Creature — Eldrazi
Devoid (This card has no colour.)
When you cast World Breaker, exile target artifact, enchantment, or land.
, Sacrifice a land: Return World Breaker from your graveyard to your hand. ( represents colourless mana.)
|Have (3)||metalmagic , gildan_bladeborn ,|
|Want (3)||Combatmunkee , ethannn_suh , Anikami|
Printings View all
|Oath of the Gatewatch (OGW)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
World Breaker occurrence in decks from the last year
All decks: 0.06%
Commander / EDH:
All decks: 0.02%
World Breaker Discussion
2 weeks ago
Hey dude, love the deck.
I goldfished it for a while and I have to disagree about your land count. I think you should actually go up to 24 lands. The reason is that your curve is set at 4 - Hedron Archive and Mystic Forge are what makes the deck go off. Once you hit that four mana the deck feels like gas, it's super powerful. Given this I think you want to play a 2 drop that makes mana so you have four mana on turn three. Sadly the only colorless option in Pioneer is Hedron Crawler, but I think it does a reasonable enough job.
I'd be tempted to go down the Spatial Contortions, just because this deck is great at going over the top so mediocre removal doesn't seem necessary. Also, could it be worth splashing a colour to play devoid cards? Walker of the Wastes seems a bit underpowered, ususally it'll be a 5 mana 6/6 or 7/7 with trample. You could play World Breaker which still works with Ugin and Mystic forge, switch a few Wastes for Forests (which you can fetch with Fabled Passage), and drop the Shrine of the Forsaken Gods for Hashep Oasis. Shrine of the Forsaken Gods is rarely going to produce more than one mana, and even when it does you already have seven lands! With no big daddy Eldrazi why do you need that much mana?
Anyway, that's my two cents. Have an upvote!
3 weeks ago
Deadpoo111, does it look like Dig is a huge issue in Pioneer? Idk what the meta's like where you play but it looks like really not a lot of decks are running it- it's not what I'd call a format-warping card. Craterhoof is an interesting suggestion, though, and it makes a lot of sense to me. After all, it is like 90% of the combos in green that don't include Flash.
xtechnetia I think that breach is fine, but your observation about inverter is very interesting, and I am now riveted to see what WotC does. Once Upon a Time may be an issue as it relates to titan decks, it may even be an issue in Tron, but saying that Tron doesn't historically use green is inaccurate. Ancient Stirrings is a mainstay and Sylvan Scrying and World Breaker each slot into the occasional brew.
I, for one, don't know about any bannings in Pioneer. It's a pretty diverse format. If WotC wants combos out, then they're gonna ban Heliod, Sun-Crowned or Inverter of Truth. If they're trying to increase diversity, Thoughtseize gets the hammer (it's in EVERY black deck- and why shouldn't it be?).
As for modern, if anything, it's either Once Upon a Time or some other piece of amulet titan.
1 month ago
Recommendations at 112 cards in decklist:
Cards to remove:
Crucible of Worlds - unless you're playing in a land destruction heavy meta, you're only likely going to benefit with this versus mill or forced discard. You're not running fetchlands so it's utility is very limited.
Illusionist's Bracers - while you have more than a handful of creatures with abilities you could double up on, the equip cost plus those activations is somewhat prohibitive. If your commander was still Sliver Queen, it would make more sense. As is it seems like an overly complicated way to double up on your effects.
Rings of Brighthearth - potentially works with Barrage Tyrant, Each activation of the tap ability Gruesome Slaughter grants your colorless creatures, Idol of Oblivion, Brood Butcher, Deepfathom Skulker, Drowner of Hope, Eldrazi Displacer, Essence Depleter, Sliver Queen, Spawnsire of Ulamog, Ugin, the Ineffable, and Golos, Tireless Pilgrim. ---- Doubling World Breaker's ability doesn't make sense. With each ability costing a minimum of 2 (minus Gruesome Slaughter's activations), and up to 7, that extra 2 is going to add up fast.
If it's worth it for you for the 11-12 cards that have the abilities, that's one thing. but I would keep it as a tentative for right now with needing to cut 12 cards from the total list (9 if you cut the 3 mentioned above)
1 month ago
Otherworldly Outburst - Like Extricator, a 3/2 is unlikely to make a very big difference.
Isochron Scepter - with 109 cards in deck right now, there are only 4 cards that could even meet the criteria to use this. Fall of the Titans won't work because this won't let you pay alternative costs.
