Mind Grind

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Rare

Combos Browse all

Mind Grind

Sorcery

Each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed in this way into his or her graveyard. X can't be 0.

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Mind Grind Discussion

Crav96 on The Scarab's Legion

20 hours ago

+1 for the decklist!

I don't know exactly what you're missing, but I play my The Scarab God deck with more mill. Cards like Mind Grind (great reactions from friends) and Fraying Sanity. Only a few, just for the value you know. But my favourite inclusion in that direction is by far Phenax, God of Deception! He pairs so well with The Scarab God and they look badass on the field together! Wanna mill a lot? Here you go! Wanna scry like shit? Bam! Drain people? Sure thing buddy! You got wiped on the previous turn? Zombies don't cry over small matters like that!

griffstick on Goods ways to combat excessive ...

1 day ago

I think a mill deck is the best defence against a ramp deck that only ramps for lands. There are so many cards for this that work great like Consuming Aberration, Mind Grind, Mind Funeral, there are so many more I just can't thing of them. But when someone only has like 10 or less lands left in his deck because he ramped so hard then it's easy to kill them out. Some mill cards are really strong in CMDR like Tunnel Vision

GaryofAshpodel on Kill,Mill,and Steal

6 days ago

Disclaimer from someone who has built Mill decks for EDH before: It is very difficult to do. It is harder to assault every person's deck than it is to assault there life. This is because bringing someone's life total to zero is something that everyone is trying to do, and so you do not have to do that alone. But when it comes to mill, you are the only person doing it. It doesn't make you many (if any) allies because you're playing a completely different win strategy than everyone else.

All of this being said, there are some great cards for Mill that can let you accomplish this goal. Since almost everyone will be losing life anyways, play Mindcrank. This card goes infinite with Duskmantle Guildmage (if going infinite is the sort of thing you're into). Want to make sure you hit everyone with a mill effect? Play Mind Grind. Want to make sure you keep your opponents on their toes as you do all of this, as well as make some friends from time to time? Play wheel effects (cards that make everyone discard their hand and draw new cards).

Other good cards to mill everyone are Shared Trauma, Dread Summons, and Consuming Aberration.

When looking for helpful cards, two sites I go to frequently are EDHRec and SmileyLich. The first website lets you know what most people will typically play with your commander. In your case, I recommend looking at commanders under the Dimir section as well as your commander, since Dimir typically wins with mill. Also, Nekusar's page has a lot of those wheel effects I mentioned. The second website has a table with a bunch of keywords, and when you click on one of those keywords a bunch of Magic cards show up that are related to the effect you are looking for.

Good luck with the mill deck!

Icbrgr on Dimir Mill

1 week ago

Ghost Quarters thin out the opponents lands... Mind Funeral/Mind Grind fits that theme pretty good too... and Artful Dodge can be a nice evasion enabler for Consuming Aberration

JimmyInferno on Get Out!

1 week ago

Good ol' mill decks! My only suggestions would be, based on fraying sanity, run a one of Traumatize that way if you do get a fraying sanity out, it's a 1 card win.

If you're feeling like going more creature based, then Manic Scribe is actually a suurprising killer card.

if you want more mill, Ashiok, Nightmare Weaver can be really punishing to your enemies.

Mind Grind is a dope finisher, especially against decks that run a low amount of lands like elves.

Surgical Extraction and/or Extirpate are also incredible. Mill the threat or counter it, then remove all of them.

With the damnation in sideboard, i'd probs run 2, maybe even 3 depending on your local meta. But a sneaky as card that goes well with awesome combos is Bitter Ordeal

I'd honestly cut flight,, pilfered plans, and the tome scour. And perhaps put in SOME counter spells - remember not to be too hard on the counters as you are a mill deck first - in places like this, if you have enough control over the board, you could use Quash or something like this.

I hope I helped! Any more tips or such, message! My first modern deck was a mill deck and it's awesome fun

TheCman07 on Phenax mill

2 weeks ago

Hey there! Just have a few suggestions on some cards you might want in the deck. Whether you add the or not is up to you, but in my opinion they're some pretty good fits for your deck. As far as extra mill goes, Mind Grind, Fraying Sanity, and Sphinx's Tutelage are some good options. Paradox Engine is a fun artifact to use which can net you some extra mill. I don't know how much you will want to attack with this deck, but Mirko Vosk, Mind Drinker is a solid card to mill your opponents with. I also noticed you aren't running a Dimir Signet, which is a solid mana rock for you to use. And since your opponents aren't going to do anything with the cards in their graveyards, why not steal them with cards like Wrexial, the Risen Deep, Sepulchral Primordial, Diluvian Primordial, Havengul Lich (or if budget isn't a problem Geth, Lord of the Vault) and Animate Dead? Rise of the Dark Realms is a fun way to close out games if you can play it. Hopefully this will be of help, but again, it's your choice whether to use my suggestions or not.

Zaon on Perfection of Milling

2 weeks ago

Great deck! Totally deserves it's high rating, take my +1! Why do you prefer Mind Grind over Mind Funeral though Grind gets even with it at 6 Mana? Besides that Fraying Sanity is the only new card i could suggest

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