Geralf's Messenger

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dark Ascension (DKA) Rare

Combos Browse all

Geralf's Messenger

Creature — Zombie

Geralf's Messenger enters the battlefield tapped.

When Geralf's Messenger enters the battlefield, target opponent loses 2 life.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Geralf's Messenger Discussion

skookes on Retribution Rock (16-9)

3 days ago

4-0 Tuesday night Modern

2-0 Esper Control

Clock em before they get established, second game the mulled to a slow 5.

2-0 Kid Eldrazi

Not a fair match, but the kid was cracking me up. His commentary was pretty comical, animated sadness when continuing to sacrifice Geralf's Messenger for value.

2-1 Izzet Phoenix

On my heels dropping first game, stole second game by swinging with team using Yawgmoth, Thran Physician evolving 3 creatures and discarding a land for proliferating the counters for exactees. Last game opponent iffy keep, stumbled on mana a few turns paid for it.

2-1 Urza Thopter This time i was ready for the matchup, game one Assassin's Trophy takes out an early Thopter Foundry and my gameplan trumps his chance of combo. Second game he sideboards in like 8 cards against me haha, timely Grafdigger's Cage and Pithing Needle on my Carrion Feeder followed by an Urza which i dispatch with a trophy followed by another topdecked Urza making another fat token. Last game i survive through my Geralf's Messenger getting Surgical Extraction and pull another evolve trigger, discard land off Yawgmoth proliferate for 4 damage exactees.

Super fun games, i'm still not certain about the Lotus Cobra but from a short sample size it's probably been the best mana dork i've used in the shell so far. Reasons it creates any color, it's 2/1 body enables evolve on a more aggresive tilt since it doesn't tap for mana and has a higher power. It still can be jettisoned for sacrifice fodder later makimg it overall more ver

Koka on Yawgmoth Hacky-Sac(rifice)

1 week ago

I'm assuming you did not add Geralf's Messenger due to cost. You might want to consider Genesis Chamber as basically another Pawn of Ulamog.

MrCrowley666 on Bioterrorist Dissemination

1 week ago

Snowmen1 The strategy I'm using focus solely on performing the combo. Every creature I use is a key piece of victory. So I do not think I would change a piece of victory for another one that would only generate value like Viscera Seer or Carrion Feeder . Strangleroot Geist is a fantastic card, but for my purpose I don't need atack. I just need the creature have undying, in that case it's better to pay 1B than GG, especially for using Geralf's Messenger which is BBB. But thanks for the suggestions, they look great synergies!

skookes on Retribution Rock (16-9)

1 week ago

3-1 Tuesday Modern

2-0 Burn Phoenix Retribution early on both games to nullify their board, Gluttonous Slug brick wall all-star.

2-0 Esper Control Both games were decided mostly from landing a timely second Nissa, Voice of Zendikar after the first one get's countered. Second game with a Yawgmoth, Thran Physician freshly landed my opponent casts Supreme Verdict , sacrificing 2 creatures and drawing 2 cards in response my next turn i play an Experiment One followed by Gluttonous Slug followed by Geralf's Messenger with an active Nissa. Opponent sighs and peeks at his next draw before conceding.

1-2 Eldrazi Tron First game opponent uses Karn, the Great Creator to search for Ensnaring Bridge then lock me out with Mycosynth Lattice . Next game i won with Assassin's Trophy , final game with a weak hand full of 1 drops, Chalice of the Void on 1, drawing more 1 drops.

Jund 2-0 Always fun longish interactive games, you have to really have to play patient and allow them to expend their resources, but the games always seem inevitable as our deck is full of resilient threats.

The adds worked well, it really feels like the additional role-players of Slug and Walker are a perfect fit. Plus the happiness you feel reading the flavor text after an opponent has to deal with Slug is golden.

-Fulcrum on Ghave that Bitch a Combo

3 weeks ago

enpc Thanks for the suggestions. I think you're right on the removal, and I'll probably make the cuts you suggested, a few of them anyway. And yeah, I'm operating under an infinite budget even if it will take approximately infinite years to acquire some of the cards I'm adding. I suppose I should add Imperial Seal in addition to your Gaea's Cradle recommendation.

