Soul of Elements, AKA Animorphs, for all the free morphs. It gives you Kraum, probably better than Silas for the most part. Akroma, Angel of Fury is a big red morph-er, Dwarven Blastminer is on-theme land hate, and Skirk Alarmist, Ixidors worse cousin. I've seen animorphs lists run Jeering Instigator as well.

If you don't go for the switch, why no Bane of the Living? On theme wrath. You should also consider Strionic Resonator to copy some of the un-morph triggers.

Kevaka on

2 years ago

Iceblade908 I'll add it to the maybe board but I feel Jeering Instigator would be better here due to its tribal aspect.

Blueberry314 on Kari Zev Piracy on a Budget EDH

2 years ago

Zealous Conscripts, Jeering Instigator are both prices cheaply and can steal opponent's creatures.

Yuan Shao, the Indecisive is more expensive but it can be another Vorrac Battlehorns

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Jeering Instigator occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%