Energy Flux

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition IV (ME4) Uncommon
Mercadian Masques (MMQ) Uncommon
Fifth Edition (5ED) Uncommon
Fourth Edition (4ED) Uncommon
4th Edition Foreign Black Border (4EDFBB) Uncommon
Revised Edition (3ED) Uncommon
Revised Foreign Black Border (3EDFBB) Uncommon
Antiquities (ATQ) Uncommon

Combos Browse all

Energy Flux

Enchantment

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay ."

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4ED

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Recent Decks

Energy Flux Discussion

Enuhal on cEDH Enchantress

3 weeks ago

Great Decklist! I was looking for an EDH Tuvasa list similiar to Legacy Enchantress, and this one is the most convincing I've seen so far. I hope you will keep it up to date!

Some cards I would love to hear your thoughts on: I noticed that you're not running a GY-hate card like Ground Seal or Rest in Peace. Is this just a meta call?

What would be some good cards to replace Compost or Carpet of Flowers if these don't work in a specific playgroup (unlikely as it may seem)?

Any thoughts on a hexproof effect for yourself, such as Leyline of Sanctity or Aegis of the Gods?

If artifacts are prevalent in a given meta, would Energy Flux be a good call? If yes, which card could be taken out for it?

Lastly - legacy enchantress usually runs some kind of additional defense, such as Solitary Confinement or Energy Field. Of course, these are slower compared to Elephant Grass, but I still think one of these might be good if you're not surrounded by combo decks that completely go around the defenses provided by these cards. I'd be interested to know why you aren't running any of these.

RomanCenturionX on Estrid, the Masked

4 weeks ago

@multimedia

Thanks, I wanted to have a good plan B and C that didn't detract from my main engine (playing enchantments to proc enchantress effects) and having those enchantments immediately impact the board state or make it harder for my opponents to interact with my board. I still see your point where it could end up not having the right tool for a specific situation can put me in a tough spot so I made some adjustments based on your suggestions.

I was considering Stasis prior and chose not to include it in the initial list because I wasn't really sure what I wanted to cut. Kismet is also something I considered but with Blind Obedience, Thalia, Heretic Cathar, Energy Flux, & Stasis it just seems like overkill at the 4-drop spot where there is a lot of competition for that spot in Abundance, Estrid, the Masked, The Chain Veil, Garruk Wildspeaker, Eidolon of Blossoms, et al. The artifacts I thought about but it becomes a little tricky with Energy Flux, being easier to get rid of, and not being an enchantment so my enchantress effects don't trigger. Also I am a little wary about playing cards that make my non-creature spells more expensive because I only play 14 creatures now.

I have considered Gift of Paradise, Verdant Haven, and Unbridled Growth but I prefer the enchant land cards that add additional mana to my mana pool rather than give my land a new line of text. So I basically went with the ones with better effects in Abundant Growth, Weirding Wood, and Dawn's Reflection because it gives me a slightly better mana exchange than the ones you mentioned. Verdant Haven was a little difficult of a decision because Dawn's Reflection is 1 mana more but it gives 2 mana of any color in addition to whatever your land taps for as opposed to 1 so I figured it was a little better on the conversion rate so it ended up making the cut. Although I am still considering it.

amt1204 on The Government Can!

1 month ago

Haha, fun idea. Perhaps throw in Winter Orb instead of Energy Flux. Let them untap only one land at a time to cast their spells or do anything. You can keep Energy Flux, provided that you have some way to generate mana that can get around the cost to sacrifice Winter Orb (such as Serra's Sanctum) since it is an artifact.

Asder on Estrid Enchantments | Commander 2018

1 month ago

as a Jhoira, Weatherlight Captain player I hate enchantment players for two reasons. Energy Flux and to a lesser extent (not by much) Aura of Silence. this is why I hereby declare this decklist illegal to play it my presence.

SynergyBuild on 93/94 Power Artifact Combo

2 months ago

+1 for Old School,

No Hymn to Tourach/Timetwister?

Also, I am totally making stax in this format with Nether Void, Invoke Prejudice, In the Eye of Chaos, Chains of Mephistopheles, The Tabernacle at Pendrell Vale, Energy Flux, and Land Equilibrium... wait that just sounds like my current deck... wait Blood Moon was printed in The Dark, sweet!

HezTheGod on Tatyova Stax

2 months ago

Some very hard lockdown cards that this list might be able to run:

Energy Flux -- I play it in my vintage landstill deck good luck breaking parity on it though (maybe with all the extra lands?)

In the Eye of Chaos this card is bonkers since nearly every cEDH deck is running maximum instants and it's probably a hard counter to ad naus I feel like this list doesn't really neeed to run all of the instants. again good luck breaking parity

Teufell on I Don't Want You to Play EDH (Grand Arbiter)

3 months ago

You can run the sun, You only run one PW. It should be fine. In case things get a little rough though, always have a good bounce instant such as: Blink of an Eye Into the Roil Venser, Shaper Savant (My favorite)

I like running these cards in my deck in conjunction with the orbs. I run 3 PWs, that's the only reason I don't play the sun.

As for mana rocks, I see now some good one's in your deck. If, and only "if", you want to go big test out Mana Vault, Mana Crypt. Mox Amber Should work just fine as well. I am concerned for need to rebuild after a Armageddon, you could consider running Flagstones of Trokair, Oboro, Palace in the Clouds for recursion, and Land Taxis a must. Voltaic Key to untap the rocks. Commander's Sphere and Darksteel Ingot, Mind Stone. If you're feeling low on colored mana, Coalition Relic and Chromatic Lantern can help.

Select your rocks carefully to match your playstyle. Just, don't overdue. You need to stax the hell out of them, mercy is not an option here.

If you need some more staxing effects, might I suggest: Energy Flux to break artifact themed-decks. Pendrell Mists and Magus of the Tabernacle to break creature heavy decks. Cards that steal control of permanents can also be good. By the way,Phyrexian Metamorph is a great card for a sneaky play (either coping something good or something like a Ulamog).

Dismiss into Dream can be situational, but can also be a great weapon against pump, equipment or aura decks.

One more thing: Imprisoned in the Moon - Nevermore - Gideon's Intervention - Declaration of Naught are great commander hate.

EmracruelUltimatum on Boris‘ Value Riku

7 months ago

I pilot The Rikuume Kick which is amore competitive list, but there are many cards there that would fit well into your list I think

First Mercurial Chemister is a heckin good card. If let sit he wins the game all on his own. Draws cards, and kills dudes. Actually absurdly good.

Also Energy Flux is the most underappreciated card in all of edh. It hits your ring and crypt which stinks, but shuts some decks entirely down. Brutal card if resolve and decks without white or green can't deal with it.

Mystic Remora is a classic that nets you lots of cards early.

Basically anything in that deck I would recommend. Take a look and try out some of the things you see. You won't be disappointed.

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