|Commander / EDH||Legal|
Printings View all
|Commander Anthology 2018 (CM2)||Rare|
|Planechase Anthology (PCA)||None|
|Commander 2015 (C15)||Rare|
|Commander 2013 (C13)||Rare|
|Planechase 2012 Edition (PC2)||Rare|
|2012 Core Set (M12)||Rare|
Combos Browse all
Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature, player or planeswalker.
|Have (4)||, Mortiferus_Rosa , PTsmitty , rockleemyhero|
|Want (8)||Cptcrispo , Derava , Notato , theamazingrando , madman-from-space , violist55 , BeefSupreem12 , TheTimCan|
Warstorm Surge Discussion
1 day ago
I would try to add some more red cards personally to have a more even mana spread as you don't want to ever be locked out of any cards unless you want to only splash red (although red has lots of good cards such as seen below)
THE WITTLE - Purphoros, God of the Forge
5 days ago
KongMing: I will definitely play test Warstorm Surge . I had Where Ancients Tread in the list before for a similar effect, and I found that I often had better things to do with my mana, and it often ended up as a dead card, or I just never got value from it. Surge seems suitably different though, and i'll give it a try. Cheers!!
6 days ago
What about adding Warstorm Surge to the deck for more targeted removal/burn? A lot of your cards bring in buddies (Worldspine Wurm, Godsire, Garruks) or play creatures at instant speed. Warstorm Surge could help you make the most of those big ETBs.
1 week ago
Some other cards good at making opponents lose life are Pestilence and Pyrohemia . Some other red options for causing damage are Warstorm Surge (high CMC, but good return on big creature casts later in the game) and Goblin Bombardment , especially good if you are running some of those persist creatures or an Aristocrats theme. As mentioned earlier, add in some ramp, and add some card draw.
2 weeks ago
Embodiment of Fury + Embodiment of Insight
Furnace of Rath to replace Gratuitous Violence for mana efficiency
3 weeks ago
I'll agree with Bontu's Last Reckoning on that part, I always use majority of my mana each turn. However, it is a 3cmc boardwipe. Which is huge.
Karn, the Great Creator is an oddball to me here, too, however, I didnt draw him in my last plays, so can't say how efficient his presence is (unlike Narset, Parter of Veils on turn 4, bringing collective frown from everyone who played their Sylvan Library ). Might switch him to Ashiok, Dream Render . And no, oir playgroup doesnt mind sideboard tutoring, as long as it is not duplicate or bs-lock (Lavinia and knowledge pool, shimmer and urborg, lettuce for karn).
I was going to put Duplicant , however, I feel like I have plenty of exile effects already. Will keep him ready for playtest, though.
I like Rekindling Phoenix for his pseudo-undying, making me chump-blockers and sac fodder, since if he comes back with counter, his token cannot trigger without phoenix in graveyard. Surprisingly, with amount of idestructibles my opponents are running, only exile effect they tend to run is Merciless Eviction .
I had Warstorm Surge for some time, but pulled it out. It is only a side effect, and is very inconsistent here. I rely on creatures revival from combat, not on aristocrat tactics. One of the opponents is running Ikra Shidiqi, the Usurper and Tymna the Weaver lifelink deck, and dealing 15-20 to the face against him is more important than random damage from surge.
Will definetely consider Steal Enchantment , however, so far the only enchantment I had problem with was Omniscience , though,it is always acting as a singleuse, dumping all big threats all together, finishing the game.
3 weeks ago
There are a few cards that stand out as being a bit odd to me.
I think that Bontu's Last Reckoning is a rough card to play in a multiplayer game. Even with 8 mana rocks, not being to untap lands the turn after casting it is rough because you run the risk of quickly falling behind your opponents. Marchesa does take away some of the risk by bringing back your creatures while your opponents' will theoretically have none of theirs left. Still, I don't like the idea of denying myself even just 3 mana like that.
I like Reins of Power , but when I experimented with it in a Marchesa deck that I built a while back I found that it was often awkward to work with. If I had any free sac outlet creatures I would have to get rid of them before using it, and if the chosen opponent found a way of killing the creatures with counters while controlling Marchesa they would come back under his control. In the end I cut the card because I just found it to not be what I wanted tot draw most of the time. There are some blow-out plays that it can help you pull off but in the end I replaced it with Fire Covenant .
Karn, the Great Creator doesn't really do much for the deck. I do see that you have a sideboard but there are a lot of groups that don't allow the use of sideboards, so that part of the card is pretty meta dependent. I'm also assuming that you are running it as a stax effect for some of the other decks you play against. As long as your group allows sideboards I guess it works as a tutor, but if that's the case you may want to include one or two more silver-bullet artifacts that you would be able to tutor for. Duplicant , as a creature that can exile indestructible creatures, would probably be one of my first picks. Nevinyrral's Disk as a way of dealing with enchantments would also be a high pick for me.
Rekindling Phoenix strikes me as having minimal uses in terms of utility, although it does interact a with Flayer of the Hatebound 's effect. Aside from that, it is mostly just a body for combat that can potentially come back on its own after a wrath effect. I would probably look to cut it for a more relevant cards as you develop the deck, but if you ended up adding cards like Warstorm Surge and Skullclamp that would make the Phoenix a little more keepable as a potential value engine that doesn't rely on Marchesa being out.
Warstorm Surge occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%
RG (Gruul): 1.18%