Ripjaw Raptor

Ripjaw Raptor

Creature — Dinosaur

Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.

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Trade

Have (2) CompleteWaste , metalmagic
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Printings View all

Set Rarity
Game Night 2019 (GN2) Rare
Ixalan (XLN) Rare

Combos Browse all

Legality

Format Legality
Pioneer Legal
Highlander Legal
1v1 Commander Legal
Legacy Legal
Block Constructed Legal
Tiny Leaders Legal
Casual Legal
Vintage Legal
Leviathan Legal
2019-10-04 Legal
Unformat Legal
Modern Legal
Oathbreaker Legal
Duel Commander Legal
Commander / EDH Legal
Custom Legal
Historic Legal
Limited Legal
Canadian Highlander Legal
Arena Legal

Ripjaw Raptor occurrence in decks from the last year

Latest Decks as Commander

Ripjaw Raptor Discussion

sigiledwatch on Jarad vod Savo

1 week ago

you have very few card draws in your deck for my liking i suggest Ohran Viper Disciple of Bolas Elder Gargaroth Ripjaw Raptor and Treeshaker Chimera as card draw on creatures. i love your addition of Clackbridge Troll as conditional card draw on a creature that can be used as fodder for jarad too.

Epicurus on Grandlandlord Radha *$50 Budget*

2 weeks ago

Hi there! I sifted through your list and chose 9 cards from amongst the higher price tags that I thought you could live without, then came up with 9 cheaper cards that seem to fit with what you have going here. I hope it's helpful

Cut:

Add:

multimedia on Welcome to Gishathic Park

1 month ago

Hey, nice Scroll Rack Invention :)

Some budget cards to consider adding:

Sol Ring and Command Tower are some staple budget cards in Commander. At TCGPlayer you can find Sol for less than $3 and Tower for less than $1. Congregation at Dawn is a good budget creature tutor with Gishath. Cast it the same turn you want play Gishath or the turn before to tutor for and arrange the top of your library with any three Dinos to cheat onto the battlefield. Forerunner of the Empire is a Dino tutor (puts the Dino on top of your library) and a repeatable enrage enabler when a Dino you control ETB.

Quartzwood Crasher is one of the better budget Dinos since it can be a repeatable source of Dino tokens since many other Dinos have trample especially with Ghalta. Crasher combines well with Garruk's Uprising which can be a repeatable draw source and can give all creatures you control trample. Ripjaw Raptor has a powerful enrage ability to draw a card when it takes damage. Rhythm of the Wild makes all creatures you cast uncounterable and it gives nontoken creatures when they ETB the option of haste or make it bigger with a +1/+1 counter.

With Orcish Lumberjack sacing a Forest you control can make four mana since you can tap the Forest for mana before you sac it which can be a quick way to ramp into Gishath or other Dinos. Farseek is two drop land ramp that can search for a dual land such as Stomping Ground, Canopy Vista, Cinder Glade. At TCGPlayer can get Vista and Glade for less than $2 each.


Cards to consider cutting:

Good luck with your deck.

skibulk on It's My Rite to Poke the Dinos

2 months ago

Skull Prophet would diversify your mana base slightly more than Llanowar Dead. It would help you play a Ripjaw Raptor if you only had one green land.

Sporeweb Weaver is interesting, too. It works well with Rite of Passage. Even without it, you can make a single chump blocker every turn. Reach is a nice bonus.

ArfiGames on Jund dinosaurs

4 months ago

Looks quite good! I’ve got this, though I don’t play Dinos much in Modern I did start there and am still happy to play them in that format.

Dinosaur Hub/Primer would even be good in general to maybe spark some inspiration etc.

Some of my favourite picks from Modern for in a Dino deck are Desert (Enrage triggers, light removal etc) and Fire Whip (Same sort of idea).

I tend to use 4 Ranging Raptors and 4 Ripjaw Raptor In my lists so I do get many opportunities to ping with those two cards.

multimedia on Neyith of the Dire Hunt EDH: Beastmaster

4 months ago

Hey, good job, nice version Neyith.

Brash Taunter can fight/block all day while being a repeatable source of damage to opponents and it's a repeatable source of fight. Grothama, All-Devouring is another creature you want to fight and it gives all your attacking creatures the ability to choose to fight when they attack. Have all your creatures fight Grothama and draw a tons of cards. Ripjaw Raptor is a creature you want to fight or double it's power to be blocked. Vigor gives protection to all your creatures when they fight/attack/block making them bigger with counters when they receive damage.

Beast Within and Heroic Intervention are some very good instant effects for green. Equip a creature with Basilisk Collar before it fights/blocks and it's pretty busted with Taunter.


Cards to consider cutting:

  • Nikya of the Old Ways
  • Rubblebelt Raiders
  • Wild Beastmaster
  • Domri's Ambush
  • Shamanic Revelation
  • Gruul War Chant
  • Savage Punch

Good luck with your deck.

MrBoombastic on

5 months ago

You're totally right mate. That came out worse than intended. Sorry.

Let me start over:

Love the dinos, love the name.

A few things to consider:

  • For competitive play, decks like this want a strong and efficient curve. For most decks, that usually means to lower the curve. Yours starts at 5, which is too slow in many cases. Even with some ramp and removal. Some good options could be Ripjaw Raptor and Marauding Raptor - this is obviously best with Enrage creatures, but definitely outshines Otepec Huntmaster at that point. Regisaur Alpha and Ghalta, Primal Hunger are also great cards, that happen to follow your trample theme. Both should be stronger than Yidaro, Wandering Monster and Zilortha, Strength Incarnate. The latter doesn't really synergize with anything in the deck.

  • You've gone hard on the spot removal to make up for the curve. Going one for one doesn't always cut it though, when you have no early pressure or card advantage. You'll run out of juice or just get outclassed. I'm a greedy guy myself, but I've run into that same problem myself several times before.

  • I think Commune with Dinosaurs is a must in dino tribal. It just adds some good consistency + it lets you play fewer lands without fear of mana screw. 4 copies + 22-23 lands should be enough, depending on your curve.

  • Charging Tuskodon is a decent limited card, but I wouldn't play it in a competitive deck. It doesn't do enough for the cost. The sideboarded Shifting Ceratops is a lot stronger.

I'm not saying to build exactly like in this video, but she goes more in detail about deckbuilding and card choices in the first 5 minutes, so it might be of help -

Hope that helps. Good luck!

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