|Commander / EDH||Legal|
Printings View all
|Dark Ascension (DKA)||Rare|
Combos Browse all
Creature — Zombie
Geralf's Messenger enters the battlefield tapped.
When Geralf's Messenger enters the battlefield, target opponent loses 2 life.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Price & Acquistion Set Price Alerts
|Have (15)||dplerner , Sparky41 , JAT0 , HydraOoze , Va1mar , rikertchu , tragic_slip , ZombieFood , Zomgasa , IRNMN , cburns , Nemesis , zachi , plof , MrCrazzyc|
|Want (4)||ericalt91 , Bulldawg1310 , vashaclarens , jumpsplat|
Geralf's Messenger Discussion
49 minutes ago
Personally, one of the first things I'd suggest doing is to take out the Revenant Patriarch and Corpulent Corpses. If the goal of the deck is to end the game early, then you should probably be taking out the cards that take a while to get out. Some good cheap cards you can get would be Bone Splinters, Plague Belcher, Diregraf Colossus, Lord of the Accursed, Carrion Feeder, Nantuko Husk, Voracious Null, and Wayward Servant. Some good expensive-ish cards you could get would be Geralf's Messenger, Gravecrawler, Relentless Dead, Undead Warchief, Lord of the Undead, Death Baron, and Endless Ranks of the Dead.
1 week ago
2 weeks ago
No problem AwesomeDoofus! Glad my suggestions could be of some help!
It's true that more efficient CMCs will often lead to higher prices i.e. Liliana's Caress vs Raider's Wake. Though, if your LGS (local game store) is selling Liliana's Caress for 8$, that is truly egregious. You can find them here for 2-3$ a card here TCG Player and I suggest buying other cards on that website since they have very competitive pricing.
My opinion of Consume the Meek is not very high considering that you can wipe the whole board for the same mana cost in cards like Crux of Fate. Pestilence Demon is also pretty meh to me because it is terribly expensive unless you are running some kind of reanimation deck with cards like Entomb and Animate Dead OR ramp spells like Dark Ritual, Nykthos, Shrine to Nyx, and Cabal Ritual. If Tempt with Immortality is already a very medium card in your deck, then I would shy away from adding other medium cards to the deck like Crypt Incursion just to make the other medium cards better. It's simply better to not have the initial medium card in the deck to begin with. The other cards I'm not so big on as well, especially when you consider that you wanted to add more discard to the deck. These other cards would make that hard to do.
Unfortunately the best discard effects are pretty expensive because they see play across multiple formats. These include-
-to name a few
The other problem with discard spells is that they lose their potency late into the game because people will simply be drawing and playing their only card and have nothing to discard. This is why cards like The Rack and Black Vise are so good. These cards create tension within your opponent and gives value to your discard spells late into the game. Your opponent will not want to play anything so that they can keep cards in hand to not take damage from the artifacts, this means your discard spells will actually be worthwhile late into the game creating a lose-lose situation for the opponent because they will take damage from the artifacts if they play what they draw, but if they don't play what they draw you may just make them discard it anyway and how can they win if they are not playing the cards they draw? A deck that looks to enable this strategy on a budget for 1vs1 (so no Liliana of the Veil or Thoughtseize) might look like this-
4x Dark Ritual (this card enables you to do very powerful things early in the game such as play Hymn, and Inquisition on turn 1)
1x Waste Not
4x The Rack
4x Black Vise
Two things to notice here, 1 there are no creatures. This means cards like Innocent Blood, Pox, and Smallpox do not affect us in that way, only our opponent. Our main win condition here are the Rack and Vise, so no need for creatures. The Mishra's Factorys are just a plan B. This also makes a lot of our opponents cards, like removal spells, very bad against us limiting the amount of impactful cards they can play against us. The second, is you'll notice there are a lot of 4ofs. Rather than having 1 of this and 2 of that, having multiple copies of 1 card increases the percentage that we actually draw it or have it in our opening hand. What this means is that our deck is much more efficient because the chances and percentages of us drawing the cards we need are as high as they can be. This is an important aspect of deck building to keep in mind.
