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Altar of Dementia
Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard.
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Altar of Dementia Discussion
2 days ago
3 days ago
I have a deck focused on that combo over here:
4 days ago
You can get more advantage of your commander's ability if you do the sacrifice: Typical sac outlets like Ashnod's Altar, Phyrexian Altar, Altar of Dementia, Carrion Feeder, Razaketh, the Foulblooded, Sadistic Hypnotist, Viscera Seer and also, sac fodder: Bloodghast, Bloodsoaked Champion, Nether Traitor, Reassembling Skeleton.
Also, what do you think about Horobi, Death's Wail?
1 week ago
My friend and I were discussing a situation. I have 10 permanents (one of which is Zombie Infestation and 20 cards in hand. My opponent has 20 permanents and 2 cards in hand. I cast Balancing Act and it resolves. My opponent sacrifices 10 permanents then I discard 18 cards to Zombie Infestation and put 9 Zombies on the field. My friend says this wouldn't be allowed because you cannot respond to the resolution by "ignoring" the effect. He says to take Thoughtseize as an example. I couldn't respond to Thoughtseize by discarding the chosen card along with another to Zombie Infestation. Likewise as another example, if I had more permanents on the field, I couldn't allow Balancing Act to resolve and then sack all my creatures to Altar of Dementia thus reducing the number of permanents I control to less than my opponents. I think my friend's right but at the same time in the first scenario, I'm not changing the outcome or "tricking" the spell as I still go down to two cards in hand. Who is correct? Thanks
1 week ago
WalkingIllusion: I'm already running most of those combos, if you look in the "Win Conditions" section of the deck description :) I'm running Murder of Crows already, but I prefer to use Altar of Dementia/Phyrexian Altar in place of Blasting Station. Not to mention Skullclamp+ Altar, or Kindred Discovery haha.
Thanks for your comment! You're welcome to upvote the deck if you think it's solid ;)
1 week ago
On my Locust Deck I set up 3 possible win conditions, depending on the deck you're facing of:
2- control/direct damage. We assume we cannot attack for some reason or we must just stop some threatening creature Opposition, Shivan Harvest, Goblin Bombardment, Kyren Negotiations, Psychosis Crawler, Throne of the God-Pharaoh, Impact Tremors, and our beloved Purphoros, God of the Forge. In most of the cases we draw to create locust that will be used as gun-powder
3- Win by MILL. Yes. Here we can use two very understimated cards which are Sphinx's Tutelage and Altar of the Brood. The Altar is sick in this deck because everytime you draw, every enemy will mill the same. Make a Wheel of 7? they also mill 7 [and you have the locust BTW]. Altar of the Brood and Fascination act the same. If you sac your locusts to an Ashnod's Altar, you can draw-kill someone with a Stroke of Genius or the like.What about killing one opponent with 10 locusts pumped by shared animosity and then sac to Altar of Dementia to insta-mill another opponent? LOL.
anyway, that's my deck built on a relative budjet plus the cards I already had
2 weeks ago
Having access to the right colors, and tutors for both, so equal playability is otherwise not an issue:
Do you use a 1 drop creature with a color requirement or a 2 drop artifact that has no color requirement when they both give you access to the same ability?
2 weeks ago
Step one get Combo by having it... drawing in to it by Worldly Tutor or Green Sun's Zenith.
Why Run 20 normal Mana = because meh... you can fix mana on your own... also cost
Combos that win:Melira, Sylvok Outcast
Vizier of Remedies
+ Devoted Druid = All the mana
Melira, Sylvok Outcast + Vizier of Remedies + Phyrexian Altar + Presist = All the mana
All the mana win = Walking Ballista
Side board Things = Mana Ramp + removal + hex proof
Hex Proof Protect the combo...
Blossoming Defense = not this turn you don't (1 Mana)
Swiftfoot Boots = Never again (2 mana+1 )
Lightning Greaves = 2 mana never again
Swords to Plowshares- you don't care about life totals...
Path to Exile - works well with mana ramp white...
Lignify- 0/4 but oh well who care about blockers...
Condemn - Bottom of library works better then graveyard most of the time
Cards to remove when side boarding
Anafenza, Kin-Tree Spirit = (very limited in what it combos with and a lot is required)
Aura Shards = (this should be on the side as well... but switch it out for other Removal first by deck)
Altar of Dementia = (This works with more cards; Remove last I think)
Phyrexian Altar = (you have another ALL THE MANA COMBO WIN Remove if you want to)
Again know the deck you are playing: Play the cards in the side to deal with things you can't have hurting you.