Orbs of Warding

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Rare

Combos Browse all

Orbs of Warding

Artifact

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

If a creature would deal damage to you, prevent 1 of that damage.

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Orbs of Warding Discussion

Riv329 on orbs of warding

5 days ago

Would Orbs of Warding protect player from Sen Triplets

BS-T on Kess, Dissident Mage

1 week ago

I like the approach so light on creatures, lots of room for shenanigans!

One thing I spotted... Is Witchbane Orb a meta decision or something specific about the CMC because there is Orbs of Warding with small but not irrelevant damage prevention.

SynergyBuild on Nicol Bolas Wannabe

1 week ago

I'd suggest getting this to become a grixis control deck, in which removal, board wipes, and a bit of prison if possible, things like discard outlets (Call the Bloodline) into Ensnaring Bridge could be fun, or whatever floats you boat (Moat).

Some good pillow fort for grixis:

Fortune Thief

Circle of Flame

Kazuul, Tyrant of the Cliffs

Dissipation Field

Jace, Architect of Thought (It is cheap because of the Duel Deck!)

Ogre Slumlord

Shipwreck Singer

Godhead of Awe (5 blue is harsh, but technically...)

Haunter of Nightveil

Kulrath Knight

Thunderstaff

Silent Arbiter

Platinum Angel

Platinum Emperion

Orbs of Warding

Ensnaring Bridge

Crawlspace

I will make some new comments for the removal and board wipes later.

Weird_Frisbee on Uril, the Monster of the Mists ( <$50 Budget )

1 week ago

Hi, I really like this list and it is baller for being under $50, I love taking more "budget" routes and still beat thousand dollar decks, +1.

The only weakness I potentially see is this is weak to "target player sacrifices a creature" removal IE Doomfall and others, and I see you have Tajuru Preserver and I would also suggest Orbs of Warding (.45 cents) as a redundency option to Preserver. Orbs will also help agaisnt milling decks and also if you take on a Krenko EDH, which token decks might be the most viable option to outrace the voltron-ing of Uril.

Also I would suggest Tamiyo's Journal, albeit this is slow, getting to tutor for whatever you need out of your deck every 3 turns is handy and you can buy alot of time swinging with Uril.

Overall, nice deck! I would love to try and take it on with my voltron edh: Zur Prison.

Shirkhan92 on Scrapyard Wars! ft. Daretti

1 month ago

Hey whatup,

so I heard you have a problem with graveyard-hate.

The only solution that comes to my mind is to make yourself hexproof.

Maybe Witchbane Orb / Orbs of Warding can help you out a bit!

Jamminmagician on Brass in Pocket

1 month ago

currently heartless hidetsugu is a win-condition if you have haste, one of it or Pestilent souleater caged, quicksilver elemental caged, and resolve Mairsil caging the missing piece of hidetsugu or souleaterYou use quicksilver to get around the once per turn clause, pay phyrexian mana until you are below 19 life, and if your opponents are NOT @ or below 19 life, you activate the hidetsugu ability with infect and everyone gets at least 10 poison counters, except yourself who gets 9 or less.Otherwise you need to throw in a copy of Wound Reflectionor Glacial Chasm/Orbs of Warding/Panacea/Pentagram of the Ages/Reinforced Bulwark etc. + Dictate of the Twin Gods/Furnace of Rath etc.

DragonFaceEater on Mogis Trigger

1 month ago

This seems really hilarious to play! I feel like Cruel Reality, Curse of Bloodletting, Fate Unraveler, Kederekt Parasite, and Sin Prodder could fit in your deck, Cruel Reality and Curse of Bloodletting would be good with killing one problematic player, or as good leverage to hold over anyone looking to attack you.Fate Unraveler, Kederekt Parasite, and Sin Prodder would be more like the cards you have in your deck, killing everybody equally. Dread and Orbs of Warding could help you with pillowforting, Dread with discouraging any attacks against you plus a huge threat, and Orbs of Warding can make sure that nobody can make you sacrifice things or any shenanigans like infinite mana plus Blue Sun's Zenith combos, plus the added upside of preventing a good amount of damage from token decks and things like that.

Opifex on The pinnacle of humanity

1 month ago

Orbs of Warding Helps with both discard and strategies that go wide. Seems like good sideboard material at least. Yours has 17? 15 is legal.

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