|Commander / EDH||Legal|
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|Rivals of Ixalan (RIX)||Rare|
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Creature — Dinosaur
Enrage - Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent.
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Silverclad Ferocidons Discussion
4 weeks ago
Cheers for the recommendations, you hit the nail on the head that I need something with a bit of extra oomph to get the deck to that next level.
Vigor is one of my big go-to cards in aggro decks, usually -- Here I was more worried I wouldn't be able to use my enrage effects, but I have two in the deck, it's not something to worry about really, and I would probably remove the Silverclad Ferocidons to get Vigor in anyway, the Ranging Raptors would be useful in the early game anyways.
With Combat Celebrant, I just had a thought -- Would you be able to copy it's effect with Flamerush Rider? Since the token it makes comes in attacking and you exert CC as it attacks, or would it narrowly miss the timing?
Hellkite Charger is a creature I'd already been thinking about, but you're right about needing that redundancy.
Also wow, last time I looked Dolmen Gate was close to $12, absolutely an option now.
The land destruction spells you mentioned with Vigor are something to think about too -- Especially as you point out that Radha, Ventmaw and DD can get a butt-ton of mana going with extra combat steps.
Danielj111 on Huatli
1 month ago
I would recommend, if you want to keep green, use it more for ramp than you are atm. I would also recomend replacing Slash of Talons with Lightning Bolt, Crested Herdcaller with Regisaur Alpha, Two Huatli's Snubhorn with Temple Altisaur's, Everdawn Champion with Atzocan Seer, balance the land a little more, maybe some Dual Shots and Ranging Raptors for ramp and enrage triggers, maybe one Ravenous Daggertooth instead of an Imperial Ceratops so you can get enrage lifegain earlier, it's also more of an earlier bait target for removal which will benefit you. Also Regrowth, Destructive Revelry for your sideboard. Otherwise removing green, adding in more red like Silverclad Ferocidons, Raptor Hatchling and Charging Monstrosaur and the white and red Ixalan Avatars, if you cut out the green you could also lean into more of the lifegain aspect with some give lifelink spells on your fliers then you can chump block small boys with either face or enrage dinos.
2 months ago
You could swap out the instants and sorceries so Vaevictis has a higher success rate.
Engulfing Slagwurm is great to block any troublesome creature, or attack with it and force opponents to block. Flameblade Angel burns opponents when they attack or block you. Hornet Nest can give you lots of deadly tokens when opponents attack you. Dinosaurs with enrage like Polyraptor, Ripjaw Raptor, and Silverclad Ferocidons could be helpful.
Similarly, Phyrexian Obliterator, Vengeful Pharaoh, Mikaeus, the Unhallowed, and Dread, with the Pharaoh being great to sacrifice to Vaevictis since it comes back, and Mikaeus bringing almost all your creatures back again. Vigor just protects all your creatures from combat damage and makes them even bigger.
3 months ago
I'm a pretty big fan of dinosaurs, this deck overall looks good, could use a little work though. As far as lands go, I'd add in Jungle Shrine, Path of Ancestry, Rogue's Passage, and Kessig Wolf Run. If you want to splurge and ensure you can color fix more reliably, maybe throw in City of Brass, Mana Confluence, and Forbidden Orchard too. One of my favorite cards in this deck is Congregation at Dawn because it can either set up your commander to do crazy work, or just set you up for a combo, or even just grab a few mana dorks. Defense of the Heart is also a fantastic card in this deck. I like to run Return to Dust in any deck that can run it because it's stellar removal. I see you have a couple Huatli planeswalkers, and they're good, but I'd also consider Domri Rade and Samut, the Tested. As for creatures, I see you have a few that can trigger the 'Enrage' keyword, but only two creatures that have the keyword. I built my dino deck around that keyword becuase I think it's really powerful. Consider adding in Bellowing Aegisaur, Ripjaw Raptor, Siegehorn Ceratops, Silverclad Ferocidons, and Trapjaw Tyrant. I'd also consider adding in Zacama, Primal Calamity, Temple Altisaur, and Territorial Hammerskull. For creatures to support your dinos, Drover of the Mighty, Druid of the Anima, and Priest of the Wakening Sun and all pretty good. Odric, Lunarch Marshal is an include in this deck because of all the keywords flying around, Zetalpa, Primal Dawn is a reason enough to include him. They're not dinos, but there are two gods from Theros block that are great in here (and in general) Xenagos, God of Revels and Iroas, God of Victory are worthy includes in my opinion. For artifacts I like Door of Destinies and Caltrops to trigger your enrage abilities. Those are just a few suggestions, if you want to check out my dinosaur tech I'll link it here.
3 months ago
I agree with RedDeckTries, the deck doesn't have enough lands. You could try Temple of the False God, Jungle Shrine, Rogue's Passage, Sunhome, Fortress of the Legion, and/or Exotic Orchard. Gishath is heavily reliant on landing attacks, and while it does have trample, you could add Whispersilk Cloak. A great card for this deck is Rishkar's Expertise, often netting you a lot of cards, and a free dinosaur. I think the deck might be missing some big closers, like Overwhelming Stampede, Titanic Ultimatum, etc. While Belligerent Brontodon does synergise with a few of your cards, I think there are other options to consider; Thundering Spineback, Silverclad Ferocidons, Bellowing Aegisaur, Trapjaw Tyrant, Thrashing Brontodon. Congregation at Dawn can act as a tutor in the deck, especially with gishath, and the versatility of Naya Charm is crazy good.
3 months ago
3 months ago
UPDATE: I did not see your sorc/instants for some reason? Your ramp seems fine.
Your CMC seems a little high and you don't have much in the way of ramp. You have a few good ways of cheating out creatures which is great. But many of them take quite a bit of mana to do so. I would suggest possibly throwing in a few ramp cards in. I might also suggest ways of pinging yourself for damage. An example being more cards like Tilonalli's Crown to ping creatures like Silverclad Ferocidons or Ranging Raptors which would greatly help you ramping up.
5 months ago
why would your room mate rage quit over Silverclad Ferocidons? did he not have anything that could remove it without dealing damage? or anything that can deal 5 damage all at once? even a simple block would do.