Garruk's Horde

Garruk's Horde

Creature — Beast

Trample

Play with the top card of your library revealed.

You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.)

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Trade

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Printings View all

Set Rarity
Welcome Deck 2017 (W17) Rare
Magic 2014 (M14) Rare
2012 Core Set (M12) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Block Constructed Legal
Pioneer Legal
Duel Commander Legal
Penny Dreadful Legal
Vintage Legal
Casual Legal
Highlander Legal
1v1 Commander Legal
Canadian Highlander Legal
Modern Legal
Oathbreaker Legal
2019-10-04 Legal
Unformat Legal
Magic Duels Legal
Noble Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Leviathan Legal

Garruk's Horde occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Green: 0.15%

Garruk's Horde Discussion

multimedia on All the Green

3 months ago

Hey, a $100 Azusa deck is impressive seeing how she is 1/3 of the cost of the entire deck :)

Fierce Empath + Temur Sabertooth is a budget interaction to consider adding. A problem with Azusa is you have tons of lands, can make lots of mana, but you can't use the mana. Empath can help because it can tutor for any 6 CMC or higher creature, putting it into your hand. Sabertooth is a powerful green support as a mana sink since it can bounce your own creatures who have ETB abilities to protect itself and then you get to cast those creatures again to trigger the ETB abilities again. Bounce Empath to then tutor for another creature.

Genesis Hydra is another creature who has good interaction with Sabertooth and benefits from having lots of mana. Hydra can put an enchantment or Planeswalker if you reveal one onto the battlefield which can be powerful for green. For ten mana you can repeat the ETB ability of End-Raze Forerunners with Sabertooth. For nine mana repeat Regal Force's draw. Castle Garenbrig, pay four mana to make six mana to use to cast creatures or activate abilities of creatures. Being able to activate abilities with this mana makes this land very good for green and with Sabertooth.

Soul of New Phyrexia can make all your permanents indestructible this includes all your lands/enchantments/artifacts/Planeswalker as well as creatures and you can pay for this ability with Garenbrig. Elemental Bond + Garruk, Primal Hunter can be budget repeatable draw and Bond/Garruk has interaction with lots of high powered creatures.

Some budget upgrades to consider:


Cards to consider cutting:

  • Gingerbread Cabin
  • Strength of Cedars
  • Sight of the Scalelords
  • Baloth Woodcrasher
  • Feral Hydra
  • Journeyer's Kite
  • Tower of Fortunes

Good luck with your deck.

almightyfleag on Nikya Spell less

4 months ago

Any thoughts on which cards are the ones that should be cut? I like you suggestions of Steel Hellkite, Gruul Ragebeast, Feral Hydra, and Garruk's Horde.

BossPrime on Nikya Spell less

4 months ago

For your consideration:

Card Draw / Tutor:

IMO, with no tutors or card draw like Harmonize you need to dig deep to find answers on the board. These should help you find the card you need.

Pump:

Since the mana isn't restricted to just casting creatures use that mana to help make your board big. Monstrous and firebreathing effects are another area to investigate. Steel Hellkite even helps clear the board of what ails you.

Win-Con:

End the game with these.

Other:

Gruul Ragebeast allows you to remove trouble creatures, see also Thorn Mammoth and Apex Altisaur. Primal Surge isn't a creature but basically says place your deck on the field. Ruric Thar will never punish you and allows aerial blocking.

DragonOfTheWest on Card creation challenge

5 months ago

Garruk, Retired 

Legendary Creature - Human Warrior Druid

At end of combat on your turn, untap all lands you control.

You may look at the top card of your library, and you may cast it if it's a creature card.

Beyond triumph, beyond victorious success, there lies a place of serene contentment that cannot be lost once reached.

3/5


What if Garruk retired and became a gardener?

First ability represents his gardening and is a callback to his original +1.

Second ability is from Garruk's Horde.

Flavor text is inspired by In Garruk's Wake.

Power is less than toughness because he put down his axe.

Bonus that he combos with Fertile Ground effects.


Repeat this challenge.

king-saproling on Fight me bro

9 months ago

Nice you picked a really cool general for your first EDH! Nice to see Gruul getting some love. You do have a lot of noncreature stuff though, which your general seems to hate.

