Ancient Ziggurat

Ancient Ziggurat


: Add one mana of any color to your mana pool. Spend this mana only to cast creature spells.

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Printings View all

Set Rarity
Mystery Booster (MYS1) Uncommon
Arena Cards (ARENA) Uncommon
Premium Deck Series: Slivers (PDS) Uncommon
Conflux (CON) Uncommon
Promo Set (000) Uncommon

Combos Browse all


Format Legality
Vintage Legal
Commander / EDH Legal
Tiny Leaders Legal
Highlander Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Modern Legal
Historic Legal
Block Constructed Legal
Canadian Highlander Legal
Duel Commander Legal
Casual Legal
Arena Legal
Unformat Legal
2019-10-04 Legal
Legacy Legal

Latest Decks as Commander

Ancient Ziggurat Discussion

zapyourtumor on

2 weeks ago

well they are all standard legal except lands and the 8 changelings, and standards power level is a lot lower so it would do better there

In modern I think you're going to have to add some cards that may not synergize with the D&D theme but are still more effective (ex Path to Exile/Fatal Push/Lightning Bolt over Deadly Alliance)

A lot of these cards also look like something you would put in a limited deck you just drafted

Also, I don't think budget is a problem, so why not take out Ancient Ziggurat and stick in the whole 3 color fetch package, which also opens up more opportunities for less creatures? (since 31 is a lot)

zapyourtumor on Reaper king Tron

3 weeks ago

also I would drop all four Ancient Ziggurats since you can't cast any of your other stuff with them. In its place I'd use Unclaimed Territory or Cavern of Souls ($$$$$!) naming scarecrow instead

DemMeowsephs on What Pink Floyd and Dale Earnhardt have in common

1 month ago

G'day mate! Your mana base is indeed good, but I have a couple of suggestions you may find to your liking! Lets start off looking at your lands. I notice you have the shock lands, and true duals, which are pretty much some of the best so nice job there, as well as the check lands. There are a couple I would recommend however, that can be extremely helpful.

Fetch lands! Verdant Catacombs, Windswept Heath, Marsh Flats. These guys can search for the shock lands like Overgrown Tomb, giving you pretty much whatever color you need at the given moment which is super useful.

Filter lands! Take one color and poof it gives you a different color in a couple of combinations!Twilight Mire, Wooded Bastion, Fetid Heath.

Horizon lands and pain lands! These are some of my favorite, since they aren't conditional, like the check lands: which only can give you mana and come in untapped if you meet the requirement. These guys you can always rely on for mana, even at the cost. Nurturing Peatland, Horizon Canopy, Silent Clearing, Llanowar Wastes, Brushland, Caves of Koilos.

Fast lands! Those first few turns it can be nice to have untapped lands, right? Maybe use these! Blooming Marsh, Razorverge Thicket, Concealed Courtyard!

There is also a long list of multi lands that function very well- even better than some of the ones I just mentioned! Here are some of them you might like

I also recommend some more ramp cards, like Birds of Paradise, Exploration, Sylvan Caryatid, Burgeoning, Arcane Signet, Emerald Medallion, Jet Medallion, Pearl Medallion, Lotus Petal, Nature's Lore, Three Visits, Bloom Tender (adds three mana with your commander out) and many more!

In the end if any of this helps be sure to check out some of my decks, like Double Trouble EDH and A Deal With the Devil EDH, which I recently updated both of which with CSS and huge descriptions! Anyways though, hope this helps, good luck on your deck, and have a great day! Happy tapping!

sergiodelrio on Shelf of Elf

1 month ago

Could go for Unclaimed Territory or even Ancient Ziggurat as budget-ish caverns.

DemMeowsephs on Trump's Wet Dream

1 month ago

Howdy there and nice deck! Here are some suggestions you might appreciate! I notice you have the shock lands and the check lands but I think your deck would perform a lot better with some extra stuff. Consider some of thee following!

In the end, I would definitely consider all of these lands as they are very helpful and can help your journey go much much MUCH smoother, especially in commander! If this helps, be sure to check out some of my decks, (Double Trouble EDH) among others! Upvote them if you like them and be sure to give me suggestions if you have any, I would appreciate it. Anyways though, hope this helps, good luck on your deck, and have a great day! Happy tapping!

Necro on The King want you

1 month ago

DemMeowsephs thanks for advice. You miss too Mana Confluence. Its there from the beginning.

Ancient Ziggurat is for creatures. But now i have 19 noncreature spells. Thats alot for this land.

As good advice is Tarnished Citadel. But only for situation, when i need more mana stabilisation.

Reflecting Pool and Meteor Crater aare useless when i havent split multicolored permanent or triple lands, as Triome-lands.

Gaea's Cradle is ...OP :) , but i dont need too much green mana and when i lay 32 lands, i cant have this land in first 3 turns.

DemMeowsephs on The King want you

1 month ago

Shocks and Fetches (Lands) are always nice, and I'm a big fan of them, but your playing ALL five colors!!! Wouldn't multicolor lands prove a bit better?

  • Mana Confluence
  • Ancient Ziggurat
  • Gemstone Mine
  • Gemstone Caverns
  • Exotic Orchard
  • Meteor Crater
  • Forbidden Orchard
  • Tarnished Citadel
  • Reflecting Pool
  • Gaea's Cradle - not multicolor but like you have to run this with that many creatures

  • Some of these you might not need, but Mana Confleuence, Forbidden Orchard, Gaea, and Tarnished Citadel should definitely all be run. The others too, if you can find cuts for them. In my opinion, Hissing Quagmire, Krosan Verge, Rocky Tar Pit, Shambling Vent, and Flood Plain should all DEFINITELY be cut. You're playing five colors, and these come in tapped, when you could be getting any color UNTAPPED. Definitely a good upgrade in my opinion. Nice deck though! +1 from me. If you find this helpful be sure to check out some of my decks, I would appreciate it! Anyways, hope this helps, good luck on your deck, and have a great day! Happy tapping!

DemMeowsephs on Sultai_Sir

1 month ago

Hey there! No problem, and you have definitely come to the right place! Here are some types of lands that I personally think should have a spot in every deck, and some multi-colored lands that work anywhere and everywhere! I hope this helps you throughout your journey in the world of magic.

These dual lands are some of the best, and my favorites, though there are many more people enjoy playing, such as bounce ladnds (Dimir Aqueduct), Battle Lands (Sunken Hollow), Reveal Lands, (Port Town), Cycle Lands (Irrigated Farmland), Storage Lands (Calciform Pools) and many others, but usually you don't have this many spaces in your deck, and so the ones I named first are usually better. However, I'm not done! There are many multicolor lands that fit in any deck, that are extremely powerful! Some of them are listed below.

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