Satyr Wayfinder


Format Legality
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Common
Commander 2016 (C16) Common
Commander 2015 (C15) Common
Magic 2015 (M15) Common
Born of the Gods (BNG) Common

Combos Browse all

Satyr Wayfinder

Creature — Satyr

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

Price & Acquistion Set Price Alerts





Recent Decks

Satyr Wayfinder Discussion

Delta-117 on Golgari Mk.1.1

1 week ago

I think your underestimating my suggestion of Victimize, it costs 1 less mana than Zombify and at the expense of sacrificing a cheap creature it reanimates rather 2 creatures even if so etb as tapped. I think Victimize would be the better choice, but if you still disagree you should at least consider Dread Return if you can acquire them over Zombify as it's a slight upgrade.

In the version I made for you I dropped the 1x Grisly Salvage and 1x Pelakka Wurm to add in 2x more Satyr Wayfinder as these are creatures that help the Victimize gameplan.

I think you should also add in something like Torgaar, Famine Incarnate as 1x of that I featured in that above list, it makes for a good reanimation target for a few reasons: first of all the most obvious is to halve your opponents life total, but something you may not have thought of is that it can also be a way for you to gain a little bit of life. It also unlike Pelakka Wurm, and Moldgraf Monstrosity is much easier to cast if necessary when reanimating something is not an option due to it's cost reduction effect.

Also do you encounter a lot of artifacts or something? I don't think Viridian Zealot is necessary here otherwise, in any case if you do feel you need such an effect you should swap them for Caustic Caterpillar, or Manglehorn?

Elode on Sidisi, Zombi Grill

2 weeks ago

Sakura-Tribe Elder, Yavimaya Elder, and Solemn Simulacrum are all creature-based land ramping that you could exchange Cultivate type effects for if you want a better chance of Sidisi successfully making zombies. Satyr Wayfinder can also trigger Sidisi and get you lands to your hand, so that is nice.

If you can stomach the price tag, Mesmeric Orb is quite good at getting tons of mill in on yourself and your opponents. It works so well with Sidisi, because each untap is a separate trigger, leading to some crazy amounts of untap-phase zombifying. The Gitrog Monster works very well with Sidisi's triggers, and Ramunap Excavator or Crucible of Worlds both let you hit land drops from your self-mill.

Acidic Slime is a bit more creature-based removal, if you find yourself wanting more targeted removal, though that is more personal preference and your current package seems perfectly fine.

Whisper, Blood Liturgist can exchange zombie tokens or used up ETB creatures like Reclamation Sage for cool things in your graveyard, and Muldrotha, the Gravetide lets you play stuff from your graveyard as well.

Overall, I really like your list! These are the suggestions I can think of, but I think your deck will work fine even without them. Good luck!

DrkNinja on Using Muldrotha in Stax (WIP Primer)

3 weeks ago

Let me start by saying this deck is oppressive as is and doesn't really need stax man. I play in a 6 man pod, and this deck wins 80% of the time and that's with all 5 players targeting the deck. That said here are some suggestions.

  • Thrashing Brontodon I think is just a better Caustic Catapillar.

  • Satyr Wayfinder Great way to get Card Advantage if Muldrotha is out.

  • Baleful Strix This card is a champion! Deathtouch, and Flying plus I get to draw a card Pfft!

  • Hedron Crab + World Shaper: both are good on their own but together... they are an alternate win con, I've seen it happen.

  • Glen Elendra Archmage: great card, and just the threat of it prevents players from playing spells, I think it's a better Stormchaser Siren

  • Gilded Drake: nothing hurts more than your commander being stolen...

  • Disciple of Bolas: Great way to keep card advantage an regain some life.

Also on a personal note, I hate Smokestack because it hurts you just as much as everyone else and I very much dislike land destruction especially when it hurts you too IE Mana Vortex. While I understand the reasoning, at some point in time both of those cards are literally just stalling the game out for no reason.

If you get a chance check out my cEDH-esque version of the deck, granted my deck is focused more on comboing out very fast, I'd still appreciate a look!

I built it for a friend.

The Gravetide Don't Care...

Commander / EDH* AkatsuRed


marisaraer on Muldrotha

1 month ago

You definitely need to add some boardwipes, I only see the disk.

Maybe add these cards:

Panharmonicon if you go with an etb theme

Manglehorn make mana rocks come in tapped

Reclamation Sage etb removal

Merciless Executioner another Fleshbag Marauder

Eternal Witness expensive but on theme

Viscera Seer cheap, sac to scry not bad, especially if you want to reuse a creature for an etb effect

Satyr Wayfinder self mill

Sylvan Safekeeper SUPER good for protecting your big bois

Tatyova, Benthic Druid great if you're going for a landfall subtheme

Yavimaya Elder good for mana fixing

Coiling Oracle once you start playing from graveyard, essentially a draw spell

Hostage Taker

Meren of Clan Nel Toth with a sac theme, could be a good secret commander

Jarad, Golgari Lich Lord

Yahenni, Undying Partisan sac outlet

Wood Elves good ramp outlet once you start recurring

Archaeomancer good way to get back your non-permanents if you run self mill/wheels

Disciple of Bolas

Jace's Archivist

Hermit Druid self mill

Maybe take out these cards:

Baleful Strix not a lot of utility unless you just need flying blockers

Notion Thief it will certainly be in the graveyard at some point, but flash is what it makes it so good; also no guarantee you'll have Whispering Madness to cast with it; you have several tutors though so maybe you could get it off

Sheltering Ancient buffs your opponent's creatures if I understand correctly; you'll have to buff at least one creature to even attack with this

Shriekmaw a little too specific about removal

Rite of Belzenlok

Abrupt Decay cmc might be too low to use in some cases

xyr0s on Golgari graveyard deck

1 month ago

splash white for Unburial Rites perhaps? You won't even have problems finding the lands, since you have Grisly Salvage and Satyr Wayfinder.

evkede on Abzan Stuff What Don't Stay Dead

2 months ago

Satyr Wayfinder is definitely a bad green card, Commune with the Gods can potentially mill creatures and get you sinister concoctions, though you might like more enchantments before running it, so there's also Grisly Salvage. Enjoy Trashy Junk.

PTsmitty on W: Abzan Rites Pieces H: ...

2 months ago

I am looking for the following cards to complete a Abzan Rites decklist that I found:
4x Restoration Angel Iconic Masters version preferred
4x Siege Rhino
3x Unburial Rites
1x Satyr Wayfinder
2x Blooming Marsh

Here is my binder for reference to what I have to offer.

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