Creature — Hydra
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When Hydra Broodmaster becomes monstrous, put X X/X green Hydra creature tokens onto the battlefield.
|Want (3)||delturkoeit , Mussahumano , spaceyjdjames|
Printings View all
|Journey into Nyx (JOU)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Hydra Broodmaster occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Hydra Broodmaster Discussion
4 days ago
A friend of mine once activated it for X = 30 with Omnath and Seedborn muse
1 week ago
Hi! I'm also refining my own Hydra Deck:
Commander / EDH
SCORE: 3 | 2 COMMENTS | 342 VIEWS
and I would love your input on what you would swap in or out from your list and I had a few suggestions for yours if you'll have them!
Umbral Mantle - A quintessential piece of Selvala equipment. If you really want to abuse her powers. Coupled with Animist's Awakening in the opening hand you can pull every land out of your deck on turn 3 since she goes infinite by herself.
Walking Ballista - An honorary member of the Hydra family in my book, it's just too good at ending games and removing problems to pass up I think.
Side-Note: I'm not sure Unbound Flourishing qualifies as a win con, just because I generally think of Win Cons as Cards that, directly, end the game whereas Flourishing is super useful but not in that category.
Personally, I'd also be hesitant with cards like Concordant Crossroads , City of Solitude and Hall of Gemstone as they potentially shut us down too (using up mana at the ends of the turn before us to pump creatures like Feral, Heroes' Bane etc). (Gem hall less than the others but still.)
At any rate, +1 from me and any suggestions you have would be very much appreciated.
3 weeks ago
Omnath as main damage outlet (Go Tall)
- Plenty of creature based mana ramp from elves like Greenweaver Druid , Selvala, Heart of the Wilds , and Oracle of Mul Daya as well as all the classic elf ramp cards like Llanowar Elves
- Mana ramp sorcery spells like Tempt with Discovery and Traverse the Outlands
- Increase Mana generation from each land per turn with cards like Doubling Cube , Vernal Bloom , Wilderness Reclamation , Bear Umbra , Caged Sun , and Nature's Will
- Increase the Mana generation from each tapped creature each turn from cards like Leyline of Abundance , and increase the amount of mana gained by having more elves with cards like Wirewood Channeler , Rishkar, Peema Renegade , Priest of Titania , and Joraga Treespeaker .
- Increase both of the above with Seedborn Muse , which, along with Tempt with Discovery , only gets stronger the more opponents you have.
Elf synergy as secondary source of damage (Go Wide)
- Pump elves with other elves with help of cards like Elvish Archdruid , Elvish Champion , Ezuri, Renegade Leader Imperious Perfect , and Joraga Warcaller
- Elf token creation with cards with Elvish Promenade , Freyalise, Llanowar's Fury , and Imperious Perfect
Protection for both commander and high value Elves
- Basic equipment like Lightning Greaves , Swiftfoot Boots , Darksteel Plate , and Whispersilk Cloak to slow down or stop removal
- Asceticism , Stonehoof Chieftain , Archetype of Endurance , and Vigor as creatures and enchantments to protect your board.
Win Condition enablers
- Helix Pinnacle to use up mana on if Omnath is ever about to be destroyed.
- Triumph of the Hordes for trample and infect for a fast win combines with other trample abilities from cards like Stonehoof Chieftain , and Ezuri, Renegade Leader to allow you to force damage through.
- Hydra's like Primordial Hydra and Hydra Broodmaster provide other mana outlets to instantly set up fast overwhelming armies.
1 month ago
Token description does not show the X/X green Hydra token needed from Hydra Broodmaster
3 months ago
I would highly recommend an Experiment Kraj deck. If you go the route with creatures that have Monsterous, then you can have an insane amount of fun.
For example, if you sink 11 mana into Hydra Broodmaster , you'll get 5x 5/5 green Hydra tokens. Then, Experiment Kraj gets the activated Monsterous ability as well, meaning you can dump mana into that sucker next turn and make even more Hydra tokens! :D
And since Kraj doesn't discriminate because he's a good boi living in 2019, he takes all activated abilities from ALL creatures that have a +1/+1 counter on them - not just the ones you control.
I'm not sure off-hand if there are cards that allow you to put +1/+1 counters on other creatures that your opponents control, but I imagine there must be at least a few out there that do.
