Bounty of the Luxa
At the beginning of your next precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add to your mana pool.
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Bounty of the Luxa Discussion
6 days ago
I wouldn't really call this a midrange deck, I'd say it's more of a ramp deck with some random counter spells scattered in. Still, if you're looking for cards that would make the deck better, I have a few suggestions. Also, please forgive me if I sound condescending. You said you're new to magic, so I might explain things in more detail than is actually necessary.
A ramp deck, again, what you have, has two main parts. It has spells that get mana more quickly, and it has huge spells to cast with your absurd amount of mana. For the ramp portion of the deck, I would recommend Spring, Hour of Promise and I suppose Weaver of Currents is fine, but Bounty of the Luxa is probably just better. Also, if you go with Hour of Promise, be sure to have a few desserts, the zombies you get will buy you time to ramp even more. Also, if end up having a bunch of creatures that can tap for mana, and I do mean a bunch, maybe Harvest Season can be good. Give it a try, could be good.
Now for the huge spells. I have a friend who made a really strange standard deck using Sandwurm Convergence. I never expected to play against that card, but honestly, I had like no way to beat it once it was in play. If you decide to play a lot of creatures, I would recommend also playing Prowling Serpopard to combat control. A three mana spell countering your 7 mana spell is just bad.
I would 100% take out every instant you have right now. The counterspells and bounce spells serve no real purpose in this deck. It's just awkward to not cast a ramp spell on turn three in the hopes that your opponent casts something good enough to counter. That's not a winning strategy. Instead, focus entirely on ramping, then make your opponent deal with your massive board, not the other way around.
Hope this helps, good luck building your deck. If I think of anything else I'll be sure to let you know.
1 week ago
No Fetches in the mana base?
So you said you're looking for cuts, here are some cards I particularly LIKE from your list (in no particular order):
Atraxa, Praetors' Voice, Coiling Oracle, Corpsejack Menace, Deathrite Shaman, Intet, the Dreamer, Maelstrom Archangel, Maelstrom Wanderer, Mercurial Chemister, Prime Speaker Zegana, Rashmi, Eternities Crafter, Thrasios, Triton Hero, Vorel of the Hull Clade, Weaver of Currents, Winding Constrictor, Yidris, Maelstrom Wielder, Yore-Tiller Nephilim
Maelstrom Nexus, Mirari's Wake, Pernicious Deed, Flesh / Blood, Hull Breach, Merciless Eviction, Slave of Bolas, Unexpected Results, Villainous Wealth, Abzan Charm, Jund Charm, Naya Charm, Sphinx's Revelation, Trap Essence, Chromatic Lantern, Door to Nothingness,Dragon Arch, Legacy Weapon, Lightning Greaves, Planar Bridge, Prismatic Geoscope, Sensei's Divining Top, Sol Ring, Thran Dynamo, Vedalken Orrery, Ajani, Mentor of Heroes, Nicol Bolas, Planeswalker, Sarkhan Unbroken
Other cards I really like that you might want to consider (20):
Chromanticore, Trace of Abundance, Kiora's Follower, Wargate, Derevi, Empyrial Tactician, Knotvine Mystic, Gilder Bairn, Kiora, Master of the Depths, Captain Sisay, Ral Zarek, Karametra, God of Harvests, Ghave, Guru of Spores, Crystallization, Cavern Harpy, Fleetfoot Panther, Ivorytusk Fortress, Reyhan, Last of the Abzan, Duneblast, Congregation at Dawn, Bring to Light
If you relax your gold and artifact only restriction you can get a couple more fun toys (4):
Cards I see on your list that I have seen others suggest, that I think are ok, but not necessarily as awesome as above:
Other cards I've seen others use, but I'm not quite as hot on (8):
2 weeks ago
come take a look on my deck. you might get some ideas lol:
SCORE: 44 | 13 COMMENTS | 7847 VIEWS | IN 25 FOLDERS
2 weeks ago
I have been playing around with a deck that includes Nissa as a win/con. It is essentially an energy shell with Bounty of the Luxa for ramp and card advantage. It does decently well on MTGO but I have not entered it into any competitive leagues and I think it is a strictly worse Temur Energy build if I am being honest. You could easily sub Vizier of the Menagerie for Majestic Myriarch. Nissa has won a fair number of games for me though. I enjoy playing with the card a good bit and this deck has been fun to play.
3 weeks ago
You should take a look at some other turbo fog decks for inspiration. The main thing is that decks like this can't function without sweepers like Fumigate, or without good continuous sources of card advantage like Bounty of the Luxa. Without that, you'll always get to a point where if you don't draw a fog, you lose to their attack, and you won't draw a fog every turn.
3 weeks ago
a good card would be Hour of Promise since you have so many deserts already it will most likely get you the zombies gets you mana ans often turns on Ramunap Hydra. another card might be Bounty of the Luxa not sure how good it it but it seems cool.
3 weeks ago
My recommendations remove:
My recommendations add:
4 weeks ago
Bounty of the Luxa, Vizier of Many Faces and Commit / Memory are some newer cards that preform amazingly well for me in Rashmi. Overwhelming Stampede wins me lots of games in my Rashmi deck. So does Artisan of Kozilek. Here's my list, check it out maybe you will get other ideas.
Commander / EDH*
SCORE: 3 | 651 VIEWS | IN 1 FOLDER