Spore Frog

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Prophecy (PCY) Common

Combos Browse all

Spore Frog

Creature — Frog

Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.

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Spore Frog Discussion

SufferFromEDHD on The Cheating Green Monster

1 week ago

Genesis and Survival of the Fittest especially with that maybeboard Spore Frog.

xyr0s on Green White Control Casual Help

4 weeks ago

if it had to be green, you ought to splash black, and play Spore Frog and some kind of recursion, like Tortured Existence. Big vampires, small vampires, they're all very cute and not dangerous.

KabsBUB on Mazirek Sac Stax

1 month ago

While I do like a lot of the combos & the cards you've packed into this deck, I think this deck still has quite a few weaknesses:

1) How do you deal with commander hate? i.e repeated destruction (aside from re-casting it and Sylvan). If you don't have Mazirek, I don't think this deck will go anywhere.

2) Still needs more tutors; your combos are great but I don't know how reliably you'll get them with Sidisi/Razaketh/Diabolic (did I miss something?). How about Protean Hulk, Defense of the Heart or Tooth and Nail? You could always tutor up a combo like Mycoloth + Sylvan Safekeeper or It That Betrays and Sheoldred. Though I know this deck likes it slow and steady, you could also go off on a chain such as Defense of the Heart / Tooth & Nail -> Protean Hulk + Sidisi/Razaketh, sacrifice Hulk -> tutor for Animate Dead (to recur Protean later), protean trigger to tutor any combo 6cmc, Animate Dead the protean, Sacrifice it, grab an Eternal Witness to get your Animate Dead back, rinse and repeat-> Razaketh/Tutor/Sac for Deathrender or Ashnod's Altar -> Razaketh/Tutor/Sac for any creature you want onto the battlefield, starting with token generators (Abhorrent Overlord or Hornet Queen, and sacrificing tokens for mana/tutor and cast all of your colorless artifacts. Akroma's Memorial and Craterhoof Behemoth = GG! It might cost you 20 life or so but it sure will be fun (for you)!

3) Weak to board wipes, takes awhile (unless you have good luck) to reach full potential. Things like bitterblossom just aren't as fun as cheating something like Abhorrent Overlord or Hornet Queen. Also try Living Death just in case someone wipes you.

I would also advise removing some of the weaker mana accelerators: Birds/Elvish Mystic/Deep Shadow and replace it with more....sac-related fodder because they feel pretty useless drawing it late-game.

Yavimaya Elder, Sifter of Skulls or Soldevi Adnate

Instead of casting everything also consider cheating them: Summoner's Egg, Deathrender

Fun cards to consider: (Apologizes if already included)

It That Betrays, Pernicious Deed, Savra, Queen of the Golgari, Endrek Sahr, Master Breeder, Akroma's Memorial, Spore Frog, Carrion Feeder, Volrath's Stronghold, Oran-Rief, the Vastwood, Hardened Scales, Walking Ballista, (control: Contamination, Bojuka Bog)

malfeischylde on

1 month ago

Anyone running any form of dredge aught to be running Tortured Existence. I know he is an accepted guru on pauper, but i think the list has room to be improved. It allows the running of recurring creatures vs go wide decks, like elves. Spore Frog and Crypt Rats are musts in metas that include bogles and or elves, otherwise a dredge deck will just die to a swarm of woodland creatures or lifegain tramplers bigger than your fish.

t3hdarkness on Grow strong. Embrace power. Seek vengeance.

1 month ago

Thank you for your input pjeseb

Spore Frog is an excellent addition and Caustic Caterpillar would provide some redundancy behind Viridian Zealot

Liliana, Heretical Healer  Flip seems to fit pretty well with what the deck does but I don't really understand what Vraska the Unseen and Vraska, Relic Seeker have to offer in comparison to the threat the pose on the table.

The reason there are so many mana dorks is beacuse I've noticed that is Meren of Clan Nel Toth doesn't hit the table on turn three, she will not affect the game in a meaningful way. The rest, as you assesed, are more for combo pieces.

Mindslicer is really good, but it doesn't really hurt Daretti, Scrap Savant, Arcum Dagsson, Muzzio, Visionary Architect, or Zur the Enchanter. I feel like I would eliminating chances at table politics more than helping my own position.

I like the Archfiend of Depravity in your Until the Lambs Have Become Lions: Meren and I think that would be an excellent way to apply pressure without drawing too much aggr

mana_master45 on Chaotic Good

1 month ago

Did some major changes based off suggestions from the Pauper subreddit. Big thanks to Unstoppablebac0n, Slurmsmackenzie8, await, Semper_nemo13, and most of all mrogersj5 for pointing out a lot of the flaws and/or giving suggestions and tips or insight.

Mainboard

A lot of them pointed out that the draw was kind of arbitrary and hindered the deck quite a bit, so I removed the strictly draw cards like Gitaxian Probe and Faithless Looting. Also had a recommendation to remove the Lightning Bolts! or add one more for a playset. Ended up removing them as I doubt they'll do better than anything in the sideboard, plus it's just more space to add pump spells but I may add them back in. With that I also added in some Goblin Deathraiders for some extra pressure, plus trample helps get around chump blockers.

Something that I should have known better against, since I play more aggro decks than anything else, is the land count was too high. I went with mroger's suggestion for land count, removed a bunch of basics and two Evolving Wilds for some Bloodfell Caves and extra spells.

As for the spells themselves, I took out Borrowed Hostility for Cartouche of Zeal in both boards as per mroger's suggestion again. Ultimately the Cartouche does more for one mana than the Hostility. Dragon Mantle was also added because firebreathing and cantrip in an aura spell is a good idea. Outside of enchantments, playsets Mutagenic Growth and Temur Battle Rage were added. I'd been considering the Growths for a while because they're really good, but it took someone else suggesting it to push me to do it. Also I mentioned needing more evasion, and Battle Rage should be able to grant Trample more often than not and if not the double strike will help immensely.

Sideboard

As for sideboard, I took out pretty much all of the control initially in there for what is hopefully better control. Like in the MB, Cartouches for Hostility and I kept Nihil Spellbomb in as well. I added in Vampiric Link for Aggro matchups because lifelink. The rest of it I'm iffy on and is going to mostly depend on what I run into. Diabolic Edict was removed from MB to a 3 of in SB, but that's subject to change. Electrickery was suggested to me in place of Echoing Decay but that's another thing I'm iffy on. Again will depend on what I go against. Pyroblast is another card that might end up getting replaced, probably with more Pains if Counterspell is running rampant. Finally one Flaring Pain was added in, incase of Kami Pestilence lock or anything with Spore Frog.

Maybeboard

I had Apostle's Blessing suggested, and I really want to put it in but it'll probably be dependent on if I need it. It more than likely will get added in when I get tired of targeted removal, but for now it's in the back of my mind.

Echoing Decay is something I touched up on, but it's going to depend on if some token strats come out of nowhere.

Again big thanks to all the help on Reddit and I'm super excited to get some testing done with the new build.

Spirit_Logan on Meren of Clan it Wont Stay Dead

1 month ago

You know what's fun with Meren? Spore Frog.

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