Geralf's Messenger


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Dark Ascension Rare

Combos Browse all

Geralf's Messenger

Creature — Zombie

Geralf's Messenger enters the battlefield tapped.

When Geralf's Messenger enters the battlefield, target opponent loses 2 life.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

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Geralf's Messenger Discussion

DrayDray on Zombies

15 hours ago

I hate being the guy that tags his own deck in the comments, but I run a fairly successful Mono-Black zombie list which I think may be relevant to you: Modern Mono-Black Zombies. Good cards not on that list are Cryptbreaker, Diregraf Colossus, Geralf's Messenger, Cemetery Reaper, and Undead Warchief. I usually run 20-22 lands, depending on the curve. With zombies I usually run a mix of removal because why not, and hand disruption. I say, in tribal decks anyways, redundancy is good; I usually run 3-4 of each non-legendary card at 3 or less mana when playing a tribe. Good luck running zombies, definitely my favourite tribe.

Moonbar on I wish that the meta was brains [[Primer]]

2 days ago

zephyr_chang: Wow, I totally misread the comment about Diregraf Ghoul. While the colossus was underperforming online, I now have 95% of the cards in paper and it has been pretty great. Incidentally, I've been kind of disappointed with Diregraf Ghoul, for the simple reason that it is trash terrible when it lands on turn 2 or later.

With Nykthos, Shrine to Nyx, I haven't really had problems except with Geralf's Messenger, however, I don't expect to play that until later in the game where the 2 life matters more. Nykthos, Shrine to Nyx is there to help me empty my hand when it really counts for only 3 tapped lands while holding up a Dismember or something, i.e. having 3 Swamps and a Nykthos and being able to potentially bring out two lords witha removal spell in hand.

My playtesting has been going great so far. The deck actually beat out Jeskai control in three due to some clutch Garys and I've been testing a lot with my friend's new Bant Spirits list, very similar to the one Caleb Durward took first with at SCG Open Milwaukee. I've had rough experiences against tron, sadly, but at least the deck crushes Naya Burn in games 2 and 3 if I can pull a Phyrexian Crusader.

gabrielguieiro on Grim Obliteration

3 days ago

Phyrexian Arena it's a personal staple for me. It's a Bob (costing one more, ok) but much less drawback; less damage and harder to remove. Usually, when casted on 3th turn, the game it's decided - improve your mana ramp, responses and...card advantage each turn.

Talking about the Nykthos, Shrine to Nyx, I'd suggest yout to test two copies, maybe one. Could be an issue for Obliterator, sometimes. But, imagine a Nykthos, Shrine to Nyx as you 4th land - your board: Geralf's Messenger and Relentless Dead (not hard to happen). Swing 2 land to pump Nicky for 5x - and last one land. In a board with a Geralf's Messenger and a Phyrexian Obliterator. 7x using only 3 lands - for an aggro deck means all your hand in battlefield and spare mana for a Abrupt Decay or Fatal Push.

My point (using my experience in my deck): the number of times you will profit its higher than facing Nicky on your oppening hand and depend on him for drop something monoblack. Will be concetrated on cases when your oppening hand have small devotion-drived drops, such Relentless Dead. But I think worth the test.

ps.: My deck (linked) is a bit outdated. I'll update it!

zephyr_chang on Mono-Black Midrange Mowdown!

5 days ago

Mono colour decks always lend themselves well to a devotion theme. You have enough black mana symbols to make Gray Merchant of Asphodel a good curve topper. If you go devotion, you can play some copies of Nykthos, Shrine to Nyx. If you want to maximise Zombie shenanigans, you can cut Bloodghast for Gravecrawler (an equally resilient threat), play some Relentless Dead to set up a recursion engine with Merchant, Geralf's Messenger, and Phyrexian Crusader.

Jarzr on Geralf's Domain

2 weeks ago

Retribution of the Ancients only works with Geralf's Messenger in this deck, and that isn't enough of a combo to warrant its inclusion. It might work if you added more undying cards, but not as is. Try Fatal Push over Dead Weight, and Gray Merchant of Asphodel to suck away your opponent's life. Bloodthrone Vampire doesn't combo with Retribution. Darksteel Plate just isn't a fantastic card- you can try Gatekeeper of Malakir in its place. Nykthos, Shrine to Nyx is a fantastic card in devotion decks, and would let you run some more expensive creatures.

magicthe on Lots a mill

2 weeks ago

Hi Millathon

Your current build seems unfocused. Your deck is split in two ways of attacking the opponent. Your attacking your opponent library with semi-aggressive milling cards like Altar of the Brood, Memory Erosion and Jace's Phantasm. Simultanously, you want to have defensive creature so that your combo of Undead Alchemist and Alter of the Brood works.

Most of the suggestions you've gotten so far, has been expand of the mill strategy with Jace's Phantasm and Memory Erosion as most important cards of this plan. I will suggest cards, that might help you build an aggressive Zombie Milling with the combo you likely love of Undead Alchemist and Altar of the Brood

Creatures you might want: Gravecrawler Geralf's Messenger Geth, Lord of the Vault Fleshbag Marauder Diregraf Ghoul Cryptbreaker Dregscape Zombie Lifebane Zombie Relentless Dead Risen Executioner Unbreathing Horde Undead Warchief Diregraf Captain Prized Amalgam Lich Lord of Unx

For Support, you might want to look at cards like these: Cryptic Command Exhaustion Dark Confidant Remand Graf Harvest

miampizza on Endless Zombies

2 weeks ago

4x Endless Ranks of the Dead is way too much.

Death Baron is vastly superior to Zombie Master.

Since you run 4x Geralf's Messenger you could abuse of cards like Voldaren Pariah  Flip

I'm not too sure what kind of suggestions you wanted so I don't want to suggest anything that would touch the deck's core :)

Oh and you are quite vulnerable to lockdown spells or artifacts since you got no ways to interact with your opponent. I'd suggest something like Duress

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