|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Rare|
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Creature — Zombie Horror
Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
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Forgotten Creation Discussion
5 days ago
This deck looks like a wild ride! For the most part it looks like you just need to hit 6 mana and it will go off the chain.
Coat of Arms - You have more win conditions in this deck then I can count, this one is more dangerous than the others.
Forgotten Creation - This doesn't net you cards and is likely to die before it does any good. I would stick to out of hand wheels.
Jace's Archivist - Same as above but I think this one is worse since it has the potential to hook up other players.
Nin, the Pain Artist - You might have to explain this one to me? Are you drawing off your own creatures? Seems slow.
I think you want a fast land package here and very few to 0 come into play tapped lands. Once you start wheeling you will just be looking for a land that comes into play untapped and then wheel again...At least that's how I imagine this deck working.
Fateful Showdown - Doesn't net you cards, doesn't kill that many threats without a lot of cards and its 4 mana.
Blood Sun - The reason Blood Moon and Back to Basics are so good is because they stop people from playing cards. This just stops certain threats like Kor Haven and Maze. This deck seems to just want to win rather than police the board.
Firestorm - This card seems dangerous and the upside not that good. It needs enough legal targets so unless the board is full of targets and you have a ton of cards AND you are sure no one has a counter up...
I spent less time on looking at adds as I am sure you have some in mind already but here are a few that I would consider.
Mirage Mirror - Nuf said.
Knowledge Exploitation - Its whatever you need.
Kozilek, Butcher of Truth - Prevent yourself from milling yourself! I know you have the spiral and reversal but this is a good fail safe..also I wouldn't worry about not having targets for Pull from the Deep and others, it seems like that will never be a problem for this deck.
Neheb, the Eternal - Card is dumb.
Glen Elendra Archmage - I used to not play with this card cause I thought it was annoyingly good...I was right.
Omniscience - This deck is already broken.. might as well.
Propaganda - This one might need to be added to the deck later when our group starts killing you as soon as possible =).
Spell Swindle - My favorite counter spell.
1 month ago
You need discard outlet, if you want to really use Drake Haven/Astral Slide/Faith of the Devoted effectively, you need ways to easily enable draw, discard, or cycle, and enable you to save your cards. You can either use Cycling with Abandoned Sarcophagus or you can use Forgotten Creation/Library of Leng to constantly sift your hand, while triggering discard effects. You can then toss in Alhammarret's Archive to help the draw.
Basically, if you want to run Astral Slide, you need to be able to reliably trigger its effects, and that means you need ways to be able to draw/discard/cycle on command. Also, think about Archmage Ascension since then you can tutor for ANYTHING once you've drawn enough.
2 months ago
Hello there! First of all, cool deck idea. Esper reanimator that isn't artifact centric isn't something you see everyday. I also like that you chose to go the discard route instead of the sacrifice route. That being said, since you mentioned above that you want a commander which you can use in your game plan, have you considered using the partner commanders Ravos, Soultender and Silas Renn, Seeker Adept (or Ishai, Ojutai Dragonspeaker). While they don't have the same raw power as Oloro, both have built in reanimator abilities which would allow you to utilize them for your game plan. Plus Oloro draws a ton of hate from other players in my experience.
In terms of speeding up your deck, I would second the previous suggestion about changing which mana rocks you use. I only consider mana rocks with a CMC greater than 2 if it has a specific ability that I find necessary for my deck. While the signets only tap for 2 of your 3 colors, they are considerably faster than 3 cmc rocks and I find that they are better color fixers (keep Commander's Sphere though). Also, Mind Stone is a pretty great 2 cmc mana rock that later replaces itself.
Since you are running very high CMC creatures, another way to speed up your deck is by utilizing more effects which get them directly into your graveyard early. Buried Alive is a great start, but you could also consider Entomb, dredge effects like Stinkweed Imp, Dakmor Salvage, and Golgari Thug (which coincidently are great sacrifice targets), and Dread Summons. Another route to go is to replace your group hug cards (unless group hug is your goal) with wheel effects like Windfall, Forgotten Creation, Jace's Archivist, and Wheel and Deal.
