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Mind Grind

Mind Grind

Sorcery

Each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed in this way into his or her graveyard. X can't be 0.

Acquire Mind Grind

Mind Grind Discussion

robberxxx on Dimir Mill Deck

9 hours ago

I thing to say, add as many Mind Grind to the deck as possible!

ducttapedeckbox on Cobthecobbler

11 hours ago

Hey, I am interested in a few of your standard cards. Would you be interested in the following trade? All prices were just taken from TCG mid.

My Isolated Chapel at $11.47 and Moltensteel Dragon at $0.35 for your:

This ends up being my $11.82 for your $11.89

If any of the cards that I've listed are not for trade, my trade binder's "Want" section is up to date, and would trade for any of the cards in it. I would like to note that I prefer to not trade out of standard for standard (which is why I haven't offered up my Oracle of Mul Daya and others). I am also looking for the R/W Gatecrash Soldier tokens.

Let me know what you think! I hope you don't mind all of these smaller cards for just two, but hopefully we can work something out. Should we work out a trade, I will request that you send first because you do not have any vouches. Let me know on my wall, or email me at ducttapedeckbox@gmail.com.

I hope we can work something out!

capriom85 on SaintJamez911

12 hours ago

Ok, you have a few other things I would like to acquire. I am interested in Terminus , Sublime Archangel , and Desecration Demon . Total $15.46

I can offer you: Duskmantle Seer , 4xJace's Phantasm , Mirko Vosk, Mind Drinker , 2xBreaking , Mind Sculpt , and Mind Grind . Total $15.27

It's almost dead on value so let me know what you think? Thanks for the interest!

ramshackleknight on Power Hungry Dimir

23 hours ago

As someone who played a similar deck for the better part of Gatecrash, I highly suggest you drop any sorcery speed mill. That's Mind Sculpt and Breaking / Entering . They're too slow, you want to be quicker. Drop the codex shredder too, one per turn isn't a lot. Focus on your creatures a little more, I'd suggest adding another aberration since he's very important to the deck, but not so important that you need four of him. I suggest you add 2 more of Jace, Memory Adept , not 3. You can only run 4 of any card. Try running 3 or 4 of Psychic Strike as well. Control plus mill is a win-win. Drop Essence Harvest to maybe a one of if you still want it in the deck. Otherwise it'll get in the way. Dimir Charm isn't actually very good. I couldn't make it work. I'd drop it to a 2 of if you really want to keep it. Otherwise, get rid of it. Also, Mind Grind , get at least 3, you will wreck your opponents with that card. I cannot stress enough how good it is in mill with the right timing. Wait until late game to pull it off, right after you cast Consuming Aberration . Mirko Vosk, Mind Drinker isn't actually a bad replacement for aberrations. Maybe 2 of him and keep the 2 aberrations. Also a 2 of Pilfered Plans isn't a bad idea either. 2 in their yard and 2 in your hand for 3 mana isn't that bad when you think about it. These are all just suggestions of course, I just played a lot of mill before, so I know how these kind of decks work. Good job on your creature base, and you managed to snag Jaces, so that's more than I was able to do with my deck. Just don't focus on the mill too much, you want it to be "either I'm going to destroy you with weights, phantasms and/or aberrations or I'm milling you to death." Lean too far to one side or the other and you leave yourself open in some way, shape or form.

Green_and_Gold on Mad Whisperings

1 day ago

Replaced the last 2 Tormented Soul s with more Dimir Infiltrator s.

Transmute is super useful to this deck and gives me access to the 2CMC core cards Hidden Strings , Invisible Stalker and Hands of Binding , as well as the less urgent Mind Grind and Paranoid Delusions .

Chrizesu on More Dimir Mill

2 days ago

I've never had a lot of luck using Mind Grind . You can pay 7 to end up milling only 10. I also suggest looking for Nephalia Drownyard . You can keep counter mana up and then mill your opponent when they pass turn.

djd2488 on Grixis Control Needs TLC

2 days ago

For serious, I like where this deck is going but I can't settle on portions of it: Blackwater Burning

I'm working on consolidating Mind Grind , Devil's Play , and Rakdos's Return into just 3 Rakdos's Return. And I realized that acquiring Jace, Memory Adept or Jace, Architect of Thought is absolutely necessary for the extra draw power. Also, I'm looking to acquire more Slaughter Games for the sideboard.

Besides that, I'm not sure what to cut, increase/decrease, add, etc. The theme of the deck is a lot of creature hate, exile power, and some heavy finishers. But now I'm worrying I'll have too much creature hate and too many finishers (Nicol Bolas, Planeswalker , Master of Cruelties , AEtherling , Rakdos's Return , Ral Zarek ultimate) but not enough control for the less creature dependent decks out there.

Lastly, I doubt I'm ever going to throw money at Snapcaster Mage so please do not even suggest it. I'm sure everyone would love to be running around droppin' Snapcasters at will. I'd gladly spend that money on some lands instead, because I still need Watery Grave and Blood Crypt .

Any help is appreciated.

(TLC = Tender Loving Criticism)

Cdbwater on Dimir Mill

2 days ago

-2x Paranoid Delusions for two more Breaking

-2x Devour Flesh for 2x Thought Scour

-4x Contaminated Ground for something like Dimir Charm or Mind Grind

-1x Curse of the Bloody Tome for another Jace, Memory Adept (If you're willing to spend that money, that is.)

TCGPlayer.com Price

Low Avg High
$1.2 $1.98 $4.11
Color(s) B, U
Cost XUB
Converted cost 2
Avg. draft pick 5.91
Avg. cube pick 3.74

Legality

Format Legality
Standard Legal
Extended Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal

Printings View all

Set Rarity
Gatecrash Rare
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