Planar Gate - quite expensive, and while awesome, you would get more mileage out of something like Ugin, the Ineffable, since your Devoid spells are technically colorless. It would benefit your artifacts as well as your Eldrazi. His activated abilities are nothing to sneeze at either.
Rhystic Tutor - someone is going to pay the 2... if you could pick the opponent, different story. As is, it's unlikely to ever resolve. you would be better off with something like Vampiric Tutor if you were going for another tutor effect, but that one is rather pricey as well.
From Beyond - very slow for what it does, not sure it's worth it in the long run.
Endless One - a big mana sink with no keywords or activated abilities is underwhelming.
Desolation Twin - the 10/10 token is only on cast, so if there are any effects that would reanimate it, put it into play, etc that happen to go off, it's just a vanilla 10/10. For 10cmc, you would be better off running either version of Kozilek or Ulamog.
Emrakul's Evangel - I didn't realize that the condition to get the 3/2's required "non-eldrazi" to be sacrificed. It's a non-bo with the deck.
Cards to consider:
Void Attendant - Mana sink to potentially get more scion tokens.
World Breaker - a recurrable threat that exiles permanents.
Essence Depleter - Mana sink to lifegain/drain someone.
Grip of Desolation - 2 for 1 removal spell.
Ruination Guide - Colorless, front-end creature pump.
Sire of Stagnation - Jerk card for jerks. Slows opponents down or exiles their fuel. slows them down either way to give you more time to amass your army.
Cards to Add:
Herald of Kozilek - cost reduction for your deck.
Swarm Surge - Colorless creature pump and First Strike.
Smothering Abomination - Card draw for sac'ing a token on upkeep.
Brood Butcher - turns your tokens into removal for BG to -2/-2 something.
Deepfathom Skulker - lets you draw for each attacking creature you control that connects with a player.
1 month ago
First off, I'm glad you like the deck. Second, as to your questions:
The only infect would be Triumph of the Hordes. Its all you would need.
Provides great removal and can shut everyone out of my turn.
1 month ago
Field of the Dead (if you don't run this you're dead to me)
2 months ago
- Lands you run is about 19
4 Grove of the Burnwillows
1 Sanctum of Ugin
4 Urza's Mine
4 Urza's Power Plant 4 Urza's Tower You dont need the RG lands unless your playing RG eldrazi.
- Firespout is usually run over Pyroclasm
- I wouldnt run more than 2 Ugins
- As for creatures World Breaker is a good inculde to have 1 or 2 of.
- As for SB 2x Nature's Claim , 0-1x Pithing Needle , 2x Relic of Progenitus , 2x Blood Sun (if u keep red) if not Crucible of Worlds is good, 2-3x Thragtusk (really good against burn). Some run 3x Thought-Knot Seer seems ok there may be better cards. Other cards to think about are Dismember . If you play against Dredge a lot Grafdigger's Cage
2 months ago
Maybe cut avenger because you're only running new cradle and any other way to abuse tokens? I know you mentioned in the group chat you want to win through overrun, but with a non-token, timmy, based commander, you should just win through beating face.
Why is Arcane lighthosue in the deck, what do you need to target of your opponents?
Cut Rhonas's Monument for another land, Yavimaya Hollow , a forest, or any other good utility land such as Miren, the Moaning Well . Maybe Deserted Temple to untap new cradle and nykthos? You had land issues (although I havent played against you enough to know) and monument isn't impactful enough.
Cut steel helkite for Ulamog, the Ceaseless Hunger , other ulamog, or World Breaker . Both are cast triggers (as you so how crucial that was against blue), worldbreaker is recurable and colorless (for those rare, relevant moments). I understand helkite's appeal but I feel having to connect and pay mana on top of having to wait a turn assuming no haste, assuming you even have enough mana afterwards.
While this is a harder cut, it depends on the meta I suppose, cut Spearbreaker Behemoth for Boundless Realms / Traverse the Outlands . Behemoth is nice, but exile, sac and bounce effects are all prevalent in the meta.
Cut Omnath, Locus of Mana for Greenwarden of Murasa ? Not sure of what to add for this cut or the following cuts.... Recursion is nice, gives you a benefit to it's death as well (synergy with miren moaning well). Other good options of recursion include Creeping Renaissance , Seasons Past or even Preator's Counsel. Omnath does nothing at all except be a mana sink. Recursion is nice to rebuild after a wipe
Cut Apex Altisaur for Terastodon - All that mana to kill 1-2 creatures? Eh. Granted Terastodon isn't much different. Like I said, these last few cuts are flexible. But I've always had a soft spot for him.
Maybe a Dryad Arbor to synergize with G-Sun?