|Commander / EDH||Legal|
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|Commander 2018 (C18)||Rare|
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Host Creature — Elemental
When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Night Incarnate Discussion
6 days ago
Also for your problems with go wide meta. Massacre Girl is nice but kills your board too. I play Night Incarnate instead, it’s a better choice imho. Your commander stays alive, you can evoke it to deal with wide boards while it puts itself to the grave ready to replay next turn. You can also hardcast it with a sac outlet on the table to deal with masses of tokens or small creatures at instant speed by sacrificing it in response to something. A much more versatile card if you play it right
1 week ago
You can always run disruption to slow your opponents down so your deck has more time to set up a win condition. Hall of Gemstone and Contamination mess with multicoloured decks and with a good set of mana dorks you won't be nearly as affected. Both of these enchantments also prevent interaction from your opponent on your turn disabling counter spells and other instant speed removal.
If aggro is more prevalent in your meta run some more fogs other than the fog-frog. Spike Weaver and Arachnogenesis are some serious powerhouses that can prevent combat and give you a board to work with.
The biggest leg up most decks have over Meren is the constant use of artifacts, so disrupt them. Bane of Progress is the quick and easy hail Mary for this problem but often can be stopped by Torpor orb so I would suggest including some of the following: Caustic Caterpillar , Thrashing Brontodon , Abrupt Decay , Collector Ouphe (I really like this one), Manglehorn , Return to Nature , Root Maze , Viridian Corrupter .
Meren is my GF's favourite deck so I see the damn thing ALL THE TIME. The deck's biggest weakness is the fact that most of the deck is at sorcery speed so there are some cards to include to make it a whole lot faster. Vivien, Champion of the Wilds , Vedalken Orrery , and Yeva, Nature's Herald make most of your deck instant speed which is HUGE, essentially granting psuedo haste and protection from sorcery speed board wipes. Speaking of which...
Where are your board wipes? I know Damnation and Toxic Deluge are expensive but there are some fantastic creatures that acts as wipes as well. Demon of Dark Schemes , Massacre Wurm , and Night Incarnate are small board wipes on bodies that you can abuse.
3 weeks ago
gradstudent: Oh, he's 100% going in here :D he's perfect for the deck.
sam171z: Thank you, both for your kind words and your incredibly helpful comments! In order:
I tested Black Market and had mixed feelings, I just don't want to spend 5 mana for a mana source that will only pay off the next turn, despite the high ceiling.
Diabolic Intent is in here already, but it's definitely awesome ;)
Puppeteer Clique is a very neat idea here, I'm honestly irritated I didn't think of it XD
Lashwrithe was awesome in this deck's predecessor (a Yahenni list) but I think I'll pass on it here (I have more efficient ways to win than Voltron IMO).
Priest of Forgotten Gods is awesome, but I feel like our Commander generally does the trick better. I'll contemplate :)
I don't think that Karn, Silver Golem fits here necessarily... but what DOES work amazingly (and I can't believe I've never thought of) is Karn, the Great Creator ! That's getting IMMEDIATELY slammed in here :D
3 weeks ago
Hey love the deck its got my vote. what is your take on Black Market , Diabolic Intent which could work better then Vampiric Tutor , Puppeteer Clique which with Mikaeus, its a repeatable primordail, Night Incarnate , even Lashwrithe can come as an unexpected beatdown, and Priest of Forgotten Gods . Will some of these Help, and when you get a chance, can you check out my deck, there are on your wall.
1 month ago
1 month ago
i dont know why but the lack of description + what the description is + the thumbnail being the chilled Night Incarnate strolling back to the battlefield made me LOL
2 months ago
If you go the control-way you need quite a few changes to make this work consistently. Then it’s easy to kill with commander damage. Cards like Pernicious Deed and Night Incarnate help you to keep the board clear. With some sac outlets you could use stuff like Aura Thief to steal enchantments or theros gods and with Mindslicer you can disable your opponents options to deal with your board. With Cyclonic Rift , witness and a sac outlet you can rift every turn. There are more ways to keep control of the game. My Muldrotha deck is a Control deck with pretty hard Control, feel free to take a look at the list and description. I’m sure you will find some more cards that fit your playstyle. Mesmeric Orb is a must in Muldrotha too :-)
3 months ago
phsycord As stated by the official gatherer: "An ability that triggers when a creature 'leaves the battlefield' will trigger twice if that creature leaves the battlefield by dying." Teysa doesn't care how the ability is worded as long as it's triggered by a creature dying, so Night Incarnate 's ability would trigger twice if Teysa's on the field. If you have any other rules questions, the primer has an Ability Rulings section which covers all the other shenanigans we can get away with.
sub780lime Apologies for the late reply, but I can assure you that the deck is very fun. Thanks for the compliment!
Night Incarnate occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%