Hydra Broodmaster

Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Rare
Promo Set (000) Rare

Combos Browse all

Tokens

Hydra Broodmaster

Creature — Hydra

: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Hydra Broodmaster becomes monstrous, put X X/X green Hydra creature tokens onto the battlefield.

Hydra Broodmaster Discussion

Primedasf_tvl on HYDRAGEDDON

13 hours ago

Thanks Lame_Duck I actually have 2 Polukranos, World Eater On the way along with another Primordial Hydra but good call on removing Managorger Hydra I realize it really doesn’t do any good for me because I’m looking for huge hydras without waiting for them to grow. Genesis Hydra does make a good tutor for when I go infinite (to find a Kalonian Hydra or a Hydra Broodmaster ) but I suppose I really don’t need two of them. I’m thinking about adding 2 Walking Ballista for another infinite win con. Definitely going to add more Hydra Broodmaster and 2 more Kalonian Hydra . Thanks for the suggestions! Happy tapping!

Lame_Duck on HYDRAGEDDON

15 hours ago

I've played around with a casual Hydra tribal deck that follows a similar game-plan to this one and, from my experience, you should focus more on Hydras that are effective both when your big mana-generation plan is working and when it isn't. So, I'd up the number of Hydra Broodmaster , Kalonian Hydra and Primordial Hydra and also give Polukranos, World Eater a try. I found Managorger Hydra to be a disappointment since it was basically only good when cast on turn 2 and the odds of hitting something good with Genesis Hydra to be too low in a deck full of creatures, so consider cutting those.

_Delta_ on Your Signature Spellbook

1 month ago

8 cards? Well My choices are as follows, it's certainly a hard choice to narrow all of my favorites down. I have been playing since Journey into Nyx.

Prophet of Kruphix - Was one of the leading cards in my first ever Magic deck that I built to play casually and for a time I played it in my first commander deck led by Vorel of the Hull Clade until it's later banning.

Ugin, the Spirit Dragon - One of my favorite planeswalker cards of all time that I play both in my modern tron deck as well as Atraxa, Praetors' Voice commander deck. Can turn a game around so easily, his power cannot be denied.

Omniscience - One of the reason I always liked this card was simply for it's art, and I enjoy doing splashy, big plays in commander especially in decks like my Kruphix, God of Horizons .

Westvale Abbey  Flip - Was a card that I built an earlier casual standard deck around involving Blisterpod , Cryptolith Rite , and other eldrazi scion generators to flip this card into Ormendahl, Profane Prince . If that wasn't possible, Ulamog, the Ceaseless Hunger was another card that you could ramp into from tapping and then sacrificing the scions.

Vorinclex, Voice of Hunger - I had one of these first in my above mentioned casual deck that was mostly simic goodstuff, and even after that I made a place for it in a Vorel of the Hull Clade , Atraxa, Praetors' Voice deck alongside the other praetors for flavour and now he resides in my Kruphix, God of Horizons deck where one of my favorite things to do with him is cheat him into play with Natural Order to make tons of mana for cost cards or Helix Pinnacle .

Winding Constrictor - Led a former standard deck of mine between Aether Revolt up until the later rotation all around +1/+1 counters. decks were all that I played in standard between Kaladesh to Guilds of Ravnica, only now with Ravnica Allegiance have I finally played a deck in different colours. I still have one in my Atraxa, Praetors' Voice deck for now until I convert it to superfriends fully with War of the Spark.

Kalitas, Traitor of Ghet - I played this card a ton when it was in standard and I have held onto my two copies of the card which see a bit of commander play in my Edgar Markov and Oloro, Ageless Ascetic decks. Definitely one of my favorite black mythics of all time. I might in the future consider using them in a modern deck mainboard / sideboard if I ever build some deck in modern.

Cabal Coffers - There were so many cards besides this one I could still pick but this one really appeals to me as it embodies the power and greed that is black. Alongside Urborg, Tomb of Yawgmoth this is such good value, and I now use the card in two commander decks, Lord Windgrace and Gonti, Lord of Luxury .

Honourable Mentions of mine,

Dragonlord Ojutai , Hydra Broodmaster , Horizon Chimera , Bearer of Silence , Roil Elemental , Managorger Hydra , and Slivers!

thijmnesoy on Hibernation Reclamation (rough draft)

2 months ago

okay, here are some "win-cons" I found. you could just go for a big creature like Trench Gorger , Stormtide Leviathan , Aggressive Mammoth , Aurochs Herd , Carnage Tyrant , Child of Gaea , Cloudthresher , Essence of the Wild could be fun, Force of Nature is really big, Frost Titan , Grunn, the Lonely King , Guile , Hydra Broodmaster (this is one of my all time favorites since it was one of my first cards), Nessian Wilds Ravager , Sagu Mauler (a card I wanted to play for a long time but didn't have the right deck for it, but this seems a perfect fit), Terra Stomper (of course, a classic), Gigantosaurus , Primeval Force , Thornling or maybe Vorapede

yes, I went through almost every 5 and 6 cost minion in green and blue. I'm sure there are other cards that could win you the game out there. but this is what I found

you could also use something that is very evasive ofcourse. like Sun Quan, Lord of Wu or Archetype of Imagination . or something different like a combo with Deadeye Navigator , or counter things and make Draining Whelk really big.

