Elephant Grass

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Visions (VIS) Uncommon

Combos Browse all

Elephant Grass

Enchantment

Cumulative upkeep (1) (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Black creatures can't attack you.

Nonblack creatures can't attack you unless their controller pays (2) for each creature he or she controls that's attacking you.

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Elephant Grass Discussion

Last_Laugh on Muldrotha, the Gravetide; creature heavy

3 days ago

Merciless Executioner needs his dead twin Fleshbag Marauder. Crystal Vein is a good land here (don't overuse it, it causes you to miss land drops). Elephant Grass is great for keeping the hate Muldrotha generates off your back. This last card I've been having great results out of here, Bear Umbra. The land untap is great and totem armor has saved my butt a few times.

Anyways, feel free to check out my list for ideas. Feedback, upvotes, and ideas on any of my lists is appreciated. Muldrotha's Madhouse - No Infinite

Squirrel_of_War on Muldrotha Exhumes All

1 week ago

@Last_Laugh - Eternal Witness seems like a waste if my commander is out. I know it's good in here but not sure if it's better than what I already have in here. What would you remove for it, and how would you primarily use it?

@carpecanum - I keep putting Elephant Grass in and then removing it for other stuff. I just feel like I'd rather cast a different enchantment from my grave since I can only cast 1 per turn. It also doesn't slow down my opponents very much since they usually just pay the and smash face. Glacial Chasm is a great card but since I don't want to keep sac'ing a land each turn I play it, I would just pay the upkeep and that's not something I want to do in this deck. I also am more of an offensive player so it doesn't quite fit my style.

@bradtheimpaler13 - I bought a Kiora, the Crashing Wave for this deck because I thought it was the other one and so I took it outand put the other Kiora in but taking a second look, drawing a card and playing an extra land 2 times for mana doesn't suck so I'll giver her another chance. Thanks!

Don't forget to +1 if you like the deck! I appreciate all your comments and suggestions! Keep 'em coming!

Last_Laugh on Any seats left on the bandwagon?

1 week ago

Not a bad start but I do have a few suggestions for you.

First, lands. Crystal Vein, Strip Mine, and Cephalid Coliseum are all good lands here. I'd also work on getting Verdant Catacombs or running off color fetches to take advantage of Muldrotha's built in Crucible of Worlds.

Next, artifacts/enchantments. Lotus Petal, Altar of Dementia, Secrets of the Dead, Survival of the Fittest (available in gold border for MUCH cheaper), Rhystic Study, Elephant Grass, and Bear Umbra.

Creatures. Maybe Merciless Executioner, Fierce Empath, Shriekmaw, Stinkweed Imp, Golgari Grave-Troll and Spore Frog.

Last_Laugh on Muldrotha EDH

1 week ago

I have several suggestions so gonna break them down by card type. I'm not covering planeswalkers, suffice it to say I'm not a huge fan of any here unless you have Liliana of the Veil sitting around lol.

First, lands: Cephalid Coliseum, Crystal Vein, and Command Beacon are all great options here.

Enchantments: Secrets of the Dead, Mystic Remora, Elephant Grass, Dance of the Dead, Necromancy, and I'm partial to Bear Umbra for both the land untap and totem armor.

Artifacts: Altar of Dementia, Lotus Petal, and Nihil Spellbomb.

Intants/Sorceries: Beast Within, Cyclonic Rift, and Heroic Intervention

carpecanum on Muldrotha Exhumes All

1 week ago

Lotus Vale. And I would at least look at anything with a cumulative upkeep that would normally not be worth playing but if you never have to pay upkeep...

Elephant Grass and Glacial Chasm at least.

Last_Laugh on Gravetide

2 weeks ago

Not a bad start but I do have several suggestions for a major overhaul.

First, this thing has a ridiculous amount of non-permanent spells for a commander made to abuse casting permanents from your grave. I'd suggest finding permanents (especially ones that sac themselves) that fill a similar role to an instant/sorcery. I.e. Siren Stormtamer and Glen Elendra Archmage instead of so many counterspells, Elephant Grass rather than propaganda/ghostly (or all 3 in the right meta), Caustic Caterpillar and/or Seal of Primordium instead of Krosan Grip, and Shriekmaw over Doom Blade. That sort of thing.

Anyways, I could post a LOT of examples like that but instead I'm including a link to my list for ideas and inspiration. It's not budget friendly, but hopefully it helps. Muldrotha's Madhouse - No Infinite

Last_Laugh on WW2 Gravetide Propaganda

2 weeks ago

@Chiberia - It shouldn't be here, if we want that effect we upgrade... Elephant Grass.

Last_Laugh on muldrotha recursion

2 weeks ago

Animate Dead, Dance of the Dead, and Necromancy deserve spots.

Fleshbag Marauder and Merciless Executioner are both great here due to pseudo self sac. If something sacrifices itself here like Spore Frog or Caustic Caterpillar that's a good thing

Dredge is a great way to fill your grave, consider Stinkweed Imp and Golgari Grave-Troll. Evoke is also a nice mechanic here, look into Mulldrifter, Shriekmaw, and possibly Nevermaker.

The seals, like Seal of Doom, Seal of Removal, Seal of Primordium, and Pernicious Deed are all good options too. Cumulative Upkeep cards like Mystic Remora and Elephant Grass are solid here also.

Cephalid Coliseum and Crystal Vein are a pair of good land options also.

Feel free to check out my list for ideas. Feedback, ideas, and upvotes are appreciated. Muldrotha's Madhouse - No Infinite

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