|Have (102)||guerillarage , Nobilior , medicaldust , SinfulDrug , Milester856 , blackdragonetm , DukeNicky , Khanye , BroncosFan18 , fred91097 , BlueSlime , meke , Kasres , Comicalflop , Xunfor6iv3nX , shadowhound14 , maxon , IonImplant , Fullmetalmage , TheDevicer , Lollyp0p , Silent_Grif , the3rdH0kage , RubyStrings , totalpclover , Anthonydarkside , NoOneYouKnow , Nthnbnntt09 , MagicMike69 , thataddkid , avatarofdiscord , bradyofportdetroit , ewills5089 , Rob_the_Taavi , Equinox_Shift , cerberus8317 , ShadyPear , fuze2113 , EthanGlover1 , TelleoStar , mckin , B1ITZ3D , LordJello , Halfness , Chancesawtelle , Represser , CrimsonKing , veritates1 , tow , ThisIsBullshit , xKrenko , Wizard of the Damned , Kipyneter , TheGreatSeamus , alulien , Dougie , MASSACERINLLAMA , ninjaking92 , g0dcomplex , samk125 , slagathor3 , NikVendiers , chief_choke-a-ho , GureiSeion , The Doctor , Heffrum , The_Mtg_Player , Waxmywand , shadowsrisen , StarflashSoar , GamrMan11 , REV666 , Geoman911 , Tenebrex , ZombieCat , mtgbass , Schuesseled , Kapper322 , corythackston , deatn1342 , TXMetal , DovahWalrus , Under9000 , tmloyd , ATM97 , DEER , theHopp , sjbarker , MapleCat1337 , rmorrissey99 , Kamotz , Spootyone , pskinn01 , Ilovespiders , Mazzuno , Spinalripper , AlphaAuthority , Iroas , JakeHarlow , bucknut1600 , metljoe , mziter501|
|Want (6)||Execut1ve , Heffrum , mtgbass , Tfuzz , marz1342 , maiden77|
Basalt Monolith /Grim Monolith + Power Artifact kills already with Oona if you have enough colored mana, but with Stroke of Genius /Braingeyser in my hand, I can cast it to myself, drawing the deck. Then I play Gilded Lotus , Rings of Brighthearth and Voltaic Key to make my colorless mana colored. It sounds a little complicated, but it works.
What I did was take 3-card combos out of the deck in favore of 2-card ones. Instead of Basalt/Grim Monolith + Power Artifact + Braingeyser/Stroke of Genius (which kills only one opponent) why not go for + ? Add an eldrazi to the deck and you'll have a combo the draws out your opponents' libraries.
You could also replace Phyrexian Arena with Future Sight . As long as you have enough mana, you can keep playing the top card of your library. This also turns your SDT into a draw engine. A lot better than just drawing a card during your upkeep.
Have you tried Mind Grind , its a really good card, especially in edh. If your good enough at maths, you can work out when to sink enough mana into it to leave your opponent(s) without a single land
Hi all! I have a mill deck that I play casual with friends and it used to work great but now I think I've messed it up and no matter what I change it doesn't seem to work very well anymore. So I'm looking for help :)Here is the deck and a few cards I have in the sideboard but if you think something would work well that you don't see here let me know.Thanks guys:)
Sideboard1xAshiok, Nightmare Weaver 1xJace, the Living Guildpact 1xJace, Architect of Thought 1xParallel Thoughts 1xConsuming Aberration 1xSleep 1xFated Infatuation 3xMind Grind 1xAltar of Dementia 3xMindcrank 4xEssence Harvest 1xMimeofacture
Honestly, I'd love to make Mesmeric Orb my commander, haha. For a 5 player game that card is AMAZING and it stops a lot of opposing combos.
For this deck Phyrexian Altar plus Gravecrawler and Consuming Aberration also works, as does Altar of the Brood (you still need a zombie, but that's not really hard). Altar can be fetched with Fabricate or Drift of Phantasms - or gotten with a Tunnel Vision if you're feeling reckless. Lim-Dul's Vault can also be used for that.
...and all of which is secondary. The deck does surprisingly well with Vosk + a big Mind Grind or a kicked Sadistic Sacrament . Keening Stone is also very dangerous - the deck might need a Voltaic Key or other artifact untap mechanism to drive that harder.
In terms of deck changes, I'm thinking about pulling Ob Nixilis, Unshackled for a Mindlock Orb . A little more spot removal seems in order, too (Dismember is in my decklist but not yet in my actual deck).
The primary decks I'm playing against right now are: Riku, Sharuum, Rakdos, Momir-Vig, and Marath (+ occasional Ghave).
I really like some of your additions that you gave me, I'm definitely working with them. Unfortunately, some of those cards may take me a while to acquire, but I'll keep them in mind. Specifically, I love Rise of the Dark Realms (I didn't even realize that was a card! makes Mind Grind even better in this deck), Misthollow Griffin (so many way to exile my cards here. You mentioned Pharika, but there's also Whip of Erebos , Scavenging Ooze , Delve cards... this thing will be value for sure), and Wonder among others, and you really helped me take out some cards I wasn't happy about but had for filler. Thanks for the tips, and best of luck with your own brood.
Thanks for the suggestion. However, Mind Grind was in this deck initially. Casting with X as 15 or more (which is very easy) is gg but I decided not to put any cards whatsoever that exclusively mill. The theme of this deck is to apply huge pressure via ramp/heafty creatures, walkers, and gods.. Then resolving a Phenax, God of Deception or tudoring him up with a huge Genesis Hydra for an instant win. Either strategy works but this one seems to work more frequently than when I was running Mind Grind .
|Avg. draft pick||5.91|
|Avg. cube pick||3.37|
|Commander / EDH||Legal|