Zur's Weirding


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ninth Edition (9ED) Rare
Eighth Edition (8ED) Rare
Classic Sixth Edition (6ED) Rare
Fifth Edition (5ED) Rare
Ice Age (ICE) Rare

Combos Browse all

Zur's Weirding


Players play with their hands revealed.

If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.

Price & Acquistion Set Price Alerts





Have (4) acbooster , Wolfebladeelite , sonnet666 , TheBl0b
Want (0)

Recent Decks

Zur's Weirding Discussion

Mj3913 on Isperia's Voice

3 weeks ago

I feel this is kinda situational, resulting in a lot of dead draws... but at the same time I think this could easily be a voltron type deck utilizing the protections as evasion. +1

Here's mine if you'd like to get more ideas. I wasn't aware of the existence of Search Warrant before looking at your list. Other options for viewing hands are Spy Network, Peek, and Zur's Weirding. Returning things to their hands also lets you know what they have. Anyway, without further ado...

Isperia's Flying Circus of Tools

Commander / EDH Mj3913


escesare on Blasting Solemnity - Modern Competitive

1 month ago

It does seem like we want Detention Sphere or Wipe Away in the SB since they can both be tutored by Drift of Phantasms to answer any problem permanent!

I'm confused about this Zur's Weirding "combo." You only lose 2 life/turn, so won't it take approximately forever to get to 0 for Axis of Mortality ? Are you actually assuming that preventing draws starting turn 4 locks the opponent out of the game? You know most Modern games end by turn 5 ;)

jktorborg on Blasting Solemnity - Modern Competitive

1 month ago

For the Zur's Weirding + Axis of Mortality wincon, the only limitation is that you can't have an odd amount of life and win with it. I changed my other deck to include either Peace of Mind or Ajani's Mantra. Hmm, something to consider. Weirding might not be as much of a shoe in as I thought since you can't thoughtsieze/fateseal indefinitely without a lifegain outlet, which takes space.

I would definitely try Detention Sphere since you're already blue/white. Maybe go down 1 scry piece and 1 Spreading Seas for a pair, or find room for it in your sideboard?

MrSilk on Blasting Solemnity - Modern Competitive

1 month ago


Hey, thanks for the input!

Zur's Weirding is an amazing card, I'm actually planning on building a Norin Sisters Weirding deck with it! You're right, it has great synergy with Phyrexian Unlife, but after Solemnity is out, I can't spend that life (past 0) to deny the draw.. And Weirding is coming out with 4CMC during the wincon combo being played (I win almost every game turn 5).

Axis of Mortality would be absolutely hilarious to use when I'm sitting at 0 life with my Solemnity/Unlife combo out.

You are right though.. I need to find a wincon, probably for game 2 and 3 to get passed Leyline of Sanctity. I may actually sub in 3x Axis (or similar card) and take out 3x Blasting Station. Thanks for the +1 btw! Feel free to experiment with the deck, perhaps you can make it even better.. I'm always up for improvement! :-)

jktorborg on Blasting Solemnity - Modern Competitive

1 month ago

Zur's Weirding is AMAZING with phyrexian unlife. Also a potential shoe-in if you're looking for an absolute wincon (let's say they have a Leyline of Sanctity, infinite life, or some other shenanigans) might be Axis of Mortality, if you have a sure way to get to negative life (I use zur).

Only problem might be them using zur against you. I never have that issue since I run zur in an Enduring Ideal/prison shell.

I don't know if any of that helps, but it might be a new way to go about winning with your solemnity combo that's potentially more lethal against some decks than Blasting Cannons+Kitchen Finks. I get that that is probably enough most of the time, but zur also hoses combo and control if it resolves. Well, it hoses about everything if you have your side pretty locked down. Something to think about.

SteelSentry on Looking For A Commander

2 months ago

Sweet, someone else that likes Taigam, Sidisi's Hand. I was trying to find lists online to help build him, and I couldn't find that much. He is a fine reanimator commander, since it is easy to dump your big boys in the graveyard using his ability. His "skip your draw phase" text is actually pretty tech, if you run things like Uba Mask or Zur's Weirding that screw with draws, and Necropotence since you can't draw cards anyway. The problem with that last one is you can't discard, so you will need to find other ways to get reanimator targets in the bin.

Bchong on Kess hellbent

2 months ago

Zur's Weirding or sage

alakhurd on Big Brother is Watching And His Name is Neb

3 months ago

Hm. How about to bring some chaos and dirt with Zur's Weirding and Breathstealer's Crypt in addition Silent Arbiter?

Load more