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Bounty of the Luxa
At the beginning of your next precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add to your mana pool.
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|Have (37)||Lindough , Ellyreia , SamCre1993 , RedMulligan , Atroxreaper , AlertKnave8075 , thetechzombie , KB2187 , RPG_FOX , bakunet , Vasbear1 , killstars , AlucardZain , zakman550 , jstn.mrrtt , duff87 , silvereh , KingOfGrixis , JasYper , Cunningcrow , NivStormfront , Fineontheoutside , BladeMasta220 , TThors , meowCat1234 , Va1mar , Cazaz0816 , mcstang1986 , Thunderbeard , buildingadeck , slemulv , orzhov_is_relatively_okay819 , Pumpkinking913 , philktoken8998 , TheRealSpecialK , MathieuHarvey0555 , Shiromakuro|
|Want (11)||Moonling , Zanbar , starkzero , PopeJonIII , Hakira , Leodude , Thered708 , Talonisnthavingit , kovellen , SlickWizard , MasterRoach117|
Bounty of the Luxa Discussion
3 weeks ago
I see your combo there. Some more cards you can add to that are Journey to Eternity Flip, Nezumi Graverobber, and Peregrine Drake. The drake combos nicely with Nim Deathmantle and can combo with the other 2 I suggested.
3 weeks ago
Ok. You definitely need more lands. 35 at the minimum, but I recommend 38. So you need to take out a lot of cards. Think about what you're going for. A +1/+1 counter strategy? Synergy? Lots of little creatures? Then start taking out cards that don't fit the key themes you want in your deck. I know its hard, but it'll make the deck much better. For example, if you want +1/+1 counters and synergy with those, then Bident of Thassa and Bounty of the Luxa might not be that good. What i might do is just make a list of what IN MY OPINION is jank and should go. Take it with a grain of salt if you want, but its probably for the best (if you want the reasoning behind any of these please ask me, I can't write it down for every card). Animation Module, Bident of Thassa, Lifecrafter's Bestiary, Snakeform, Plasm Capture, Negate, Mirror Match, Cobra Trap, Bounty of the Luxa, From Beyond, Urban Evolution, Whirler Rogue, Viridian Corrupter, Thelonite Hermit, Patagia Viper, Altered Ego, Overrun. All those I would Definitely take out and replace with lands, then there are a bunch more which I could see the value, and they could be really cool, but I ultimately would have to cut. These are cards like Forgotten Ancient, Managorger Hydra and Kalonian Hydra. But I would test these cards before cutting them. You also have A LOT of ramp. Cultivate, Kodama's Reach, Elvish Mystic ect. Maybe a little less ramp? I dunno, but these are my thoughts.
1 month ago
I'm making a Momir Vig, Simic Visionary deck and I'm looking for fun value engines and win conditions/locks. I am playing a LOT of elves and the hack combo, but I am going to use the combo to play most of the creatures in my deck, but I am not going all-in on the combo. I am probably going to go also in the direction of "build you're own Prophet of Kruphix" rout, with teferi, yeva, and Seedborn Muse. I've thought about the pickles lock, as well as winning with eldrazi like Ulumog, the cesceless hunger, but i'm wondering about other fun ways to win and value engines after iv'e gotten 90% of the creatures out of my deck or before i've comboed off. I do not want to buy createrhoof btw. Also what are all the Progenitor Mimic locks and synergies. Also i'm not sure if Deadeye Navigator would be nesesary, what are your thoughts on urban evelution and Bounty of the Luxa
BTW this is my meta: Krenko, a mono black discard deck, locust god, combo animar, kaalia, SAI thopters, phenax, ur dragon, rith tokens, soon-to-be sen triplets, GW bad humans, mill god, slivers, and kambal are the usual suspects.
I'm mostly worried about creatures.
for those who do not know what the hack combo is, here is a link to a primer. I would think most people know this but creatures that are green and blue trigger both of momir's abilities.
1 month ago
Cheers! (Though you didn’t +1 yet ;)) i’m definitely going to try Night Incarnate, great addition i think. I think High Market is unnecessary with the two altars i’m already running? Or is there a particular reason to run it? Command Beacon is definitely on my wants list already, just not finding anyone to trade with though. I might cut Dreamborn Muse/Bounty of the Luxa/Courser of Kruphix i think.
Thanks for upvoting and commenting. Lots of new things i hadn’t come across yet. Flash + Protean Hulk is new to me, can you explain how it would work? Mindslicer seems mean as hell, especially after a Cyclonic Rift. Birthing Pod could work but i’m unsure whether it would require me to twist my deck too much. Buried Alive is a nice cheap replacement for Intuition i suppose, and i’m running more reanimation than i thought i was.
All in all some great suggestions and i’m likely to pick up some of them, cheers to both of you.
3 months ago
Hi! Came here from FB.
This is very good for a budget deck! You definitely get a +1 from me :)
Some minor suggestions, however: If you want a cheap power boost, there's very little better than O-Naginata. Unless your meta is VERY heavy on artifact destruction, I'd rather have Coalition Relic or Chromatic Lantern over Darksteel Ingot. I do feel you need more sources of draw; Heartwood Storyteller, Sylvan Library, and the new Runic Armasaur can help you keep up with more card-advantage-heavy decks. Heroic Intervention is a great way to protect against board wipes. Beast Within is something I'd run over Chaos Warp, personally. For cuts, I'd recommend against Bounty of the Luxa (takes too long to do anything substantive) and Runechanter's Pike (I don't feel you have enough instants/sorceries to justify it).
Hope this helps! :)
4 months ago
Forgive me if I'm wrong but I don't think Bounty of the Luxa does anything special in this deck.
You put two flood counters on it but you will still only draw 1 card from it. And when the counters are removed, you will only gain the mana once because the amount of counters removed doesn't matter.
Again, not 100% certain but they way in which it's worded, I don't think additional counters on it do anything.
And on it's own it's really just a very mediocre card in EDH.