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Raven's Crime Discussion
4 days ago
ok, a couple of updates!
10-08-18 Played a super set against big affinity.
Game 1 - Held off my opponent with Fatal Push until i could drop an Ensnaring Bridge and Liliana of the Veil. Bontu's Last Reckoning cleared all leftover creatures and The Rack coupled with Shrieking Affliction killed him.
Game 1 - My opponent emptied his hand fast making The Rack seem like a good turn 3 play. Ensnaring Bridge kept his creatures from swinging in until he dropped a huge Walking Ballista and shot me dead.
Game 2 - Emptied my opponent's hand and Surgical Extraction all his ballistas. all was going according to plan until he swung in under my bridge with Inkmoth Nexus and added counters to me with an animation module or something like that. I was holding a card i couldn't get rid of. Moved on to next set.
Game 3. Everything was going right. All cards were locked down by Ensnaring Bridge and Liliana of the Veil until Walking Ballista came out and pinged me for my last 3 life. that was the set. Went 1-2 but was extremely fun and learned alot. This was good practice for the tournament happening the next day. Will post details of that tomorrow.
6 days ago
I gather its intended to be a tool for surveil lists, but Mission Briefing Delver of Secrets Flip and Thought Scour should play well with it. Heck, I'm a little tempted to brew a Raven's Crime/Flame Jab/Maximize Velocity/Radical Idea/Life from the Loam list with it.
1 week ago
So it's easier to post updates in comments rather than post in updates.
Played against Abzan midrange 2 nights ago and went 2-1. Was stoked!
Game 2 - My opponent got so many creatures out that I could not keep up. Once I found a bridge he dropped Flickerwisp and swung in for lethal which was 24 I think?
Game 3 - God hand for me. Turn 1 IoK into Turn 2 Thoughtseize into Turns 3 & 4 Raven's Crime dropping a Liliana of the Veil turn 5 followed up in this order Ensnaring Bridge, Shrieking Affliction x2 and then The Rack. Was awesome.
May go to the local tournament this Tuesday, itching to take the deck out. Will see. Take care all.
1 week ago
Interesting concept! A few ideas:
- I think there's an interesting tension between Urborg, Tomb of Yawgmoth and your Contaminated Ground and Evil Presence. Urborg basically turns those into dead cards (though you still get the life loss from Contaminated Ground). I don't know if that means get rid of Urborg (though I do think if you use it, you want more than 1), but it is something to think about.
- I think you would benefit from some targeted discard and removal. Inquisition of Kozilek is pretty great (and not too expensive), and Raven's Crime could be a nice discard outlet for you to get rid of cards that might be dead in your hand. I'd suggest Fatal Push, but you can't reliably count on losing a permanent to extend it's reach. Maybe something like Victim of Night?
- I don't know if you're looking at Sword of Light and Shadow for the protection or it's ability, but if it's for the protection, I might suggest one of the swords that does not give you protection from black. If your opponent has a black creature, they have a swamp, and so your swampwalk creature is already making it through (and I don't know that any of your creatures are so unique and powerful that you need to save them from a kill spell). But if you play, say, Sword of Body and Mind, you can now sneak past that Tarmogoyf whether or not you've been able to turn their lands into swamps.
Hope this helps!
2 weeks ago
I'd like to suggest replacing Phyrexian Arena with cards like Skeletal Scrying or Sign in Blood, that'll give you the option to choose when you're low on health. With the Arena you have no way of ridding yourself of it. Creature's like Tombstalker and Gurmag Angler are pretty good since you'll be filling your GY pretty fast.
3 weeks ago
3 weeks ago
For the format of the deck put casual, since it's not modern legal, but, I assume, you want to use as much modern cards as possible.
Then, I also assume that you don't want to spend a lot, so I'll try to propose low cost cards.
You have 16 things that do things when your opponent discards something, but only 10 cards that force your opponent to discard and 8 of them are easily destroyable creatures that also cost a bit too much mana for what you want them to do.
Personally I don't like Vile Consumption. It works also on your creatures and does nothing if your opponent doesn't play creatures or has only big things (if I have a 5/5 I'd pay one life cause it will make you lose 5). Do you want something that lets you destroy some creatures? Use Fatal Push, Murderous Cut, Doom Blade, Lightning Bolt or stuff like that
Last thing: 25 lands are too much. Just reduce them and add some shock lands (Watery Grave, Blood Crypt, Steam Vents), or check lands (Drowned Catacomb, Dragonskull Summit, Sulfur Falls). And, if they work well, you could also cut Thaumatic Compass Flip
3 weeks ago
Hi, I think you would benefit more by having 22 lands, 1 Evincar's Justice and Thorn of the Black Rose instead of gary. Dropping to 1 Raven's Crime would free space to put Bump in the Night or few more removals like Chainer's Edict or Firebolt for the 2 for 1 value or to close the game.
But that's just my opinion!