|Commander / EDH||Legal|
Printings View all
|Shadows over Innistrad (SOI)||Rare|
Combos Browse all
Creature — Zombie Horror
Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
Price & Acquistion Set Price Alerts
|Have (36)||rikertchu , RedSinR , Lindough , DrPopular , voidruby , Dr_Jay , Nemesis , Rez09 , Dr_Doomtrain , Regulus1010 , mziter501 , zn.tportlock , aeonstoremyliver , thetechzombie , darthnuchi , ecurps , GoldGhost012 , VGJustice , Caldazar , Wazerwifle , mcstang1986 , tahavin , pskinn01 , Supremespeed , twistedmage , Va1mar , saj0219 , LegendDeer , meowCat1234 , jhTheMan99 , golgarigirl , PTsmitty , GeminiSpartanX , SketchyScribbler , clayperce , gildan_bladeborn|
Forgotten Creation Discussion
2 weeks ago
Hello there! First of all, cool deck idea. Esper reanimator that isn't artifact centric isn't something you see everyday. I also like that you chose to go the discard route instead of the sacrifice route. That being said, since you mentioned above that you want a commander which you can use in your game plan, have you considered using the partner commanders Ravos, Soultender and Silas Renn, Seeker Adept (or Ishai, Ojutai Dragonspeaker). While they don't have the same raw power as Oloro, both have built in reanimator abilities which would allow you to utilize them for your game plan. Plus Oloro draws a ton of hate from other players in my experience.
In terms of speeding up your deck, I would second the previous suggestion about changing which mana rocks you use. I only consider mana rocks with a CMC greater than 2 if it has a specific ability that I find necessary for my deck. While the signets only tap for 2 of your 3 colors, they are considerably faster than 3 cmc rocks and I find that they are better color fixers (keep Commander's Sphere though). Also, Mind Stone is a pretty great 2 cmc mana rock that later replaces itself.
Since you are running very high CMC creatures, another way to speed up your deck is by utilizing more effects which get them directly into your graveyard early. Buried Alive is a great start, but you could also consider Entomb, dredge effects like Stinkweed Imp, Dakmor Salvage, and Golgari Thug (which coincidently are great sacrifice targets), and Dread Summons. Another route to go is to replace your group hug cards (unless group hug is your goal) with wheel effects like Windfall, Forgotten Creation, Jace's Archivist, and Wheel and Deal.
Lastly, I noticed you run Volrath the Fallen which is absolutely fantastic! I am not sure if you are familiar with the CommanderVs series on YouTube, but one of the guys over there just did a video piloting a Volrath the Fallen deck. While it is more of glass cannon deck that abuses Volrath, it might give you some ideas about the discard-reanimation theme.
Good luck deck building!
2 weeks ago
Remand has a nice effect that would work well, I think, with Fevered Visions and I think I have a few of them to try out. The deck I use on Duels uses Forgotten Creation, its a creature but its still a 4 drop, and I also thought about Jace's Archivist which is a 3 drop, with a good effect for this deck. Thanks for the welcome and suggestions, franjimen421!
1 month ago
Hey thanks for the feedback!
I really like Laquatus's Creativity and Whispering Madness since they're like a Forgotten Creation that I don't have to wait for the effect to trigger on, plus the cipher option on Whispering Madness is nice for the flexibility.
I initially had Deep Analysis and Sever the Bloodline in my first draft of this list but ended up cutting them for other cards. I still really want to include Sever the Bloodline as it is pretty decent removal and the flashback option is great, but I'm not sure what I would cut at the moment. I don't know how I missed Cackling Counterpart when building this, I'll have to figure out what I'm dropping but I definitely want to add him in so thanks for that suggestion.
I'm not too keen on Greenwarden of Murasa due to his CMC and the fact that he's $1.00 at the moment. I would definitely include him if it brought them to the battlefield instead of my hand, is there anything like him that does that I'm not already running?