Lastly, I noticed you run Volrath the Fallen which is absolutely fantastic! I am not sure if you are familiar with the CommanderVs series on YouTube, but one of the guys over there just did a video piloting a Volrath the Fallen deck. While it is more of glass cannon deck that abuses Volrath, it might give you some ideas about the discard-reanimation theme.
Good luck deck building!
2 months ago
Remand has a nice effect that would work well, I think, with Fevered Visions and I think I have a few of them to try out. The deck I use on Duels uses Forgotten Creation, its a creature but its still a 4 drop, and I also thought about Jace's Archivist which is a 3 drop, with a good effect for this deck. Thanks for the welcome and suggestions, franjimen421!
4 months ago
Hey thanks for the feedback!
I really like Laquatus's Creativity and Whispering Madness since they're like a Forgotten Creation that I don't have to wait for the effect to trigger on, plus the cipher option on Whispering Madness is nice for the flexibility.
I initially had Deep Analysis and Sever the Bloodline in my first draft of this list but ended up cutting them for other cards. I still really want to include Sever the Bloodline as it is pretty decent removal and the flashback option is great, but I'm not sure what I would cut at the moment. I don't know how I missed Cackling Counterpart when building this, I'll have to figure out what I'm dropping but I definitely want to add him in so thanks for that suggestion.
I'm not too keen on Greenwarden of Murasa due to his CMC and the fact that he's $1.00 at the moment. I would definitely include him if it brought them to the battlefield instead of my hand, is there anything like him that does that I'm not already running?
Bitter Revelation and Mental Note seem a bit underwhelming to me, I feel like it's kinda like a less impactful Tracker's Instincts/Commune with the Gods/Forbidden Alchemy/Grisly Salvage but having a few more similar options might be good. I'll have to play the deck a few times and get a feel before I decide on that.
I 100% agree on Chronic Flooding, I like that it's more controlled and you don't have to worry about it decking you too much, gonna swap those out for each other.
Embalmer's Tools was another card I had in the first draft of this list that I ended up cutting, it's another card I definitely want to include but am not sure what to cut, probably going to end up dropping Blossoming Wreath as you suggested earlier as I agree that it's not that impactful/worth taking up a slot so I might put it in to replace that.
Fact or Fiction and Epiphany at the Drownyard are both great cards, just need to make room for them, probably going to drop Feldon's Cane since I wont be as worried about decking myself without Curse of the Bloody Tome to make room for one of these.
Extractor Demon is already in the list haha, but yeah very good.
I'm liking Gather the Pack probably going to drop something like Wreath of Geists because I feel like there's already enough options for +x/+x per creature in graveyard in the deck already but we'll see.
Thanks again for the feedback.
4 months ago
4 months ago
Screeching Skaab vs. Withered Wretch. Wretch is the only creature in here focused on exiling from the grave, which is good if an opponent is running reanimate but as the only card in here that does that, I'd just ditch it and go with the self mill idea. Maybe think about finding a couple cards with flashback that help retrieve an instant/sorcery from the grave in case you throw out Zombie Apocalypse or Living Death. I'd suggest getting rid of the counterspells but that's just me.
Nightcreep is a cool card but seems pointless in here. You don't have any swampwalk, and it'd help your opponents out if you have Bad Moon out. I could see maybe some kind of combo with Bubbling Muck but trying to play one card off another card that you may or may not have is risky.
From the maybeboard, I wouldn't bother with Forgotten Creation, Graf Harvest, Liliana's Elite or Servant of Tymaret. The crow is perfect for the mill theme. I'd argue that Door of Destinies could be better than Coat of Arms, but ideally switch out Jinxed Idol for it. The other cards are just really good.