Mind Grind


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Rare

Combos Browse all

Mind Grind


Each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed in this way into his or her graveyard. X can't be 0.

Mind Grind Discussion

wallisface on Modern Mill

6 days ago

MelinsMagic very interesting take on mill - i like! Feels like (because your deck is very trap focussed) that in some matchups you’re in trouble if you don’t pull the Field of Ruin . How’ve you found the games so far? My current mill-build only really runs Damnation as control, so it’d be intersting to hear how the more controlly version, whether you have issues with people out-racing you etc.??

FullmetalWes Mind Funeral is great but Mind Grind is terrible because it’s just too mana intensive. Your “combo” is also too unwieldy for modern, as mill can’t justifying running more than 1 Fraying Sanity (drawing a second is often a game-loss), and Traumatize is just too slow.

lagotripha on Don't "Mind" Me

1 week ago

If you can't afford surgical, Ravenous Trap does a good impression.

There is also an alternative for budget mill- dont' play like a burn deck, play like midrange/control.

Mind Grind , Mind Funeral and Grindclock s are enough to win a game on their own, if they are paired with a decent control package.

Cards like Languish , Mana Leak , Dimir Charm , Memory Plunder etc then try to buy yourself as much time as possible. You will want to plan out your sideboard carefully- 'side 15' works wonders with this, swapping low impact cards for marginally more useful (languish for negates for example) does a lot. If you are also digging for the combo kill, some Despise or Duress should carry the rest through. There are also marginal 'pillow fort' options that are low price because they have to compete with Ensnaring Bridge - Storage Matrix in particular can work well. Haunting Echoes is an interesting option for mill, often killing combo-reliant decks dead.

If that isn't your jam Shriekhorn will help speed things up.

Diddle on Mr. Vosk's Dementia Troupe

3 weeks ago

I would consider a few of the stronger mill payloads, such as Mind Grind , Fraying Sanity , and Sphinx's Tutelage . A fun combo is Duskmantle Guildmage and Mindcrank for infinite mill and damage. You are also fairly low on removal, and a slow mill deck wants a lot of that. There are the more expensive options like Damnation or Cyclonic Rift , but you seem like you want to stick to a low budget so I would recommend AEtherize or Languish . Phenax, God of Deception is very popular as a mill commander, but is still good in the 99 if you want to stick with Mirko. Counterspells are also very powerful in a deck like this, since you don't care about you're opponents board state much, and Counterspell , Commit / Memory , Foil , Spell Swindle , and Memory Lapse are very good for that role and are pretty cheap to pick up. Grindstone is pretty expensive, but can kill a mono-color deck very quickly if your play group has a lot of that.

DrukenReaps on Mimeoplasm gift for a friend

1 month ago

Varloz can be a pretty good deck, even competitive with a certain combo, if you want to help him just improve that deck.

But maybe start here with the mimeoplasm. Did you have a way you wanted to build mimeo for your friend? I had an awesome mill everyone deck that I would then steal the best stuff from any graveyard with. Some key cards in it:

Consuming Aberration , Fleet Swallower , Traumatize , Mind Grind , Journey to Eternity  Flip, Villainous Wealth .

Steaditup on I am badly in need ...

1 month ago

Dimir is kind of an oddball. Scarab God is by far one of the best choices for dimir commanders. You don't even need to play that many zombies to make him good.

You could also play Lazav, Dimir Mastermind and use mill not as a win condition, but as a way to activate your commander. He also makes counterspells and creature removal way more relevant, since he can become anything you counter or kill.

If you're dead set on mill, Phenax, God of Deception might be your strongest bet. You can run Eater of the Dead to go infinite, and as long as you're using global mill effects like Psychic Corrosion , Mind Grind , Consuming Aberration and wheels like Windfall and Whispering Madness can go well with your high-toughness creatures (such as the oft-maligned and very inexpensive Tree of Perdition ).

I'm afraid mill decks will never be "competitive" but they are absolutely capable of winning.

MagicTroll on Don't "Mind" Me

1 month ago

also Mind Grind is bad, it costs too much, instead run Mesmeric Orb . instead of Fountain of Renewal you should use Crypt Incursion . and lastly you gotta use Surgical Extraction I know it just went up, but your mill, I'd say its almost the most necessary card.

rshistorysmuf on Mill Squirt Grinder

2 months ago

Stasis is paired with the return permanant creatures.

I have considered: Mind Grind

The purpose is to attack all players equally.

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Mind Grind occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

U/B (Dimir): 1.03%