Tomb of the Spirit Dragon

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir (KTK) Uncommon

Combos Browse all

Tomb of the Spirit Dragon

Land

: Add to your mana pool.

, : You gain 1 life for each colorless creature you control.

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Tomb of the Spirit Dragon Discussion

alanwescoat on What to do with my ...

2 weeks ago

Manlands are reliable backups. However, consider other utility, such as Rogue's Passage or Tomb of the Spirit Dragon.

BarrinsBuddy on Animar Morph Draft

4 weeks ago

Nice deck! I've been brewing a morph deck too and found your deck while googling for ideas. You had some cards down I hadn't thought about, so thanks for that!

I'm using Atraxa, Praetors' Voice as the Commander, because I really wanted to use again Mastery of the Unseen since it rotated out of Standard, and black has some powerful cards too, like Ghastly Conscription. I'm making use of the proliferate too with planeswalkers and cards like Gavony Township.

Here're some cards I've considered that you don't have on your list.

Backslide and Master of the Veil to reuse your morph tricks.

Whisperwood Elemental is incredibly strong, and can give you an advantage over board wipes.

To make your morphs cheap there's Cloud Key, Planar Gate, Helm of Awakening, and in your colors Herald of Kozilek. And definitely Qarsi Deceiver.

Illusionary Mask probably has the most convoluted card text of all time, but it has great synergy with morph.

If you'd consider other colorless lands, some you might look at are Ancient Tomb, Temple of the False God, Tomb of the Spirit Dragon, and Shrine of the Forsaken Gods.

You can take advantage of your face-down creatures by using All Is Dust and Ugin, the Spirit Dragon to wipe out your opponents.

Also, Ritual of Subdual shuts down your opponents' spells and lets you beat them down with morphs.

KingRamz on Pimp My Ride, Hope of Ghirapur Edition

1 month ago

I've considered the Urzatron, but it just seems so unlikely that I'd naturally draw into all three of them. I could add Expedition Map but I'd still need to draw three out of four cards. I also have no way of recurring them if one gets blown up. The cost of adding extra colorless nonbasics over Wastes is not zero, either - I like having a lot of Wastes for Strata Scythe and Thawing Glaciers or for opposing cards that punish nonbasics.

The three worst nonbasics in the deck currently are probably Tomb of the Spirit Dragon, Darksteel Citadel and either Sequestered Stash or Arcane Lighthouse (because I have so few effects that target opposing stuff). I could see cutting these for Urzatron but I think still I'd rather just find better colorless lands that do stuff without me having to draw two other specific cards.

Worldslayer is a cool idea in theory. I think the reality would be if I did get through and blow everything up I'd just sit there while people who can play colored spells to ramp and draw recover faster and kill me. Could be sweet if I added more indestructible stuff to the deck, especially Darksteel Forge.

Sargeras on UB Ensoul

1 month ago

I like the idea behind this deck, so +1 from me.

I like the maindeck, but I am wondering if you have ideas for a sideboard? The reason I ask is because I put some of the better budget decks on a tab on my profile for other users to use, and I really like seeing decks that have been thought out to the 75.

Have you considered putting in a copy of Tomb of the Spirit Dragon in the main? I've seen it in a few of these affinity style budget builds.

I'd think that it'd go something like

2 Duress

1 Aethersphere Harvester

2 Spreading Seas

2 Echoing Truth

3 Go for the Throat

2 Etched Champion

1 Relic of Progenitus or Tormod's Crypt

2 Whipflare (Might require something like Shivan Reef, Spire of Industry, etc.

Cheers!

ryast on Build from Deckbuilder and HOD Decks

1 month ago

What is the goal of this deck? As in, how does it win, what is it trying to do? Right now, you have a few artifacts, a few minotaurs, a few zombies, and some others as creatures - maybe try and make it a bit more based on something specific, have one or two types of creatures.

If you go for full minotaur, you could use Rageblood Shaman, and a lot of minotaurs are black, so if you added black and maybe removed blue - I don't see much blue used - you could add Ragemonger. This deck has some pretty budget minotaurs that you could use.

If you decide on artifacts, keep Chief of the Foundry and Filigree Familiar, you can probably take out Snare Thopter. Cryptolith Fragment  Flip is alright, just for mana and chip damage. Throne of the God-Pharaoh is fine, but I don't see it being too useful, since you likely wont have many creatures. Crypt of the Eternals could be replaced, since it's just mana exchange and not actual mana, except colorless. Hangarback Walker is fun, if you have a way to buff it, and Memnite is good too. Tomb of the Spirit Dragon would work well for an artifact deck. This deck has some ideas you could look at, but isn't super budget.

All in all, make your deck more simple, because right now it's a mix of ideas rather than having a set win condition.

LeaPlath on UW Artifact Affinity

1 month ago

The question is "do you want a 5 mana tutor for an artifact" or a drip gain of life compared to Tomb of the Spirit Dragon?

frogkill45 on Hangarback Howlpack (Wild Walkers)

2 months ago

Tomb of the Spirit Dragon not sure if you have enough colorless creatures but would give you a good amount of life if you did

IggmondVanre on Metal Muscle

3 months ago

Hi,

Not really sure what format(if any) you're going for or what exactly you're deck is trying do. I've been a big fan of artifact decks for along time. Here are a few cards that I think are outstanding.

Arcbound Ravager Master of EtheriumCranial Plating Thoughtcast Bomat Courier Etherium SculptorWhir of Invention Chief EngineerMetalworker Grand ArchitectHangarback Walker Walking Ballista Tezzeret, Agent of Bolas Ensoul Artifact Vault Skirge Signal Pest

I also think that Reliquary Tower count could be cut down 4 seems excessive, maybe more Inventors' Fair 3 at most since it's legendary, I also really like using Tomb of the Spirit Dragon, Blinkmoth Nexus and Inkmoth Nexus and pretty tough to. Lastly the Artifact lands Darksteel Citadel Seat of the Synod Vault of Whispers Tree of Tales Ancient Den Great Furnace

The artifact lands with exception of Darksteel Citadel are banned in Modern and Standard.

I've been working on an unconventional artifact deck recently you can check it out here Wrath of the Machines

Good luck!

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