Geralf's Messenger enters the battlefield tapped.
When Geralf's Messenger enters the battlefield, target opponent loses 2 life.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
|Have (56)||vishnarg , bossironman , SinfulDrug , Ringleader , Regiment47 , cwaugh , Auphelian , Valentine35 , xzavierx , Apoptosis , TheRedMage , bloodrayne03 , meke , Ashy , Putrefy , SkinnBall , Odhrain , almerican , TitansFTW , volrathxp , kingofcramers , ZombieCat , wallsh , Chancesawtelle , MrEggCream , BroncosFan18 , fuze2113 , TheGenuineMetz , WhatTheFuckPanda , aebtoga18 , Gameover209X , APPLE01DOJ , UnbornValkyrie , maxon , themindbullet , lucyfarrell , naynay666 , tinkhan , sorek0 , pumpkinsword , TXMetal , DovahWalrus , Wsebaste , theHopp , sjbarker , Kamotz , reconaissance , BlackShadowBlaze , x754 , Braxlyon , Metia , Soronax , twospires , PTsmitty , SteveHiguita , RJ_Rozzman|
|Want (7)||-Logician , failurechild88 , The_Mtg_Player , jermtube , Caminator117 , Timocalypse , ZombieCat|
Ashnod's Altar or Phyrexian Altar + Geralf's Messenger or Young Wolf + Ghave = killer combos, with messenger its instant death (+ tokens), with young wolf its infinite tokens, just sac the messenger to the altar, with the mana from the altar take out the +1/+1 counter fron the messenger put a token with ghave, the sac messenger again and again and again...
When playing in a format where there are multiple opponents I find that symmetrical spells are great. This means that they would be very powerful in the zombie deck. Pox might be a little excessive but Small Pox would probably be a good addition. Ashen Ghoul with the caveat that it is put into the graveyard first when he dies and his ability is used whenever possible would be cool (do the zombie tokens actually stay in the graveyard in this variation, It would make cards like that much better). Grave Crawler could be good too.
for the last few suggestions I'm going to make I'll just give a list of rare zombies that could be good:
Maximize your devotion and rely on gray merchant. -3 child of night and an ob nixilis for 4 Gatekeeper of Malakir . - 1-4 swamps and add 1-4 Nykthos, Shrine to Nyx . murder can easily be Vendetta in this deck or upgraded to consuming vapors. - 1 ob, -2 leeches for 3 Geralf's Messenger to max devotion. You can also include Phyrexian Arena for card draw.
You might want to look at cards as Geralf's Messenger + Lord of the Undead and Grave Pact to get your devotion up. So I would advice you to eather go for the alot of swamps strategy OR the devotion. Hard to fit booth in same deck, you don't rly want a Nightmare if you want devotion. Korlash, Heir to Blackblade is never bad in a mono black deck and if you got him you want some cards like Liliana of the Dark Realms as you metioned that you got. But as I said focus on one strat and mb splash some alternative but dont go all out on booth. :)
What format is this for? I'm guessing Modern.
One of the benefits to playing BUG Zombies is you get access to all of the zombie lords and Phantasmal Image for making copies of those lords.
I've been thinking about playing it myself. It'd probably be something like:
All the creatures that are popular in the Standard Black Devotion deck are dirt cheap right now because they are about to rotate out of the format. Desecration Demon , Pack Rat , Lifebane Zombie , and the aforementioned Nightveil Specter are all available for under $2.00 on TCGPlayer. I would keep the Geralf's Messenger and cut the Vampire Nighthawk for the Specter.
Since I can't edit
With Vampire Hexmage , just imagine playing against Tron and dropping this guy on turn 2. If you opponent was able to hit the lands for a turn 3 Karn Liberated then he/she faces a tough choice. Do they drop the Karn Liberated and exile one permanent or eat a card out of your hand before he is eaten by Vampire Hexmage or do they try and tough it out while he sits there and adds two to your devotion count? He'll most likely drop it, which is what you would usually want anyway, and you trade a two drop for a seven drop that is vital to their deck performance. Or you can just Hero's Downfall it. The only advantage Vampire Hexmage has to the Hero's Downfall is the devotion count but at the same time it cannot hit creatures. I suppose it just depends on what you would want or what is happening in your meta. As for the Damnation , I'm wondering why you are running a board wipe in a creature heavy deck, and it is just a one of, no more in the side. I guess you could use it if you are behind, but if you are generally behind you probably want to rethink your deck as a whole. As for Torpor Orb , if you have it out you are effectively silencing three of your creatures: Massacre Wurm , Geralf's Messenger , and Gray Merchant of Asphodel . I'm not sure how your deck fairs so you might need the Torpor Orb against the Pod decks or against Twin, but it might hurt you more than it would help. If I had this deck I would try and find room for Inquisition of Kozilek (maybe in place of Wrench Mind , even though it hits two cards for one, I feel that you choosing what to toss is better than your opponent) and put two more Surgical Extraction s in the board in place of the Torpor Orb s. But, your deck should be your own and the flavor should be something you like. Either way, I like the deck, I've always wanted to try mono black devotion in modern and my list would be a lot like yours and instead of building mono black I just went and built mono green.
I still think that this deck would be better with less creatures, more hand disruption and more removal/permission, but I am interested in hearing how it goes!
I am used to seeing Delver of Secrets Flip in more tempo-based builds (i.e. "play delver, protect it with permission, clear its way with burn, win around turn 6/8), but maybe I am just misreading how long this deck wants the game to go. My working assumption was "as long as possible" but with no card draw I can see why you would run out of gas after a while. If Delver's in, though, Creeping Tar Pit should probably be out!
In a more tempo-oriented deck, though, I start questioning cards that do not have any immediate impact like Sadistic Sacrament . With that much disruption you can probably make it so that your lobotomy effects usually peel at least one card from their hand, giving you at least card parity. But Sadistic Sacrament will never allow you to do that. Cutting it would also free up the slot for some more removal, which I think is needed.
A Geralf's Messenger - Stromgald Crusader - Gravecrawler zombie subsuite in lieu of your current Vampire Nighthawk - Spellskite - Delver of Secrets Flip (respectively) might also be a good way to approach a more tempo-based game but it would require some testing. I have seen Black Devotion - style decks that do this but they also have additional zombies in Grey Merchant of Asphodel and a fairly different endgame (they plan to win via a massive Nyktos-fueled Consume Spirit ). Might be worth a shot though.
|Power / Toughness||3/2|
|Avg. draft pick||2.08|
|Avg. cube pick||9.05|
|Commander / EDH||Legal|