I really like the Force of Vigor , Necromancy , and Summoner's Pact recommendations and will test them out. Silence and Veil of Summer (which I suspect is an upgrade over Autumn's Veil ) also seem good. Painful Truths also seems good, will definitely make that switch.

I'm not sold on Mentor of the Meek . It was fairly poor in the early days of this deck when I was doing token combos with Juniper Order Ranger . But that was such a long time ago and honestly a much different deck that I'm willing to give it another shot.

I think, just from kinda goldfishing, that I like the Lesser Masticore combo a lot more than the Geralf's Messenger combo and was thinking of cutting that and Ashnod's Altar entirely. Which has the side effect of making Ghave even less relevant to the shell than he already is. But I like that I can assemble the entire Lesser Masticore combo off of just 1 Protean Hulk trigger. The fact they're dead cards outside the combo is concerning though so I'll keep it in mind.

Honestly, I think I'm going to cut Reliquary Tower and Strip Mine entirely instead of replacing them with fixing. Testing, I really seem to flood a lot.

If you have any Entomb like effects to suggest, I'm all ears. I've only found Entomb , Buried Alive , and Survival of the Fittest so far but they're extremely powerful from my testing. Survival of the Fittest in particular almost wins the game on its own.

Another card I've found underwhelming recently is Green Sun's Zenith . It's just so expensive to do anything worthwhile and with the suggestion to cut Dryad Arbor , I'm even more keen to cut it. For the same reason, I'm not entirely sold on Finale of Devastation , but I wanna test it more. I like that it can grab any creature and also stuff from my graveyard, like maybe a Viscera Seer if necessary.

Thanks again for helping me out here. I'm about to pass out typing, but I'll make some changes when I wake up.

Quaaaaaack on List of all infinite combos 2.0

1 month ago

probably one of the best sac combos out there is Ashnod's Altar and Nim Deathmantle , with anything that says 'create two tokens' (for infinite tokens), or something like Geralf's Messenger for an insta win

Hemigidius on Yawgmoth, Father of Machines

1 month ago

I love the idea of Extraplanar Lens honestly! I am just at a loss of what to cut for it, the list feels real tight as is, I don't really want to lower my creature count much more. But I am thinking Midnight Banshee is a wee bit slow, even though it is free counters... It is still 6 mana, perhaps it can go.

I REALLY want to make room for Xiahou Dun, the One-Eyed , seeing as how I have multiple ways to bring him back, and he can bring back virtually ANY card outside of artifacts in this deck. (I guess not the devoid guys, but still.) A way to recur my high threat enchantments would always be useful.

Anyone have any other suggestions? I was considering one more undying creature to potentially go infinite with Geralf's Messenger . Sadly the only card I can think of is Butcher Ghoul which is really mediocre outside of the infinite combo with Geralf's Messenger . Maybe I don't need it as I do have a few ways of creating tokens from things dying. Any thoughts on this?

skookes on GB Undying

1 month ago

So after sharing ideas and looking at the direction you were headed with your list i made one of my own. Calling it Retribution Rock. So subtle differences from yours and reasons. Dryad Arbor over a Pendelhaven . i like the idea of fetching a creature to sacrifice. Other lands that peak my interest for this deck Mutavault Bojuka Bog Llanowar Reborn So a huge reason i ran Aether Vial was because of how difficult it can be casting double and triple colors. Many opponents will board in Blood Moon against me even when i was running 4 Channeler Initiate and 4 vials, and surprisingly it always tempo'd me or sometimes shut me down. So Sylvan Caryatid helps reach that triple black, since casting Geralf's Messenger is priority in this build, having a hexproof manadork helps ensure one hits the board. Also the big butt on Caryatid triggers evolve, and can absorb 2 -1/-1 counters from Plague Belcher in a pinch. Speaking of, that extra damage from a zombie dying from the Belcher can really mean the difference, hence i strongly believe in running a playset. I really look forward to my Tuesday night modern. I really look forward to pilot the deck and have creative lines of attacking and interacting with Retribution. Will report back with how it fares.

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Geralf's Messenger occurrence in decks from the last year

Modern:

All decks: 0.05%

Commander / EDH:

All decks: 0.01%