Creature — Zombie Horror
Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
|Want (2)||mattilainen , jgtanq|
Printings View all
|Shadows over Innistrad (SOI)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Forgotten Creation occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Forgotten Creation Discussion
1 month ago
Hey man I really love this build. Definitely a +1 from me!
I feel like your deck is very fine tuned. I love it. The only recommendation I have is more card draw:
I hope all this helps! Love the build.
1 month ago
You seem to be on a budget, so we thought to give some cheap suggestions:
- Bident of Thassa : allows you for more draw, and thus more Locusts every time one of them lands a hit on your opponents.
- Library of Leng : wonderful in case you do not feel like filling your graveyard whenever you are forced to discard.
- Rites of Initiation : can close out games if you can suddenly boost your Locusts out of nowhere.
- Tolarian Winds : nice blue version of a wheel that only affects you.
- Time Reversal : nice way to reset your library and draw cards.
- Forgotten Creation : works especially well with Library of Leng.
- Impact Tremors : Locusts entering the field will deal significant damage.
In case you are a bit more ambitious and intend to spend more money on this deck, feel free to check out our version of this commander.
Mrs. and Mr. NV_1980
2 months ago
(The goal was to make The Mimeoplasm as big as possible and then sacrifice it to Altar of Dementia ... relatively casual, but Mimeo can get pretty mean... especially with infect.)
Here's a great edh resource: Command Zone Deck Building Template
From your post, it sounds like you don't like Nekusar... but don't worry... nobody does! It's a burn deck and everyone at the table should target the player who's trying to slug everyone at once. It's a pretty weak strategy because it has poor politics and is easily disrupted. Remove Nekusar when he's about to cast a wheel and watch out for Tainted Strike .
Looking at your deck, a few things pop out right away: (1) You need more ramp, (2) better removal, (3) more draw. Focus on getting the engine turning before you're seduced by flashy plays that might work against you. If a card doesn't progress your game plan powerfully and quickly, cut it!!!
2) You have a lot of clunky counterspells. Add in 3-4 board wipes, like Ixidron and Massacre Girl and swap niche and costly interaction for Beast Within , Naturalize , etc. Creatures like Ravenous Chupacabra are great too.
3) Draw!!! You can't play if you don't have cards. There are a lot of ways to draw 7+ cards a turn. Champion of Wits , Fathom Mage , and every version of Windfall ( Whispering Madness , Forgotten Creation ,etc) are killer in this deck.
My favorite card for this deck is Morality Shift . Its not the best, but its what I really want to do.
Building on a budget is a rewarding challenge. Cut cards ruthlessly! Your commander already does what you want to do (...steal and play your opponent's creatures), so try to open up the deck and make it flow. Commander starts as a slow and clunky format, but its broken!
Good luck and +1
4 months ago
Actually, Forgotten Creation might be one of the better self-wheels. I'd cut Molten Psyche , Whirlpool Rider , and Fateful Showdown . Maybe one more--you have a ton of wheel effects that don't redraw up to seven cards and things like Arjun, Mind Moil, and Teferi's Gigglebox are the stand-outs. You still want some though.
Burn at the Stake is great but a little bit win-more so it's a potential cut. Lower on the cut list, to be sure.
4 months ago
As far as cuts, the cards I have my eye on are Forgotten Creation , Izzet Keyrune , Sphinx's Tutelage , Deepfathom Skulker , Favorable Winds , Gravitational Shift , AEther Membrane , Mask of Avacyn , Faithless Looting , and perhaps two or three of the "discard hand, draw that many"--particularly expensive ones. I like Jace's Archivist for being repeatable.
5 months ago
With regard to cuts: If you want to run Zombie Master and Urborg, Tomb of Yawgmoth , you don't need Zombie Trailblazer anymore. Library of Leng is an interesting card, but I'm not sure it's good enough to merit an include; I'm assuming that it's meant to interact with Varina, Lich Queen 's looting ability. I just think there're better things you can do with the slot -- same goes for Desecrated Tomb . Their impact is marginal most of the time, and inserting more card draw or artifact ramp seems likely to be better.
I'm guessing Call to the Netherworld is meant to buy back cards while interacting with Varina's ability. I think running a to battlefield reanimation spell, like Reanimate or Animate Dead , would be simply better. Gravedigger and Eternal Taskmaster are similar cards I'd cut.
Ertai, the Corrupted is a card I think many people overrate. Five-mana is a very high cost, and cards like Daring Apprentice and Ertai, the Corrupted are worse than regular Counterspell s because your opponents know to play around the counter effect.
If you're running Phyrexian Altar , I'm not sure Ashnod's Altar is necessary. Including tutors like Demonic Tutor makes redundancy less important; similarly, including tutors would allow you to run just one Merciless Eviction or Austere Command effect rather than both.
7 months ago
Hey there! I like how you’re running Gisa and Geralf as your commander. Two zombies I think will work well for you are Graveborn Muse and Forgotten Creation . My zombie deck runs both of the cards I suggested to you but I run Grimgrin, Corpse-Born as the commander. If you have any suggestions for me I’m all ears. I tend not to lean too token-focused just any and all zombies.
7 months ago
Forgotten Creation is clever self mill here!
Have you considered flickering Toothy? Toothy would come back in time to see you draw all the cards, which would put the same number of counters back on! Copying has a similar effect, but OG Toothy goes back to the zone due to legend rule.