Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.
|Have (2)||Forkbeard , metalmagic|
|Want (8)||gwumbelbehr , Etinifni , Shankmaster4k , Vexilte , trist79 , dthomas83 , Boonem , MarkTaylorTSax|
Printings View all
|Tempest Remastered (TPR)||Uncommon|
|Duel Decks: Speed vs. Cunning (DDN)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Goblin Bombardment occurrence in decks from the last year
Commander / EDH:
All decks: 0.05%
Goblin Bombardment Discussion
3 days ago
Ah, a beloved commander of most. I myself toiled with a list for quite some time, so I have some recommendations, as well as menial ones.
For the ones unrelated to the deck, you have a typo of "probably" in the deck description, as "probaly." I merely point this out. My other note on formatting is that you may add a space to category titles. A athwart to "SacOutlet," try "Sac_Outlet." You also have two Karmic Guides, and Magus of the Wheels. And Ravenous Chupacabra. And Yawgmoth, Thran Physician... How did you do that?
As for the decklist, there are some cards in profuse I would at least try.
Protector of the Crown allows for many politics and defense, warding off much attacking due to the high toughness. Paired with cards such as Darksteel Plate, it can be difficult for some decks to interact with.
False Prophet is awesome. It comes back, with your profusion of sacrifice outlets is easily controllable, and leaves your board-state in the graveyard to inevitably return.
I don't much enjoy spells such as Thrill of Possibility or Cathartic Reunion, for they require cards in hand to do anything. If you don't have any, they are a horrible top-deck. I'd recommend Ransack the Lab in their lieu.
Selfless Spirit. I shall say no more.
Having additional reanimation outside of your commander is a cruciality above most. When Alesha starts costing, five, even seven mana, it's difficult for this deck to get back on its feet. Dread Return and Unburial Rites are great, even if they are to be milled over. Animate Dead is just powerful, Restoration Specialist pulls her weight, and Phyrexian Reclamation often keeps the deck going by itself. Lastly, Sun Titan is ridiculous. It recurs what is a necessity, does so immediately, can be cheated out with a reanimation spell. It is the best backup commander one could ask for. Best off, it does go infinite with Gift of Immortality and effects such as Goblin Bombardment. Bye-bye table.
Now, gaining life is important, and Gray Merchant of Asphodel is splendid.
With rummaging effects, self-mill becomes easy with Dredge cards. Stinkweed Imp and Golgari Thug are both lovely. One self-mill effect I've enjoyed is Shard of Broken Glass. A 4/2 first strike is difficult to block prosperously.
Categories and cards to consider ablating:
You have seven sacrifice outlets, most of which are easily brought back, but they don't stack well, whereat multiple in one given game are typically useless. Of these, Blood Bairn seems the most lacking. If you aren't to fain to cut one, you should know that Bloodthrone Vampire exists.
Black Market is a VERY slow card. It's five mana, doesn't do anything immediately, and requires additional stuff to happen to make it function. I don't enjoy it too much, but your choice.
Ravenous Bloodseeker has you discard a card without replacing it. Games of commander require cards in hand to proceed, and, as such, I don't believe this to be very powerful.
You have a lot of removal. A Lot. Whilst they are all great, I have a gripe with but one. Utter End is four mana to kill one thing. Sure it's an instant and sure it's exile, but it's a lot of mana. If you want to keep all of the removal, I'd at least try other options. Despark is fine, Chaos Warp hits all permanents with a cheaper cast, and Generous Gift is arguably more prominent than Vindicate.
If you would pardon the long comment, that is all of my input. Have a lovely day and happy reanimating!
1 week ago
Ok, I have a couple of combos that are pretty versatile, and very easily go infinite. Here they are:
Coretapper + Mimic Vat This combo provides 3 charge counters a turn, every turn, for just 3 mana each time. What makes it infinite? Well, one of the things you can do with 3 counters every turn is take infinite turns. Just put those counters on Magistrate's Scepter, and your opponent will never get another turn. If you want, you could create this combo again, and create as many 9/9s as you like, with Titan Forge, or destroy as many permanents as you like, with Lux Cannon
It's always an Infinite ETB trigger and Infinite Death trigger combo.
Arcbound Ravager, Megatog, Blood Aspirant, Bloodflow Connoisseur, and Carrion Feeder grow infinite P/T from it (Megatog's growth only lasts the turn, but he also gets trample, so he doesn't need to keep the increase).
1 week ago
Spark Double - Copies Marchesa for double Dethrone and this copy enters with a counter immediately protecting itself.
Midnight Reaper - Grim Haruspex with life loss is a plus in Marchesa.
Oona's Blackguard - Opponent discard is amazing in Marchesa.
Sadistic Hypnotist - See above but on a free sac outlet.
Ramp:- Other than Obelisk (and Lantern if you need it) I'd drop your cost mana rocks. They don't ramp you into a drop commander whereas drop rocks will net you a turn 3 Marchesa.
Last One Standing is an excellent budget option for 3 mana.
Sac Outlets: Besides the ones I listed above.
Viscera Seer - Free sac outlet with scry.
Goblin Bombardment - 3/5 colors can't deal with enchantments very well.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Every Masochist Needs a Marchesa To Love Them
1 week ago
I also have an Omnath deck and I love seeing how other people build their version (and wish I could invest in the more expensive cards). It might be due to what decks your playgroup uses, but I’ve always found Nissa, Vital Force, Tempt with Vengeance, and Purphoros, God of the Forge to be super useful, and also run more sac outlets for all the Elemental tokens (Goblin Bombardment, Altar of Dementia, Evolutionary Leap)
2 weeks ago
Get rid of
- Evolution Sage
- Goblin Cratermaker
- Pollenbright Druid
- Syr Konrad, The Grim
- Woodland Champion
- Bloodsoaked Altar
- Goledn Egg
- Jund Charm
- Dreadhorde Invasion
- Khalni Heart Expedition
- Angrath, Captain of Chaos
Add cards like:
- Llanowar Elves
- Elvish Mystic
- Gatecreeper Vine
- Birds of Paradise
- Llanowar Dead
- Elves of Deep Shadow
- Fyndhorn Elves
- Beastcaller Savant
- Devoted Druid
- Druid of the Cowl
- Heart Warden (seems really good here)
- Vine Trellis
And maybe some more removal. Seems a bit light on control.
And of course, Goblin Bombardment :D
2 weeks ago
Arch of Orazca is to slow imo. Sure it CAN be an option when you're lacking cards or going later into the game. This counts for Endless Atlas too. Arch of Orazca is basically "draw a card for + " Endless Atlas does the same at the cost of .
About Commune with Lava imo it only helps when you're already infinite and at this point you should have won anyway. Sure there are cases where x=3 or any other number might work. But imo they are very rare.
Stranglehold absolutely agreed. I swap it in from time to time, it depends on my opponents deck tho.
2 weeks ago
Why you don't play many good cards? And play bad.
Impact Tremors etb
Birthing Pod serch creatures
Goblin Bombardment sac outlet
Tragic Slip removal
Tireless Tracker draw
2 weeks ago
Goblin Bombardment seems great here. Make enough tokens and you can just fling them at whoever or whatever you want. Also a good outlet in case someone wraths.