Crib Swap

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Commander 2015 (C15) Uncommon
Lorwyn (LRW) Uncommon

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Tokens

Crib Swap

Tribal Instant — Shapeshifter

Changeling (This card is every creature type at all times.)

Remove target creature from the game. Its controller puts a 1/1 colorless Shapeshifter creature token with changeling into play.

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Crib Swap Discussion

Optimator on (Budget-Prototype) Iroas, God Shogun of Bushido

1 week ago

With a heavy Equipment theme you aren't going to have much room for utility. A such, all non-card-draw utility cards should probably be removal. I would include at least two board wipes (more is often better, depends on your meta). Blasphemous Act and maybe Rout are good budget options. Vandalblast is sick. I'm super big on enchantment removal so Return to Dust is S-tier outstanding. Not super budget but not expensive either. I like Ray of Distortion a lot. It's very mana-intensive but the fact that you can do it twice is awesome in EDH. Dust to Dust will be handy. Lots of artifacts in EDH. I kind of like Revoke Existence since artifact recursion is common.

Chained to the Rocks, Oblivion Ring, and Banishing Light are versatile on a budget--as are the other cards with similar effects.

White is really good at shutting down commanders with things like Darksteel Mutation, Prison Term, Arrest, Pacifism, Faith's Fetters, etc.

There is also Crib Swap, Swords to Plowshares, and Path to Exile--budget willing. Chaos Warp is good in EDH. Very versatile.

There is lots of random utility to find out there. Reconnaissance and Dolmen Gate are usually great for aggro decks but your commander makes it far less necessary. Perhaps Brave the Sands and Always Watching . Fervor and Hammer of Purphoros are sick too. Ogre Battledriver is nice but not a samurai.

Boros Charm, Make a Stand, and Rootborn Defenses can save your board state.

Really, at this point the sky's the limit. You could do random stuff like Throne of the God-Pharaoh or Gift of Immortality.

Forgot to mention Mask of Memory when discussing card draw and equipment. Slate of Ancestry would be good in your deck.

imoutogetyou on Thicc Thighs Thicc Damage (Kalemne)

1 week ago

Hey, love playing Boros in EDH. Sunforger is a real overperformer, but you don't really have a lot of good targets. Boros Charm and Orim's Thunder are fantastic. I might cut the rest of them except Crib Swap. Boros is about tapping creatures and so you end up open a lot in multiplayer, a couple of games running Comeuppance, Deflecting Palm, and Dawn Charm will make people realize there are consequences for hitting you, especially if you can tutor for things. Other cool targets include: Path to Exile, Return to Dust, Rootborn Defenses, Swords to Plowshares, and Wild Ricochet

Coward_Token on Gahiji: Forever War

2 weeks ago

Glad you could extract something useful from my questionable ramblings, have some more:

For the purpose of ramp, would you consider Mana Echoes? Now hold on, I know this isn't a tribal deck, but from what I can see there's a decent amount of overlap when it comes to the subtypes of the large quantities of creatures your cards can generate, either for yourself or others (it works in either case):

List Show

Obviously the exact amount of mana you'll get will probably vary a lot between both different turns and games, but I think on average it will be pretty high. (If you do decide to get Mana Echoes, also switch Beast Within for Crib Swap. Less arms dealing but much more ramp. If you want to amplify ETBs I guess you could also include a championing changeling creature.) The fact that you'll get some extra mana during other people's phases might be a little awkward though, but you could maybe use some combination of Symbiotic Deployment, Carnage Altar, Slate of Ancestry, Book of Rass, (Mind's Eye) and Inheritance as card advantage mana sinks (in that category there's also Seer's Sundial, Mangara's Tome and your old friend Mentor of the Meek, although I don't think they're very reliable on turns other than your own). (On a related note, I assume you've already looked into Pursuit of Knowledge, Abundance and Sylvan Library?)

Finally, mandatory killjoy condescension: This might be a silly question, but is Mystic Barrier still giving you a net positive of enjoyment? The reason I'm asking is that while I can see why the card is fun from a broad perspective, it seems to me that it conflicts with the two main aspects of the deck, which I think would make things less fun since it limits the escalating purpose of the deck. (Man, do I sounds square right now.) First of all, one person is forced to attack only you, which conflicts with the pillow fort cards' point of encouraging the opponent to go for someone else, which also kinda means any tokens they've been given go to waste for the purpose inter-enemy damage. Second, escalating curses like Curse of Opulence become less powerful when they can't pain a target on someone, which both detracts from the previously mentioned inter-enemy damage, the relative deterrence of your pillow fort (why attack someone with Ghostly Prison if you can get Gold from a cursed player?) and your own ability to broadly benefit from such general chaos both directly and indirectly. I'm well aware the deck is more about entertainment than winning all day every day, so it's not irrational to keep the card if it's doing you more good than harm, but I think it's worth considering. (Also, since you've got Academy Rector you could potentially replace the Barrier with a single overcosted but powerful & fun enchantment that works in line with the deck, like Sandwurm Convergence, Zendikar Resurgent, Lurking Predators or even Vicious Shadows.)

That's all, hope reading that didn't take too much of your time and you'll be able to squeeze something good out of it, keep up the good work

cdkime on Rebel Rebel, How Could They Know?

1 month ago

Apologies for posting twice in a row. I had noticed this ambiguity after my first post was made.

I want to make a slight correction to what SufferFromEDHD posted. Crib Swap cannot be tutored by your commander. Lin Sivvi, Defiant Hero has received a bit of errata. The text properly reads:

(X), Tap: Search your library for a Rebel permanent card with converted mana cost X or less and put that card into play. Then shuffle your library.

So, unless your playgroup allows R&D's Secret Lair, Crib Swap cannot be fetched. I would not cut the card though--it is still unconditional removal that nets you a 1/1 pseudo-rebel--a pretty good deal for three mana.

SufferFromEDHD on Rebel Rebel, How Could They Know?

1 month ago

Cavern of Souls because

Dust Bowl + Flagstones of Trokair fun land destruction cantrip

Mistveil Plains recycle that Crib Swap!

Might not be necessary but it's a great card for mono white as it's such a weird/strong effect: Tithe

filthyc4sual on Rebel Rebel, How Could They Know?

1 month ago

Harsh Mercy is a must, not sure how I missed it!

Crib Swap was in the deck at some point, I took it out for... reasons? Probably? I'm going to put it back in now :P

Thanks!

SufferFromEDHD on Rebel Rebel, How Could They Know?

1 month ago

Mono white FTW!

Suggestion: Maybe Harsh Mercy and Avian Changeling definetly Crib Swap. Can be tutored by commander.

gorillacus on Edgar Markov Victorian Vampires

1 month ago

Crib Swap is fun, it triggers eminence.

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