Bitter Revelation and Mental Note seem a bit underwhelming to me, I feel like it's kinda like a less impactful Tracker's Instincts/Commune with the Gods/Forbidden Alchemy/Grisly Salvage but having a few more similar options might be good. I'll have to play the deck a few times and get a feel before I decide on that.
I 100% agree on Chronic Flooding, I like that it's more controlled and you don't have to worry about it decking you too much, gonna swap those out for each other.
Embalmer's Tools was another card I had in the first draft of this list that I ended up cutting, it's another card I definitely want to include but am not sure what to cut, probably going to end up dropping Blossoming Wreath as you suggested earlier as I agree that it's not that impactful/worth taking up a slot so I might put it in to replace that.
Fact or Fiction and Epiphany at the Drownyard are both great cards, just need to make room for them, probably going to drop Feldon's Cane since I wont be as worried about decking myself without Curse of the Bloody Tome to make room for one of these.
Extractor Demon is already in the list haha, but yeah very good.
I'm liking Gather the Pack probably going to drop something like Wreath of Geists because I feel like there's already enough options for +x/+x per creature in graveyard in the deck already but we'll see.
Thanks again for the feedback.
1 month ago
2 months ago
Screeching Skaab vs. Withered Wretch. Wretch is the only creature in here focused on exiling from the grave, which is good if an opponent is running reanimate but as the only card in here that does that, I'd just ditch it and go with the self mill idea. Maybe think about finding a couple cards with flashback that help retrieve an instant/sorcery from the grave in case you throw out Zombie Apocalypse or Living Death. I'd suggest getting rid of the counterspells but that's just me.
Nightcreep is a cool card but seems pointless in here. You don't have any swampwalk, and it'd help your opponents out if you have Bad Moon out. I could see maybe some kind of combo with Bubbling Muck but trying to play one card off another card that you may or may not have is risky.
From the maybeboard, I wouldn't bother with Forgotten Creation, Graf Harvest, Liliana's Elite or Servant of Tymaret. The crow is perfect for the mill theme. I'd argue that Door of Destinies could be better than Coat of Arms, but ideally switch out Jinxed Idol for it. The other cards are just really good.
2 months ago
2 months ago
Forgotten Creation is a great card. I would put it in the deck from the maybe board. It can do two things: draw cards and stack your graveyard. To the second effect I would add more cards like Living Death such as Twilight's Call or Zombify to recur creatures from the grave.
3 months ago
cracks knuckles Okay, let's do this thing.
You know that I'm going to be biased towards running him as a combo-centric general. However, I'll try to stay on the track of a combat-based deck...
Okay, first the cuts. I don't think that Archetype of Imagination, Goblin Bushwhacker, Reckless Bushwhacker, Runehorn Hellkite, Sprite Noble, Incendiary Command, Spellbook, Thunderstaff, Leyline of Anticipation, Vedalken Orrery, Contested War Zone, or Hearth Charm do enough work for you to be worth a slot. Generally speaking, I would shoot for boosts higher than +1 to your creatures (like Coat of Arms).
Burn at the Stake could do a lot of work here. You're in danger of overextending into a board wipe, which suggests cards like Eldrazi Monument. Forgotten Creation is a fantastic repeatable draw source that will keep giving you advantage as long as you control The Locust God. You do need to protect him, however, as he is your primary source of tokens in this list. Lightning Greaves is a must for this purpose. If you play in a meta with a lot of draw, Plagiarism is cute (and dirty, if you cast it on the same turn as one of your wheels. Finally, Alhammarret's Archive allows you to "double dip" on all of your draw effects, which can be fantastic.
If you want to exclude infinite combos altogether, Goblin Bombardment currently goes infinite with Murder of Crows. I would, however, add one more infinite combo to your deck: Aggravated Assault + Sword of Feast and Famine. I always include at least one infinite combo; it gives me a way to win when I'm desperate.
And finally, you might want some more ramp; it's tricky building an aggro deck when your best producer of tokens only comes down once you have 6 mana.
Happy deckbuilding! I hope this helps ;)