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Death's Shadow gets -X/-X, where X is your life total.
|Have (2)||, metalmagic|
Printings View all
|Modern Masters 2017 Edition (MM3)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Death's Shadow occurrence in decks from the last year
All decks: 0.14%
Death's Shadow Discussion
1 week ago
BoneclockHarmony I am going to build this for an upcoming tournament and I believe these changes could help. I am going -1 Island and -1 Shelldock Isle for +2 Mystic Sanctuary so I can bring back a Cryptic Command or Archive Trap to take control if needed. I am also going to try +1 Archmage's Charm in place of -1 Visions of Beyond as a way to get a bit of additional versatility if card draw isn't necessary. I think this can also help in specific matches against Death's Shadow , Champion of the Parish , Monastery Swiftspear , Aether Vial , or Chalice of the Void . For the sideboard I am also thinking of swapping Negate for Essence Scatter depending on how the meta changes.
3 weeks ago
1 month ago
1 month ago
Thanks for the feedback Red_X, I really appreciate it!
I see what you're saying about Drown in the Loch and I've thought about that too - keeping two mana up is asking quite a bit for a more aggressive deck. I will note though that the hand disruption, removal, Liliana , and your opponent's fetchlands also fill their graveyard. Even with that though, I agree that two mana is a lot and will probably opt for Fatal Push instead.
Yeah, I'm a sucker for cute interactions (which explains why casual EDH is probably my favorite format) and I agree that Invisible Stalker is really at its best when you're neutral or ahead on board. I toyed around with other unblockable creatures, but initially decided on Invisible Stalker since it can dodge spot removal - I'd hate to scavenge only for the targeted creature to get blown up. Funny, I just thought about Bitterblossom on my way home from work the other day. I like that idea! Evasive creatures, makes Death's Shadow stronger, and can make Tarmogoyf even stronger since it's both an enchantment and tribal.
Okay, gotcha. I haven't done too much testing of Liliana vs. Oko , but yeah, Tron, Urza, and aggro (esp. humans) are all very popular these days, so I can move Oko to the main board and side in Liliana for control or grindier matchups if it fits.
Thanks so much again!
2 months ago
You're deck seems pretty solid aside from that it needs just a little bit of tweaking. I've been playing Shadow for quite some time and I can say that it is quite a blast to pilot! That being said, there are a couple ways you could go form here, I recommend doing the following: I recommend dropping your 3 cost cards ( Liliana of the Veil , Kolaghan's Command ). Those cards normally are better post-sideboard since they're more of "grind" cards. Definitely add 3 more Mishra's Bauble . The upside is insane, especially in a Tarmogoyf deck. 1. Artifact in the yard, 2. essentially a 0-mana cantrip, 3. also is technically letting you play with 4 less cards, this is because it is always going to turn into a different card for 0. Which actually increases efficiency quite a bit, 4. it lets you know what you're going to draw, or what the opponent might draw. Death's Shadow is played mainly like this: clear the way for your Death's Shadow to stick and then hold up Stubborn Denial just in case they draw something. Mishra's Bauble gives you a heads up on what answers your opponent may or may not draw. PLAY 4! This also leads to Thoughtseize and Inquisition of Kozilek . Always play 4 seizes and 2 inquisitions(maybe more) because they are how you clear the way. A turn 1 bauble (look on top and decide to: fetch, shock, or cycle Street Wraith then fetch) into Thoughtseize is probably the best scenario. That's also a turn 2 Shadow. Tarfire is fine, unfortunately it doesn't do really that much, 2 damage doesn't always kill what you want it to kill. I'd play 1 because the tribal type in the yard is beneficial for your goyfs. You may have trouble finding slots for Lightning Bolt and your removal package is already really solid. Since you're playing green, Traverse the Ulvenwald is a MUST! It ALWAYS gets what you need, especially with an array of fetches, cycle creatures, and baubles. (You should be playing at least 9 fetch lands, and 17 lands is more ideal, that way you get more action and almost every turn you get the full 3 life lost(also revolt on Fatal Push )). If you really wanted, to increase stuff in the yard, you could potentially play Thought Scour mainboard(I wouldn't play it in the side however). But definetly keep 2 and then add 2 more. Once Upon a Time has really been shining lately in tournaments so I would add 2 maybe? The leverage it gives is amazing. I'd cut your Serum Visions for Thought Scour if that was the route you wanted to go. Cut a Temur Battle Rage , 2 is enough since the third more often than not ends up being a dead draw and just sits in your hand, also you might need that slot for something better. If you wanted a planeswalker in your main board, you could keep Liliana, or go for Wrenn and Six . I'd playtest first but Wrenn has really dominated lately, if you ever get to ult it offers so much advantage. That's what I've got for that part but I'll answer your questions as best I can.
Biggest Weaknesses: Surprisingly, Death's Shadow has really good matchups all around, the only bad matchup is Humans, maybe tron. You do have to watch your life total against burn but you should win most of those games. You don't really need to build around however since those "bad" matchups are still favorable considering other modern decks and their bad matchups. You thrive on being fast and aggressive, the longer the game goes the more chance your opponent has for stopping your plans. So be fast and aggressive, but smart and also conservative with your Shadows and Goyfs.
A super awesome archetype to try: Grixis Death's Shadow. This is my personal favorite variant of the Death's Shadow builds, I'd recommend checking it out. I touched on most of the cards you should be playing(traverse, Bauble, etc.), but really it's up to you!
If you want to ditch green, go for grixis Shadow, I tried Esper for awhile and it's fun but feels more like a midrange deck. If that's what you want however, look up some lists and compare cards, you should find a bit.
Against creature heavy decks, the key is to pick their hand. Most won't be able to kill your creatures once they get big enough, so use your hand disruption to take the creatures that will be most annoying. Think about what cards you have that can deal with their creatures and spells, then pick what to take from the bunch.
(pro tip, if you see a Snapcaster Mage , take it because it can hypothetically just buy back whatever you discard instead).
I'm interested to see how your deck turns out! I hope I was helpful.
2 months ago
If your LGS ever starts running Leyline of Sanctity or Worship + Sylvan Caryatid in their main or sideboard you'll need enchantment removal. Also, Aria of Flame is great against Death's Shadow and Leyline of Combustion seems like it could be decent, just not against Tron and Elves.
3 months ago
3 months ago
Took TDS to the a tournament for the first time, SCG Regionals Minneapolis. I finished 4-2 before dropping to meet a prior engagement.
M1 lost to Dredge in 3. Took out discard and brought in everything I could think of with the big piece being Yixlid Jailer . I had a good chance to win game 3 but just couldn't find a threat.
M2 lost to Ad Naus in 3. Took out removal and brought in more discard. I had a good chance to win game 3 but he top decked the combo the turn before I would have won.
M3 bye. Thank you.
M5 beat Devoted Druid in 3. I boarded out all discard and in all removal. It was money and I took a hard fought game 2 and 3.
M6 beat UR Kiki Moon in 3. I stomped him game 1 and never figured out what he was even playing. Game 2 he beat me with the combo, and then in game 3 I had the play and understood his plan so was able to navigate to victory. This was the least boarding I did just bringing in Veil of Summer and Plague Engineer .
Overall the deck felt great. You feel like a filthy casual swinging for 20 with double Shadow or TBR, and you look like a pro with all of the card draw, tutoring, and clutch decisions.