SorceryEach opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed in this way into his or her graveyard. X can't be 0.
Price & Acquistion Set Price Alerts
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Mind Grind Discussion
5 days ago
This is a good start for sure but if you want to really be as competitive as you can with turbo Mill I do think you will want to get a set of Polluted Deltas to take advantage of the Hedron Crab and drop the temples... they are just too slow imho. Add a Shelldock Isle and a set of Breaking / Entering. Drop the Mind Sculpts and the Mind Grinds... Mind Funeral is ok as a 2-of. That gives you room for Path to Exile which makes your best spell (Archive Trap) even better. Of course, then you'll need a set of Flooded Strands, and one of each shockland, but then your Hedron Crab is really going to earn his keep. Drop the vampires for Surgical Extractions and Crypt Incursions. Depending on the matchup Mesmeric Orb is a house. And that's about as good as Modern Turbo Mill gets imho.
I realize that's a lot and it isn't cheap. If you can, go Esper. It gives you access to so much, PTE of course, but also Rest in Peace for fighting Eldrazi shuffle effects and GY based combos which are faster than you.
Whatever you decide, good luck and have fun!
Pheardemons on Mill
1 week ago
I did mention Mind Funeral in the mill cards and it is a great card just maybe not 4 of (although for budget reasons I can see using 4), but as far as budget goes those can work in place of some of the other cards. Mirko Vosk, Mind Drinker is 5 mana creature that dies to just about any removal you'll see in competitive modern (Go for the Throat, Path to Exile, Liliana of the Veil). It's basically a 5 mana creature that your opponent will most likely destroy as soon as it enters the battlefield, because you really don't play any other creatures for their removal to hit. Mind Grind is a decent card for budget but if you think about it for 3 mana you'll maybe hit 4 to 7 cards (there are times you'll be lucky to hit more but I'll use a rough average). For two mana (Breaking / Entering, Glimpse the Unthinkable) you hit 8 or ten cards and for three mana you have Mind Funeral which will hit a lot more cards. It's one of those cards that looks good, but if you break it down there are others that are better. Now for budget reasons definitely use whatever you can get. I don't mean to be rude or mean but one way to learn is to get your butt kicked at your local store. Usually there are people there that can also help you develop your deck and show you reasons that cards are good or bad. Build what you can and playtest with new people. Always the best way to learn.
I'm a little new to competitive, but I have been to tournaments and have definitely done my share of research. Was one win away from top 8 at the open in my state piloting Amulet Bloom. It's always great to try and get newcomers into competitive and open their eyes to the capabilities of magic. If you have any more questions you can always ask or look at my mill deck for any suggestions or as a template to build yours. Oh...I'm Sorry. Did You Need That?
1 week ago
That's a lot of info - never expected that much help. I can't afford some of the cards you mentioned, especially Snapcaster Mage and the fetchlands. However, I will do the best I can when I do build my deck. Thanks!
Also, one last thing. I noticed you didn't mention Mind Funeral, Mind Grind, or Mirko Vosk, Mind Drinker. Are they any good in a competitive deck? They cost less than the expensive mill cards, so that would help me get some of the expensive ones.
|Commander / EDH||Legal|
Printings View all
- Arcanis the Omnipotent + Mind Grind + Mind Over Matter
- Duskmantle Guildmage + Mind Grind
- Mind Grind + Spoils of Evil
- Bloodchief Ascension + Mind Grind
- Mind Funeral + Mind Grind
- Crypt Ghast + Mind Grind
- Mind Grind + Sadistic Sacrament
- Duskmantle Guildmage + Mind Grind + Mindcrank
- Crypt Ghast + Mind Grind + Urborg, Tomb of Yawgmoth
- Deadeye Navigator + Mind Grind + Peregrine Drake
- Mind Grind + Twincast
- Consuming Aberration + Essence Harvest + Mind Grind
- Crypt Ghast + Duskmantle Guildmage + Mind Grind
- Increasing Confusion + Mind Grind + Traumatize