Creature — Zombie Horror
Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
|Have (2)||metalmagic , gildan_bladeborn|
|Want (3)||Crazygamer0425 , Lozange , inaudibledaisy|
Printings View all
|Shadows over Innistrad (SOI)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Forgotten Creation occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Forgotten Creation Discussion
1 month ago
Okay so here's a bunch of suggestions that fit Gyruda's requirement and then some things to then take out.
Put in: Arcane Signet, Wake the Dead, Gravespawn Sovereign, Embalmer's Tools, Sakura-Tribe Elder, Disciple of Bolas, Forgotten Creation, Notion Thief, Oversold Cemetery, Skull Prophet, Clever Impersonator, Garruk Relentless Flip, The Cauldron of Eternity, Sire of Stagnation, and Razaketh, the Foulblooded. The cards in your maybeboard seem good too.
In terms of land, there are a lot of cheap options to include that will make a three color deck a lot better: Choked Estuary, Sunken Hollow, Botanical Sanctum, Blooming Marsh, Fetid Pools, Hissing Quagmire, Drowned Catacomb, Hinterland Harbor, Woodland Cemetery, Bad River, Ash Barrens, Dakmor Salvage, Exotic Orchard, Witch's Cottage, and stuff like that. Replace the guildgates and bounce lands and a few basics with those if you can.
And lastly if you want to run the petitioners then you should put more of them in, otherwise having just 8 won't do a whole lot for you most of the time other than for fun.
2 months ago
How do you find this deck so far? IMO lots of your cards are good when you play them, and then they just sit there. There are lots of tools here that are food, it’s just the cards with a self-mill etb feel lacklustre to me.
I find my Sidisi deck plays best when I have my engines going so I can get consistent dredges off cheap and consistent draw engines.
Cards like Shambling Shell, Stinkweed Imp, Life from the Loam (this one especially,) and Dakmor Salvage do work when you’ve got things that draw you lots of extra cards like Forgotten Creation, Beast Whisperer or The Gitrog Monster. Undead Augur is a great example of this, if you have a sac outlet.
My deck has a few win cons, but tokens are my favourite, and least anticlimactic one. Centre for Disease Control is my deck if you want to have a look for inspiration.
3 months ago
Looks good! You might like these: Spark Double, Bag of Holding, Bone Miser, Forgotten Creation, Alhammarret's Archive, Sunbond, Cradle of Vitality, Syr Konrad, the Grim, Carnival of Souls, Drake Haven, Undead Alchemist, Anointer Priest, Tunnel Vision, Etchings of the Chosen, Callous Dismissal, Lazotep Plating
5 months ago
Hey man I really love this build. Definitely a +1 from me!
I feel like your deck is very fine tuned. I love it. The only recommendation I have is more card draw:
I hope all this helps! Love the build.
6 months ago
You seem to be on a budget, so we thought to give some cheap suggestions:
- Bident of Thassa : allows you for more draw, and thus more Locusts every time one of them lands a hit on your opponents.
- Library of Leng : wonderful in case you do not feel like filling your graveyard whenever you are forced to discard.
- Rites of Initiation : can close out games if you can suddenly boost your Locusts out of nowhere.
- Tolarian Winds : nice blue version of a wheel that only affects you.
- Time Reversal : nice way to reset your library and draw cards.
- Forgotten Creation : works especially well with Library of Leng.
- Impact Tremors : Locusts entering the field will deal significant damage.
In case you are a bit more ambitious and intend to spend more money on this deck, feel free to check out our version of this commander.
Mrs. and Mr. NV_1980
7 months ago
(The goal was to make The Mimeoplasm as big as possible and then sacrifice it to Altar of Dementia ... relatively casual, but Mimeo can get pretty mean... especially with infect.)
Here's a great edh resource: Command Zone Deck Building Template
From your post, it sounds like you don't like Nekusar... but don't worry... nobody does! It's a burn deck and everyone at the table should target the player who's trying to slug everyone at once. It's a pretty weak strategy because it has poor politics and is easily disrupted. Remove Nekusar when he's about to cast a wheel and watch out for Tainted Strike .
Looking at your deck, a few things pop out right away: (1) You need more ramp, (2) better removal, (3) more draw. Focus on getting the engine turning before you're seduced by flashy plays that might work against you. If a card doesn't progress your game plan powerfully and quickly, cut it!!!
2) You have a lot of clunky counterspells. Add in 3-4 board wipes, like Ixidron and Massacre Girl and swap niche and costly interaction for Beast Within , Naturalize , etc. Creatures like Ravenous Chupacabra are great too.
3) Draw!!! You can't play if you don't have cards. There are a lot of ways to draw 7+ cards a turn. Champion of Wits , Fathom Mage , and every version of Windfall ( Whispering Madness , Forgotten Creation ,etc) are killer in this deck.
My favorite card for this deck is Morality Shift . Its not the best, but its what I really want to do.
Building on a budget is a rewarding challenge. Cut cards ruthlessly! Your commander already does what you want to do (...steal and play your opponent's creatures), so try to open up the deck and make it flow. Commander starts as a slow and clunky format, but its broken!
Good luck and +1
9 months ago
Actually, Forgotten Creation might be one of the better self-wheels. I'd cut Molten Psyche , Whirlpool Rider , and Fateful Showdown . Maybe one more--you have a ton of wheel effects that don't redraw up to seven cards and things like Arjun, Mind Moil, and Teferi's Gigglebox are the stand-outs. You still want some though.
Burn at the Stake is great but a little bit win-more so it's a potential cut. Lower on the cut list, to be sure.