Bad River

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Uncommon
Mirage (MIR) Uncommon

Combos Browse all

Related Questions

Bad River

Land

Bad River enters the battlefield tapped.

T, Sacrifice Bad River: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.

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Bad River Discussion

Freezey on Sen Triplets

6 days ago

Swiftfoot Boots is another good equipment.

All of the cycling lands and the mirage fetches are good: Flood Plain, Bad River, Irrigated Farmland, and Fetid Pools.

Trinket Mage fetches for 1 or less so Ancient Den an Vault of Whispers are a goo include, and Welding Jar might not be bad either. Also it could fetch a Phyrexian Dreadnought to combo with a Torpor Orb, Nimble Obstructionist, or Stifle.

Necropotence is an insane card draw engine.

Absorb, Counterspell, Cryptic Command, Daze and Undermine are all better than Cancel or Spell Shrivel. Countersquall might be worth a thought as well.

Some mana rocks that could help are: Commander's Sphere and all of the signets (Azorius Signet, Dimir Signet and Orzhov Signet). Fellwar Stone also helps with fixing for your opponent's mana.

Also some prime removal spells/boardwipes are:Anguished Unmaking, Utter End, Vindicate, Merciless Eviction, and Supreme Verdict.

And finally Sorin Markov would make a great planeswalker.

SchaebigerKnecht on Slivers preparing for Dominaria

3 weeks ago

Thanks PookandPie! Dreadwaters was a mistake on my part, I fixed it and correctly added in Bad River (the german name of the card is "Dsterwasser" which explains the confusion). And thank you for the suggestions. I never considered Intruder Alarm and did not even know about this card, but it seems awesome. I will for sure give it a try!

ynot000 on Danny's Oloro

1 month ago

Here are my land suggestions:

1x Adarkar Wastes

1x Blighted Cataract

1x Caves of Koilos

1x City of Brass

1x Command Tower

1x Sejiri Refuge

1x Drowned Catacomb

1x Fetid Pools

1x Glacial Fortress

1x Irrigated Farmland

1x Isolated Chapel

1x Maze of Ith - not really a land because it doesn't tap for mana, but it's a good card

1x Nimbus Maze

1x Path of Ancestry

1x River of Tears

1x Scoured Barrens

Here are the land cuts:

Which would leave you with a manabase of:

1x Adarkar Wastes

1x Arcane Sanctum

1x Blighted Cataract

1x Caves of Koilos

1x City of Brass

1x Command Tower

1x Dismal Backwater

1x Drowned Catacomb

1x Esper Panorama

1x Evolving Wilds

1x Fetid Pools

1x Glacial Fortress

1x Irrigated Farmland

2x Island

1x Isolated Chapel

1x Jwar Isle Refuge

1x Maze of Ith

1x Nimbus Maze

1x Opal Palace

1x Path of Ancestry

5x Plains

1x Prairie Stream

1x Reliquary Tower

1x River of Tears

1x Scoured Barrens

1x Shambling Vent

1x Sunken Hollow

3x Swamp

1x Temple of Deceit

1x Temple of Enlightenment

1x Temple of Silence

1x Temple of the False God

1x Tranquil Cove

1x Underground River

1x Vault of the Archangel

This manabase can largely be ported over to Zur, except for the lifegain taplands like Jwar Isle Refuge, which I think are generally just okay but are good in this deck because with Oloro out, you can play it and draw a card. I tried to keep the prices pretty low, because I didn't know your budget, but you can add Hallowed Fountain and stuff if you like (especially that one since it's cheap). Bad fetches like Bad River and Flood Plain get better if you spring for shocklands.

Rzepkanut on Best 100$ Budget "Tier-1 Styled" 5 Color Mana Base

2 months ago

Since the tap fetches can get dual lands with Basic Land types they can actually choose from four colors each. For example Bad River can fetch blue/white, blue/black, or black/red duals. Will they be coming into play slower than molasses in the winter? Why, yes they will. But they are using "Tier-1 styled" land synergies while doing it for a fraction of the cost of an actual tier-1 Mana base. Unfortunately unless they reprint the shock lands and good fetchlands a bunch of times until they become cheap as dirt this is probably about as good as it gets.

Randomsome1 on Ez-Summon Dragon *Budget Upgrade Suggestions*

3 months ago

If you're interested, there are cheaper fetchlands from Mirage: Grasslands, Rocky Tar Pit, Mountain Valley, Bad River. For a deck that runs White and Green Krosan Verge is amazing! The Panoramas are decent fetchlands too. The Bouncelands are also a good budget option for filterlands, and have synergy with resetting your Vividlands. The Lairs from Planeshift synergize with Vividlands too. The Guildgates and Lifelands are pretty good cheap duel land subs too.

For more in depth on your options there is a great website called Manabasecrafter.com. Pick your commander and ALL the possible lands are organized and listed for you. Unfortunately, the site does not show prices, so you need to look those up separately.

Attack_of_Mogis on The Ur Dragon's Raging Rainbow Party Friends

4 months ago

New mana base looks pretty awesome. I have some recommendations though. The enemy fetches are expensive, but the Mirage slow fetches aren't. (Bad River, Rocky Tar Pit, Mountain Valley, Flood Plain, and Grasslands). I know that Prof over at Tolarian Community College recommends 10 fetches, so you could try those.

I still don't like Crucible of the Spirit Dragon, but that's because I was losing badly, and I had a chance to hang on if I drew any land that could produce colored mana the turn that it came down. Crucible is a pain to use. I would replace it with something else. Personally, I feel lands like those belong more in an Atraxa deck.

Also, have you thought of Sarkhan Unbroken yet? Even if you can't ultimate him, you still get mana fixing, card draw, and Dragon tokens.

Randomsome1 on Here Be Dragons

4 months ago

RubyStrings Thank you for all these suggestions! Oracle of Mul Daya is definitely better, but my budget is running low and I want to try and keep the deck as tribal as possible.

I will look at taking out Crucible of Fire for Quicksilver Amulet and Broodmate Dragon for Scalelord Reckoner. they shouldn't affect too much except adding some more white, which I think my current mana base can handle. Would Consign to Dust and/or Primeval Light suffice for enchantment/artifact hate? I know one is slow, but I would love you thoughts on these.

Currently, I see Indestructible as a big possible threat, mostly Blightsteel Colossus so Utter End and Anguished Unmaking are great suggestions!

I feel like Steel Hellkite Siege Dragon Forgestoker Dragon Ryusei, the Falling Star Scourge of Valkas Deathbringer Regent Silumgar, the Drifting Death and Dragon Tempest give me a lot of pseudo wipes. I was looking to Merciless Eviction at some point because Indestructable is always a problem.

With all the ramp I have, Dragonstorm has been a game ender with Dragon Tempest and/or Ramos, Dragon Engine. I usually grab Scourge of Valkas, Broodmate Dragon, and whoever else I need for the situation. Usually it storms 3 times.

I would love a Bloodstained Mire, Wooded Foothills and Verdant Catacombs. Right now I'm running Rocky Tar Pit, Mountain Valley, and Bad River for budget reasons. I also want to put it a Cavern of Souls for Ancient Ziggurat

Into the Wilds really ramps! That is awesome, thank you for telling me!

You definitely seem more experienced then me so I hope keep bouncing ideas back and forth. This is SUPER helpful!

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