|Commander / EDH||Legal|
Printings View all
|Tempest Remastered (TPR)||Uncommon|
|Duel Decks: Speed vs. Cunning (DDN)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|Promo Set (000)||Rare|
Combos Browse all
Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.
Price & Acquistion Set Price Alerts
|Have (9)||Oskani , Spinalripper , rikertchu , Forkbeard , orzhov_is_relatively_okay819 , Joblaska , Wiggins , ironax , angesoir|
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Goblin Bombardment Discussion
3 days ago
5 days ago
This is looking super good! A few suggestions:
take out Forgotten Creation (not great) and Goblin Bombardment (doesn't necessarily help you that much) + Spellseeker (fetches combo piece Dramatic Reversal and just good) and Cyclonic Rift which is some of the best removal in blue.
2 weeks ago
Very cool! Much Budget (Which I like).
I feel like the next step is to get certain creatures into your graveyard. You've got all the discard outlets I like (Cathardic Reunion, Key to the City, Etc.). One I'd consider, but may be a little too late-game with your ramp is Grimoire of the Dead. You've got some great sac outlets, too. Goblin Bombardment might be a good add. With your ETB triggers, Panharmonicon seems good.
I really like your assortment. I think Key to the City, Sol Ring, Skullclamp and Reconnaissance are all must-includes. I would cut the 2 Archetypes and Crovax as they are the weakest targets for recursion. Costly Plunder is probably next (Skullclamp just does so much more work!). Mardu War Reaper is "meh," but I could see it holding value as a sideboard (Agent of Erebos does it so much better).
If you end up sinking in some money, definitely Entomb.
Very cool. Great usages of Ebonblade Reaper, by the way!
3 weeks ago
Imperial Recruiter can tutor Grand Abolisher but with so many good multi-purpose tutors, it's not worth it, a little too narrow. I really tried Shred Memory because for CMC3 I can transmute Grand Abolisher or Lightning Greaves but found it slowed me down 1 turn. Re-thinking it now because it can pull me Animate Dead or Dark Confidant or Demonic Tutor or Dragon Tempest or Goblin Bombardment or Terminate... and 7 others. Transmute as a sorcery bugged me too. Might be a good solution if your facing a lot of Specific removal when you cast Kaalia of the Vast. I find I can usually sneak a Lightning Greaves swing through on Turn 3/4 usually uninterrupted. Always feels better when I have a Grand Abolisher though for sure.
Avacyn, Angel of Hope, Archangel Avacyn Flip, Boros Charm, etc. all help with board wipe strategies. In my deck Kaalia, Mirror Breaker EDH I generally work on progressing the plan I have for my deck to combo, so run very little control. ghostfire86 has a vicious land destruction model some examples Crucible of Worlds, Armageddon, Ravages of War, Cataclysm, Strip Mine, Wasteland, Command Beacon, similar to your board wipe creature/artifact strategy. Land destruction is definitely more common, because it makes dealing with those big 6+ A/D/D much harder to deal with, when you have no mana.
I'm not the biggest fan of Crackling Doom, often the creature I really want to kill isn't always the creature with the highest power. But when your trying to rule the skies in a board-wipe strategy, makes prefect sense to me.
1 month ago
try the triple threat combo. (Impact Tremors, Goblin Bombardment, Outpost Siege) 1 damage coming in, 1 damage being thrown, and 1 damage going out. and that is per creature. add that with krenko and you'll do 3 damage per miniblin via krenko. plus any other goblins you wanna throw.
1 month ago
1 month ago
Void there are a few suggestions I have, that I think you'll like.
First and foremost I love that you're running Vulshok Battlemaster. So here's what I propose for that card. Vulshok Battlemaster in hand, Mycosynth Lattice in play, and Bludgeon Brawl in play. This turns all the non-creature non-equipment artifacts into equipments. So all the lands your opponents control and all the mana rocks your opponents control, all the enchantments your opponents control, all the Planswalkers your opponents control, they are now colorless artifact equipments. Then you cast your Vulshok Battlemaster from your hand taking and equipping all the stuff your opponents control onto Vulshok Battlemaster. That's sweet. Secondly if you're using your tokens by killing them off for card draw from the Skullclamp and for ramp from the Ashnod's Altar, also for damage from the Goblin Bombardment, then why not have Vicious Shadows in play while you do these things. Vicious Shadows does soo much damage here!