Now, that last deck was a true discard deck. If you want to play creatures though and want to be swinging for damage in Mono then I would suggest a Devotion deck which exploits the power of cards like Gray Merchant of Asphodel by trying to get as many symbols on the battlefield as possible. A Devotion deck with budget in mind (so no Phyrexian Obliterator) for 1vs1 might look like this-
4x Doom Blade
4x Brain Maggot
Now these two decks I put here are just simple examples of different directions to go, obviously if you do a mix of both of them, then you will inevitably dilute the strategy of one another but that's certainly okay if that's what you want to do. It's kind of where I would put the deck as it stands now. You have some discard, you have some creatures, some of it synergizes with the rest, but as a whole it is not as focused as the decks above. All of this is to answer your last paragraph when you ask, "What is worth keeping?" Well, that's a tough question because we first have to ask, "What is it we are trying to do?" Once you answer this, you can then eliminate the cards that don't help in those areas and add more copies of the ones that do. Now, I don't want to push you one way or the other, I simply want to provide the options so that you know what possibilities are out there.
I hope this was not terribly overwhelming, and you are right, this is what I enjoy doing on this site so its no trouble to me! So if you have more questions please feel free to ask!
3 weeks ago
add Viscera Seer to make the Geralf's Messenger+Solemnity combo infinite. Fetid Heath seems a little pricey for this deck. Caves of Koilos, Isolated Chapel, and Temple of Silence all seem like decent options. Scrubland must be dropped, as it's not Modern legal. I'd throw in 1xBuried Ruin and 1xGhost Quarter. Maybe 1xNykthos, Shrine to Nyx. I'd suggest dialing back all the high CMC creatures to 2x, and add in more creatures that come back out of the graveyard or something. I can't think of much off the top of my head without doing a lot of searching, but Myr Servitor isn't the worst sac option.
4 weeks ago
Like you can do a lot to improve it, but this doesn't belong in the competitive tag.
Nothing you are doing is powerful or efficient. 4 mana for a -1/-1 counter and draw a card. 4 mana for a 2/3 that discards a card your opponent chooses. A 1/1 for 1 who drains each player for 1.
You've got Traveller's Amulet which costs you 1 mana to play, 1 mana to crack to...get a swamp. So it could just be a swamp. And Terramorphic which costs you a turn to...get a swamp, so it could just be a swamp.
For 4 mana you can wipe the board, generating a ton of card advantage. For 3 mana you get a 2/2 flying who discards a random card. For 1 mana you can get a 10/10.
Have you considered trying The Gate, or Mono-Black Devotion?
The Gate is a powerful "deplete your answers" style deck which plays a grindy game with cards like Bitterblossom, Hypnotic Specter and Dark Confidant to have each player hellbent but you will a better/winning board state.
Mono Black Devotion is a deck that rewards you for curving out with burn/mana ramp using Grey Merchant of Asphodel and Nykthos, Shrine to Nyx, as you go "turn 1, discard spell. Turn 2 Gifted Aetherborn, turn 3, Geralf's Messenger, turn 4 Phyrexian Obliterator, turn 5 Grey Merchant, drain you for 11 gain 11".
4 weeks ago
If you're going for the whole creatures dying and spawning tokens then Id recommend running Athreos, God of Passage for sure, keep Doomed Traveler, for removal Bone Splinters, Fatal Push, Tragic Slip, and Path to Exile are your best options.
Big picture, I'd recommend running fewer high drops (4+), more draw and low drops. You're trying to swarm the battlefield and overrun the enemy so you want low drops and stuff with good etb triggers. (think Geralf's Messenger type stuff)
4 weeks ago
Viscera Seer is a much better sac outlet than Corpse Blockade, although not a Zombie. Diregraf Ghoul and Unbreathing Horde are probably quite underwhelming, and should be dropped, together with Zulaport Cutthroat (as mentioned above, there are better drain options that are actually Zombies). Also, Ghoulcaller Gisa is not legal in Modern not because it was banned, but because it was printed in a Commander set (and anyway I don't think you want to play 5 drops with only 20 lands, even with the Bontu's Monument).
1 month ago
Geralf's Messenger one of the best zombies with the value it gets in a 1 on 1 its 4 free dmg and comes back stronger.