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Geralf's Messenger

Geralf's Messenger

Creature — Zombie

Geralf's Messenger enters the battlefield tapped.

When Geralf's Messenger enters the battlefield, target opponent loses 2 life.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

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Geralf's Messenger Discussion

9headedhydra on The Old ones will awaken! (feedback would be nice)

21 hours ago

hmm there are some good suggestions here some of them however are a little more than i'm willing to do, though I will keep them in mind, Demonlord of Ashmouth is out one way or another, I will have to keep Myr Superion however as a turn 3 5/6 is hard to pass up for now.I agree as far as beaters go a 5 drop is horrendous, however Emrakul's Hatcher is not there as a beater he is mostly a utility creature, dropping 3 eldrazi spawn on turn five which can then be used to trigger Blood Artist and/or Skirsdag High Priest can be game winning In fact I am about to trade for a Purphoros, God of the Forge and am considering putting him in, in which case a turn 3/4 purphoros can turn into a turn 4/5 Emrakul's Hatcher with 8 damage to the face. While Kitchen Finks and Geralf's Messenger are both good cards this deck does not have many sac outlets and so activation their abilities would be hard, in addition getting 2 Green Mana by turn 3 for Kitchen Finks would be hard in this deck. taking out the big Eldrazi may end up being something I do one day, however for now I can very often get them out by turn 6 or so with the help or the many eldrazi spawn I have, plus it is only 2 slots and Kozilek's Predator has most often preformed relatively poorly in the deck I have even considered taking them out occasionally.

Altar's Reap Is my only draw power, with the deck having the number of sacable creatures it has, its basically a 2 mana draw 2, albeit if there is a betting draw spell you think I could run feel free to suggest it, I have tried Faithless Looting and Wild Guess in the deck however they do no work as well as the only cards I would ever want to discard are the Giant Eldrazi and I do not draw them often enough for it to work. I will however switch out Bone Splinters and Awakening Zone for Terminate as it is much, much better and functions to kill more things faster and Awakening Zone was a little too slow, I'm afraid I will have to keep Brood Birthing and Tragic Slip though, Brood Birthing can provide me with instant advantage with the help of Skirsdag High Priest and Blood Artist or even just as 3 0/1 chump blockers, remember this deck thrives off having enough eldrazi spawn and if it doesn't get them, its sunk. I am keeping Tragic Slip because in this deck something has always died and so it basically says destroy target creature, it even gets by indestructible and can mess with their turn 1 delvers or elves. I do agree that Inquisition of Kozilek needs to be mainboarded but I am unsure about what to take out,

As far as my lands go I agree with most everything you said, I will set about acquiring Urborg, Tomb of Yawgmoth immediately though I will probably only be able to afford 1 or 2 of them, Blackcleave Cliffs and Woodland Cemetery will go in as soon as I can get my hands on them, as well as Raging Ravine and Tectonic Edge I do have to disagree however with replacing Khalni Garden for Treetop Village The entire reason Khalni Garden Is in the deck is so I can have one more source of easily sacable creatures (the 0/1 plants) I don't want to have to pay 2 mana and sacrifice my manland to have the same effect.

Overall though thanks for the advice, I mentioned it earlier but I am still unsure what do. What do you think of adding a couple of Purphoros, God of the Forge as another win con, with him Brood Birthing becomes better than a Lava Axe for 2

Tiktacy on The Old ones will awaken! (feedback would be nice)

1 day ago

How much are you willing to change the deck around?

Well, I guess I'll just say everything I would do to change it

I think the decks mana curve is seriously hindering its abilities. 5 mana cost creatures are absolutely not worth it, 4 mana cost is also pushing it. Remove Demonlord of Ashmouth , Myr Superion , and Emrakul's Hatcher entirely and in its place, add a mixture of Kitchen Finks and Geralf's Messenger (4 finks and 4 geralfs).

Instead of your super big eldrazi guys, add in 2 more Kozilek's Predator .

Take out Altar's Reap , Tragic Slip , Bone Splinters , Awakening Zone , Brood Birthing , and Growth Spasm . Put in 3 Terminate , 3 Abrupt Decay , 4 Inquisition of Kozilek (mainboard instead of side), and 4 Lightning Bolt

Here is what I would recommend for the mana, but I haven't done any testing on it yet: Change the mana base by adding in Urborg, Tomb of Yawgmoth in place of 4 swamps, taking out some of those ghetto fetches in place of Blackcleave Cliffs and taking out that Jund land, savage, and the grim backwoods for 4 Woodland Cemetery . Take out 3 kalni gardens for 3 Treetop Village , and take out 2 mountains for 2 Raging Ravine . Finally, add in 4 Tectonic Edge in place of 2 swamps and your last 2 mountains.

texzarrax on Jundying

1 day ago

Remove 2x Geralf's Messenger and 1x Haunted Fengraf .Add 1x Rakdos, Lord of Riots and 2x Butcher Ghoul .

Remove 2x Rakdos, Lord of Riots from sideboard, add 2x Treacherous Pit-Dweller sideboard.

OrdinaryButter on b/u zombies

3 days ago

I'd still go Geralf's Messenger over Null Champion just cause he's a better utility. I love Undead Warchief . I had no idea that such a broken card was still in modern. Definitely run him. No questions

OrdinaryButter on 2014-04-20 update of b/u zombies

3 days ago

I'd throw in Geralf's Messenger as well. He's a bauss

shinobigarth on BBB Horcruxes

5 days ago

well because you dont have any way to abuse Geralf's Messenger and you dont like my suggestion to splash white (Cloudshift ), replace Geralf's with Vampire Nighthawk cause he is just useful much more of the time, so that would be +3 Nighthawk. or you could go +2 Nighthawk and 1 Gary if you wanted, he might be a nice alternate WC but at 22 land you dont want to see him that often. Price

Low Avg High Foil
$1.25 $2.6 $5.65 $5.42
Power / Toughness 3/2
Color(s) B
Cost BBB
Converted cost 3
Avg. draft pick 2.08
Avg. cube pick 9.05


Format Legality
Extended Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal

Printings View all

Set Rarity
Dark Ascension Rare