Dawntreader Elk

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dark Ascension (DKA) Common

Combos Browse all

Dawntreader Elk

Creature — Elk

{G}, Sacrifice Dawntrader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

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Dawntreader Elk Discussion

neolions on Sackity Sack Stack

1 week ago

Alright, it seems the deck is a bit top heavy. Here are my suggestions. I have structured this rework of the deck to sac and get the mana out quick till you can have Meren stay on the board long enough or just hard cast the big things. You don't have to take my suggestions but I highly insist that this will make her work again.

Take out Nirkana Revenant for Satyr Wayfinder

Take out Hermit Druid for Ravenous Chupacabra

Take out Demon of Catastrophes for Viridian Zealot

Take out Razaketh, the Foulblooded for Viridian Emissary

Take out Plague Wind for Wall of Blossoms

Take out Doomgape for Bontu the Glorified

Take out Ruinous Path for Vindictive Lich

Take out Altar of Dementia for Dawntreader Elk

Take out Necropotence for Wood Elves

Take out Deadbridge Chant for Merciless Executioner

Take out The Gitrog Monster for Slum Reaper

Take out Yahenni, Undying Partisan for Diabolic Intent

Take out Voldaren Pariah  Flip for Damnation

Take out Lord of Extinction for Whiptongue Hydra

Take out Stitch Together for Swamp

Take out Vivid Grove for Forest

Take out Temple of the False God for Swamp

Take out Vivid Marsh for Swamp

Take out Vivid Grove for Forest

Take out Slippery Karst for Forest

Take out Polluted Mire for Forest

Take out Desecrated Tomb for Forest

Take out Golgari Guildgate for Forest

zingzang on Meren HELP

3 weeks ago

Hi,
I'm happy to see, that you like the best commander of all time, Meren ;-). Really like the addition of Apprentice Necromancer - gotta include him in my deck as well.

But there are some cards, that have no synergy with your commander and could easily be replaced. Creature ramp like Birds of Paradise, Elvish Mystic or Elves of Deep Shadow don't really do anything for your experience counters.

But with creatures like Yavimaya Granger, Burnished Hart, Dawntreader Elk or Yavimaya Elder you get ramp AND experience counters - this way you can loop your ramp creatures every round with Meren.

Your curve has a little breakdown at 6 - Mikaeus is your only 6-drop :(. Here are some creatures that work as a 6-drop in Meren: Kokusho, the Evening Star, Grave Titan, Bane of Progress, Massacre Wurm, Wurmcoil Engine.

Some other important signature cards for Meren include: Birthing Pod, Liliana, Heretical Healer  Flip, Jarad, Golgari Lich Lord, Sepulchral Primordial, Ashnod's Altar, Necropotence, Fauna Shaman, Vindictive Lich, Grave Pact and Altar of Dementia

Cereal_Killer on Sultai New Eldrazi(+) - Exile all their stuff

1 month ago

Ok, so, first thing to do is to focus on what green cards you have that let you ramp. As said: Sakura-Tribe Elder, Explore, Utopia Sprawl, Farseek, Oath of Nissa, Search for Tomorrow, Birds of Paradise, Cultivate, Rampant Growth, Beneath the Sands, Burnished Hart, Dawntreader Elk, Expedition Map, Font of Fertility, Wayfarer's Bauble, Sylvan Scrying and Harrow are good options.
Of this, you should put at least 8 cards (I suggest Sakura-Tribe Elder, Birds of Paradise, Farseek, Oath of Nissa or Sylvan Scrying). I don't really like From Beyond, Blisterpod, Catacomb Sifter, Void Attendant, Warden of Geometries and Grave Birthing, since they cost too much and they let you have only colorless mana, thing that you don't need since you are three-coloured.
Then, as said before, I'd increase Gonti, Lord of Luxury and Ashiok, Nightmare Weaver up to 2x copies and I don't really like Nightveil Specter, alternatives could be: Circu, Dimir Lobotomist, Bribery, Praetor's Grasp, Psychic Intrusion, Stolen Goods. Oblivion Sower it's a funny card, I'd put in in 1x.

