|Commander / EDH||Legal|
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|New Phyrexia (NPH)||Uncommon|
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( can be paid with either or 2 life.)
Put target card from a graveyard on top of its owner's library.
Noxious Revival Discussion
17 hours ago
First of all, I would replace Angelic Gift With either Gryff's Boon or Rancor , just like you said in the description. Why? Because Rampage of the Clans would destroy it, and it gets returned to your hand/battlefield whatsoever. Then, I would highly recommend a few copies of Collected Company , since it can be cast in an opponent's turn. Did it occur to you that red als also some great centaurs? For example, Burning-Tree Shaman , Stonebrow, Krosan Hero , Nikya of the Old Ways and Fanatic of Xenagos . Utopia Sprawl is in my opinion better than Verdant Haven . Then there's Conclave Cavalier , which is totally bonkers, although that strategy would not be effective when running Collected Company . Rosemane Centaur is also a good addition, but mainly if you run lower CMC creatures. And even though Genesis is not a centaur, flavourwise it would be a nice addition to this list. Maybe one copy of Fated Intervention for some instant-speed pressure. Tribalwise, I would highly recommend Metallic Mimic or Adaptive Automaton to replace the Stoneforge Masterwork , and you can even sacrifice them to Rampage of the Clans , for more value/pressure. Maybe a Mirror Entity to boost your crew in mid/lategame? If your having trouble getting the right creatures at the right time, maybe Eladamri's Call would be a nice tutor in this list. For fun, I would maybe even run a copy of Descendants' Path . You could also add some artifacts that suit nicely in any tribal deck. Think of cards like Icon of Ancestry , Obelisk of Urd , Bow of Nylea , Eldrazi Monument or maybe even Coat of Arms . Maybe even add a Selesnya Signet for fixing. All artifacts which you can even sacrifice to Rampage of the Clans . Also consider some Changelings, since they're basically just Centaurs... Chameleon Colossus . You could also add Oath of the Ancient Wood , if you're planning on running this amount of enchantments/auras. Then there's lands. I realize you want to keep this list budget, that's ok, in your case I would still run several Canopy Vista , Fortified Village , Temple of Plenty , Mutavault (which is a centaur), or Oran-Rief, the Vastwood . Chronicler of Heroes goes nicely with Lagonna-Band Trailblazer . Centaur Omenreader is also a pretty solid card by simple making your creatures cost 2 less when it's tapped. You also need cardadvantage. Think of cards like Harmonize . Also, in this meta, you'll need some hard removal. Think of cards like Dismember , Path to Exile , Generous Gift or Beast Within . You can also consider some allround lords and anthem effects. Maybe cards like Wilt-Leaf Liege , Always Watching , Glorious Anthem , Gaea's Anthem , Radiant Destiny , Hall of Triumph , Force of Virtue , Beastmaster Ascension or Collective Blessing . Maybe even a Song of Freyalise ? Yet again, all cards you can eventually sacrifice for Rampage of the Clans . You could even add some retrieval in this list, think of cards like Noxious Revival , Regrowth or Eternal Witness . Sideboard wise, I would highly recommend cards like Rest in Peace , Stony Silence , Dryad Militant , Krosan Grip , Damping Sphere , Grafdigger's Cage , Leyline of Sanctity .
This is it for now. When anything relevant comes up, I will let you know.
Keep up the good work.
4 days ago
There is a better way to win the game with infinite mana in this deck. You cast Copy Artifact to copy Scepter, exiling Noxious Revival . Then, you cast Angel's Grace and repeatably cast Windfall to deck everyone with only cards you should already be playing in the deck.
4 days ago
Memory's Journey + Noxious Revival , Timetwister (If, you know, you casually have 3k lying around like a boss), or even potentially Elixir of Immortality as loop enablers to enable looped wins after Iso/Rev draws out the whole deck in the event Lab Man and Jace are both in exile. Significant improvement in resiliency and functionality that can be added by (potentially) one card.
In the event you make some sort of change in this fashion Copy Artifact is no longer needed for Swan win line (just looping manually achieves the same result, Copy Artifact only allows Swan win line or Trophy win line but looping enables Trophy win line simultaneously with Swan line and any other loops in the deck like Praetor's Grasp) and Smothering Tithe also strikes me as a replaceable card.
2 weeks ago
Yeah, between the $$$ for Gaea's Cradle and our heavy rainbow mana requirements/lowered CMC, it doesn't seem worth it here and would often come down producing 0 mana early game. Curious to hear from you if you like Noxious Revival outside of the Greater Good and Patriarch's Bidding package. I mean, good cards are good, but I usually sandbag it for that line (double mass reanimation after digging through half/the entire deck) vs playing it for general utility, which is probably a mistake.
2 weeks ago
2 weeks ago
And yes, we only really have access to 2x playable 2CMC land ramp spells, so I'd recommend Mystical Tutor for that spot vs Worldly. Sometimes you absolutely need a board wipe, draw spell, to chain into a Demonic Tutor or Vampiric Tutor , or to snag a Patriarch's Bidding or Noxious Revival , if not a Cyclonic Rift or Stubborn Denial , and the flexibility with Mystical is so much better than Worldly.
And my point about curve/vanillas is that I at least feel as though I was personally evaluating them improperly or sub-optimally, in the interest of individual slot optimization but at the expense of an optimized value engine for draw/token generation; for instance, a lot of ETB or attack triggers care very much only about 1. whether a dragon specifically is ETB'ing or attacking or if 2. a creature with power 4 or greater is ETB'ing. I think you'll see with Markov that curve/board presence/getting your value engine running is just as important as having stronger effects/abilities stapled to creatures. Jund is more historically toolbox'y than Mardu can be, so a fresh perspective w/ that deck, which is inherently faster than this one, might help. But I don't think it is all one (engine/vanilla) or the other (toolbox), but a mix favoring the latter (though not exclusively). But this is of course just my current thinking and may change after testing . . . and maybe it is arising from a personal desire to start winning more by Dragon'ing them out vs Jund'ing them out! Good luck with the Markov deck; he feels a little more solved to me but curious if you break any new synergies or combos there.
3 weeks ago
Typically your plan A is to cascade into new jace or lab man then into consultation or pact and that will win you the game on the spot. So as a back up plan journey loops are fine.
Noxious Revival occurrence in decks from the last year
All decks: 0.08%
Commander / EDH:
All decks: 0.04%