Altar of Dementia
Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard.
|Have (3)||, PostContact , jecder|
|Want (5)||Cabbieboy , isharpu , inaudibledaisy , adam1floyd3 , Wieran98|
Printings View all
|Modern Horizons (MH1)||Rare|
Combos Browse all
- Altar of Dementia + Dockside Extortionist + Underworld Breach
- Altar of Dementia + Karmic Guide + Saffi Eriksdotter
- Altar of Dementia + Renata, Called to the Hunt + Woodfall Primus
- Altar of Dementia + Puppeteer Clique + Renata, Called to the Hunt
- Altar of Dementia + Juniper Order Ranger + Woodfall Primus
- Altar of Dementia + Juniper Order Ranger + Puppeteer Clique
- Altar of Dementia + Ivy Lane Denizen + Woodfall Primus
- Altar of Dementia + Ivy Lane Denizen + Puppeteer Clique
- Altar of Dementia + Good-Fortune Unicorn + Woodfall Primus
- Altar of Dementia + Good-Fortune Unicorn + Puppeteer Clique
|Commander / EDH||Legal|
Altar of Dementia occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%
Altar of Dementia Discussion
3 hours ago
Bisher habe ich durch Mill der Gegner oder durch mich selbst via Jace, Wielder of Mysteries gewonnen.
Kaya's Ghostform fahre ich in meinem ursprünglichen Deck und habe sehr viel gute Erfahrungen gemacht. Allerdings ist es ohne LED doch irgendwie recht schwierig mit Muldrotha
1 day ago
Alright, so i have some spare time currently and will try to give you some more advice.
Dead Man's Chest - Funny card, but not really on theme with your deck as far as i can see
Path of Bravery - Does to little imo, but i have never seen it in play, so it may overperform
Skymarcher Aspirant - Even if you have ascent, its only a 2/1 flyer for one mana
Paladin of Atonement - Same reasoning as for Path of Bravery
Bloodcrazed Paladin - The fact that it does not have trample makes it a lot worse than one might think
Queen's Commission - Not a bad card, but one of the weaker ones imo
I think you are running too few sacrifice outlets, especially since you are a vampire tribal and need creatures to die for your commander. You already have Yahenni, Undying Partisan, but there are also Viscera Seer, Ashnod's Altar, Phyrexian Altar, Altar of Dementia, Blood Bairn, Anowon, the Ruin Sage, Gatekeeper of Malakir, Indulgent Aristocrat, Voldaren Pariah Flip and Bloodthrone Vampire (No particular oder, but free sac outlets like Viscera Seer are great!)
I really like your deck idea and think that you already are on a great way. If i were you i would abondon the life gain theme and focus more on being an aristocrat deck since your commander heavily suggest you to do so (and also because it is really powerful), but i guess lifegain is more flavourfull with Vampires :)
Good luck with your deck!
4 days ago
Having big creatures is a pretty viable win condition, especially since G/W has a variety of tools to protect a big army. Those colors have a lot of incidental life gain, and Karametra makes a lot of mana, so Aetherflux Reservoir can take out one or two players easily.
As for combos in those colors, Reveillark and Karmic Guide with a sacrifice outlet can infinitely sacrifice and recur a 2 power creature, and you can also get infinite sacrifice triggers with Sun Titan and either Saffi Eriksdotter or Angelic Renewal. Common sacrifice outlets are Altar of Dementia or Blasting Station to win on the spot, or either of the mana altars to make infinite mana.
With all the lands out of your deck, a big X spell or a land animation effect like Jolrael, Empress of Beasts can also close out the game.
4 days ago
6 days ago
That's cool! I've dipped my toes in the Inspired mechanic a little bit with King Macar, the Gold-Cursed, but I never checked Scryfall for all the potential Inspiring creatures. I think Pain Seer is definitely worth a try. Budget Bob is nothing to scoff at. It's cheap, it's a creature and it draws. That's what this deck needs.
Thanks man! Now, that you mention it, I'll put Dark Confidant in the Maybeboard for anyone who has the cash. Awesome stuff!
6 days ago
Hello, I have an infinite combo where all the cards are legal, but I don't know if using the combo itself is legal.
The combo works by casting Swift Warkite whose ETB puts Pulsemage Advocate onto the battlefield with haste. I then sacrifice Swift Warkite to Altar of Dementia to mill an opponent by four cards. I can then activate Pulsemage Advocate's ability to return three of those cards to my opponent's hand to return the Swift Warkite to the battlefield. While that ability is on the stack I'll then sacrifice the Pulsemage Advocate to the Altar of Dementia so that my opponent mills one card, and so that when Swift Warkite re-enters the battlefield I can return the Pulsemage Advocate back to the battlefield and repeat however many times I like until my opponents no longer have any cards in their libraries.
Deceiver Exarch is enchanted with Splinter Twin. By tapping Deceiver Exarch I can produce a token copy of it which also makes an ETB trigger. I can use this trigger to untap the enchanted Deceiver Exarch so that I can use its ability again and again and again until I have infinite Exarch tokens. Since Splinter Twin gives the tokens haste I can swing for lethal damage on my next combat step to win the game.
When it comes to infinite combos you don't need to play them out in detail, describing the process over and over again. So long as you can demonstrate the first loop you can shortcut to any arbitrary number of cycles so that you won't be penalized for slow play. The Deceiver Exarch + Splinter Twin combo is a notable example where this rule applies as it would probably take 10+ minutes in a commander setting just to demonstrate a necessary number of cycles needed to produce enough tokens to win the game.
I'm wanting to know if my infinite combo can use the same shortcut principle as the Deceiver Exarch + Splinter Twin combo. Obviously, I can demonstrate a single cycle that puts me back where I was before, except my opponent now has 5 less cards in their library. The only issue is each time this combo makes a cycle I must put three cards into my opponent's hand. The issue with this is, there's a possibility I could put an instant-speed artifact-removal or graveyard-hate spell into their hand halfway through the combo giving my opponent the ability to counteract the combo before I have fully milled their library. (Creature removal can't stop this combo.) Because of this possibility I feel my opponents have a reasonable argument to make in asking that I play the combo out cycle-by-cycle rather than shortcut to the end.
Because Commander is a multiplayer 100-card format I feel that if I were to play out this combo, cycle-by-cycle, it would take too long to do and thus this infinite combo wouldn't be legal to use in a tournament setting. Is it possible to shortcut with my combo or not?
1 week ago
Yeah I noticed a couple of the combos. I LOVE the bombardment combo, that looks like a rage quit combo to me haha, this deck looks super fun. I like the kind of decks where you can include combos, but not depend on them. I typically use Altar of the Brood instead of Altar of Dementia, but run lots of 3 or 4 piece ashnods/phyrexian altar shenanigans in my Meren and Ayara decks using all the usual suspects like Tenacious Dead Bloodsoaked Champion and the other crawlers with Pitiless Plunderer and Pawn of Ulamog. The combos dont need to go off to play or win, but they sure are fun to brew up!
2 weeks ago
BlackWas: Dreadhorde synergizes with several elements of the deck including Gravecrawler and Cryptbreaker. It also provides lifelink (when the game drags on) which is very relevant in the deck. Altar of the Brood is definitely on my radar as well as Altar of Dementia.