|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Uncommon|
|Commander 2015 (C15)||Common|
Combos Browse all
Seal of Doom
Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.
Seal of Doom Discussion
1 week ago
Nice list! You might consider giving these cards a shot: Lunar Force , Angelic Renewal , Starfield of Nyx , Sram, Senior Edificer , Flickering Ward , Mark of Eviction , Cloud Cover , Seal of Doom , Seal of Cleansing , Seal of Removal , Pendrell Flux , Soul Tithe , Anointed Procession , Divine Visitation , Favorable Winds , Shared Triumph , Gravitational Shift
1 month ago
1 month ago
Secrets of the Dead Spore Frog Constant Mists Pernicious Deed Mulldrifter Mystic Remora Rhystic Study Life from the Loam Plaguecrafter Shriekmaw Sakura-Tribe Elder Caustic Caterpillar Eternal Witness Underrealm Lich World Shaper The Gitrog Monster Satyr Wayfinder Commander's Sphere Fleshbag Marauder Sidisi, Undead Vizier Siren Stormtamer Stitcher's Supplier Glen Elendra Archmage Coiling Oracle Deathrite Shaman Yavimaya Elder River Kelpie Meren of Clan Nel Toth Riftsweeper Nyx Weaver Courser of Kruphix Golgari Grave-Troll Dreamborn Muse Buried Alive Entomb Final Parting Victimize Windfall Altar of Dementia Crucible of Worlds Ramunap Excavator Skullclamp Lotus Petal Lion's Eye Diamond Mind Stone Gilded Lotus Journey to Eternity Flip Seal of Doom Greater Good Dakmor Salvage
3 months ago
I agree with Pikobyte on the protection options; they are all pretty great. Another option you could consider in the way of protection is Shielding Plax ; I prefer this over Diplomatic Immunity since it has the option of drawing you a card.
Now, as for making the deck faster, I prefer to [along with the more premium ramp spells] run some includes that synergize with Muldrotha, like Font of Fertility and Wayfarer's Bauble . Also, Burnished Hart can be pretty alright, but may be a little slow (Test it). I would cut Primal Growth and run faster ramp too like Rampant Growth , Farseek and Nature's Lore . I don't think this deck needs the extra card advantage from Cultivate either, so don't run that. The deck also can recur mana dorks if they die, so Llanowar Elves are a great card here, along with their functional reprints.
I like to run Seal of Doom as more redundancy for your removal.
I would upgrade the mana base - doesn't have to be anything too fancy, just some Kaladesh fast lands, check lands, and pain lands in place of Temple of the False God , Dimir Aqueduct , Darkwater Catacombs .
I would also consider adding/replacing mana rocks that can sacrifice themselves for benefits. ( Commander's Sphere , Mind Stone , Hedron Archive ). They will let you dig for your combo faster without giving up much of an opportunity cost.
[As for cuts, Phyrexian Delver feels unnecessary, as does Apprentice Necromancer . I would also try to find a balance between all permanent types (maybe even run some planeswalkers) in order to get the most out of Muldrotha.
6 months ago
Ground Seal is an amazing card in this deck to protect from targeted graveyard removal.
Pernicious Deed is a must in this deck, it's the best board wipe you'll get.
SporeFrog is disgusting.
I built a Muldrotha deck for my friend, if you wanna take a look for some other ideas feel free too! The Gravetide Don't Care...
6 months ago
If you are in a more competitive environment, I would also strongly recommend running Counterspell as a strong, straightforward way to answer a game-winning play. If your meta is notorious for "always having counterspell backup" (meaning they player comboing off always has a counterspell), I'd suggest Last Word .
7 months ago
This is going to be a long comment, bear with me, but I still see too much of your old mimeo deck remnants in here that just don't belong. First and foremost, Muldrotha works primarily well with permanents - so you want to ideally be playing low cost planeswalekrs, creatures, enchantments and artifacts that you can replay from your graveyard. Having a little bit of mill is nice but you have a bit of unneeded stuff here - for example, you don't need extraneous spells such as traumatize, stitch together, dread summons, life/death, etc. With that you certainly don't need some of the higher end creatures such as Ulamog, the Ceaseless Hunger , Platinum Angel , Artisan of Kozilek , Deadeye Navigator and even Skithiryx, the Blight Dragon . Additionally you have some artifacts which make no sense, for example you don't need 3 haste enablers so cut Fleetfeather Sandals , Chromatic Lantern is kinda unnecessary and there are better 3 drop options, I think Mesmeric Orb just makes you more of a target than anything and you don't need to mill opponents, and Trailblazer's Boots adds nothing to the deck because you don't need evasion to win. Also, cut Windfall because all it does is fill your opponents graveyards and hand which is very counter to what you want. Windfall is really bad in this deck imo.
Cards to consider for addition -
Hope this helps
7 months ago
Unsubstantiate , Sinister Concoction , Seal of Doom , Aether Spellbomb , Ensnaring Bridge , Tribute to Hunger , Infinite Obliteration , Merfolk Trickster , Mistcaller , Sudden Spoiling , Venser, Shaper Savant , Cryptic Command , Pacification Array .
Hopefully one of those helps you.
Seal of Doom occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%