Create a 1/1 black and green Worm creature token for each land card in your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
|Have (2)||Mortiferus_Rosa , metalmagic|
|Want (4)||tempDevelopper , Raumance , DishHD , spaceyjdjames|
Printings View all
|Commander 2018 (C18)||Rare|
|Commander 2016 (C16)||Rare|
|Modern Masters (MMA)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Worm Harvest occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Worm Harvest Discussion
2 weeks ago
Vorincl3x Thank you for your help and for your time!!! I've removed Valakut, the Molten Pinnacle and Prismatic Omen for Boseiju, Who Shelters All and Torment of Hailfire . I think that Craterhoof Behemoth is better than Rubblehulk and Finale of Devastation is better than the sage. I also want to keep playing Green Sun's Zenith cuz i can do it in early-game to find Dryad Arbor but i will try to replace it with Worm Harvest . Horn of Greed is a good card for politics and i'v replaced Myojin of Infinite Rage with it.
2 weeks ago
I feel like maybe more card draw would help, something like Horn of Greed with all your land plays nets you a ton of cards. maybe Burgeoning for more land plays, Worm Harvest , Herald of Leshrac seems like it could be fun for you, and an indisputable I WIN button like Boseiju, Who Shelters All + Torment of Hailfire just wins. Also, since you have things to turn lands into creatures, a well-timed Craterhoof Behemoth and swing in for an alpha strike. Your Valakut, the Molten Pinnacle seems kinda weak with only 8 mountains, and the cycle lands feel unnecessary cuz you can pitch them for 2 cards each with your General for free. I'll admit Myojin of Infinite Rage + Evolution Sage is hilarious, but the sage really has a narrow use just for the Myojin, Planeswalkers, and The Mending of Dominaria (a total of 5 cards)
1 month ago
3 months ago
Dude! I think you're selling yourself short with this one! You could put wayyy more tokens into this and break it... get those Blood Artist triggers.
Endrek Sahr, Master Breeder , Infernal Genesis , Awaken the Erstwhile , Plague of Vermin , Worm Harvest , Izoni, Thousand-Eyed , Spider Spawning , Tombstone Stairwell ... Tendershoot Dryad ... I can go on :)
Stinkweed Imp ... more dredge!
Hogaak was so good they had to ban him in Modern lol.
5 months ago
I prefer a good old Exsanguinate or Torment of Hailfire with Cabal Coffers and Urborg, Tomb of Yawgmoth out. Most windgrace decks I know don't swing for damage, but you can assemble a pretty powerful beatdown and rattlesnake plan with Worm Harvest and Omnath, Locus of Rage .
5 months ago
So, I love my Windgrace deck:
Commander / EDH*
SCORE: 2 | 2 COMMENTS | 105 VIEWS | IN 1 FOLDER
But I am noticing that it struggles to really guide itself into its win conditions whilst defending its own board state. My current strategy is to outvalue my opponents in the long run, via Genesis retrieval or playing Avenger of Zendikar or Worm Harvest repeatedly. I find I either never really "go off" or run out of steam in killing 1 or 2 people, or spend my whole game nuking everyone else stuff and not advancing myself. Any insights would be much appreciated.
5 months ago
Deck's really cool. But I have a few suggestions (Take them with a grain of salt)
Add: Nyx Weaver , fills your graveyard and can get you back an important card. Soul's Majesty , A worse Rishkar's Expertise is still pretty good. Winding Way , Helps fill up your hand and your graveyard. Springbloom Druid , Ramps, provides a creature to convoke, and puts a land in your graveyard to help delve Hogaak. Worm Harvest / Spider Spawning , Puts lands into your graveyard and makes a bunch of tokens. Also can be played from your graveyard when you inevitably mill them. Feed the Pack , Turn's Hogaak into a ton of wolves which you can use to convoke him. Jarad, Golgari Lich Lord , benefits from having a big graveyard and can sacrifice hogaak or any other creature to take out chunks of people's life totals. Regrowth , just a nice card to have when you're milling yourself.
Remove: Golgari Brownscale , it only dredges 2 cards at a time, and takes up your draw to do so. I think it's too slow. Necropolis Fiend , This card's just going to eat away at your graveyard, for not much payoff. You want your graveyard full for cards like Hogaak and Izoni. Slitherhead , Just doesn't do much to be honest. You can do better than a single +1/+1 counter. Viscera Seer , Doesn't do much either. It's basically 2 mana to draw a card, the unearth isn't going to useful very often. Vilis, Broker of Blood , Awesome, awesome card. But you don't have any ways to reanimate him or get him into play otherwise, and 8 mana seems like a lot for a deck with 35 lands. Doom Blade , Not the worst, but there's some better removal spells that aren't any more expensive. Immortal Coil , This card is only good if your graveyard has more cards in it than your life total, and it also is probably going to eat at your graveyard a lot.