|Commander / EDH||Legal|
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|Khans of Tarkir (KTK)||Uncommon|
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Tomb of the Spirit Dragon
: Add to your mana pool.
, : You gain 1 life for each colorless creature you control.
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Tomb of the Spirit Dragon Discussion
2 weeks ago
3 months ago
5 months ago
Indestructible is incredibly powerful, and therein lies its fault. Wizards is well aware of Indestructible's utility and costs appropriately. Colourless spells are hit worst by R&D's costing--they can be slotted into any deck, and thus allow decks to break the colour pie. To adjust, colourless spells tend to be more expensive to cast than their coloured equivalent.
Your indestructible idea requires Tron--but if you're running Tron for 9+ mana, you might as well cast an Eldrazi that wins you the game. Darksteel Citadel and Soul of New Phyrexia might help keep you alive, but they don't win you the game. The top of your curve should be reserved for win-now cards, especially when the top is that high.
So, frankly, you're better off purging the indestructible idea. Or running white, and not artifacts. It's simply not a viable ability in a purely colourless deck.
If you want a blocker who can't take damage: Etched Champion. You'll certainty be able to use its metalcraft ability, and protection is broken powerful. A 2/2 for 3 is might seem mediocre, but it's effectively unblockable, immune from most removal, and cannot be damaged by enemy creatures. It still dies to wraths, but that's a small price for its utility.
Unless your deck capitalizes on lifegain, it's generally not worth it. Tomb of the Spirit Dragon and Radiant Fountain are fine, since they're free and you're going to run lands anyway (though, you'd be better off with Blinkmoth Nexus and Inkmoth Nexus).
Sun Droplet adds nothing to your deck. Most Magic games are nasty, brutish, and short--if you want to be competitive in colourless (where you have no viable counterspells, no viable removal, no viable fogs, etc.), you really only have the option of killing as quickly as possible.
If you want lifegain, Vault Skirge is a strong card--it's a 1/1 with evasion and lifelink for 1 mana.
6 months ago
this looks like a whole lot of fun already :D Since you have a good deal of things with counters on them, proliferate would be of great help :) you could go for counterspells, burn, or creatures to give you that - so plenty of options there.
Hellkite Igniter is ADORABLE - look at how happy it is :D
Opaline Unicorn is beautiful and very practical.
Ever since I started doing artifact decks Broodstar has held a very special place in my heart :D
Solemn Simulacrum is always a win.
Bosh, Iron Golem can put in a lot of work :)
if you end up with a lot of golem tokens, Tomb of the Spirit Dragon could be very useful.
If you are serious about having angels be part of the deck - there's good old Platinum Angel :)
Those are my 2 cents. Stay frosty!
8 months ago
I also run Awakening Zone and From Beyond as well as Parallel Lives and Anointed Procession along with the Eldrazi spells/creatures that give me tokens. So my tokens come out pretty steadily most of the time. I plan on getting Ashnod's Altar so I can sac for 2 colorless instead of one...and then if Dictate of Erebos is out its just more of a pay off. Corrupted Crossroads for some mana fixing and Tomb of the Spirit Dragon for some lifegain.
9 months ago
Tomb of the Spirit Dragon is an epic suggestion I'll see if I can grab one before tnight tornement. sadly the reason i need so much mana fixing is the double white in Tempered Steel it's a pain but it's needed and I'll be glad to help lyre4lyra
9 months ago
1xTomb of the Spirit Dragon - I can't tell you how good it's been on my deck, Cheap Steel. Also, 1xBuried Ruin. With 4xSpringleaf Drum, I don't think you really need 4xMana Confluence and 4xSpire of Industry.
9 months ago
Shouldn't Tomb of the Spirit Dragon be classified under "Utility" and not "Tribal"? Colorless is not a "tribe" as there are dozens of creature types that fall under this group.