Seal of Removal
Sacrifice Seal of Removal: Return target creature to its owner's hand.
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|Commander / EDH||Legal|
Latest Decks as Commander
Seal of Removal Discussion
6 days ago
Crystal Vein: this card has won me so many games with muldrotha. It gets her out earlier and gets you ahead faster, all from a land you can keep recurring.
I can vouch for Seal of Removal as great repeatable bounce, as well as protection for your commander (no need to pay taxes when played from hand)
i prefer Executioner's Capsule to Seal of Doom because i tend to have enough enchantments i want to recur, and less artifacts also being able to spread the mana can sometimes help smooth out turns. I would recommend it for your list too, your don’t run many artifacts that die.
Kenrith's Transformation can elk oppo’s commanders and draw a card. When their commander finally dies to a wrath or something you do it again, drawing more
Springbloom Druid is a great way to ramp, fix and provide bodies for sac. It even puts a land in your gy
Phyrexian Metamorph has become a lot cheaper with double masters. I highly recommend it though it may be just over budget for single cards.
Nihil Spellbomb can help destroy graveyards
Phyrexian Scriptures is a cheap wrath for the deck, even being able to protect your cmdr. I’d olay it in a budget list
I’d also go up cheap ramp (Signets) or to 37 or 38 lands probably. You don’t have an excess of cheap ramp (8 pieces or so, depending how you count), so 36 for a 6cmc cmdr which the deck revolves around seems a little low.
Some cards i’d consider cutting:
Merciless Executioner you don’t need 3 of this effect i think
Mystic Snake jives against the rest of the deck a bit, only being able to play it from the yard on your own turn
Gaze of Granite seems expensive to cast and doesn’t synergize being a sorc
Khalni Heart Expedition is ok, but very slow. Recommend swapping this. Hope this helps.
For reference, here’s what i run (less budget friendly) Muldrotha, Tides of Madness
3 weeks ago
oricas000 Thanks for the words! The deck Its a nice start for the Muldrotha... This commander who looks everithing is good to him ... Put a strategy on the table and use the best you have for her, Muldrotha will always thank you!
Thanks for the help! I feel honored..
2 months ago
The first thing I noticed were that you don't have much protection for Jhoira, which means less interaction. Here are some cards that can bounce/flicker her to save her: Seal of Removal, Voyager Staff, Aether Spellbomb, Salvager of Ruin, Phantom Wings, Disappear. These are good because they stay on the field, and cost little or no mana to activate, so they can be a deterrent for others to attack.
Prophetic Prism- Everflowing Chalice
Chromatic Sphere- Voyager Staff
Brudiclad, Telchor Engineer- Mirrodin Besieged (You don't make many or big enough tokens to justify him being here)
Chromatic Star- Esperzoa
Preordain- Another Land
3 months ago
4 months ago
So, here's what I'm thinking:
Pyroclasm(2 copies or so)
Thought Scour for consistency
Ratchet Bomb because repeatable specified wraths is fun.
Grave Peril can also control the board.
Locket of Yesterdays can help reduce mana costs of reanimating spellbombs.
Os Mox Tantalite worth running?
Pithing Needle seems great.
Renegade Map for land draw?
5 months ago
howdy, blue has some of the better creature stax
Low level board wipes are nice, Pyrohemia is fine but dealing damage to yourself is not ideal, especially since you have no life-gain and essentially one blocker.
Cosmotronic Wave will clear the board for the good dog to attack
Too many lands, this would be fine if you had more ramp but currently you have 4 land tutors. hitting lands is no bueno for the dog, if you need the mana play more mana rocks
Last thing is more removal. There are 3 spot removal spells and they are all replacement removal, which could cause more trouble then they are all worth
5 months ago
Not a huge fan of null rod, but I'll definitely keep it in mind. I'd much rather play Collector Ouphe, which I should consider.
I have a ton of removal in the sideboard already. Fatal push seems unnecessary.
I'd benefit a lot from Bitterblossom, but it's expensive.
Thanks for the upvote and suggestions!