Tomb of the Spirit Dragon
: Add to your mana pool.
, : You gain 1 life for each colorless creature you control.
Printings View all
|Khans of Tarkir (KTK)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Tomb of the Spirit Dragon occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Tomb of the Spirit Dragon Discussion
2 months ago
Flavor aside, I think you should cut the big Eldrazi (aside from card: It That Betrays, and maybe Spawnsire of Ulamog ) and focus instead on going wide with Eldrazi/Sliver tokens to take advantage of the fact that the Slivdrazi only gives out one Annihilator 1 per person. If so, token makers to consider: Sliver Hive , Birthing Boughs , Pawn of Ulamog , Sifter of Skulls , Hanweir, the Writhing Township 's components (Garrison is pretty useless but Battlements is decent since you want to attack for Annihilator), From Beyond , Growth Spasm
Also Mazirek, Kraul Death Priest to take advantage of sac triggers alongside of "It..."
Maybe Ghostflame Sliver for devoid redundancy
4 months ago
Tomb of the Spirit Dragon can gain you some life.
7 months ago
Darksteel Myr , Guardians of Meletis , and Workshop Assistant Are all cards that seem like they don’t really do good things for your dragons, they are good blockers at best, but they are going to be really low impact on the board and don’t really fit the theme. Some options for replacements are blockers that are less hardy but ramp you into your dragons faster like— Palladium Myr and Iron Myr . And if you’re looking for quicker ways to interact with the board I’d use something like Dragon Hatchling before I’d use the artifact dudes.
Alchemist's Vial and Explorer's Scope Seem not that great, mana rocks or permanents that aren’t lands, but give mana are super good for the high casting cost dragon archetype, but I’d go for some of the other ones like Fire Diamond , Hedron Archive , Darksteel Ingot , Dreamstone Hedron , Burnished Hart
Angel's Tomb Seems pretty mediocre, it makes a single angle, some of the time. Yeah it gets around board wipes like Wrath of God but there are cooler ways to get around that like Dragon Egg or cards that actually benefit from being blown up like Anger
Battle Hymn is only particularly good, when you have several creatures out. When you are running so many big creatures it is going to be tough to have a lot out. So I’d hesitate to use it here.
Glimmerpost is only really useful in conjunction with Cloudpost , and even then I’d likely skip them in a format where you can only use one of each, they get powerful when you can run four copies of each in a deck.
Comet Storm Earthquake Pyrohemia and Hour of Devastation are all great for clearing out boards with a lot of stuff on it and since you’ll likely be trying to wipe out the game with a lot less creatures a lot of the time they’ll hurt your opponents way more than they hurt you. Relentless Assault is also just super good and cheap. You’ll also likely not have to deal with as many blockers as dragons fly, but a neat card to make your dragons more evasive and harder to chump block is Archetype of Aggression and also Goblin War Drums
Two cards that are likely out of budget, but are crazy good for the deck are Valakut, the Molten Pinnacle and Zirilan of the Claw . And Since you are in Mono Red I would 100% switch to Lathliss, Dragon Queen
7 months ago
When looking through your section for card draw and tutor, I found that no tutor is present ;-). What do you think about Tezzeret the Seeker or Enlightened Tutor to find your win conditions? Or do you think that would be too strong for a casual meta?
7 months ago
Also what do you think about Tomb of the Spirit Dragon ?
8 months ago
9 months ago
definitely change the format of this deck from modern to casual.
you also have far too many lands that produce only colorless mana, or cannot produce colored mana for noncreatures. in fact, the only lands capable of producing colored mana for noncreatures are the 2 Mana Confluence .
you run far too few total lands. if you run cards that cost 4 mana, you need 24 lands. if you run cards that cost 5+ mana, you need 24 lands plus mana ramp.
needs cheaper creatures. your earliest creature is a turn 4 play, "if" you have a colored permanent to sacrifice by then.
Tomb of the Spirit Dragon is bad here since you only have 6 colorless creatures.