Stinkweed Imp


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Modern Masters Common
Duel Decks: Izzet vs. Golgari Common
Duel Decks: Divine vs. Demonic Common
Ravnica: City of Guilds Common

Combos Browse all

Stinkweed Imp

Creature — Imp


Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.

Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

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0.04 TIX $0.03 Foil


Stinkweed Imp Discussion

MattStar on Screams from the Fallen

2 days ago

Hey TankyHamster, I'm really glad you enjoy the deck!

If you want to build a budget version of this deck, then you can substitute in Evolving Wilds and Terramorphic Expanse and some more basics pretty easily and it will still maintain the integrity of what this deck does, it'll just be a turn or two slower on average. You will still be able to capitalize on the landfall trigger from Hedron Crab pretty respectably, which is important.

If Fauna Shaman is too rich for your blood, then you can substitute in Duskwatch Recruiter  Flip for a similar effect.

Street Wraith has gone up in price lately too. you can sub in some extra Nyx Weavers in their place to help the mill effort. I kinda want to throw more into my build but they just don't quite make the cut.

If anything else is too expensive for you, then you can always cut it for Wreath of Geists, Stinkweed Imp or Lotleth Troll is a nifty option.

If you're gonna go HaM on the funsies, then Sidisi, Brood Tyrant is always a good time.

Lastly, if even Hedron Crab is out of your price range, then you'd be best off going two color BG, but yeah, not too much about the deck is very expencive, mostly just the land-base.

Good luck, and have fun buddy! :D

broccolus on Help with Casual UB Self-milling ...

1 week ago

Cool suggestions. Do you think Jace's Erasure would trigger if I did a dredge instead of a draw? In my playtesting I have been swapping a lot of my draws to dredge out Stinkweed Imp Golgari Thug and Dakmor Salvage in later turns.

landofMordor on Dredge

1 week ago

Hey friend. Love what you've got going here. If I were you, I'd be on the lookout for late September, when Prized Amalgam rotates out of Standard and therefore drops in price.

I've got a similar deck @ Sin Dredger for less than $50 if you want to check it out. I would recommend putting in Faithless Looting and Cathartic Reunion at the very least, since it will a) filter your mana, and b) put key critters in your grave as early as T1. Paired with a Dredger like Stinkweed Imp, you can get 10 cards in your grave by turn 3. Wreath of Geists is almost the same thing as Nighthowler, too.

Then, I have three much more subjective recommendations: cut most of your Black. It's already a negligible part of the deck, only giving you Disentomb and Jarad, who is mana-greedy in an aggro deck. And I would also recommend adding blue for cards like Stitchwing Skaab, as those blue zombies are the closest we budget players will get to Nether Traitor and Bloodghast. Finally, google "dredgevine" decks -- it's a variant of Dredge that's more midrangy and high-curve, and it's less competitive, so it's cheaper.

I hope that helps! Mention me if I can do anything else for you! Cheers

Logics on Esperfect Dredge

1 week ago

@Force_of_Willb - I don't play Bloodghast for a few reasons. First one being it doesn't block. This deck is not near as fast as jund dredge, and is more looking to inevitably win the late game with an Unburial Rites that to have the agressive draws. Secondly, Bloodghast doesn't help me when I have cards that I want in the graveyard in my hand, like a Stinkweed Imp or a Craterhoof Behemoth. Lastly, 2 bodies from Haunted Dead can be relevant when getting back a Craterhoof Behemoth. (3.5 I don't own Bloodghasts and they're hella expensive.)

TrackerD on Meren: The Re:build

1 week ago

I would suggest more ramp. Ideally ramp on creatures that sacrifice themselves, yeah? Diligent Farmhand, Dawntreader Elk. Or some fatties who can help ramp/fix early like Krosan Tusker, Shefet Monitor which can cycle to draw you a card, plus either get a land to hand or to the battlefield, all while giving you a bigger body in the grave ready for Meren to use the effect again from hand or straight to the battlefield. Nothing can compare to Sakura Tribe-Elder and Wood Elves, but these guys help you stay creature heavy, feed into synergies, and helps you get to your ~49 mana/ramp sources. I would say you could cut 1-2 basics if you add in diligent and dawntreader at least. I have you at 49.

I don't know how much you like Primal Growth. It's pretty efficient if you are sacrificing a creature a lot of the time and that's feeding into your synergy, and there's even a card like Viridian Emissary who needs to be sacrificed to be useful, but I personally don't run either of those cards just because I'm in Karador (and tutor up Meren) with only 6 basic lands total. Instead I run more self-mill and include the new Ramunap Excavator, with cards like Splendid Reclamation, and Far Wanderings which is always 3 mana for 3 basics. Sure there is more risk in self-mill (make your opponents graveyard hate better) but I find that's less common than not having a sac outlet (Viridian Emissary) and/or needing my only blocker to avoid being beat up on early (Primal Growth). That being said, I think those two can definitely work better for you than me, but I would really like to say how well Splendid Reclamation has done for me, often netting 5+ lands even if cast early (turn 4-6). I feed that engine by using more cards like Ash Barrens, Myriad Landscape, the fetchlands (proxies lel- I hate expensive lands), and unfortunately some G/W lands that you can't run, but also stuff like Gather the Pack, Commune with the Gods, Crop Sigil (This can net you back a land on it's own), Drown in Filth which is removal as well.

