|Commander / EDH||Legal|
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|Oath of the Gatewatch||Mythic Rare|
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Creature — Eldrazi
Devoid (This card has no colour.)
When you cast World Breaker, exile target artifact, enchantment, or land.
, Sacrifice a land: Return World Breaker from your graveyard to your hand. ( represents colourless mana.)
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|Have (12)||, gildan_bladeborn , westdoorblowsnow , ThisIsBullshit , Roadhog , Riders_of_Brohan , Dawnsly , jrschnoebelen , CampbellStev , philktoken8998 , HR19 , DrLitebur|
|Want (4)||gosora , TheRealPeaches , zachi , KB2187|
World Breaker Discussion
2 days ago
Phew.. had my worst FNM ever on friday. Going 1-3 with only winning against budget Allys.
First round against Burn. First match is always close against burn slightly favorable for them. Second match should be the opposite but since I drew 4 lands in a row.. he got me. 0:2
Second round against G/W Allys w/o Collected Company was kinda easy. Although he managed to lucky draw into Eerie Interlude in G2 protecting his team against my Damnation and got another nice topdeck afterwards with Kabira Evangel and swinging for lethal. 2:1
Third round against Bant Eldrazi. G1 went terrible. Turn 2 Thought-Knot Seer into Reality Smasher put enough pressure early on so I just did not came back anytime soon. I won the second game because he was kinda Temple screw.. Spot removal and Ob Nixilis did well jobs. Third game represents the way these decks can perform more often than they should. I Thoughtseize turn 1 into a crap hand with just 2 Eldrazi Temple. He drew into Thought-Knot Seer turn 2, into Reality Smasher turn 3 and another Reality Smasher turn 4. 1:2
Round 4 against G/B Tron. I kept a nice hand with Shadow of Doubt and 2 lands. Got stuck on 2 until it was too late sadly. Karn into World Breaker did not let me come back. Second game I had to mulligan to 5 but managed to start with Extirpate + Ghost Quarter. Sadly my opponent played Pithing Needle on turn 1 against Ghost Quarter (which I did not even played on my turn). This game took quite some time and somehow I could handle one Karn Liberated into Extirpate, Fulminator Mage + Extirpate on his Tron piece and survive 1 attack from Ulamog, the Ceaseless Hunger. Sadly I did not draw any Phyrexian Arena in either games. I even survived his Oblivion Stone and although Erebos did a huge job I could not win the game. Leaving me with 0:2
So that was my sad 1-3 experience and I felt like I did no mistakes at all. Maybe I should have mulliganed the 2-land hand earlier but apart from that the deck sadly underperformed. On the other hand winning against Burn on G1 would have paired me against different types of decks. The metagame breakdown was as far as I remember (only first four decks in correct order): Jeskai Control, Valakut, Grixis Delver, Boros Burn, Naya Burn, Shadow Jund, UB Faeries, GW Ally, BG Tron, Bant Eldrazi, Abzan Elves and me on MBC.
Thought people might be intrested in a small FNM tournament report with underwhelming results ;).
3 days ago
I've built a very similar deck. I have put in a Glyph Keeper for fun. If you want World Breaker in, just take out one Ulamog, the Ceaseless Hunger, or one Kozilek, the Great Distortion. I guess it just depends on how competitive you want to be. I read in a comment that you should play test your Marvel Deck w/out the Ulamog, the Ceaseless Hunger, and see if it can still stand up.
3 days ago
I think the scenarios you describe are very situationally. Every strategy has its counter strategy. I know in a white commander deck that are very common cards. But every commander has problems with cards like Arrest. And you probably are missing the point that i need to get a 4+ creature on the field as early as possible. Your suggestions are good and not senseless at all but i have tested Chord of Calling and Beast Within for example and they are way too expensiv or dead on the hand. Your Birthing Podscenario is quiet interesting and i have changed him for Rhonas's Monument. World Breaker is one of these cards where you cant make a clear decision. Maybe yes or maybe no. He's good for control but too expensive for fast aggro.
Thank you for taking your time to comment this deck. It helps a lot.
