Goblin Bombardment

Enchantment

Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.

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Goblin Bombardment Discussion

NV_1980 on Krenko's Mob

12 hours ago

Hi Cde0,

I like Krenko a lot; so many Goblins to create :) Goblin Warrens is also a great way to keep increasing your Goblin count. A personal favorite of mine in a Goblin deck, is Mogg Infestation; instantly doubles the amount of Goblins you have (although granted, it will also kill off all the specialized Goblins you have in play). Last but not least, if you add Thornbite Staff, you can create two infinite combo's in this deck:

  1. Thornbite Staff equipped to Krenko, Mob Boss + Goblin Sharpshooter: Use Krenko to make 2 (or more) Goblins, use Goblin Sharpshooter to shoot one of the Goblins you've created. As a result, Thornbite Staff allows you to untap Krenko. Rinse and repeat.

  2. Thornbite Staff equipped to Krenko, Mob Boss + Goblin Bombardment: Use Krenko to make a Goblin. Sacrifice the Goblin to Goblin Bombardment. As a result, Thornbite Staff allows you to untap Krenko. Rinse and repeat.

Hope this helps :)

n0bunga on Locust Combo Control

2 days ago

Dude this is solid.

My one thing would be to maybe get some tutor packages. Trophy Mage and Trinket Mage get your combo pieces for you.

Maybe some hard draw spells while you're assembling the combo? Ancestral Vision and Pull from Tomorrow or something like that?

Purphoros seems sweet here. Goblin Bombardment could also be worth considering?

Oh! And Master the Way would be a great alt wincon as you've drawn your deck.

n0bunga on [List - Multiplayer] EDH Generals by Tier

3 days ago

merrowMania

It could be janky 3 level. Have a goblin/burn build, engines designed around Goblin Bombardment or Impact Tremors.

Could even do an Isochron Scepter + Lightning Bolt with Paradox Engine and any mana rock on the field? This doesn't require him at all though lol.

You're right though. The infinite mana for Mono Red is trickier for outlets.

Can we all talk about the major problem here, which is the colossal flavour fail of a mono-red zombie variant of a Rakdos Minotaur?

bushido_man96 on Olivia bathes in your blood.

3 days ago

If you'd like a chance to go infinite as a win condition, add in Thornbite Staff and a sac outlet like Goblin Bombardment a bit off flavor, yes, but stick with me here, or even Ashnod's Altar.

Have Lord of Lineage  Flip out along with Falkenrath Noble and/or Blood Artist. Have Goblin Bombardment out as well. Equip Thornbite Staff to Lord of Lineage  Flip, him to make a Vamp Token. Sac the token to Goblin Bombardment or Ashnod's Altar, the Lord of Lineage  Flip, him again for another token, sac said token, rinse and repeat. Continue on to win the game.

Nice build.

chalto on Feldon of the Recurring Larva

3 days ago

Love the idea! I'd add Goblin Bombardment and maybe a Mimic Vat if that interests you as a pseudo-Feldon.

You know another fun trick? Bazaar Trader. Target 'player' (including you) gains control (permanently) of a creature, artifact, or land that you are in control of (at least until end of turn). Basically Bazaar Trader is worded in such a way that you can keep the things you borrow. Act of Treason to take their creature until end of turn, use Bazaar Trader to give permanent control to yourself of the creature you now only temporarily control, and the new control effect overrides Act of Treason's temporary control effect so that you don't lose control of it at end of turn. Bazaar Trader on board literally turns our Act of Treason-like effects into Control Magic, only without needing the enchantment.

Enderzt on Alesha Who Smiles at EDH

1 week ago

Great list! I like the direction you took. A bit less combo than most. I would just look into adding a bit more recursion, sac outlets, and direct damage dealers. People already mentioned these but:

Murderous Redcap

Karmic Guide

Ashnod's Altar

Goblin Bombardment

Master of Cruelties

Are all great choices.

pauldiamond64 - Anguished Unmaking is much better than Vindicate. Not only will it get rid of something with indestructible but it exiles it preventing graveyard shenanigans. It is also an instant while Vindicate is only a Sorcery. The small life loss and inability to target lands is insignificant compared to the advantage of casting the spell during an opponents turn to interrupt a combo or get rid of something that can't be 'destroyed'

ticked-off-squirrel on What is your favorite humorous ...

2 weeks ago

i can't refuse Barrage of Expendables and Goblin Bombardment. both have funny lines. but Goblin Chariot is also funny. and of course Lobber Crew is also very funny. hell, every goblin card line is funny.

DanteBeleren on Rakdos, Lord of the Dance

2 weeks ago

Pestilence and Pyrohemia are good places to start. Potentailly Goblin Bombardment if you end up running enough token generators.

Instead of instant and sorcery damage, focus on Enchantments, whether those are one that you simply trigger like the first two I mentioned or ones that deal damage on creature ETB. For example if you combine Rakdos with Impact Tremors and Ancestral Statue you can kill everyone at the table for less than 4 mana. By using combos like this you can save your instant/sorcery slots for protection and removal cards.

Another fun card is Repercussion. When combined with burn spells like Anger of the Gods or Blasphemous Act it will grant a high discount for your creatures if it doesn't kill players.

As generic advice I would reduce your creature count to 25-30 including general. This will give you a little more breathing room for mana rocks to help with consistency, tutors/draw cards, or more of the above mentioned cards.

Good luck and +1 from me.

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