Another thing: You have some big creatures and you are black-green-blue, I'd increase your land number up to 22. Remember also to choose lands that could be searched when you are ramping (if you have chosen to ramp only with cards that search for BASIC lands, well, put at least 4x basic lands of each type). Some lands you could might consider: obviously fetch lands and schocklands, Darkslick Shores, Blooming Marsh, Botanical Sanctum, Drowned Catacomb, Woodland Cemetery, Hinterland Harbor, Fetid Pools, Underground River, Llanowar Wastes, Yavimaya Coast, Sunken Ruins, Twilight Mire, Flooded Grove , Sunken Hollow. For all the rest of the cards that could enter your deck, I'll wait to see if you like the direction your deck is going and, most important thing, what types of cards you have chosen to ramp, to be your manabase and wich cards will steal your opponent's cards.

landofMordor on Kresh Fling (credit to landofMordor)

2 months ago

Hey friend! I'm honored you like my Kresh build, and I can vouch for it being an extremely fun deck to bring to an EDH table -- you either win big, or lose quick, but always have fun(:

As for suggestions: I love the idea of Domri and Vraska. I think you could afford to cut down a little bit on the Fling effects -- you've got a critical mass already, some of which are repeatable, so I think you're okay there. In their place, I'd put in more instant-speed sacrifice effects like Viscera Seer and maybe even High Market.

Also, I'd try to convert as many of your ramp spells to creatures as possible, so that when they die, you profit. Your Signets will be great, but you can also have Burnished Hart as a higher-end ramp spell or Llanowar Scout or Yavimaya Elder. I like what you've done already in this regard, with Dawntreader Elk and friends.

In summary, I love this build! I might even edit my own list a bit based on your innovations. Thanks for your support, and cheers!

raefgall on Idea for new cmder deck

2 months ago

Personally, looking a bit closer, I would go with Karametra, God of Harvests as a commander. I did a gatherer search including Antelope, Elk, Horse, Unicorn.

Burnished Hart and Dawntreader Elk get you additional land. Grazing Gladehart gains life for landfall.

Capashen Unicorn blows up artifacts and enchantments. Somberwald Stag can be used as a sort of creature removal.

Opaline Unicorn taps for mana. Diamond Mare from the new set gets you life when you cast spells.

Crested Sunmare is a horse that makes other horses.

Stampeding Elk Herd can give your other stuff trample (which works great with Beastmaster Ascension, since it doesn't give trample).

enpc on Sac-able ramp for Muldrotha

3 months ago

Dawntreader Elk will be better than Embodiment of Spring due to the lack of tap requirement. But as for the question about running a 1CMC who sacs for 2 or a 2CMC who sacs for 1; Technially the 1CMC who sacs for 2 is better as you can paly it turn 1 and sac it turn two rahter than playing it turn 2 and having to wait to sac it until turn 3.

Also on your comment - Yavimaya Elder is actually not ramp. While he's a source of card advantage, he is slow and only puts lands in your hand. A card I have been impresseed with however is Heart Warden. Acts as ramp early game but is repeatable card advantage late game with your commander.

There's also Primal Growth which while not repeatable, gets you two lands and lets you get benefit from another creature ETB with your commander. In the same vein is Far Wanderings which benefits from having a full graveyard.

RoarMaster on Sac-able ramp for Muldrotha

3 months ago

So I have been looking for some re-usable ramp to recurr with Muldrotha.

At this point I have a pretty good selection of artifacts and enchantments, and am now looking to fill out a few creature slots aswell.

Currently am running Sakura Elder and Yavimaya Elder as "must haves".

For sacables, I'm not sure if I should run Dawntreader Elk, or one of the 'reverse' versions such as dilligent farmhand and Embodiment of Spring. Burnished heart I'm really not sure of, it's colourless which is nice, and is a 2-for-1 on lands, but a 6 mana investment is pretty steep.

Alternatively I'm considering adding Millikin and that 'new' blue version of him(can't remember the name off the top of my head). They are slower than sac ramps and don't make colours, but have the upside of 'drawing' me a card into my grave.

Any thoughts and suggestions are welcome, thanks!

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