5 months ago
Thank you for all the comments: Re: Ramping w/ enchantments, would it not just make the enchantments or the enchanted lands a target for removal? And what would I do to cover the hole in the defence left by having fewer creatures to defend with, since ramping without creatures removes the option to block and therefore i can get needled down a lot easier. I definitely agree with liking the flexibility of the hydra cards and think it is one of the main strengths of the deck. If less mana is required than previously estimated wouldn't that add to the case of using things like Arbor Elf , as this sacrifices some mana ramp reliability as you pointed out for some defence?
I see your point with Asceticism , as the 5CMC rules it out for a decent amount of the game anyway. I'll straight up just switch those round.
I see the point here more with Doubling Season , but solidarity of heroes has in playtests I've found come to the rescue a lot to accelerate a turn and is also very flexible in terms of number of targets so can just overwhelm removal. I do see your point with valuable real estate (i always struggle to keep my decks to 60, see my other half finished attempt at a deck), I'm just not sure Solidarity of Heroes is the card to drop, can definitely see that Doubling Season more serves to make a winning situation a winning harder situation.
I see that Garruks doesn't have perfect synergy with this deck, but have found him a very useful addition on many occassions with his wide array of abilities providing a good way to do several things from only 1 card slot.
I like the look of Gargos, Vicious Watcher and obviously a free 4 tokens on all my hydras, especially Hydra Broodmaster is a very attractive prospect. I'm a little worried that due to the the very high CMC, that it would only provide more winning in a situation of winning already. What creature spell would be worth cutting for it? I think with Rosheen Meanderer should have enough mana base that can be spent on anything green not to need the special effects of the additional 4 but that can only be spent on 'x'.
I'm not sure core set 19 and 20 were out when I first put the deck together, which is why I was interested on whether it needed updating. I like that Hungering Hydra has a nice low CMC, shame it's a bit harder to get it to scale than the likes of Primordial Hydra , but I could definitely get behind adding this. Protean Hydra was in a very early draft of this deck, the problem in my eyes is that it wouldn't really scale, nobody would go for attacking it unless they think they will kill it. It didn't seem like a bad card, so much as less good than some of the others.
I'm not too sure on Hydroid Krasis for the reasons you pointed out, but will have a think on whether can afford to add the splash, should be doable. What about one of the dual lands for enabling this?
I agree the mana base probably is the area with the most room for improvement and I do really like the look of that card for it's flexibility of being mana or pump. I think i'll put some Oran-Rief, the Vastwood in in place of Forest
Would you suggest leaving other Garruk in, and just removing G,CoB for Harmonize? So just the 2?
Again, I like both Fog and Revive, but not sure what I'd cut for them?
Scavenger Grounds I guess could work against decks that like to cheat things in to play. So far I've just been overwhelming them with the time it takes to do and just bring out something big to kill them off with, at the cost of tapping for specifically green mana. Seems much the same for Field of Ruin but for a fairly niche situation. Maybe these woyuld be better suited to the sideboard?
Nissa, Who Shakes the World goes really nice with this deck and allows you to make even more powerful hydras even quicker, but i don't feel like she patches any weaknesses in the deck, so much as just makes the strengths stronger. Would be interested to know other people's thoughts on this though?
Unbound Flourishing I really like and think the synergy with this deck is too good not to have for a 3CMC card - what do you reckon should be cut for it? Solidarity of Heroes ? as it does a very similiar job. I like Voracious Hydra for it's flexibility but it does only provide the 1 point of scaling and for much the same CMC you can have hydras that keep scaling ad infinitum. Gargos, Vicious Watcher we touched on before, and I really like the card, aside from the slight reservation that it might just make a winning game won harder and come in too late, it look really good for this deck - just not too sure what to cut for it?
Thanks for all the comments guys, they are really helpful - I'll make that first set of revisions and add your names to the list of acknowledgements.
Another thing I was wondering: Do I have the right number of creatures? And do i have the right number of lands? and what can I do to improve my land base, as I feel this is probably the area where improvements can be made without having to take anything away from the deck
5 months ago
Yeah I considered Boundless Realms , but I opted to use the lower costing ones as the goal is to be online as soon as turn 4 (that's the earliest so far I was able to cast Gargos).
About Hydra Broodmaster , I prefer to pop off really fast. In my playgroup, I won't usually get to do that. I prefer more consistently useful creatures.
I appreciate the upvote and recommendations! Thank you again! :)
5 months ago
Love it. My first draft of my Omnath deck was very hydra centric.
Have you considered Boundless Realms as a ramp card?
Also, Hydra Broodmaster . Nothing like 20 x 20/20 hydras with all that land and ramp :D