|Commander / EDH||Legal|
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|Guilds of Ravnica (GRN)||Uncommon|
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Creature — Elf Shaman
When Glowspire Shaman enters the battlefield, put the top three cards of your library into your graveyard. You may put a land card from your graveyard on top of your library.
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Glowspore Shaman Discussion
cimo7 on GB Midrange
1 hour ago
GingerSquatch93 I thought about that variant for a while (including running Stitcher's Supplier and Glowspore Shaman), but that would require me to cut my spells package significantly in order to optimize the graveyard for Izoni, Thousand-Eyed and Lotleth Giant. My concern was that leaves me with fewer answers to my opponent's threats and more open to countermagic (Sinister Sabotage my Lotleth Giant? Feels bad). I'm curious why you found this version to be more resilient against control? Appreciate the feedback.
6 hours ago
1 - Drops :: Old-Growth Dryads???
1 day ago
Ok so I have a few points, your deck has a pretty wonky curve. All the one-drops might not be necessary and Duress/Divest is more of a sideboard card. The Vicious Rumors is interesting, I won't say it's bad but you could maybe put in something different for it. Instead of Underrealm Lich I would go for another Doom Whisperer since the Surveil and 6/6 flyer is just infinitely better. I noticed you wanted some Glowspore Shaman, I definetly recommend that. Also Golgari Findbroker would be really strong for you. Definetly at least 1 The Eldest Reborn in the main. I would do 4 Vraska's Contempt instead of Walk the Plank. It is good but it could be better, and a lot of the staples have become merfolk now that golgari is in the spotlight. I think you should play Merfolk Branchwalker and Jadelight Ranger, 2 insane golgari staples. Good luck!
1 day ago
Been eyeing Glowspore Shaman for a minute. May have to find some room for 3 or 4.
Thanks for the upvote and suggestions. Going to ponder over them some more.
1 day ago
My two decks on Arena right now are Ux Control and GB, so I empathize with you(: control destroys me too. But I’ve also been crushed playing control against BG decks, haha.
My advice would be to decrease just a little of your MB discard (Rumors and Divest in particular) in favor of a tad more aggression. Slam a Tyrant, Duress to clear out opposing Settles, and you’ve got the late game covered, but you need to pressure the control player to force them to spend resources. Paired with card advantage from the SB, that would beat any of my control builds right now(:
For card advantage, Arguel's Blood Fast Flip is great as a 1/2-of main. Dryad Greenseeker works in some lists. I love The Eldest Reborn to kill their finishers and Teferis, and also to recur any Tyrants they killed.
Also, splashing Banefire might be an option?
That’s all I got(: but I’ll keep thinking. Best of luck!
2 days ago
MegaMatt13 Sure, my suggestions would be to cut Golgari Signet, Awakening Zone, Necrogenesis, Pernicious Deed, Saproling Symbiosis, Altar's Reap, Costly Plunder, Grapple with the Past, Grisly Salvage, Regrowth, Kodama's Reach and Cultivate. You can add more creatures with ETB to destroy artifacts or enchantments, creatures that mills you like Stitcher's Supplier and Glowspore Shaman, creatures to draw more like Bloodgift Demon, creatures to ramp like District Guide (this is kinda bad but you can find better ones) and I suggested both Cultivate and Kodama's Reach because you can add Harrow and take advantage by adding World Shaper and Ramunap Excavator . I hope this helps.
5 days ago
I haven't messed around with the archetype yet but I'm guessing the trick is to pick a direction and build for it's advantages.
Cards with the overgrowth keyword tend to be quite strong but only work if your graveyard is packed with creatures. I'm seeing a lot of midrange decks that jam creatures into the graveyard with Stitcher's Supplier and Glowspore Shaman in the early game and win with literally any graveyard payoff imaginable.
Wildgrowth Walker Jadelight Ranger decks are still fine and work a little better when you're priced into having payoffs that work with only 1 or 2 creatures in the yard. The advantage there is explore creatures are better as creatures but don't have the ability to self mill to quite the extreme degree as some of the new guilds of Ravnica cards to.
Working surveil in isn't that tricky. There are quite a few competitively costed cards that surveil but not that many good surveil payoffs (besides generic graveyard matters of course). I could see someone running some number of Blood Operative in sultai although I imagine the best place for it is getting incidental self mill value off of the occasional Thought Erasure or Price of Fame.