Zur's Weirding

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ninth Edition (9ED) Rare
Eighth Edition (8ED) Rare
Classic Sixth Edition (6ED) Rare
Fifth Edition (5ED) Rare
Ice Age (ICE) Rare

Combos Browse all

Zur's Weirding

Enchantment

Players play with their hands revealed.

If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.

Price & Acquistion Set Price Alerts

9ED

8ED

6ED

Ebay

Have (5) acbooster , Wolfebladeelite , sonnet666 , maR2307 , TheBl0b
Want (0)

Zur's Weirding Discussion

ArchFline on Norin Sisters Weirding

1 month ago

@VesuvanDoppelbanger I am aware of Muddle the Mixture but i feel as though it slows down my clock with little compensation. This deck certainly can win via a Zur's Weirding lock but it primarily wins via burn and Myr token spam. So proving space and spending mana on a card that does not protect or ensure my core strategy would be baseless. As for Ajani Goldmane I will think about it. I feel that should i require pumping I would be better served using Gideon, Ally of Zendikar as he better synergies with my core plan. Life gain is merely a means to survive against long term strategies in which my Zur combo must be utilized (that and it completely shuts down most burn and aggro decks).

VesuvanDoppelbanger on Norin Sisters Weirding

1 month ago

Zur's Weirding is such an underrated card, glad to see it used here.

How about a Ajani Goldmane instead of one of your Ranger of Eos - it gains life for your Weirding - pumps your weenies - and can be a win-con on it's own should it ever ultimate.

Muddle the Mixture might work for grabbing 2CMC pieces, if countering sorc/inst isn't needed.

Tremors, Charm, Chamber, Champion, and Return are all targetable w/ that.

Cool build!

notorius-B.D.A.W.G on Importing to TappedOut via CSV

1 month ago

For some reason it is missing the last 37 items. My input CSV has 1299 unique cards, and the upload has only 1262. The missing items are the last 37. The input list is sorted alphabetically on name. The first missing item is Weight of Spires and the last missing item is Zur's Weirding. The last item that made it in was Wear Away.

seshiro_of_the_orochi on Here could be your advertising

1 month ago

Awesome idea. This is just hilarious. I can't really come up with any suggestions, but I might have an idea regarding that zur's weirding deck: I don't remember exactly if it was MaRo or some else who once wrote this article about a words of weirding deck using "tap-looters", Words of War and Zur's Weirding to win in a very frustrating way. If you haven't heard about the list yet, now you have. And this is a very funny concept as well I think.

harbingerofduh on Hanna, Ship's Navigator EDH

2 months ago

Cut the Elixir of Immortality: it just doesn't do enough, and you want your graveyard to stay put so that you can get maximum value out of Hanna.

I'm a big fan of Zur's Weirding in Hanna. Everybody gets veto power over their opponents' draws, but only the Hanna player has access to a commander that lets him put the vetoed cards back into his hand. So you break symmetry that way. My deck, Hanna's Pillow Fort, makes good use of it.

girlyvader on The Roil: Chaos in 5C

3 months ago

MagicalHacker I actually prefer showing my hand when running this deck; the entire idea here is to shift the flow of the game and make it fairly unpredictable or chaotic, and the kinds of things five color chaos can just have sitting in the hand and/or draw into also tend to be the kinds of things that force opponents to avoid optimal lines of play, opening them to more interaction. It's always amusing when I'm one blue/white off Dovescape and I watch everyone start dumping their key combo pieces right into each other's opportunistic removal and/or counterspells when I wasn't even planning on playing Dovescape yet. Revelation is also an Enchant World, which tends to confuse players the first few times they see it.

Zur's Weirding was the other revealing enchantment I ran, but sadly that card tends to translate to "players will be forced to discard anything that is not a basic land unless someone happens to have removal in hand or a way to cheat removal in" once used in a game with even one slightly serious player.

Rzepkanut on Cascading Chaos, Decent into Madness

4 months ago

Hey! Got some ideas for your chaos deck....first a combo with cards that are intersting alone but hilarious together, Timesifter + Stranglehold = extra turns for only you, other people get turns too just less often... some more free stuff...Omen Machine, Temporal Aperture, Unexpected Results, Master of Predicaments, Hazoret's Undying Fury, Mind's Dilation, Eye of the Storm ... fun and useful thingys like Clever Impersonator, Mirage Mirror.... Homeward Path combos with the Perplexing Chimera and probably other chaos cards in here already. Teferi's Realm is crazy, Zur's Weirding is troll status for sure plus cascade is unaffected by it, Nature's Will and Bear Umbra because they're so good with Yidris. Good luck :)

Load more