Zur's Weirding


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ninth Edition Rare
Eighth Edition Rare
Classic Sixth Edition Rare
Fifth Edition Rare
Ice Age Rare

Combos Browse all

Zur's Weirding


Players play with their hands revealed.

If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.

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Zur's Weirding Discussion

Rzepkanut on Cascading Chaos, Decent into Madness

4 weeks ago

Hey! Got some ideas for your chaos deck....first a combo with cards that are intersting alone but hilarious together, Timesifter + Stranglehold = extra turns for only you, other people get turns too just less often... some more free stuff...Omen Machine, Temporal Aperture, Unexpected Results, Master of Predicaments, Hazoret's Undying Fury, Mind's Dilation, Eye of the Storm ... fun and useful thingys like Clever Impersonator, Mirage Mirror.... Homeward Path combos with the Perplexing Chimera and probably other chaos cards in here already. Teferi's Realm is crazy, Zur's Weirding is troll status for sure plus cascade is unaffected by it, Nature's Will and Bear Umbra because they're so good with Yidris. Good luck :)

seshiro_of_the_orochi on So We Heard You Like Bounce

1 month ago

This is really great. I love whacky decks like these as it's the best feeling in the world to win while your opponents shows a grimace of pure confusion.

The only suggestion i have for now is Fatal Frenzy. It could help you to get constable to critical size. The problem is you definitely need a second one to cast in the same turn. Zur's Weirding could be pretty interesting as well. A little expensive though...

Winterblast on Bulk-rare draft?

2 months ago

I would love to see Zur's Weirding in such a draft

Stellato on Please Hold (Oloro Stax)

3 months ago

Love the Oloro deck. Personally I like to run Zur's Weirding + Bloodchief Ascension to lock out opponents draw. You already have Necropotence to save you from them stopping your draw. Also, if you like Night of Souls' Betrayal + Humility for permanent board clear.

RicketyEng on Name A Card, Any Card

3 months ago

I noticed that the person following you in the advertising thread didn't give you a comment. So I have a small suggestion for you also as thanks for commenting on Arjun.

Since the triplets can cast other people's cards, having a mana base capable of casting five colours could help a lot. Chromatic Lantern fixes that.

I recently discovered Zur's Weirding and thought it looked like a very funny card. Way to go on finding a legitimate home for it! I hadn't thought of pairing it with life gain to lock people out. Now I wonder how well it could do in Oloro.

KeelHaul10 on Name A Card, Any Card

3 months ago

@Grind Telepathy isn't necessarily required for this deck, so I might cut it do to testing. my intent was for everyone to be a little more vurnerable to each other to feel closer to each other and make the table chuckle hopefully. As for the flashing in on upkeep: it's brilliant! I'm waiting on a few cards to come before I can playtest this with other people, but I will definently see if Sen needs to get flashed in.

The Zur's Weirding combo is funny, and I will definently consider if card advantage is rough, or I need to lock down my dangerous friends.

+1 Bojuka goes in

Keening Stone is in already, but thanks for all the feedback and suggestions! I appreciate it

Grind on Name A Card, Any Card

3 months ago

saw your deck on commander thread, cool deck! looks fun to pilot. really unusual to see someone go for lantern/control in the 100 card singleton format. here are some quick comments;

i used to play Telepathy but i just realized politically it made me enemy number one.
most people apply a disproportionate amount of hate/removal towards cards that give other players control of their cards (relative to the impact that it can have on their own boards).
because of this you might want the ability to flash in your general at an end step, so you're most likely to get an upkeep trigger. cards like Flash, Vedalken Orrery, Leyline of Anticipation, Winding Canyons will allow you to do this.

another thought about Zur's Weirding - this card can be a powerful lock if you have the best boardstate and enough life. consider some sort of Necropotence/Venser's Journal/Ivory Tower situation to have enough life/power to lock out a table of four with zur's weirding. otherwise, if you play it while someone else is ahead you might throw them the game.

finally if you want to go in on mill, some mill cards that come to mind are Keening Stone and Ulamog, the Ceaseless Hunger. and you might want to consider packing some graveyard hate because some people have enough graveyard recursion/value that mill helps them out - Bojuka Bog and Relic of Progenitus are decent.

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