Noxious Revival

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Uncommon

Combos Browse all

Noxious Revival

Instant

( can be paid with either or 2 life.)

Put target card from a graveyard on top of its owner's library.

Noxious Revival Discussion

7starmarine on Drawing on the Walls

6 days ago

Vlasiax - All of the effects of Bant Charm are available throughout the deck with 1cmc cards. Noxious Revival , Nature's Claim are more efficient, as are the counter spells. Having the options available is nice but at the coast of 3, the card is heavy and limited in a combo-oriented build.

SeekerofSecrets on Can Counterbalance Mimic Chalice of ...

1 week ago

It could work well in a vacume with Noxious Revival .

SeekerofSecrets on Can storm players help me ...

2 weeks ago

Vman so to win on turn 3 you actually need 2 rituals, 3 land, a bear on the field, and gifts in hand. But here's a theoretical turn 5 kill without Manamorphose

you'll need 5 land (4 of which can tap for blue and 1 that can tap for red) a bear on the field, 2 rituals and gifts in hand.

float 4 blue and 1 red.

cast rituals to 5 red: storm count 2

cast gifts grabbing 2 rituals, Past in Flames , Opt : storm count 3, 3 blue, 3 red

opponent gives you a ritual and an opt

cast ritual: 5 red, storm count 4

flash back Past in Flames , storm count 5: 1 red

flash back all rituals in yard (4 total): storm count 9, 9 red

flashback gifts: grabbing Remand , Past in Flames , Noxious Revival , Grapeshot . storm count 10, 2 blue, 7 red

opponent will likely give you Past in Flames and noxious.

cast noxious putting grapshot on top of your library: storm count 11

cast opt drawing grapeshot. storm count 12, 1 blue

cast Past in Flames : storm count 13, 4 red

cast grape shot but remand the original putting it back in your hand.

doing 13 damage, storm count 15 0 blue, 3 red

cast grapeshot for the kill.

this is the least mana intensive deterministic kill that I can come up with. please check it though and make sure that I sequenced it correctly and didn't over look a simpler path.I picked those opponents choices for gifts because I feel like they where the worst case scenario so any other options could be simpler

SeekerofSecrets on Can storm players help me ...

2 weeks ago

TheAnnihilator so the reason I said 4 U is that if (and if your opponent is experienced they will) your opponent puts Grapeshot in the yard you have to get it back to your hand before you can remand it to "double" your storm count. so you'll need to cast Noxious Revival and then some cantrip and then you can cast it.

Unless I'm missing something (which I probably am) thats just how I've sequenced it in the past. I'm not a super experienced storm pilot but I've played it at around 20 small events

SentientRhombus on Secret Agent Jodah

1 month ago

This is frickin' hilarious and I'm jealous I didn't think of it first.

My own janky Knowledge Pool deck has given me some experience building around a single artifact. So based on my totally expert opinion here's some feedback:

I notice you primarily have equipment tutors but, aside from Spy Kit , no equipment. I'd swap most or all of those for less specific tutors so they're not dead cards once you find your Spy Kit. With access to any color, there are plenty to pick from. Gamble , Long-Term Plans , Demonic Tutor , and Dark Petition are all fine candidates that don't require a second mortgage. 2-cost Transmute spells like Muddle the Mixture and Dimir Infiltrator are also viable options.

Usually - in my experience - decks built around a single linchpin card either have some response for every vector of attack, or get repeatedly punked. Some suggestions to plug gaps in your defense:

Well that got a lot longer and more speculative than I intended. I'm just gonna bang out my remaining thoughts in disorganized rant form.

As an alternate way to set up the Eradicate play, you could temporarily steal a creature (e.g. with Traitorous Blood or whatever) and equip Spy Kit while it's under your control. It'll remain equipped when the creature returns to its owner.

Since like half of your name-abusing bomb cards are sorcery speed, stuff like Quicken and/or Alchemist's Refuge could really help with flexibility.

Personally, I think the expensive-ass dual lands are overkill for a fun experimental deck like this - I'd pack it with signets and tri-color lands, then buy myself a car with the money I saved. Sure, the deck would ramp slightly slower. But it would be more resistant to MLD, and have more targets for artifact tutors; and I could store it in my spare car.

Anyway in summary: Awesome deck idea, exactly the type of silly nonsense that makes this game fun!

multimedia on Prossh, god of idk

1 month ago

Hey, you're welcome.

If you're willing to drop some funds for a single card then consider Food Chain ? It's a one card infinite Kobold token combo with Prossh, by repeatably exiling Prossh for mana and then casting him from the Command Zone. Cards such as Squee, the Immortal and Eternal Scourge can be cast from exile allowing you to exile them with Chain to make mana, then cast them again and keep doing this for infinite mana.

The infinite tokens combo is the piece you want for a win condition with several cards here. Zulaport Cutthroat and Blood Artist make all your opponents lose all life because Prossh is a sac outlet. Purphoros, God of the Forge , Impact Tremors , Goblin Bombardment make all your opponents die from damage. Anger (only if you have easy ways to get it into your graveyard), Ogre Battledriver , Rhythm of the Wild are good to give all tokens and Prossh haste. Another way to give everything haste and a pump for a turn one kill is Goblin Bushwhacker . Smothering Abomination lets you draw a lot of cards from sacing tokens. Skullclamp is also excellent as draw with tokens.

If adding Chain then you'll need ways to find it. Necropotence , Diabolic Intent , Demonic Tutor , Dimir Machinations (transmute), Gamble are ways to tutor or draw it that won't break the bank. Plunge into Darkness , Demonic Consultation , Tainted Pact (with only one basic land of each type) are other instant ways to find Chain, but you exile all other cards until you find it. Sensei's Divining Top and Sylvan Library help to find/draw Chain or other cards as well as to help setup these spells that let you find one card exile the rest.

If Chain or another combo piece is destroyed then you'll want ways to recur it Eternal Witness , Regrowth , Noxious Revival . Mana Vault is the least expensive price of the other powerful mana rocks.

hkhssweiss on Kess's Tainted Consultation | Primer

1 month ago

naturesnake420 LOL!

Yeah I'm still working on it, but the current list is doing good at my meta. I am contemplating on adding in Rolling Earthquake albeit due to the amount of dorks my pods run now. Missing an Imperial Seal really sucks though, my friend killed me when I Ad Nauseam , using an Noxious Revival to put my Dark Petition on top of my library :/

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Noxious Revival occurrence in decks from the last year

Modern:

All decks: 0.08%

Commander / EDH:

All decks: 0.04%

Golgari: 0.19%