|Commander / EDH||Legal|
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|Core Set 2019 (M19)||Rare|
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Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to target creature, player or planeswalker.
Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.
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Sarkhan's Unsealing Discussion
1 week ago
Alright can definitely give you some ideas than Salinas29!
Since you are playing in large pods some cards that can definitely help you would be:
- Neheb, the Eternal - Highly recommend this card!
- Etali, Primal Storm - In multiplayer pods this card is devastating!
- Vial Smasher the Fierce - Great card all around.
- Viashino Heretic - This is if you play in a artifact heavy meta.
- Twilight Prophet - Card draw and damage, love this card a lot.
- Lobber Crew - Decent effect if you have a lot of multicolored spells.
- Pyrohemia - Semi board wipe effect but also cost reducer for you.
- Pestilence - Black version of above one.
- Sunbird's Invocation - Extremely fun card to play with.
- Sarkhan's Unsealing - Can get really nasty real quick, plus low cost.
- Fiery Confluence - All modes are relevant in this deck.
- Angrath, the Flame-Chained - Control and reducer, a bit high on CMC though.
- Chandra, Torch of Defiance - An all star, ramp, reducer, and card draw.
Now for the big creatures that can provide additional utility effects, here are some cards that can be considered:
- Conduit of Ruin - Allows you to grab creatures and additional cost reducer.
- Void Winnower - Hate piece and a big filthy creature.
- Steel Hellkite - Beater that can destroy a lot of good stuff.
- Combustible Gearhulk - Card Advantage (CA) or cost reducer, win/win.
- Sandstone Oracle - Hand refill on a stick.
- Garna, the Bloodflame - Semi recursion in case of a boardwipe.
Importantly as well is to have some early game plan, ramp, CA, and utility spells. Here are some cards that can be also considered.
- Rakdos Charm
- Blasphemous Act
- Chandra's Ignition
- Go for the Throat
- Chaos Warp
- Reforge the Soul
- Phyrexian Arena
- Dark Ritual
- Culling the Weak
- Sol Ring
- Fellwar Stone
- Talisman of Indulgence
- Commander's Sphere
- Chromatic Lantern
- Mass Hysteria
The best route if you want to inflict a lot of pain is going for the big Eldrazis but I won't list them as they are quite expensive even after the reprint in UMA. If you can pick them up than definitely go for it! They are absolutely filthy creatures that would make people cry :3
Aside from that feel free to ask for any additional help, I love helping people tune their decks!
1 week ago
Cheating of mana cost is probably the most powerful thing you can do for dragons. My Ur-Dragon deck abuses a lot of free summoning mechanics or severely reduces their mana cost.
Cream of the Crop, Sensei's Divining Top, Brainstorm, Sylvan Library, Lim-Dul's Vault, and Congregation at Dawn all set the top of your deck with whatever cards you want. In this deck that's going to be dragons 90% of the time.
Lurking Predators, Descendants' Path, and Intent, The Dreamer all let you play the top card of your library for free or for a severe discount. I also run Wild Pair to slam down multiple dragons a turn. Belbe's Portal, Hunting Grounds, and Quicksilver Amulet also let cheat them into play at instant speed and for less mana then their casting costs. Selvala's Stampede creates a conundrum at the table and usually lets you drop several permanents from your hand into play and get one creature off the top. Fist of Suns and Jodah, Archmage Eternal let you cast anything for 5 which is a significant discount on your commander and other cards.
Alternatively you can run a great graveyard based package with Reanimate, Animate Dead, Strands of Night, Sheoldred, Whispering One, Buried Alive, Entomb, Life from the Loam and other dredge cards and always tutor for Scion and Bladewing to get that all going.
I've always found dragons biggest weakness is their lack of interaction with what your opponents are doing. Aura Shards, Sarkhan's Unsealing, Warstorm Surge, Cyclonic Rift, Toxic Deluge, Cleansing Meditation, Vandalblast, and Austere Command take care of our opponents game plans swiftly with little or no impact on our board.
3 weeks ago
Heyo Vlasiax. I have looked at Sarkhan's Unsealing and I have been curious about it myself. I feel it can do well, especially since the affect is a on cast trigger. At 4 cmc, it isn't to hard to set up, especially if we drop a turn 1 or 2 mana crypt and set up for this card. If we can set it up early, it will see some great value as the game goes on, but if we do draw it late game, this card is pretty much dead. It also does not trigger on etb, so reanimate spells do nothing for this card. Overall, I think it is a good card, but for me personally, I don't really want to run it. I think it is worth trying, but like Dragon Tempest has a similar affect and gives flying creatures haste. Hopefully this helps and I apologize for the late response. Finals took over and then Christmas has been happening and etc. With that being said, Happy Holidays everyone!!!! Hope that your presents are great and if any of them are magic the gathering related, that your pulls are even greater.
1 month ago
What are your thoughts on Sarkhan's Unsealing? Is this card too slow or has too high CMC to be worth running? I'm currently trying to further lower average CMC of my deck so I'd appreciate you advice
1 month ago
I've been playing with the idea of building Sarkhan's Unsealing into a competitive deck. At the moment have a Golgari shell splashing the Unsealing. I think it matches up well against some of the meta decks and takes Carnage Tyrant to potentially game breaking levels. Just wondering what people's thoughts were on this card; how it matches up to meta, whether it's easy enough to make it work, is it worth it etc?
1 month ago
I thought about Sarkhan's Unsealing but for 4 mana i usually prefer to drop another dragon - also, there's plenty of removal in the deck already. If you really want it tough, i reckon you can squeeze one or maybe 2 in.
Furyborn Hellkite does look way too expensive to be competitive.
If you try these cards tell me how it goes.
1 month ago
2 months ago
The other concern I have is that in these colours you have no way to prevent someone from just getting rid of Sarkhan's Unsealing.