Tangle

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Tangle

Instant

Prevent all combat damage that would be dealt this turn.

Each attacking creature doesn't untap during its controller's next untap step.

SufferFromEDHD on Angus says no.

6 months ago

Turbo fog! Neat old strategy that doesn't get utilized enough in EDH.

Peacekeeper is one of my favorite creatures. Very unique words in MTG. Sun Titan is an underutilized 2 card White combo. It would fit the theme of your deck well.

Fog effects have been power creeped. Blessed Respite, Comeuppance, Orim's Chant, Tangle would be useful upgrades.

You are running Blue so Lapse of Certainty and Mana Tithe although awesome cards are kind of lackluster. Run free/alternative cost counters or at the very least Dawn Charm for the fog.

Energy Field combos with Rest in Peace in an on theme way.

legendofa on I need help coming up …

1 year ago

Rhonas the Indomitable's combat restriction and activated ability strongly support a stompy-style deck. I'm not trying to dissuade you from building the deck you want, but I do suggest at least considering other indestructible options like Anara, Wolvid Familiar + a partner, Nylea, Keen-Eyed, or Toski, Bearer of Secrets, each of which offers a different dynamic in addition to indestructibility. Neyith of the Dire Hunt can be played as mono-green if you want to lean into the fight angle, and Kogla, the Titan Ape is another potential commander there.

TurboFog can be built in mono-green. Aside from the Fog effects like Moment's Peace, Sunstone, and Tangle, cards like Arboria, Elephant Grass, Silent Arbiter, and Crawlspace restrict attacking options. Orbs of Warding and Witchbane Orb offer more protection. Heroic Intervention should be a given if you have access to one, and there's a good number of instants that grant single-target protection. You're going to want to draw heavily, so look at artifact-based draw, top-deck searching like Commune with the Gods or Vessel of Nascency, and Sylvan Library, Harmonize, and Greater Good.

Green's win conditions are heavily based around creatures and attacking, and that's only gotten more true in recent years. Helix Pinnacle works as an alternate win con for a slower game, and artifact combos are always applicable.

IKILLEVERYONE on Any Complicated Commanders?

3 years ago

Wood Elves Tangle are some pretty good cards. Wood eles are way better than the Farhaven Elf . And that tangle keeps all theyre stuff tapped, can be a game winner. Killin fog.

ClockworkSwordfish on selesnya shadow!

3 years ago

Having run a couple Shadow-centric decks in the past, I find it's best to supplement your attackers with fog effects. Yes, chances are your opponent won't be able to block any of your guys - but chances are you won't be able to block, either, and you'd be hard-pressed to outmuscle something like a sliver deck.

Fog effects are what help tip that balance. You can send your army at your foe unopposed, then drop something like Fog or Holy Day when he tries to counterattack. The best options available would be things like Moment's Peace, Tangle and Spore Cloud, that function two turns in a row. You can likewise get a similar utility out of cards like Respite or Riot Control that gain you life while they're at it.

Flooremoji on Gödény's Weavers

3 years ago

Nice deck!

28 lands seems a little low, has it been working for you?

also curious about Tangle, have yoou been needing a fog in your meta?

LynxGoddess on The Wolf of Maul Street [8]

3 years ago

I've added some cards I'm testing to the maybeboard.

Our sweepers are not doing too much for us as is. We have no need to sweep the board to clear the way since our plan is to deal damage with creatures that can't be blocked, so what we would use sweepers for in this deck is to not be beat up too much - and this we can do much more efficiently with fog effects. The question is what fog effects are good enough to make the cut. Tangle effectively stops two combats from one player, but does nothing else. Constant Mists also does nothing other than fog, but the buyback is very powerful. Obscuring Haze is free but one use. Blinding Fog also gives hexproof to all our stuff, but is more expensive to cast. AEtherize and Arachnogenesis are both fogs that sort of sweep at instant speed. Cyclonic Rift may get a spot in the deck as a better sweeper, since it is instant speed and does work even without overload.

I'm also messing around with some more protection spells. I think we have plenty as is, but casting a wider net with Simic Charm, Heroic Intervention or Blinding Fog may be good (Lazotep Plating may also be an option). Simic Charm also lets us bounce Ukkima cheaply which we want more of, or just pump her power.

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