Gruul Charm

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Uncommon

Combos Browse all

Gruul Charm

Instant

Choose one Creatures without flying can't block this turn; or gain control of all permanents you own; or Gruul charm deals 3 damage to each creature with flying.

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Gruul Charm Discussion

luin on Yet another Ælf Deck

1 month ago

Nice, the "can't block" effect works well with the timing of Radha's ability. I would add 2 Gruul Charm, should I remove some other instants or reduce the number of creatures (maybe dropping 1 Radha and 1 Immaculate Magistrate?)

Catalog9000 on Yet another Ælf Deck

1 month ago

One of my favorite Gruul spells is Gruul Charm. Used properly, you either blow past their defenses or blow up their defenses. In my experience / meta, people either run very few flyers or their deck is built to support them. Otherwise, Barrage of Boulders is deceptively nasty and doesn't see a lot of play (Which I honestly have no idea why but hey, keeps prices down right?)

ibstudent2200 on

1 month ago

Destructive Tampering is probably better than Blinding Flare, and neither card is very good. If you want to spend an uncommon slot on it, Gruul Charm is so much better.

Rugged Highlands is probably the best common tapland for your colors.

Your Noble plays well with token generators like Dragon Fodder and Krenko's Command. Scatter the Seeds might be worth considering as well.

Goblin Bushwhacker is insane with tokens, and most decks that run Reckless Bushwhacker should run both.

Your creatures are generally terrible. There's no other way I can put it. You're playing a bunch of 2/2's and 2/1's for 2 mana with slight upside, and 3/2's for 3 mana with the same. Kashi-Tribe Warriors stands out because it's a 5-mana 2/4. There are so many 5-drops that are better (ex. Stampeding Elk Herd). Alternatively, you could skip the 5-drops and just play more 1-drops and 2-drops (Wild Nacatl, Kird Ape, Burning-Tree Emissary stand out).

Life Goes On is a sideboard-only card that you bring in against burn decks. Never mainboard it because it's generally bad.

You describe Massive Raid as a generally solid burn spell. Outnumber does the same thing for , except it can't go to your opponent's face. And if you want to talk about burn spells that actually deserve to be called "solid", Lightning Bolt is where you should be starting.

You're a green aggro deck in Noble, therefore Rancor is probably good in your deck.

I wonder if Stampede Driver would be good in this deck.

Gidgetimer on homeward path

2 months ago

Brand and Gruul Charm will do it.

DudelRok on TappedOut Commander Series: Episode 6

3 months ago

I am the Timmy in my play group, and I have learned to both give my dudes haste or protect them.

You can't Timmy properly without turning off the stack, man!

Dosan the Falling Leaf

City of Solitude (Haste means you don't needa cast with flash)

Surrak Dragonclaw

Prowling Serpopard

Spellbreaker Behemoth

Gaea's Herald

Insist

Leyline of Lifeforce

And if theft is the problem, there are 3...

Brooding Saurian

Gruul Charm

Homeward Path

Just... make some of them auto-includes. You play with a control player! They wont "break your budget" when building, either! :D

gravitydefyinghair on Surrak Dragonclaw EDH

4 months ago

Torrent Elemental is not a legal card with Surrak as the commander. Both colors of the hybrid mana in either the casting cost or ability activation cost must exist in the commander's color identity. So, for example, you could play Giant Solifuge in this deck (not that I would, but it is legal to do so) but it would be illegal to play Nightveil Specter.

I would replace Destructor Dragon with Trygon Predator.

I would take out Frost Walker, Cyclone Sire, Torrent Elemental, Gruul Turf, Gruul Charm, Lightning Strike. Seer's Lantern, Nissa's Renewal, Devour in Flames, and Izzet Boilerworks.

Here's why:

  • Frost walker and Cyclone sire are more 60-card format cards.

  • Torrent elemental is illegal.

  • Gruul turf and Izzet boilerworks seem good, but they're really just strip mine/wasteland bait.

  • Gruul charm is bad. Be greener and invest in trample.

  • Lifecrafter's Bestiary or Thassa, God of the Sea are upgrades from Seer's Lantern.

  • Nissa's Renewal is late game ramp. That's bad. Early game ramp is better.

  • Burn is bad in EDH.

I would suggest (these are all just good cards for your consideration, I know there are probably more than I suggested taking out):

For a 3 color deck, the landbase would also be improved by taking out basics and putting in things like:

Ideally, for a landbase you'd have shock lands such as Steam Vents, fetch lands such as Scalding Tarn, and regular dual lands such as Volcanic Island, but those things are expensive and this is a game.

Hyperalgialysis on Budget Jund

4 months ago

Maybe drop Sin Prodder for another way to draw. Almost all of your cards cost 2 or less, and your opponent can decide to let you keep the things they can deal with and mill the rest. Treasure find is good for graveyard recursion. Since you aren't running pain lands and such Painful Truths is pretty decent. Jund Charm Rakdos Charm Golgari Charm and Gruul Charm are all good for sideboard tech. I also think some sort of sweeper effect that exiles like Flaying Tendrils or Anger of the Gods to deal with horde creatures like merfolk, zoo, etc.

Jenicopolis on Werewolves :)

5 months ago

Thanks for the input zephramtripp!

If anything, I'd take out Tower Defense, Gruul Charm and Clan Defiance. Kruin Outlaw  Flip and Howlpack Resurgence would be great there, that's true.

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