Barren Moor


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
Commander Anthology Vol. II (CM2) Common
Commander Anthology (CM1) Common
Commander 2015 (C15) Common
Commander 2014 (C14) Common
Vintage Masters (VMA) Common
Commander 2013 (C13) Common
Duel Decks: Izzet vs. Golgari (DDJ) Common
MTG: Commander (CMD) Common
Archenemy (ARC) Common
Duel Decks: Divine vs. Demonic (DDC) Common
Onslaught (ONS) Common

Combos Browse all

Barren Moor


Barren Moor enters the battlefield tapped.

: Gain .

Cycling (, Discard this card: Draw a card.)

Price & Acquistion Set Price Alerts





Barren Moor Discussion

Rainor on Dead Men Telling Tales

4 hours ago

Cool deck!
There are some changes / additions i would make though;
- Add some Counterspells, Swan Song and Counterspell are a must if you play blue.
- Replace Niv's disc with Oblivion Stone, just put the counter on Muldrotha and lock the board down!
- I found the 1 mana cycle lands very useful since you can play them back with muldrotha! Lonely Sandbar, Tranquil Thicket and Barren Moor

eliakimras on Slimefoot the Stowaway

2 weeks ago

Some cheap land upgrades: Tainted Wood and Llanowar Wastes are a great plus here. Tranquil Thicket and Barren Moor are usually better than Memorial to Unity and Memorial to Folly. Blighted Woodland and Golgari Rot Farm help you ramp even further. Jungle Hollow, Golgari Guildgate and Foul Orchard can fix your mana if needed. Bojuka Bog is a staple utility land against graveyard strategies.

captainamerica on From the Pinnacle to the Pit

3 weeks ago

I really like about 38 - 42 lands in commander. I would play Barren Moor and Secluded Steppe rather than Drifting Meadow and Polluted Mire. Other than that, I play Sunbond in addition to Cradle of Vitality

duffman24 on Grody Black Things

1 month ago

A couple things that might help this deck:

Ramp: Burnished Hart, Bubbling Muck, Charcoal Diamond, Cabal Stronghold, and Myriad Landscape.

Draw (aka find combos): Barren Moor, Polluted Mire, Skullclamp, Night's Whisper, Sign in Blood, Read the Bones, Twilight Prophet, and Necropotence.

Budget Tutors: Mausoleum Secrets.

Not-as Budget Tutors: Beseech the Queen, Diabolic Intent, and Diabolic Revelation (for late game shenanigans).

Controlly things: Plaguecrafter, Fleshbag Marauder, Ravenous Chupacabra, Imp's Mischief, and Innocent Blood (personal favorite).

Win cons (not that you need more): Torment of Hailfire.

Also fun fact, if you're interested in storm and would rather play black, you can actually make a pretty mean storm deck with just black and Sidisi would be great at the helm. You could even just build a second Sidisi deck and keep this one the way it is. Cards like Ad Nauseam and Tendrils of Agony would be how to win.

eatmygender on Phoebe'ing out of control

1 month ago

I'm playing a really similar X deck (Canonically, X put Pheobe into the head of S.N.E.A.K. with no apparent motives, but that's besides the point), except it seems like my deck relies more on stealing rather than disguises. Your manabase could use a bit of work for one, Lonely Sandbar / Barren Moor is always resourceful late-game, and Sand Silos / Peat Bog are insanely useful early on and ramp you up really well. I don't have too many suggestions because I like Control/Abduction rather than Copy/Shapeshifter, but I would like to add that playing as many fun artifacts as you can is immensely fun. I've got a Magistrate's Scepter, Transmogrifying Wand and Everflowing Chalice, and they really add a layer of spice. My recommendation has to be Tamiyo's Journal in terms of artifacts, because of it's powerful Draw advantage and Tutoring abilities. It may be slow, but it can turn the tides of a game.

Gattison on The Proper Way to Exhume

2 months ago

Heyo. First of all, this looks like what I call a "mulligan deck," meaning your opening hand is gonna be very important, so get used to mulligan'ing until you get a good starting 7. Beyond that, Putrid Imp may be better as four-of because if you can get it out, it is free discard whenever you want. Also, Lotus Petal is probably better in that slot than Wild Cantor, but Lotus Petal is "expensive." Finally, the cycling lands, like Lonely Sandbar, Barren Moor and Forgotten Cave, might be really good in this deck, because you can play them in an emergency, otherwise you cantrip/fill your graveyard with them.

In addition, here is a page a I found with a small Primer for Pauper Exhume decks: link.

McToters on Gitrog Dredge

2 months ago

This is a sick build--lots of good higher end cards. My only suggestion off the top of my head is Tranquil Thicket cause you already have Barren Moor and both are usually worth running.

Kick ass in your meta!

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