You might swap some of those noncreature things out for some of these: Ruric Thar, the Unbowed , Krosan Restorer , Magus of the Candelabra (this guy is super good when your general is out, all your lands will effectively make 3 mana each!), Voyaging Satyr , Reclamation Sage , Genesis Hydra , Savageborn Hydra , Apocalypse Hydra , Garruk's Horde , Garruk's Packleader , Duskwatch Recruiter  Flip, Drumhunter , Artisan of Kozilek , Ulvenwald Tracker , Foe-Razer Regent , Gruul Ragebeast

Metachemist on Xenabro, God of Raves

10 months ago

Further suggestions, on the backs of the two creatures I suggested to you I would cut Garruk's Horde and Ruric Thar, the Unbowed both are high CMC and I think you have other creatures you would rather play for those costs and get more bang for your buck.

On the side of Ramping out, let's talk a couple of options. Grand Warlord Radha could serve you well as you're going to want to be swinging a lot with several creatures. Radha would allow you to generate more mana for doing so and allow you to summon in back up during Main Phase 2 to shore up your defenses.

A Chromatic Lantern might seem decadent or too much for a dual colored deck but let's think of it this way, it's a three cmc mana rock that taps for any color AND color fixes all of your lands the moment it hits the field, that's almost always a good deal.

Talisman of Impulse and Farseek are both great options at only 2 CMC a piece which means we are potentially ramping on Turn 1 AND 2 which is huge. On a related note I would cut Tempt with Discovery as not only is it 4 CMC but in my experience, good players will always choose to let it whiff. OR even worse they will go fetch Ghost Quarter or Strip Mine and blow up anything cool you happen to go get for yourself.

Finally on the high CMC side for Ramp there is Caged Sun and Zendikar Resurgent The Sun is normally limited to mono colored decks but you are currently leaning so heavily into green I don't think you'd ever mind extra green mana at your disposal. Resurgent nets you all important card draw as Gruul has a bad habit of going Hellbent in a hurry.

Speaking of drawing cards let's talk Lifecrafter's Bestiary and Drumhunter both of which fairly easily allow you extra card draw and/or filtration just about every single turn.

Finally on a note of just damn good cards Eternal Witness and Warstorm Surge are never bad ideas for a deck of this style.

dbpunk on Atla palani deck tech

10 months ago

Well, not a big creature, but you should have the combo tech for Atla Palani, which is Mirror Entity , Thornbite Staff and Ashnod's Altar .

Then you probably also want some big boys or value producers to go along with those combos. For example, Avenger of Zendikar goes along pretty well with the Mirror Entity combo. Additionally, Polyraptor , Gruul Ragebeast , Verdant Sun's Avatar , Trostani, Selesnya's Voice could be big help too.

In terms of card advantage, you probably want Soul of the Harvest , Mentor of the Meek , Garruk's Packleader , Garruk's Horde

Also haste enablers like Urabrask the Hidden , Anger , Fervor , Fires of Yavimaya , Hammer of Purphoros , Rhythm of the Wild . Another great combo would Shifting Shadow , which'll get you a two for one if you attach it to an egg (although the second creature gains haste, but will die)

Also graveyard things such as Adarkar Valkyrie , Deadwood Treefolk , Genesis would be vital for the deck because you will be a target.

Finally, may I suggest a Kiki-Jiki, Mirror Breaker combo pack? Zealous Conscripts and Restoration Angel are in the right colors.

Kamerot on Om nom Trample

1 year ago

Thank you for the reply!

  • Archetype of Endurance - I ran this for a short bit, and almost never cast it in lieu of something else. After 10+ games of it essentially being a dead card, I took it out.
  • Krosan Drover / Goreclaw, Terror of Qal Sisma - I've never consideres doing cost reduction for this deck, as it doesn't help with kamahl's abilities. I prefer ways to generate more mana as it helps to the flow of the deck. I do run goreclaw in my animar deck though because its an amazing card.
  • Quicksilver Amulet - great card, I'll have to playtest it and see how it goes.
  • Garruk's Horde - I ran this early on and took it out. At 7cmc, odds are I won't cast anything else the turn I cast this. So my opponents will have extra knowledge of what'd in my hand with no immediate payoff.
  • Engulfing Slagwurm - I love this card and ran it for a long time. It never survived a round before getting nuked. I may consider putting it back in though because its fantastic.

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