Warstorm Surge

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology Vol. II (CM2) Rare
Planechase Anthology (PCA) None
Commander 2015 (C15) Rare
Commander 2013 (C13) Rare
Planechase 2012 Edition (PC2) Rare
2012 Core Set (M12) Rare

Combos Browse all

Warstorm Surge

Enchantment

Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature, player or planeswalker.

Price & Acquistion Set Price Alerts

CM2

PCA

C15

Ebay

Warstorm Surge Discussion

FancyLadies on The Locust Army: A Day of Wrath

4 days ago

Hey Gamer_Jackel, glad you found this deck useful and inspirational.I used to run both Impact Tremors and Warstorm Surge but really love Warstorm because it deals damage according to the power of the creature entering the battlefield. The low cost of impact tremors is very nice for sure but I would try both and see which one you like best.

Gamer_Jackel on The Locust Army: A Day of Wrath

5 days ago

I've just started building a Locust God deck myself, and am taking alot of inspiration from this list and I had a question. Would it be just as good to run Impact Tremors instead of Warstorm Surge ? I can certainly see the ability for creature removal being useful, but I also think that with Impact Tremors only costing 1 and a red, that you'd have mana up to be able to get use out of it the same turn you cast it, since if someone is heavy in enchantment removal, these two cards would be priority targets.

MurrSheep on Xenagos: Party in a Can

3 weeks ago

I do have two more possible suggestions. Take them as you will. They are Fling and Warstorm Surge. Also, feel free to check out my decks, particularly my R/G Elemental deck. :)

dhannum on Gyrus Raise all the Things

3 weeks ago

I got so focused on creature reanimation that I had no instant speed removal. Merciless Executioner is good but I need something faster. I found Dire Fleet Ravager to be a bit too aggressive. Often it hurts me just as bad.

Merciless Executioner -> Assassin's Trophy

Dire Fleet Ravager -> Beast Within

Plaguecrafter is just a no-brainer from Ravnica

Fleshbag Marauder -> Plaguecrafter

Garruk's Packleader is perfectly good draw, but I like how the gearhulk also fills the yard and deals damage

Garruk's Packleader -> Combustible Gearhulk

These last two are just wincons. I found I couldn't close the deal, so now I can deal massive damage as (doubled) tokens enter, or sac a giant beeater to Jarad.

Path of Discovery -> Warstorm Surge

See the Unwritten -> Jarad, Golgari Lich Lord

bushido_man96 on Jund Em Out Reee

1 month ago

I forgot Impact Tremors. It might fit better for you than Warstorm Surge.

BelugaWhale217 on Jund Em Out Reee

1 month ago

bushido_man96 thanks for the advice. I might replace Warstorm Surge with Impact Tremors because it's cheaper to cast, and most of my tokens aren't that big, plus it'll trigger the tokens that Prossh makes.

bushido_man96 on Jund Em Out Reee

1 month ago

It looks like it would be fun to play. Not every Prosh build needs Food Chain; its in a way unfortunate that its always assumed to have Food Chain in there, which limits deck building. Not every Prosh list just has to run it. The problem though, is if someone sees you playing Prosh, then they assume that, and likely won't believe you if you tell them you're not running it.

Warstorm Surge would be another damage dealer to use with your tokens (except the Kobolds...). I think your Llanowar Elves should be Birds of Paradise instead, since you're running three colors. City of Brass is a good land card that should not be overlooked in any three-color deck, in my opinion. Terminate would be solid spot-removal.

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