Dreamborn Muse


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
MTG: Commander (CMD) Rare
Tenth Edition (10E) Rare
Legions (LGN) Rare

Combos Browse all

Dreamborn Muse

Creature — Spirit

At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand.

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Dreamborn Muse Discussion

GuffeErenbro on Bruna, Light of Alabaster (budget)

4 weeks ago

I Am also building a Bruna deck and if find cards like Dreamborn Muse, Mirror-Mad Phantasm and Traumatize to self mill and then when you attack with Bruna you can recur your enchantments and put them on bruna.

JuanDiego_Montoya on Monoblue Mill

1 month ago

First of all, you probably want to remove Ponder due to its illegality. Consider replacing it with something like Serum Visions, which offers longer-term deck fixing than other cantrips for 1 mana. You might want to consider something like Sphinx's Tutelage or Jace's Erasure which offer consistent, long term milling for cheap in the early game. Good control for on-board creatures include Claustrophobia and Ice Cage (although it gets removed quite easily). You might want to consider replacing something like Mind Sculpt with those to last into the late-game where you can play your bigger mill spells.

If you want to be a giant troll in multiplayer games, try Dreamborn Muse or Memory Erosion. In 2 player games, try Chronic Flooding.

VexenX on The Scarab God, Grave Defiler

2 months ago

That being said, I recommend both Dreamborn Muse and Undead Alchemist!!!

VexenX on The Scarab God, Grave Defiler

2 months ago

Love the off-tribal variant of the deck!!! The mill and control element make it extremely versatile! Do you find yourself winning several games with The Scarab God's drain ability? I can see this type of thing happening here. Has mill been a wincon for you? I actually won a game with week vs The Locust God (and two others) because we has massive hand sizes, so I just kicked Rite of Replication on my own Dreamborn Muse lol! Undead Alchemist in play was just an added bonus haha!

VexenX on [[Primer]]-God of the Rising FULL Moon! Butts Up!!

2 months ago

Holy cow! We broke 200 Upvotes!!! I will try and update the Primer tonight to reflect the changes we discussed!

man1ac: I played a few games this week, but have not been able to play Dreamborn Muse yet. Your experience caused me to try it out, I'll let you know how it goes!

Daedalus19876: Although this deck is not going to win most games in turns 1-5, it is still very powerful. I tend to ignore "competative" 1v1 list, because it kind of hurts the image of commander, if you ask me. I know many people that wont play the format because they build a fun deck, just to lose on turn 1-3 after watching someone play for 30 mins, just to explain their combo. I think there are a number of cards that should be banned in the format, to cut off the "Tier 1" lists, and try and save commander. Sorry, got on a rant, lol.

mikeintosh: I agree with man1ac about Torment of Hailfire. "Picking your poison" is not really my style. If end up playing it, let me know how it goes! Sound like it could be fun!

MegaMatt13: I think there are THREE other ways to build The Scarab God:

1) Heavy Mill

2) Control

3) Abusing your own GY (creatures like Sad Robot and Mulldrifter).

These three types can be blended, or highly focuses. I like to think my build is more focused on tribal and abusing The Scarab God's abilities. I am not saying that my build is the best out there, but I think it is very well suited for my own meta, and is generally very powerful and fun.

That being said, I am not really looking to go SUPER deep into the mill side of things. I think the mill I have in my deck are the best suited for what my deck naturally does.

Do you have a decklist?! I would love to see how your mill version is! If you want, I could even feature it in my Primer for others to see!

man1ac on [[Primer]]-God of the Rising FULL Moon! Butts Up!!

2 months ago

So Back to Dreamborn Muse: Since I run a bit more Mill with Mesmeric Orb I really started to like it. Sure you will Mill yourself quite a bit and yes you will mill stuff you would want to draw.But at a table of 3-4 you hurt them more than yourself, and I call that advantage.The more targets there are, the more fun it is to get the goodstuff out of it. And stealing from a B buy stuff like Shroldred, Grave Titan or even some Eldrazis is priceless.

VexenX on [[Primer]]-God of the Rising FULL Moon! Butts Up!!

2 months ago

Odysseus_97: Endless Ranks of the Dead has been VERY underwhelming. The only time it has really done anything is when I am already about to win the game. Early game it is useless, and late-game it is situational. It might fit in some decks, but I am not a fan.

Memory Plunder is a card that I wanted to play-test and see how it goes. There is quite a bit of mill in this deck, and getting back any Instant or Sorcery the is milled at instant speed seems really good! I know it is not much early game, but I have high hopes it will be great!

Dreamborn Muse is another card that I have been prompted to try out. The mill is great, and fuels The Scarab God. I'll let you know how it goes!

I agree with man1ac. I look forward to you sharing your experience with us!

Odysseus_97 on [[Primer]]-God of the Rising FULL Moon! Butts Up!!

2 months ago


Endless Ranks of the Dead OUT FOR Phyrexian Altar:How has Endless Ranks of the Dead performed? Cause to me it seems like an extremely good card, also since you will be able to say it triggers before your commander and may be able to add 3 extra zombies and then scry an extra 3 and drain opponents for 3 life more? The 2/2 zombies are good as both blockers, sacrifice targets, attackers and your commanders triggered ability. The card seems sweet, why is this one on the cut list?

Phyrexian Altar ..... You know all the reasons for adding this card ;)

Temple of Deceit OUT FOR Nykthos, Shrine to Nyx:Seems like an excellent swap, Temple of Deceit lets you scry 1, which is maybe useful turn 1 or 2 and then never again with your commander, and most of the time the card will probably stay on top. And it enters tapped, which slows the deck down. Nykthos, Shrine to Nyx enters untapped and makes alot of mana thanks to the devotion, so seems way better than Temple of Deceit. Dont know what your devotion is on the board most of the times and how good it will work out, but i do think this land is better in every way.

Dread Summons OUT FOR Memory Plunder:I have to say i dont see how good Memory Plunder will be, might depend on your playgroup, but is it that often there is an instant or sorcery in a grave that is worth copying for 4 coloured mana? To me Dread Summons seems like a way better card tuning up your zombie hoard and commanders ability and it targets all your opponents, that may be true for the copied spell as well but does that happen? Also, you have couple of ways to make infinite mana in your deck, does that not work amazingly with Dread Summons, with a Altar of the Brood this seems to get a lot of extra cards in graveyards? Maybe overselling Dread Summons a bit here, but i have a hard time seeing what Memory Plunder is really good for.

Cemetery Reaper OUT FOR Dreamborn Muse:Cutting Cemetery Reaper seems good, the second worst lord after Risen Executioner. But aren't you going to have the most cards in hand during the game? Won't Dreamborn Muse mill you way more than your opponents? And if you have Paradox Haze out it will just mill you even more.

To me Dreamborn Muse and Memory Plunder dont really seem that good to include :/ Unless i have missed some reasons to put them in :)

And to me it seems like Endless Ranks of the Dead and Dread Summons seems to good to cut, but again might need some reasons i haven't seen. Or it is from your playtesting that has shown these results :)

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