|Commander / EDH||Legal|
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|Modern Masters 2017 Edition (MM3)||Rare|
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Death's Shadow gets -X/-X, where X is your life total.
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Death's Shadow Discussion
1 day ago
Thanks for the advice! I totally missed the fact that Monument is legendary, but since the deck is pretty mediocre with no Monument on the battlefield, I kept in one Fabricate.
Generally since Meddling Mage is below the curve and people net deck super hardcore in Modern I think its worth keeping. All I have to see is a couple turns and I generally know what my opponent is playing. Name Chalice of the Void, Terminus, ,Teferi, Hero of Dominaria, Karn Liberated, Bloodghast, Living End, Death's Shadow, whatever it is and boom, their deck just got way less scary.
As far as Vial goes, its good but its expensive and I don't know what I'd take out for it. I also feel like I'll generate plenty of value with the Monument anyway, basically getting a 2 for 1 whenever I play a creature.
3 days ago
vomitpile I'm not a big fan of straight UR Control because it can't answer big stuff like Death's Shadow and Tarmogoyf and although it has Lightning Bolt it doesn't really have any other cheap removal effects that are consistent like Fatal Push or Path to Exile. Thing in the Ice Flip helps out with that a bit because its ability to "reset" cards like Tasigur, the Golden Fang and Hollow One . Goyf can still be a big problem. I also think Cryptic Command isn't a very good card in modern right now IMO because of the format's speed and a lot more decks are running Cavern of Souls than usual because of humans and spirits.
TBH I don't think that UR control/titi and this deck aren't really comparable to each other, this is focussing a lot more on getting an active Pyromancer Ascension or a flipped Thing in the Ice Flip rather than going a more controlling route. It's personal a preference thing. I would prefer the closing power, better consistency and better and more diverse removal over putting a lot of top end card advantage and main deck counters but you might prefer it.
6 days ago
One of the biggest draws to playing sultai however is the available bombs in the color identity. Leovold is good, but your mana advantage actually allows you to play Notion Thief instead. You might want 2 copies in the 75, especially in the miracles matchup. Since Leo doesn't stop them from drawing the 1 card on your turn, they can still endstep a terminus. Notion Thief is at a weak spot on the counterbalance curve for them (basically only Jace balances it), and it can be used in response to them attempting to sweep the board on your turn, or in response to a brainstorm to blow them out.
The other reason most Fit lists run blue is for Frost Titan or Consecrated Sphinx. While both would not be ideal as you are more planeswalker heavy, a miser's copy of Frost Titan would go a long way to shoring up the Delver & Shadow matchups. Simply because their mana is typically so tight that the cannot reliably kill it without jumping through a hoop or two. Furthermore, in the stoneblade matchup, freezing the Germ every turn can be a huge boon.
3 weeks ago
Since i will lose some life due to the shock, the fetches, Thoughtseize and Surgical Extraction I was thining about creature that could also be a problem for my opponent: Death's Shadow. Could it have any sense instead of Fog Bank, or do you think it's not worth?
Another creature I was considering is Nyxathid, but I need to playtest it.
3 weeks ago
When a card uses its own name in one of its abilities (without also saying something like "cards named NN") it means "this object, right here". If a second card with a different name gains that ability, it will keep the "this object" meaning and the second card will refer to itself, not the first card.
In your examples, this means
- The Lazav copying a Phage will have an ability (among others) that says "Whenever Lazav deals combat damage to a player, that player loses the game."
- The Lazav copying a Death's Shadow will have an ability that says "Lazav the Multifarious gets -X/-X, where X is your life total."
3 weeks ago
MWorl91, It's a very interesting put you have on the speed bit and it's mostly true, but I don't mind going a little slow in the beginning to let things develop. One of the ways to ease that is the use of really cheap, killy cards like that of the rats "Deathtouch" variety. While at the same time taking some hits from my opponent, it's all in the game, after all the upside is I'll get a life back out of it and the net result is 0 if my opponent hits me on the initial turn. I keep thinking that if I keep my total CPI, which is a deck's CMC to Power Index, in the range of .80 to 1 that I can survive the 1st couple of turns and still finish.
I don't think I mentioned that I always travel with several Death's Shadow cards in my hand just in case I get really pressed: real cheap, real killy, and can be a good closers when your in trouble. Thanks much for your comments...any thoughts here would be welcome???
1 month ago
Play Death's Shadow once you get your boss out. (It's like $10 though)
You have to protect your boss from removal if you want him to get counters from all the creatures that die. Aspect of Mongoose, Blessing of Leeches but mostly a Whispersilk Cloak will protect him and let him use those counters without being chump blocked.
Reign of the Pit would give you a huge creature and your boss gets all the counters as well
You don't seem to have any mana heavy cards so I'd go down to about 35 lands, let the cards you replace go for card draw