3 days ago
Fair enough. So if you aren't playing T1 commander (combo, storm, win in <4 turns) it's a bit of a marathon. My favorite game type is EDH for that exact reason. I'm not sure if you are playing duels or 4-person pods, but the cards I named are primarily for dealing with T2/3 combo pieces. I was going to also recommend World Breaker. Being able to destroy a Kor Haven, or Maze is relevant if you think Commander/infect damage is going to win. I was looking at your Strategies tab, and 2 are completely imobilzed by lands. The other is broken by White exile. Arrest cripples your general. That is the worst case scenario, but you get my point. Green has a great toolbox. Despite restrictions I like Rhona's because his ability nullifies those restrictions.
As for birthing pod:T1: mana-dorkT2:RhonasT3:pod sac Rhona's for deadbridgeT4:RhonasT5:pod deadbridge for wolfir, gearhulk, or slime
Then you have deadbridge in your graveyard etc... Honestly Yisan is good enough as a 3-mana removam-magnet. I've seen people wrath in response to Yisan. Instant speed is worth it, also regarding Chord. The more you can tap into that toolbox the better off you are.
6 days ago
Because the deck is centered around Omnath, getting him out as fast as possible is important. Mana Crypt and Mana Vault help with that. Mana dorks also help with that. Being able to drop ramp for 1 instead of 2 mana brings you closer to Omnath a turn sooner than land-based ramp. Take a look at the deck I designed based off of your deck. It can consistently get Omnath out turn 3-4, without issues.
Most competitive EDH decks have an average CMC of 3 or less. This is because the format can be/is significantly faster than what most people expect. While average CMC is not the end-all-be-all, it is usually a good indicator of how tuned a deck is. For the high CMC cards you mentioned, if you can justify their inclusion in the deck, no one would have a problem with them. Usually, having a plethora of high drops that cannot be cheated into play results in dead draws, something competitive EDH decks try to avoid at all costs.
The criticism about interaction was more about the lack of interaction with NON-creatures. Short of Wheel of Fortune, World Breaker, and Strip Mine, your deck cannot interact with hands, spell, nor non-creature permanents. There were suggestions about Blood Moon and Null Rod as potential ways to interact with opponents. As Omnath usually has a damage-based win, be it combat or direct, you still need to deal 120 damage (in a 4-man pod), which will take a while for almost any deck not planning to go arbitrarily large.
6 days ago
Didn't see the comments, I was never tagged. I just went back and read them and thought they were kind of funny to be honest. I am guessing none of them played against a good Omnath deck. This is honestly the first time my decks power had been put into question.
Just so there is no confusion for p0megranates, I own the deck exactly as posted. I have even scanned copies of my altered art card to the list. I pride myself very much in this deck, I even got my hands on a foil Gaea's Cradle before the price spiked. If you want to play against it in person, I'll be at the GP Vegas this year.
I don't play artifact ramp because the deck profits from land ramp during every stage of the game. Sure Mana Crypt would be good, but I didn't realize every deck required one to be good.. Lol. Playing mana dorks in Omnath, Locus of Rage is a joke. I don't know why that list is even viable.
I didn't realize a curve of 3.8 was greedy in commander. I am about to remove World Breaker for Nature's Lore here soon. Also, Blasphemous Act kinda messes with my curve avg a bit (it is cmc 1 pretty much all the time). Akroma's Memorial, Stalking Vengeance, and Avenger of Zendikar might be worth removing if you care about cmc avg.
Gates88 Omnath interacts a ton. Just read the card itself. Also, I win way more from cards like Warstorm Surge/Purphoros, God of the Forge and sack outlets then I do with Craterhoof Behemoth and swinging in. I am sure your take on Omnath would work just fine, but it does not mean mine is not viable. This deck is honestly the most consistent edh deck I have seen. Play Land = win... Seems good.
1 week ago
1 week ago
Definately a nice build
But what on earth? Why the world aren't you using Herald of Kozilek
And I mguessing emrakuls disgusting eldrazis from eldritch moon are out of the question (emerge/meld/transform)
But for one suggestion trust me your going to thank me big time for this.
Spreading Plague every time a colored creature enters the field it sweeps the board immediatel. And guess what none of your devoid eldrazis get touched by it if a green creature came in World Breaker will not die.