|Commander / EDH||Legal|
Printings View all
Combos Browse all
Each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed in this way into his or her graveyard. X can't be 0.
Price & Acquistion Set Price Alerts
|Have (20)||ironax , Lucretian , bakunet , tahavin , pskinn01 , Fullmetalmage , Supremespeed , The_Munchkin , Swamy , rockleemyhero , bradyofportdetroit , REV666 , YossarianLives , Kvothe1115 , dplerner , joshw335 , mziter501 , philktoken8998 , thetechzombie , BlueMageBrandon|
Mind Grind Discussion
4 days ago
1 week ago
Yea, when it comes to Ingest, it's not a feature that you can depend on simply for Milling purposes. Cards you might find to be useful as far as trying to Mill your opponent would be Mind Funeral, Glimpse the Unthinkable, Increasing Confusion, and Mind Grind just to name a few.
1 week ago
I feel like Aggro and Mid-Range decks arent going to be controlled enough for this deck to consistently win, but you might have a solid deck against Tron or Living End decks of you can keep their lands off the field through mill.
Heres some suggestions I think would work for you...
It isnt as efficient as some other choices but provides a solid turn one mill spell that can be paid for by either mana in the deck. I think it may be an important card for this deck because you dont have a solid turn one mill spell.
This is a one of card for the deck but essentially wins games.
This is a great way to control an opponents land, which is really important for mill.
She cant be Fatal pushed, abrupt decayed, Lightning bolted, etc. its a fat body creature with built in removal for two mana. Maybe a good sideboard, maybe a good main board.
A board wipe and alternate win condition for mill all in one. Also an early game blocker that avoids Bolts.
I dont think milk is quite competitive in modern at the moment, but it certainly can win some matchups and it is really fun to play. Good luck! If you take it out for a spin at FNM I would like to see how you do.
3 weeks ago
Mind Grind has the potential to mill a lot, especially in the late game!
Sanity Grinding is pretty cool and can screw someone up if you get a lot of blue mana symbols.
Dire Undercurrents, while useless by itself, can quickly become a nuisance if it sticks on the board for multiple turns.
Ghastlord of Fugue gets in whether your opponents like it or not. In addition to hitting for at least 4 a turn, you get to unconditionally exile the best cards in your opponents' hands.
Lich Lord of Unx gets pretty good as a mana sink in the late game. In the early game, he can sit back and spawn chump blockers. This card might not be the best in your current deck though, as it requires a focus on Zombies to become good. But I mentioned it anyway so that you know that this card exists.
Nightveil Specter works in a similar manner to Mirko. However you can actually play the cards exiled with it. Note that you can't spend mana as it was of any color to cast the exiled cards!
Oona, Queen of the Fae is dumb and people are going to hate you forever if you play her. The hate is justified though, as she has a really strong milling ability and can clog up the board with tokens. Hated or not, she is very strong!
Perplex might not be the best counterspell out there, but it can trip an opponent up. It also has the strange but useful Transmute ability that lets you tutor for a card with the same CMC as Perplex. Note that while this card is an Instant in itself, you can only Transmute as a sorcery!
Memory Plunder lets you cast any instant or sorcery in your opponents' graveyards. It even is a spell that lets you cast sorceries at instant speed! Imagine having access to free, instant speed In Garruk's Wake or Time Stretch!
Isleback Spawn is a bomb, no doubt about that! If your milling plan is going as it should be, this Kraken becomes a gigantic 8/16 for 7 mana! It even has Shroud to protect itself. This card is one of Phenax's best friends, especially when its toughness is 16.
Sire of Stagnation is a very good creature for these kind of decks. It doesn't even really need to do anything, it just sits there and diminishes your opponents' decks two cards at a time. In the worst case, it eats a removal spell or a counterspell. Its nice toughness is appreciated by Phenax. Note that the draw ability is not a "may"! You may find yourself having to discard if it gets out of hand. Should this card seem interesting to you, then it might be a good idea to include cards that alter your hand size, such as Reliquary Tower.
There you go! ;)
3 weeks ago
3 weeks ago
The answer to what you want to do is "Yes", but let's clear up some details just to make sure we're all on the same page:
A spell or ability only has targets if it specifically says so (sometimes the word "target" is hidden inside the full rules text for a keyword ability, like Equip), and Mind Grind doesn't have targets. That's okay, because Swarm Intelligence doesn't require the spell to be targeted in order to make a copy. It just gives you the option of changing targets if the spell actually has them.
In this example you cast Mind Grind, copy it with Swarm Intelligence, and then both the copy and the original will do what they say and make each of your opponents "grind" for X (a copy of a spell will also copy over any X value chosen while casting it).
3 weeks ago
3 weeks ago
Maby 1 or more Mind Grind, Also lets you hit all players if your doing more then a 1v1