Ripjaw Raptor

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Rare

Combos Browse all

Ripjaw Raptor

Creature — Dinosaur

Enrage - Whenever Ripjaw Raptor is dealt damage, draw a card.

Ripjaw Raptor Discussion

Hexaflexagon on I'd rather be Flying!

1 month ago

Hey Trainyaj,

Thanks for your comment.

I really like Vivien, Champion of the Wilds because it allows me to give my Ripjaw Raptor /Lyra/Resplendent/ Storrev Vigilance and Reach, allowing me attack and block anything from Drakes and Tempest Djinn , to . I also like her because I can cast my creature spells as though they had flash and she forms a grind loop with Storrev, Devkarin Lich .

Thanks again,

Hexaflexagon

Hexaflexagon on Advertise your STANDARD deck!

1 month ago

My comment is incoming 9-lives!


I'd rather be Flying!

Standard* Hexaflexagon

SCORE: 7 | 12 COMMENTS | 1265 VIEWS | IN 2 FOLDERS


The main purpose of my deck is to get out the good old Lyra Dawnbringer + Resplendent Angel combo. If that doesn't work, then just beat down the opponent with Storrev, Devkarin Lich and Ripjaw Raptor

Hope you like it!

Pabs4444 on Ravnica allegiance - Gruul standard reactive deck

2 months ago

Agree with many of the comments above. Try to limit single use cards. Can't recommend too much w/o knowing a specific meta, but look at the comment above for a lot of advice. I personally enjoy Ripjaw Raptor and Vivien Reid over Domri. Zhur-Taa Goblin doesn't seem that good in the Sb. Cindervines is a really sweet card.

luispsalles on Ravnica allegiance - Gruul standard reactive deck

2 months ago

Hey, you asked my opinion. One time I read about consistence of decks composition. There is a lot of single copy cards, this make the game very unpredictible for yourself, lack of a solid strategy. My advice is to focus in more 3 and 4 copies of a single card and lass 1 and 2. But is a great selection o of card for a Gruul deck.

Flawless_Sin on Thou Shall Unseal Thy Stompy Soul

2 months ago

I have switched towards Experimental Frenzy due to its combo with Wayward Swordtooth and Treasure Map  Flip. I have two copies of Ripjaw Raptor in the sideboard as it proves a worthwhile addition against aggro decks - it's not that easy to remove and especially for Big Red deck and Red Deck Wins type of decks (even if they do I am happy since they have to use two spells and I draw two cards).

googol87 on Thou Shall Unseal Thy Stompy Soul

2 months ago

The deck idea is really kinky and I wanted to try it for quite some time. So I finally copied your deck from some days ago and started my own tests. Right now it feels like sometimes I'm missing carddraw... Ripjaw Raptor works good against some aggro decks but other are able to remove or ignore it. Do you feel like Experimental Frenzy covers this gap?

[email protected]_only on Her Royal Fluffness

2 months ago

Love the concept! gota couple suggestions, figured I'll accordian them to keep from filling up the whole page.

Predator, Flagship is costly, but lets be honest - mono-green doesn't care about that. giving flight for troops to evade or block, anti-aircraft cannons, and the tractor beam to lift up enemy ground-pounders, this colorless removal engine is worth evey mana spent on it.

Arena + Combat step: Declare attackers. Before blockers, activate arena, Choosing one of your tapped attacking creatures. the creature picks a fight before blockers, potentially giving a 2-1 for you if they block afterwards, but otherwise taking out a blocker and still getting all their damage through.

Genesis is amazing for recusion, if that's your thing (I know it's mine, but not everyone elses), and it's a 3 drop if you hard cast it with Her fluffiness on the field.

Trolls of Tel-Jilad offers regen for your forces (or allies, in exchange for favors...)

Krosan warchief acts like a mini trolls of T-J for beasts, and reduces their cost as well. more a niche card, but worth mentioning if you end up going that route.

