|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Common|
|Archenemy: Nicol Bolas (E01)||Common|
|Duel Decks: Zendikar vs. Eldrazi (DDP)||Common|
Combos Browse all
Khalni Heart Expedition
Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.
Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
Khalni Heart Expedition Discussion
3 weeks ago
Another tip for possible cuts, I usually recommend 36 lands. So because of that you can cut a swamp or forest to maybe squeeze in a <1 dollar card. Also bolas citadel isn't really the best card in the world unless you are building a combo deck and this deck seems more beat/stax then combo. So that should also help with budget and help ya squeeze another <1 dollar card. Also instead of harrow, consider Circuitous Route (1 dollar), Rampant Growth (40 cents), Search for Tomorrow (30 cents), Nissa's Renewal (50 cents), Khalni Heart Expedition (34 cents), and Explore (25 cents). I run all of these in my vaevictis deck( Jund Ramp/Jund stax). Very good ramp spells and a lot more better suited for this deck than harrow. Harrow is a lot better in a lands matter type deck. I really shill explore because you can draw and play an extra land, but if ya want a land tutor I would go circuitous route and/or khalni heart expedition cause they can tutor two basic lands.
4 weeks ago
Thoughts (Not things which should automatically be included; but things to consider.);
- Mikaeus, the Unhallowed -->Redundancy for Grumgully
- The Gitrog Monster -->Additional Lands for Turn but on top of that a free sacrifice/Korvold trigger each turn and synergizes SUPER well with fetches.
- Tendershoot Dryad -->pretty damn good token producer and potential wincon
- Mazirek, Kraul Death Priest -->Makes your board get out of hand VERY quickly.
- Squandered Resources -->kinda speaks for itself.
- Harrow , Crop Rotation , Scapeshift , Splendid Reclamation , Khalni Heart Expedition -->Ramp and draw, what's not to love?
- Journey to Eternity Flip-->Considering the number of sac outlets we are looking to run, this card quickly becomes a good one per turn re-animator.
- In my mind this may be a deck which wants to go a little heavier on multiple lands per turn with Azusa, Oracle, Gitrog and Exploration. It allows a focus on using fetches to trigger Korvold while also generating value with things like Field of the Dead or Strip Mine. Maybe keep
1 month ago
lol hey profet
I'm gonna go through my thoughts on each of the cards you mentioned
Khalni Heart Expedition - I'm just playing this card cuz it feels so RG Landfally (probs feel that cuz RG valakut plays it). I'm down to cut for something rad.
Tooth and Nail - This is a sweet one. I wanna try putting this card in Maelstrom Wanderer. Here though, I'm not as into it. I feel like in red green if you're not just going to get craterhoof you a schmuck and I don't really want to play crsaterhoof or be a schmuck.
Emrakul, the Promised End - Emrakul is not my best friend.
Scavenging Ooze facks people up. You're gonna half to give me a good reason to cut this.
Regal Force - Sigh. Unfortunately in this deck this is not a good enough reason. Because of field of the dead a lot of my creatures aren't green and if I'm untapping with Avenger of Zendikar and a bunch of plants, I'm probably winning the game anyway.
Shamanic Revelation - I'd play this before I'd play regal force because of black zombies and lack of interest in playing Tooth and Nail.
1 month ago
Heres some suggestions:
3 months ago
- Oracle of Mul Daya
- Khalni Heart Expedition
- Grow from the Ashes
- Kodama's Reach
- Search for Tomorrow
- Skyshroud Claim
- Wood Elves
- Mina and Denn, Wildborn
- Ramunap Excavator
- Tatyova, Benthic Druid
- Nissa, Vastwood Seer Flip
- Eternal Witness
- Frontier Guide
- Azusa, Lost but Seeking
- Growth Spiral
- Splendid Reclamation
- Journey of Discovery
- Nature's Lore
- Ranger's Path
- Collective Voyage
- Dictate of Karametra
3 months ago
Hey man a few cards to consider adding.
These trigger twice, and can help you create infinite manna:
More ETBs lets you get 2 creature and both have strong effects: Wild Pair
A possible big finisher:
3 months ago
Well, if you want to play permanents over instants and sorceries, I think you could consider replacing Demonic Tutor with Rune-Scarred Demon . I think your deck plays quite a few sorceries and instants already, and if your goal is to get land, the few spells that you play should get you land.
You're playing Primal Growth I see. Do you think it's much better than its competition? I can see why getting the extra land is useful, and how saccing a creature is useful, but I don't ever see it being as consistently important or useful as a turn-2 Nature's Lore . You will probably never play Primal Growth on turn 3 anyway, so it's a late-game card, and I don't think your deck needs any more of that. I think you would be much better off refining T1 and T2 plays.
4 months ago
Hey again, thanks for the input :)
Oracle of Mul Daya is on the wishlist at the moment, it's just a bit pricey and I spent A LOT of money on some other decks recently... coughNin, the Narcissist [Primer]cough :) But yeah, it's really good.
I like Khalni Heart Expedition for sure, thanks for that tip. Weirdly I almost don't want extra draw power in this deck though so some of the other things like Arena and Staff of Nin aren't so great. I spend a lot of time in this deck wanting to get stuff out of my hand and back on top of my library so top-of-deck manipulation is stronger here than draw power. I might try to fit a couple more ways to flip stuff off the top though because that's the way I generate card advantage.
I just need to be careful going down the "non-basics are destroyed" route because without some of Green's non-permanent ramp spells I could end up really stuck for colour fixing. Will certainly think about if I could make it work though.
Khalni Heart Expedition occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%