TheCardPool on Bringing Them Old-School Beats (Nikya EDH)

2 months ago

UPDATE #1

Out:

Fauna Shaman Hydra Broodmaster Flametongue Kavu Skyshroud Poacher Tireless Tracker Scavenging Ooze Manglehorn Harbinger of the Hunt Wolfbriar Elemental Huntmaster of the Fells  Flip Yisan, the Wanderer Bard Gruul Spellbreaker Budoka Gardener Scryb Ranger Ulvenwald Tracker Quirion Ranger Ruric Thar, the Unbowed Buried Ruin Gruul Turf Kazandu Refuge Rugged Highlands Mountain Valley 2x Mountain 2x Forest

In:

Dualcaster Mage Llanowar Empath Genesis Hydra Yeva, Nature's Herald Decimator of the Provinces Siege Behemoth Magus of the Library Brutalizer Exarch Duplicant Greenwarden of Murasa Loaming Shaman Golden Guardian  Flip Burnished Hart Wood Elves Gaea's Herald Frontier Guide Diligent Farmhand Contested Cliffs Endless Sands Ghost Quarter Mystifying Maze Fungal Reaches Sheltered Thicket Raging Ravine Game Trail Memorial to Unity

My first update is focused on fine-tuning the deck a bit and getting rid of some of the obvious misfits with some needed staples and just new cards I thought would work. I decided to go all-in on the quick beatdown plan, so I added in some low-curve mana producers like Wood Elves, Magus of the Library, Frontier Guide, and Burnished Hart along with some heavy beaters and game-enders like Decimator of the Provinces and Siege Behemoth. I also added a bit more tutoring power with cards like Genesis Hydra and Brutalizer Exarch. I removed a bit of the Elf tribal suite because while it may be good in the early game, it won’t matter much if you get something like Skyshroud Poacher later in the game. I added Yeva, Nature’s Herald because having flash is crucial for a deck like this to really succeed—surprise allows you to dodge removal and play conservatively instead of walking into spot removal and board wipes. Speaking of flash, I can’t believe I didn’t consider Dualcaster Mage before—you may not be able to cast your own instants and sorceries, but Nikya doesn’t say anything about not letting you take other people’s! Golden Guardian I think is an excellent card in this deck—not only does it die easily to most of your powerful creatures, including your commander, but it transforms instantly into a land to boost your mana AND that pumps out Golems every turn with the extra mana you have left over. Finally, I also beefed up the land suite a bit to include some more utility lands—one thing I’ve realized is that the lands in this deck will have to carry some of the extra weight of you not playing spells. Contested Cliffs gives you access to extra removal, as many of this deck’s most powerful creatures are Beasts. Fungal Reaches lets you store extra Nikya mana for a big burst later on. Endless Sands is more insurance against removal and board wipes. And Mystifying Maze provides the deck with some much-needed defensive capability, once again helped by all that extra mana.

Something I’m struggling with is how much to focus on my beatdown plan versus an anti-control or combo plan. As it stands, this deck is well tuned for the beats but is weak against non-interactive strategies like storm or blink decks. Cards like Ruric Thar, Immolation Shaman, and Harsh Mentor would definitely put a crimp in their plans and stop them from going off, but they don’t really help toward Nikya’s goals much. Other cards like Runic Armasaur that are designed for the long game don’t seem at home in this specific version of the deck—I could see an alternate build though designed more with control in mind than beatdown. You’ll notice I’ve added a large Maybeboard of cards I want to include, but just can’t find space for.

Thoughts?

Nanande on Trostani lifeparty!

3 months ago

I would definitely add these cards: Phyrexian Processor , Phyrexian Rebirth , Slime Molding (better than it looks since paying 11 mana will give you a 3 mana 10/10 each turn after), Vitu-Ghazi Guildmage (populate mana-sink late game), Parallel Evolution , Illusionist's Bracers (populate twice, for the same price!), Acidic Slime (just an awesome green staple), Sakura-Tribe Elder , Phantom General , Angel of Sanctions (INFINITE REMOVAL EACH TURN!), Beast Within (staple removal in green), Budoka Gardener / Dokai, Weaver of Life (mana acc and lategame big tokens in one)

I would consider these also: Worldspine Wurm , Parallel Lives (awesome, but a bit $$$), Rootborn Defenses (stops a board-wipe and pops), Trostani's Judgment (high cmc, but good value), Overrun (probably wins you the game if you have a few creatures out), Hydra Broodmaster , Austere Command (wipes opponents' boards, but a bit $$$), Elspeth, Sun's Champion , Elspeth Tirel (both Elspeths have great board wipes for token decks), Oblivion Ring , Yavimaya Elder , Ajani Goldmane / Ajani, Caller of the Pride (both have great synergy with big lifegains), Baloth Cage Trap (P.S you can play this and populate as combat trick!), Beast Attack (the flashback makes this a good comeback-card in case of board wipe and you need to get the pop-engine going), Blade Splicer (very powerful early-mid game)

I would 100% cut these cards: Take Heart , Centaur Healer , Healer's Hawk , Parhelion Patrol , Candlelight Vigil , Conviction , Noble Purpose , Flight of Equenauts , Siege Wurm , Bounty of Might (no trample=hard to use)

I would also consider cutting these: Lone Rider  Flip, Sumala Woodshaper , Sunscorch Regent , Verdant Eidolon , Scatter the Seeds , Wake the Reflections , Ajani Unyielding

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Hydra Broodmaster occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Green: 0.23%