Weatherseed Treefolk is fragile, but returns to hand when killed.

Phytotitan is even more fragile, but returns for free

Masked Admirers is a card drawing chump blocker. while it doesn't get the cost reduction, it definatly will dish out the damage over a game with trades. and the card draw for ETB is icing on the cake.

Gurzigost is a wierd huge guy that smashes face, all for the low low cost of ... recycling your graveyard. oh no... /endsarcasm

Ulvenwald Hydra grows based on your land base, and fetches a land as an etb trigger. added bonus: has reach to deal with fliers.

Oran-Reif Hydra grows to monstrous sizes as the game progresses. not all that exciting, but cheap ($ wise)

Dungrove Elder is completely worth the G mana cost once you hit 4 lands, and will only get bigger as the game goes on.

Terra Stomper , Carnage Tyrant , Chameleon Colossus , Kodama of the North Tree , Kalonian Behemoth , Gaea's Revenge , and Ancient Ooze just do what they normally do with efficiency: smash. they aren't pretty or fancy, but they are cost efficient before your general's discount, so they smash hard for cheap.

Skysnare Spider has the two most important keywords for green multiplayer: vilgilance and reach

Hydra Omnivore lets you get damage through defenses of players by ignoring that player entirely and focusing elswhere.

Indrik Stomphowler and Conclave Naturalists might be good replacements for reclaimation sage, with you commander out they cost the same. Destructor Dragon acts the same on death, but hits planeswalkers and lands as well.

Woodfall Primus is a solid (abet later game) removal that returns to work again.

World Breaker acts as an exile, and is colorless to boot. added benefits are reach and recurrable.

Wickerbough Elder gets the cost reduction, despite being a 3/3 base when cast.

Cloudthresher acts a a Squall for 4, with a 7/7 reach attached to it.

Tornado Elemental will usually act as a mini Whirlwind , and comes in as a 6/6 Thorn Elemental . not cheap mana-wise, but typically less than $.50

Wolfbriar Elemental lets you dump green into a token army of 2/2s if you need to spread out the love or create some chump blockers. quantity has it's own quality sometimes.

Vorapede is a undying buggy with vigilance for 3 when your general is out

Thornling is a solid all-round stomper that is hard to deal with, via indistructable and increasable toughness.

Thrun, the Last Troll is another hard to deal with threat: hexproof, uncounterable, and regenerate means not a whole lot can touch him.

Spearbreaker Behemoth can act as a duribility booster by giving indistructibility

Krosan Drover is a good card for the really expensive creatures, giving another cost reduction.

Ulvenwald Observer is a solid card-draw engine for the deck when things die

Nessian Game Warden lets you sift through your deck based on forests in play

Ripjaw Raptor lets you draw off of combat (and even more off Arena )

Silverglade Elemental is a 4/4 Wood Elves with your general in play.

Brooding Saurian is typically just a sideboard card against control matchups, but worth mentioning all the same.

Stone-Tongue Basilisk is a cheap ($ wise) little guy that can field-wipe an opponent if you time a swing right.

Kamahl, Fist of Krosa should go in every green deck that he can. this goes double for mono-green. Overrun as an repeatable instant? check. wrath countermeasures? Living Plane that only hits opponents for G per land. totally worth it.

olivebagel on Elemental Echoes

2 months ago

I love my Marath deck and have been playing it for a while. I would advise adding Growing Rites of Itlimoc  Flip, Anointed Procession and Purphoros, God of the Forge , Mentor of the Meek , Ripjaw Raptor , Evolutionary Leap . My list leans more into the go wide and overrun strategy, but yours has all the pieces it needs to be effective and win.

I would anticipate your biggest struggle with the list as is will be card advantage as the games go long. I would maybe look to cut some of the less synergistic creatures for better card draw engines like the three listed above.

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Ripjaw Raptor occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Standard:

All decks: 0.11%