|Commander / EDH||Legal|
Printings View all
|Modern Masters (MMA)||Common|
Combos Browse all
Target player discards a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Price & Acquistion Set Price Alerts
|Have (11)||sonnet666 , ironax , jtfran02 , Kamotz , MoJoMiXuP , corys , bakeraj4 , brokendwarf , golgarigirl , ZombieFood , TheDuggernaught|
|Want (2)||Bulldawg1310 , TheDuggernaught|
Raven's Crime Discussion
18 hours ago
-Sjorpha Thanks! I think Raven's Crime works nicely as it can help clear a hand with too many lands, and it synergizes with Liliana of the Dark Realms quite nicely, though I might try running only one in the future. Fatal Push is a good shout though.
4 days ago
For the lands, since you don't want to spend money on Flooded Strand, Hallowed Fountain, Polluted Delta or Mystic Gate, I think you have chosen the best ones.
Then, I'd remove Think Twice and add Serum Visions, reduce up to 2 Supreme Verdict (put another one in side maybe) and add some Mana Leak (Remand and Cryptic Command would be other good counters, but they are too expensive, right?).
I'm not sure how Sphinx's Revelation could be a win-con. Having more life than an opponent (and less cards in the deck!) isn't always synonym of victory. Then just one Elspeth, Sun's Champion isn't enough. What if an opponent maages to kill her?
I really can't understand why Esper Charm is there: probably you won't need it's first ability since you have counters (and cards in sideboard), second ability is just and Opt or Serum Visions that costs too much and third is, basically, Inquisition of Kozilek or even Castigate / Thoughtseize / Raven's Crime that needs 3 specifical mana to be used.
Secure the Wastes is a win-con if used in token decks that use also Intangible Virtue, Honor of the Pure, Zealous Persecution and Vault of the Archangel. Now it's used only as a 1/1 creature spammer.
I'll also consider Gideon, Ally of Zendikar or Gideon of the Trials as an alternative win-con.
As for the sideboard I'll just give you some ideas: Tormod's Crypt (if you can afford it maybe also better a Relic of Progenitus or Rest in Peace); 1x Supreme Verdict (if you reduce them up to 2 in main); Kataki, War's Wage or Rest in Peace would be perfect against artifact decks; Pithing Needle or Sorcerous Spyglass; Grafdigger's Cage; even, if you want more budget things Blessed Alliance, Negate, Dismember.
Hope my ideas could help the development of your deck.
4 days ago
Check it out here Discard Discord
4 days ago
I've been looking to get Darkblast going in my Gitrog deck. I've also seriously enjoyed Raven's Crime. Constant Mists is arguably a must-include. I think I'm going to remove it because it's too expensive, but Caustic Crawler is an option. Black Sun's Zenith is probably solid.
4 days ago
4 days ago
@saturn999 in regards to burn, It's in no means an easy matchup, as I sideboard out anything that deals any damage to me, since burn is mainly only 1 and 2 drops, they drop their hand VERY fast, and if you capitalize on that, through a boardwipe, you should be able to assemble the Ensnaring Bridge lock. You'll only lose life if you kept a hand that doesn't have a T1 Discard with a T2 discard to back it, since they'll most likely take play, and have 5 cards going into their T2 including draw (assuming you discard one of those your T1), they might play 3 of those (including land), and if you hit them with a Wrench Mind T2, they're on topdeck, but besides that their scariest creature is Eidolon of the Great Revel, and if you're able to remove that, either through discard or killspell/boardwipe then Surgical Extraction them, you should be completely fine, as every card you make them discard is 3 life you "gain". I actually used to use Nyxathid against them, since if they burn me, it gets bigger, or they have to use at least 2 burn spells to get rid of it, because against them it turns into a 7/7 for 3, but since nobody runs burn in my current meta, I haven't found a need. As for control, the deck should do fine since they're most likely not going to run Hurkyl's Recall, and other than that there's no way to get rid of multiple Ensnaring Bridges other than bouncing with Cryptic Command, using Snapcaster Mage to bounce it back and do it again, but that's still only for 1 turn and that's 10 mana. If it does come down to it, they've drawn more cards than you and you'll eventually win through decking if they plan on winning through creature damage. Although, they are very hard to get down to 1 card in hand (I would suggest getting to 4-5 land, and discard the rest to Raven's Crime, effectively giving every land draw at least a basic discard). The control matches are only tough once they have red mixed with either white or black due to Wear / Tear and Kolaghan's Command due to bridge/rack destruction along with bolts, but I actually stopped playing this deck since my current meta is filled with Chalice of the Void, and without splashing white, there's no answer for it in mono-black other than Ratchet Bomb, but I'll try my best to keep this list updated. Hope this helps :D