|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Common|
|Commander 2015 (C15)||Common|
|Magic 2015 (M15)||Common|
|Born of the Gods (BNG)||Common|
Combos Browse all
Creature — Satyr
When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
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|Have (14)||ZombieFood , maR2307 , NorthernCrow , prass1 , Friedrice24 , Daddy1ong1egs13 , frederiklw , MattN7498 , Fiolek , ironax , Sparky41 , saj0219 , sombrevivo , CampbellStev|
|Want (2)||goodair , Turtlelover73|
Satyr Wayfinder Discussion
3 weeks ago
Before you start buying cards, maybe you can answer the question: Do you see this deck as being competitive one day? As it is, there are ways to make a Golgari graveyard-based synergy deck competitive but it will probably become a Delirium deck eventually. There are also objectively better graveyard decks out there such as Dredge and Living End etc. The main reason why they are better is not because they avoid graveyard hate (anything from Rest in Peace, Nihil Spellbomb, Relic of Progenitus or even just Scavenging Ooze - all commonly played in the format), but because they are consistently faster than your deck. Therefore, I'm not sure how much money you are willing to spend and how much you want to win. That being said, cards like Abrupt Decay and the 3 lands I mentioned are always going to hold value because they are played in quite a lot of other decks.
But if you are looking for a semi-budget way to upgrade this deck and use it to win a few matches at FNM, I think it can still be done. 4 Satyr Wayfinder and 4 Splinterfright is correct, and I think you can go up to 3 Jarad, Golgari Lich Lord. 2 more Elves of Deep Shadow to complete the playset is probably helpful for ramp. Not so sure how useful the Deadeye Tracker is going to be in this deck. 3 Nighthowler is ok, I think, it could even go up to 4 if you want. I'd take out Necrotic Ooze because you don't have that many useful abilities to copy. Den Protector is a much slower Eternal Witness so if you have any of the latter you can do a straight swap. You can also consider Boneyard Wurm or 1-2 Ghoultree. You'll need to up the creature count - maybe around 23 creatures.
As for spells, I think 4 discard (2 Raven's Crime and 2 Inquisition of Kozilek) and 4 removal (2 Abrupt Decay and 2 Fatal Push) can work. 1 Life from the Loam is always useful, and maybe just 3 each of Commune with the Gods and Grisly Salvage. That will put you at 15 spells.
But most importantly, your sideboard needs to be silver bullets that will help you against other matchups. As of now, your sideboard is just too random. You'll need graveyard hate that doesn't affect yourself (Nihil Spellbomb, Scrabbling Claws, Scarab Feast); you'll need removal for artifacts/enchantments in general (Naturalize, Natural State); you'll need boardwipes against weenies and tokens (Drown in Sorrow, or even Illness in the Ranks - much more narrow though); you'll need lifegain against Burn and aggro (Gnaw to the Bone); and you could keep 2 more Raven's Crime in the sideboard against control. You'll also need land destruction such as Ghost Quarter, Tectonic Edge or the new Field of Ruin against Valakut decks and the like.
3 weeks ago
Thanks zephyr_chang! I think I have some Satyr Wayfinders that I will have to dig up. I have been waiting on buying Abrupt Decay but I think I'm going to have to get them today. Out of the 3 lands that you suggested, which one should I buy and how many of them? or a combination of all of them?
3 weeks ago
I would cut the Jarad's Orders and Sudden Reclamation and the planeswalker. I think those are the cards with the least impact when played. You still have 9 spells (Salvage, Commune, Loam) that fill your Graveyard and you have creatures that can do the same (Splinterfright, also consider Satyr Wayfinder), and natural attrition (i.e. when your creatures die), so don't worry about there being not enough creatures in your graveyard.
I would use these 8 free slots for maybe 4 removals and 4 more creatures. It might be that 21 creatures is still a bit low for this deck - the tension being you need a critical mass of creatures both in your graveyard and on the battlefield. But it is a start.
1 month ago
Crop Rotation, Cycle Lands: Barren Moor, Tranquil Thicket, Desert of the Indomitable, Desert of the Glorified, Drownyard Temple , Courser of Kruphix, Constant Mists, Groundskeeper, Fork in the Road, Zuran Orb, Satyr Wayfinder
1 month ago
I would start with some straight cuts/replacements.
Devouring Greed is a lackluster kill condition, too expensive, bad at any point except when you're winning, and is double black in a deck that's splashing black. I would cut it and the black lands to streamline your deck, or I would cut red. Those are the two colors that are doing the least right now.
Benefaction of Rhonas is just way too slow for modern. If you are spending 3 mana for no effect on the board you are going to lose. Commune with the Gods does the same thing but trades a card for a a mana, which is a good trade in a low to the ground deck like this. However, I think something closer to Satyr Wayfinder, which puts a body on the board, but can only get lands, or Grapple with the Past, which grabs lands or creatures from grave and works at instant speed, but only digs 3 deeper, would work better.
Your mana base is questionable. I recognize that most of that is probably budget issues, but there are still things you can do. Scry lands are about a dollar each, and much better than life lands. You also would probably benefit from a few more basics, with Evolving Wilds to filter.
Shields of Velis Vel is just bad. Just about anything on your maybe board would be a better fit.
Next, I think you need to streamline the mana base by removing a color, either red or black. I think you can work with either, but they would be very different decks. Here's my idea, but you might want to take it in a different direction.
No Red: The deck becomes much more graveyard and combo oriented. Run cards like Grisly Salvage and Thought Scour to mill as much as possible. You then run Zulaport Cutthroat and 1 Bloodthrone Vampire for a combo kill off of one of the mass revival spells.
No Black: This is a board control route. Lightning Bolt and board wipes such as Pyroclasm would be the main gain, though the latter would probably be for aggro decks that you won't get the chance to overrun. Ember-Fist Zubera is a powerful card against plenty of decks in the format because of how many relevant 1 toughness minions there are in the format.
That's it for my suggestions, but let me know if you want any more. Like the deck.
1 month ago
Satyr Wayfinder also mills 4 cards just like Armored Skaab. But with the very useful option to take one landcard (if you want!) And Satyr Wayfinder costs only 2 so you can play it earlier than Armored Skaab.
And I also think its better that Satyr Wayfinder only is a 1/1, if it gets killed early thats one more creature in the graveyard. And life is not a problem with Gnaw to the Bone so you dont really need a blocker like Armored Skaab
So Satyr Wayfinder must be better?
2 months ago
Very nice deck, I like it. Some cards that might interest you:Empty the Pits, Wonder, Endless Obedience, Satyr Wayfinder, Prized Amalgam, Splinterfright, Nyx Weaver, Sakura-Tribe Elder, Yavimaya Elder, Splendid Reclamation. Always remember to keep the creature count fairly high, so that sidisi can reliably produce Tokens. Also, you should probably try to upgrade your manabase, get some painlands/scrylands/Opulent Palace in there.
2 months ago
Forgot to add something: I feel like you have lots of threats but not enough graveyard fillers. Drop the quest for gravelord cause it's slow and topdecking it makes you lose the game, and maybe add Satyr Wayfinder, Grapple with the Past, or smtg similar.