Perpetual Timepiece

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Kaladesh (KLD) Uncommon

Combos Browse all

Perpetual Timepiece

Artifact

: Put the top two cards of your library into your graveyard.

, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.

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Perpetual Timepiece Discussion

SorcerersBone on Vile Drake Fling (Budget Miracle Grow)

13 hours ago

Torderro is right, the value of Censor is to counter something early with it, and there's no possible way for you to counter something on turn 2. Either cut some lands for basics or cut Censor.

Torderro is also right about Supernatural Stamina, and it additionally gets in a few more points of damage.

Like he said, Unburden in the sideboard if you have to have it, but 2-2 split of Scarab Feast in the main and side seems fine because of its low opportunity cost.

I noticed that you're highly susceptible to graveyard hate, and there are actually 16 different cards that can hurt you in varying degrees of jank. The only good anti-gravehate I can find is Perpetual Timepiece, and it does both things you need; Mills your cyclers, and hates on hate.

Another option is Claim/Fame. Claim only works with Vile Manifestation, but Vile is also a cycler and sometimes you'll want to cycle that bad boy to get to Fling. Fame gives you an extra bit of reach. Speaking of reach...

You're gonna need removal. Shock and Lightning Strike. Maybe Fatal Push, although you can't really trigger Revolt. DON'T RUN Inferno Jet, it's tempting but don't.

Gattison on Trying to make Tibalt git gud.

1 week ago

at this point I would say just drop Bloodmad Vampire. Then +1 Falkenrath Gorger and +2 Stromkirk Captain. unless having that Madness cost around is that helpful.

Also: Perpetual Timepiece, or Feldon's Cane for sideboard against graveyard hate?

Murphy77 on Drawn to Death

1 month ago

Tried something similar with Murphy's God of Draw. Chandra, Flamecaller can be an excellent draw engine - with a board-wipe if it is needed. I also considered Chandra, Torch of Defiance for it's emblem, which gives you another win-con. I played 2 Perpetual Timepiece main-board for the graveyard recycling. I left out some of your draw cards to run some cheap control cards.

For special_lil_guy, I had fun building a commander deck around this theme, with Sphinx's Tutelage and Fraying Sanity in the mix and a range of search cards to find them.

VraskaTheCursed on Help finding a Pseudo-Competitive List ...

1 month ago

I'd say dedicated self-mill cards are kinda counter-productive. I'd say running Reanimate, Shallow Grave, Victimize, Exhume, Stitch Together, Dark Ritual, Simian Spirit Guide and Mulldrifter would increase the power level. Unfortunately, running super efficient graveyard hate like Grafdigger's Cage isn't an option in this deck, so Leyline of the Void and Nihil Spellbomb are your best options.

From what I can tell, you could use more interaction, as well. Damnation, Counterspell, Disallow, Toxic Deluge, Blasphemous Act, and Hero's Downfall are good adds. Phyrexian Arena, Dark Petition, Gray Merchant of Asphodel, and Sidisi, Undead Vizier are also musts in a black deck.

As for cuts, Traumatize, Perpetual Timepiece, Whispering Madness, Darkblast, Hour of Eternity, and Morality Shift are what come to mind. Cutting 1 or 2 lands wouldn't hurt either.

Hope this helps. Good luck.

Murphy77 on Locust of Control

2 months ago

Have you considered Forgotten Creation and/or Chandra, Flamecaller for mega-draw once you have your The Locust God out. With the large number of discards to the grave, Perpetual Timepiece could then return cards to your library. I know that it is a different strategy, but it could be fun to play.

jubale on Marvelous Gifts

2 months ago

Noxious Gearhulk was superb today. Thoughts to improve the deck: May want a sideboard Cast Out effect, possible Angel of Sanctions. May want to run Trophy Mage over Glint-Nest Crane because it fetches Gate to the Afterlife, or maybe split the two. May want to run some Strategic Planning in place of some Perpetual Timepiece. I find I don't often want multiple timepieces, and sometimes a draw/discard to find something I need (eg. land) would be useful. Overall though I prefer the fast milling the Timepiece affords.

Leatherankh on Reckless PanInfinicon

2 months ago

Murphy77 I will go through your recommendations one by one:

Fevered Visions is a great card, but it is a real double-edged sword in the current aggressive meta. Most decks are quick enough to get down below 4 cards pretty easily, so all you're doing is giving them more gas. I'd rather stick with draw 3 for (usually) 2 mana.

Ornithopter just flat out doesn't work with this deck. The reason I use Cogworker's Puzzleknot and Servo Schematic is because they are artifacts that make more artifacts upon ETB. For example, let's say I have a Pan, a Gremlins and a Fireweaver in play. If I cast a HornyFlopter it deals two damage from the Fireweaver and pumps the Gremlin +4/+0. If I cast a Puzzleknot it would deal 6 damage (2 for itself, 2 for the servo, and 2 off the additional servo from the Pan) and pump the the Gremlin +12/+0, which unblocked would be lethal in one play. So, huge difference.

Pia's Revolution and Perpetual Timepiece are great if you have artifacts that end up in the graveyard a bunch, but that's not the case for this deck. Half my artifacts are tokens, the other half usually just sit there on the battlefield unless they get hit by Abrade, so those two wouldn't do much work and would just clog up an already complicated deck. Now I have seen some really cool builds using those two with Ravenous Intruder and Scrap Trawler along with a bunch of Implements. But that's a completely different deck idea.

Thanks for the feedback!

Murphy77 on Reckless PanInfinicon

2 months ago

Have you considered Fevered Visions in place of Reverse Engineer? I like to think that free summoning of Ornithopter does more later in the game than Cogworker's Puzzleknot or Servo Schematic, which are better early-game cards. The focus must always be to get infinite thopters - when Reckless Fireweaver will win the game, or Salivating Gremlins will bulldoze any resistance. To this end, I would consider adding in at least 2 Pia's Revolution to keep artifacts coming back to your hand, or something like Perpetual Timepiece to get them back into your library.

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