|Commander / EDH||Legal|
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|Eternal Masters (EMA)||Common|
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Commune with the Gods
Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
Commune with the Gods Discussion
3 days ago
Why Borderland Ranger and not Wood Elves ? Same CMC, however the Wood Elves give you land advantage immediately instead of having to wait until next turn to play a land. Though I can see the advantage of the Panharminicon/Conjurer's Closet hitting the Ranger, you're still only able to play one land per turn. Fodder for Delve, then? Consider running Splendid Reclamation , so you delve away instants/sorceries and are able to get all your lands back for all the mana.
Also, considering this is a creature heavy deck and you only run two enchantments, I'd recommend swapping out Commune with the Gods with Once Upon a Time , as you'll have two different targets to choose from with a higher probability of hitting either than only creatures or enchantments (though I understand you'd miss out on the graveyard targets for Delve, so feel free to disregard this option).
I have always loved the Phyrexian Rager mechanic of etb lose life and draw a card, which I can see a great advantage to it with the recurring panharminicon/closet triggers on it and the Zealot; however I'm not super keen on the Elves of Deep Shadow (never really was keen on them, tbh). You could swap them for Deathrite Shaman and provide you with Mana/Life/Damage in a single unit. Sure, it costs exiling cards to be able to use, but a LOT, if not all players that run 2+ colors use fetch lands, it's guaranteed that you'll have hits for it, especially in a 4 player pod. And even if you can't hit lands, you can still deny them creatures for life gain on your part, or deal damage (life loss, which is even better!) while denying Flashback targets.
Oh, you may also want to consider running a Bojuka Bog , in case you're dealing with people who run a lot of graveyard interactions.
5 days ago
Lovely deck! I love the Lurcher :)
Not sure I would run Adventurous Impulse . It doesn't fill the graveyard and seems like a downgraded version of Grisly Salvage to me. I feel the same way about Commune with the Gods since you don't even have any enchantments. I know you want to pull out the Lurcher as soon as possible but it would be easier to simply fill up the graveyard and reanimate him.
If I were you I would take out the five copies of the cards I mentioned, and replace them with Drown in Filth , since it seems like it would work perfectly in this deck.
Since you are already running Grisly Salvage and some dredging creatures, I think Grapple with the Past would feel nice in the deck since you can choose anything in your graveyard to reanimate.
3 weeks ago
Maybe to chase up Genju of the Realm faster and start the shenanigans sooner, trys some easy gambles like Commune with the Gods or Benefaction of Rhonas to catch that or a useful creature. Perhaps even Kruphix's Insight if you all-in on finding only enchantments?
3 weeks ago
I think Commune with the Gods is just better than Grapple with the Past . If you're turned off my your lack of enchantments to support it (though I don't think it's a big deal for your deck), you could also consider Vessel of Nascency .
1 month ago
The coolest strength from within deck I ever saw was a Screams from Within list. Naturally, that isn't playable in pioneer, but many tools like Nighthowler Renowned Weaver , Commune with the Gods / Kruphix's Insight exist, and some pseudo 'repeatable' enchantments like Demonic Vigor / Kaya's Ghostform / Journey to Eternity Flip, Mana Bloom / Talons of Wildwood / Vineweft are.
The question hanging over the deck is speed when facing 3 drop walkers. Playing a ramp shell offers a lot for that, but its likely you'll need a hefty disruption package in there somewhere, or some insane value.
1 month ago
I've thought about Once Upon a Time for this, and if it would go it it would probably be replacing Grapple with the Past if anything. Commune with the Gods is pretty important in this list. It helps you find ayula, her influence, or a knight as it's creature or enchantment. It also dumps the extras into the grave usually meaning a few lands for loom and Knight.
While being a free spell Once upon a time does put everything on the bottom which makes me hesitate.
If you do build a list with red, keep me posted. I would very much like to hear your thoughts from those experiences.
1 month ago
Actually, your comment made me think that I needed to sit down and reevaluate how much removal, protection, and card draw I have in my deck. So I spent the afternoon making custom categories for it so I could see it all laid out. I just got my deck in the other day and have played it against my husband a couple times. Feels good so far, but I think a couple of the changes you recommended could be good! I think I will definitely switch out Soul Snare . Thank you!
KreaHoch: I was actually just looking at All That Glitters the other day. I made this deck before Throne of Eldraine came out and was going back and forth on whether I wanted to order the cards for this deck or for the Yarok Deck I'm working on first. Anyway, I just ordered it and I'm definitely swapping it in. Thank you!
1 month ago
Ah, yes! Enchantment strategies are far too enjoyable, so an excellent choice in deck! I do have some recommendations for this beauty.
Soul Snare can be a bit restrictive on what it can remove, so Kenrith's Transformation can shut down a commander for some time, and replaces itself. Journey to Nowhere , Banishing Light , and Oblivion Ring can be of aid, as well.
Shielded by Faith will defend crucial creatures and swap onto the commander when it's time.
And Worship keeps you in the game when you shouldn't be.
Kruphix's Insight and Commune with the Gods are terribly efficient draw spells to keep a deck churning. For auras, Sram, Senior Edificer , Umbra Mystic , and Kor Spiritdancer are fantastic, and Open the Armory can fetch some. Nevermore is also great for locking out commanders, or other cards if you'd like.
'Tis everything of note, my liege.
Commune with the Gods occurrence in decks from the last year
All decks: 0.04%
Commander / EDH:
All decks: 0.0%