These effects can also be found on creatures Mindwrack Demon is a beater and delirium is easy to achieve. Splinterfright, Sewer Nemesis are big X/X beaters who enable themselves to get bigger, Grim Flayer filters your draws and stocks your yard. Of course the dredge spells, four of which I find good enough to run Golgari Grave-Troll, Golgari Thug, Stinkweed Imp, and Life from the Loam. For a bonus when you run this much grave interaction you can use this nifty old creature Keeper of the Dead, oh you'll also want ways to get cards back from your graveyard besides Eternal Witness (my main target often being Splendid Reclamation) I would recommend adding Den Protector, Hag Hedge-Mage, and Greenwarden of Murasa. I find these to be generally better than Magus of the Will unless you've already got 10+ mana.

From your Maybelist I would definitely recommend Fleshbag and Merciless Executioner. Maybe Ashnod's Altar although I find Altar of Dementia to be even better without any infinite mana combos. Grave Pact is of course a house.

Some other random cards I think are include worthy, mostly cards that remove opponents stuff: Caustic Caterpillar, Avatar of Woe, Deathrite Shaman, Reclamation Sage (how could you cut this? lol), Shadowborn Demon. Possibly Oversold Cemetery, Undertaker for more recursion. Hell's Caretaker, Doomed Necromancer, Sheoldred, Whispering One, Animate Dead, Necromancy, Phyrexian Delver for recursion to the battlefield. Fauna Shaman, Traverse the Ulvenwald, Rune-Scarred Demon, Evolutionary Leap, Survival of the Fittest, Jarad's Orders for tutors.

Icbrgr on You Only Thought It Was Gone

1 week ago

Nyx Weaver is great for filling up the yard and doubles as a tutor 3cmc creature with lots of value... Stinkweed Imp is also very impressive for filling the yard and can keep threats at bay. +1 from me

GoodLuckGuy on "Ishkanah's a Bad Commander" (Non-tribal)

2 weeks ago

I have thoughts...

I see you're already running Greenwarden of Murasa and Eternal Witness, good; this gives you the perfect opportunity to run Defense of the Heart. This bad boy is straight up bonkers with Greenwarden and E-Witness.

Deathreap Ritual is strong draw condition in this sort of deck, keep in mind it says "each end step," so it counts opponents' turns too.

Dictate of Erebos is pretty oppressive in G/B, maybe don't run it if you have a sensitive playgroup.

You might have thought Bitterblossom was only for Modern, well you might have been WRONG! It sees play in Legacy too... And it's good here.

Bloodgift Demon is another Phyrexian Arena on a body, so now you can have one that's as pretty on the outside as it is on the inside.

Genesis is a no-brainer here, it's worth running more Forests just to proc this beauty.

Creeping Renaissance is a pretty slept on mass reanimation card, expect to hear a lot of "What!?"s and "I can't believe I've never seen that one!"s.

Keeping yourself alive is a breeze with Ikra Shidiqi, the Usurper in play; it's some of the best life-gain in its colors.

Lotleth Troll is a great way to generate dredge without having to actually paying mana. And speaking of dredge...

Stinkweed Imp has Dredge 5. Let me repeat that: STINKWEED IMP HAS DREDGE 5! Golgari Grave-Troll even has Dredge 6! And hey, why not Golgari Thug?

And I know what you're thinking...
Holy molyHoly Moly!!

We did just get Liliana, Death's Majesty though, and if I'm being honest, she's a much better fit than Liliana, the Last Hope. She feeds your graveyard as her +1 instead of a -2 while making a token, and her reanimate ability brings it straight to the field instead of your hand.

And, in a little over a week, you can pick up a Ramunap Excavator because now we have another card that does that.

AlexRuzhyo on Sidisi's Legion

2 weeks ago

While signets are good, you'd consider mana dorks over rocks. Sidisi triggers, cheaper to cast, ect.

You have a lot of ways to trigger Sidisi, which while not bad, means you're relying a ton on her. You may lack interaction or not do much besides trigger her. I'd look to try the deck with a couple less interactions or a way to put your graveyard back into the deck. Things like Stinkweed Imp, with dredge 5, can add up pretty quickly.

Rooftop Storm + Gisa and Geralf

Satyr Wayfinder, Commune with the Gods are cheap inclusions.

Skullwinder -> Revive, cheaper and assyemtrical. Non creature body tho.

Noxious Revival is pretty handy.

I think Rot Farm Skeleton is too expensive compared to your other options.

Animate Dead, easier to cast and less conditional than Stitch Together, also allows you to pull from someone else's yard.

Life/Death, Exhume are also reanimation options.

Ashnod's Altar is good ramp with zombie tokens.

You may appreciate some draw sources. Phyrexian Arena, Dig Through Time, Treasure Cruise, and that whole lot.

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