|Commander / EDH||Legal|
Printings View all
|Masters Edition IV (ME4)||Uncommon|
|Mercadian Masques (MMQ)||Uncommon|
|Fifth Edition (5ED)||Uncommon|
|Fourth Edition (4ED)||Uncommon|
|4th Edition Foreign Black Border (4EDFBB)||Uncommon|
|Revised Edition (3ED)||Uncommon|
|Revised Foreign Black Border (3EDFBB)||Uncommon|
Combos Browse all
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay ."
|Want (13)||SpottedGee , nhilix , BurntCracker1273 , Kaslay , DoubleM , Bigrage , macg85 , sleepy104 , ZannisXeo , Egag101 , colorfulsnailboy , someone92d , xpsychovampx|
Energy Flux Discussion
5 days ago
A long overdue update of the deck that I still play with pleasure.
6 days ago
I don't know if you run into trouble against Workshop Decks, But it seems a little weak against Theater Deck even with 3 hurkyls, I would suggest putting 1-2 Energy Flux into the sideboard and would cut either a Gravedigger's Cage or a Hurkyl's Recall Forum it.
6 days ago
Hey, other than one aura, Ancestral Mask , your deck is setup to use Estrid as a Commander more than Tuvasa.
Tuvasa is strongest when she's attacking doing Commander damage. What makes her powerful is she's both an enchantress and beat stick for Commander damage from the Command Zone. With Tuvasa as Commander consider low mana cost auras that can make her a real threat? Rancor , Ethereal Armor , Daybreak Coronet , Steel of the Godhead , Favor of the Overbeing , etc. Want to get enchantments onto the battlefield fast to pump Tuvasa, but this goes against the extensive pillowfort strategy.
The pillowfort strategy with combos requires a lot resources and time to setup and that's in Estrid's wheelhouse not Tuvasa. Tuvasa can still benefit from some pillowfort cards such as Blind Obedience and Authority of the Consuls since these cards help to clear blockers for her to attack. Aura of Silence , Energy Flux , Stony Silence are also quite good since they shut down artifacts and artifacts aren't part of your strategy. Tuvasa can also benefit, but much less than Estrid, from low mana cost land auras. Unlike Estrid who wants all the land auras to take advantage of her +2, Tuvasa doesn't need them all, just the low mana cost ones that create ramp (Growth, Sprawl, Fertile).
Many creatures are less needed when playing Tuvasa as Commander because she's the creature you want to focus on and enchant. All the other enchantresses as well as Sram, Senior Edificer and Kor Spiritdancer (aura enchantresses) and Heliod's Pilgrim are all the creatures you need. Rather than big creatures consider instead splashy cards that interact with auras/enchantments: Retether , Three Dreams , Wargate , Plea for Guidance , Aura Thief .
Good luck with your deck.
6 days ago
You can definitely add in Stony Silence as well as Energy Flux since you run basically almost no artifacts with the exception of the tokens made from Smothering Tithe as well as Sol Ring . I would also say you should consider running the combo you mentioned in your description as it is one way to solidify a win. I would also recommend adding in Faith's Reward if your going that route as well as Aura Thief ~
Hope that helps!
1 week ago
Heya phsycord alright I took a look into your deck list and to go reasonably within budget here are some cards that are part of the core "enchantress" package, you have most of them already so here are some additional ones.
Now going for your route of winning there are pretty much a couple ways of winning. In my personal taste I would go for the Enchanted Evening + Calming Verse / Cleansing Meditation / Aura Thief route. However that does require quite a bit of money invested into the deck, although it's really fun. The next way I would recommend is just to outvalue your opponents which can get really fun.
You are essentially going to be using certain cards to make tokens and smack people in the face. To protect yourself as well you will be using cards like:
- Blind Obedience
- Ghostly Prison
- Collective Restraint
- Lightmine Field
- Karmic Justice
- Frozen AEther
- Stony Silence
- Energy Flux
These enchantments will help you last the game longer as well as prevent people from attacking you forcibly. Next on the list of agendas is card advantage, you need a consistent flow of cards to keep on pumping. Mystic Remora and Rhystic Study are essentially auto-includes and too good to not use. Sylvan Library although it's fairly pricey is extremely good and would be a great investment.
