Helix Pinnacle

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eventide (EVE) Rare

Combos Browse all

Helix Pinnacle

Enchantment

Shroud

(X): Put X tower counters on Helix Pinnacle.

At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.

Price & Acquistion Set Price Alerts

EVE

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Helix Pinnacle Discussion

Yosituna on Population Explosion (Tokens/Lifegain EDH)

6 days ago

Haha, thanks! I'm a couple of sets behind, since it's been a few months since I've been to my local Commander game, but I'm currently working on updating it with stuff from Hour and Ixalan (that new Gaea's Cradle-lite sounds AMAZING for this deck).

Mimic Vat is one of those cards that seems so innocuous but really does incredible work, especially when you realize you can exile other folks' creatures and copy them too...graveyard hate + creating cloned copies, in addition to all of the crazy stuff you can do with your own creatures!

And yeah, the big weaknesses of this deck are the non-regular damage/life loss-based wincons - infect, Commander damage that you can't block for whatever reason, and any of the weird wincon cards like Helix Pinnacle and such. OTOH, there's nothing quite like pulling out a win using Storm Herd or Aetherflux Reservoir. (I've even managed to way out-lifegain Oloro decks that are 100% lifegain/life-theft-based with this deck!)

D34D5H0T on Everybody has that one friend...

1 week ago

Hey you ever thought about getting a Sword of Feast and Famine in there? Or maybe a Helix Pinnacle because of the infinite mana combo?

dragonstryke58 on Lethal Vapors weirdness

1 week ago

...and then the opponent uses his turns to Helix Pinnacle...

DukeSteele on Mistress of the Forest (Infinite Enchantress)

2 weeks ago

Made a few more chops and changes, mostly in the removal/wipes. Added Song of the Dryads and Fumigate

Dropped Eldrazi Conscription even though i love it, in favour of a more lethal outlet for lots of mana in Walking Ballista.

Still favouring Epic Struggle over Helix Pinnacle as its slightly easier for me to make infinite tokens than infinite mana via tokens + Ashnod's Altar.

Trying to find space for Monastery Mentor but not sure what to drop lol :p

scubaky620 on Azusa

2 weeks ago

theguy419 I've thought about Helix Pinnacle before but it's just way too slow in my meta. I do need a Planar Bridge whenever I get around to getting one.

Flagellum on [[Primer]] Seton, Druid Goodness AER Update!

2 weeks ago

What're your thoughts on cards like Killer Bees and Unyaro Bees as a late game mana sink (especially if you can achieve infinite mana)? Nothing seems more hilarious than killing someone with those. I'm just trying to think of win cons that don't involve Craterhoof Behemoth.

Also Squall Line and Hurricane seem to have some potential or at least make everyone more "manageable." Throne of the God-Pharaoh can nuke down your opponents too and can be more brutal with a soft mana lock with Ritual of Subdual/Winter Orb/Hall of Gemstone/Storage Matrix.

Vanquisher's Banner seems like it would be good here for draw and pump. Only downside is it costs 5 CMC but that is pretty easy to pull off with Seton. Quest for Renewal is Seedborn Muse's lil cousin and undoubtedly would be activated the turn it drops but might only be worth it for the Helix Pinnacle win.

Just trying to get the creative juices flowing here lol.

theguy419 on Azusa

3 weeks ago

If you're gonna have things like omnath and doubling cube to get tons of mana take a look at Helix Pinnacle. great way to use all that mana and a hilarious win condition. Planar Bridge is another great way to tutor with a lot of mana as well.

dum321 on Ezuri, Claw of Combos

1 month ago

Thanks for the suggestion. The life gain is just kind of a bonus. The Staff of Domination combo usually wins by drawing your deck, casting all your green creatures with the infinite green mana you can now generate, casting Craterhoof Behemoth as the last creature and then Concordant Crossroads to give all your creatures haste. The last step is to swing with your giant army and win. I had a similar idea to yours of adding Helix Pinnacle but we will see.

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