Now for the ramp, you have most of the auras that matter to untap with Estrid. I would recommend cutting out the enchant lands that cost 4 cmc. You will need to curve out at 3 CMC for those types of ramp enchantments. Additionally you can add in Exploration , it's not needed, but it goes very well when your shitting out enchantments like no tomorrow.
For value cards all around, Wargate is one of the best card there is. You can grab any permanent and place it directly onto the battlefield. Estrid's Invocation and Copy Enchantment are great cards to use, especially Estrid's one as she retriggers itself every upkeep. Song of the Dryads as well as Darksteel Mutation are great hate cards to deal with things you can't really deal with in these colors/
Protection spells I would recommend are cards like Faith's Reward , Heroic Intervention , as well as Heroic Intervention . Lastly for land, since we have a lot of mana untappers, I would recommend grabbing up a Nykthos, Shrine to Nyx as it provides an substantial amount of mana.
Hope that helps! I'll probably add in more later on as it depends on the route you go for~
3 weeks ago
Btw, a small update: exchanged Cyclonic Rift with Abrupt Decay and Aven Mindcensor with Energy Flux . The Energy Flux is a meta choice and it feels a lot more disruptive than Mindcensor at the moment. I'm trying out a few of the hate pieces on my maybe list now... Manglehorn could also be swapped out for Mindcensor again...
1 month ago
Hey, looks good, haven't seen Primal Surge with Estrid before.
Upgrades to consider:
- Eternal Witness > Auramancer: Witness can get back any card from your graveyard including Surge.
- Mystic Remora > Monastery Siege: Remora is one of the best enchantments for draw in multiplayer Commander.
- Sterling Grove > Lunar Force: enchantment protection and a tutor, very good if you can reanimate it.
- Stasis > Trade Routes: in combination with Estrid's ability to untap enchanted lands Stasis can be major disruption to your opponents and not you.
- Energy Flux > Psychic Surgery: your not relying on lots of mana rocks for ramp, this disrupt any opponent who is.
- Song of the Dryads > Banishing Light.
- Sun Titan > Sumala Woodshaper: Titan can reanimate an enchantment or any other 3 of less CMC permanent.
Lands to consider:
Good luck with your deck.
1 month ago
Yo meatman87, for a competitive Tuvasa Enchantress deck, I would definitely do some reworks and go a bit more into the taxing route. Some cards I would add in already that comes to mind is:
- Rhystic Study
- Greater Auramancy
- Fertile Ground
- Carpet of Flowers
- Energy Flux
- Ground Seal / Ashes of the Abhorrent
I would also reconsider adding in Mystic Remora , it is a great card that slows down other competitive players or force you to gain card draw which is important. You should also consider other avenues to winning with Tuvasa as your 3rd line to winning if all else fails. You can do something akin to Enchanted Evening / Aura Thief or Cleansing Meditation . Three part combo with that as well as Calming Verse / Faith's Reward / Teferi's Protection . Enchanted Evening also goes well to make infinite tokesn with Ajani's Chosen .
Another line you can also go for in the Blind Obedience + Bloom Tender / Pemmin's Aura / Freed from the Real infinite extortion win. There are also cards that don't make sense with the current build so these would be the cards I would recommend cutting.
- Open the Vaults
- Kruphix's Insight
- Green Sun's Zenith
- Sword of Feast and Famine
- Sword of Fire and Ice
- Rampage of the Clans
- True-Name Nemesis
- Thassa, God of the Sea
- Eternal Witness
- Aegis of the Gods
- Abundant Growth
- Gift of Paradise
- Steel of the Godhead
- Weirding Wood
- Fortified Village
- Port Town
The cards I mentioned above either doesn't have a place in the deck your going for or isn't further accelerating your game plan. What you want to do assuming is to accumulate resources and value ahead of your opponent while preventing them to do anything. I would also say that you wouldn't actually need JTMS, Mother of Runes or Noble Hierarch as they won't trigger your draw. You also might want to consider adding in a High Market to have a kill switch for your Academy Rector . You have a couple avenues of fetching for it in the forms of Crop Rotation as well as Wargate when you add the latter in. Sylvan Scrying might also not be a bad add in as it can fetch you your Reliquary Tower / Serra's Sanctum and if you want to consider adding in Nykthos, Shrine to Nyx , those are all valuable targets.
Lemme know if you have any questions on the card reasoning or if somehting doesn't make sense to ya!~
Energy Flux occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%