Noxious Revival

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Uncommon

Combos Browse all

Noxious Revival

Instant

( can be paid with either or 2 life.)

Put target card from a graveyard on top of its owner's library.

Price & Acquistion Set Price Alerts

NPH

Ebay

Recent Decks

Noxious Revival Discussion

dyphon on Lazav and the mindless win

1 day ago

Jace, Vryn's Prodigy  Flip, I think it wont due the reentering on battlefield would put in summon sickness Lazav, also paying for each time it goes out feels bad.

The Noxious Revival idea is appealing so I will try to make room for it

As for why I made the deck with Dredge 1 and 2, at first thought if having 1 to 4 cards on deck would be too many for me to mill.

Boza on Lazav and the mindless win

2 days ago

Ok, so the IoK change now means you can theoretically combo out on turn 3. Congrats!

I have to say, I am actually liking this deck more now. Given that, there are some things that could be better. The mill plan is kind of weak - there is no way to recur training grounds, a pivotal combo piece. The dredgers included dredge 1 and 2, instead of the 5 by Stinkweed Imp. Additionally, a couple of Noxious Revival will not hurt.

SynergyBuild on Paradox Scepter Thrasios

3 days ago

Hey AlwaysSleepy or ShaperSavant, I really would like to know why you don't run Pull from Eternity. I have personally found it a good card in many situations with a sweet loop at instant speed with Memory's Journey to loop your deck, and with the addition of Noxious Revival in the loop you can easily get back cards from exile.

UUUUmage on Cutting the last 5 cards ...

3 days ago

Minds eye is a big investment and rashmi already draws you lots of cards. If you feel you aren't getting enough cards than consider some more instant speed cantrips. They all become a free draw. For example Opt is really draw Two for one. They add up in getting you through lands and get you to your big fatties.

I also didn't find the Vedalken Orrery to be super helpful. It always felt bad to cast it because it was really hard to protect rashmi or your life total. I moved down to just Leyline of Anticipation. And if it isn't in my opening hand I usually just use my card selection to avoid the effect. Those are just two specific investments I think could make more room for you.

In general, chopping off some of your sorcery speed things will allow you to benefit from her trigger more!

My current build is less creature heavy do we're different stylistically , but I've included the list in case you wanted to look around. Good luck! Special shout outs to Noxious Revival and Gush among any other 'free' spells you can find:) https://tappedout.net/mtg-decks/rashmis-eternity-1/

AlwaysSleepy on Paradox Scepter Thrasios

3 days ago

zwells3

You are right on track. You can sculpt and hold up a bunch of countermagic if you have to pass. If you don't have Timetwister, Memory's Journey will let you shuffle back in Silence + Noxious Revival + Something else and go from there. It's rare for everyone to be able to fight through that. You also get an overloaded Cyclonic Rift the turn before, plus many other things.

It's even stronger now with Memory's Journey since you also get to loop Assassin's Trophy and gut everyone on permanents, so your Journey/Silence line is even harder to break

Hope this helps clarify. You are right though that Memory's Journey does only loop a few cards and you library will mostly be in the graveyard after. Thankfully, with such strong outlets, most decks are simply too paralyzed to do anything.

zwells3 on Paradox Scepter Thrasios

4 days ago

Yes, that is certainly the way to do it SynergyBuild. However, my understanding is that you would do this on your own turn to loop the aforementioned Swan Song and Nature's Claim. What if, and I'm likely just missing something obvious here, you had to dig deep off of Thrasios/Infinite mana in order to first get to either or both of those pieces. You can certainly then loop them on your own turn, but eventually you pass and go to your cleanup, pitching down to 7. What does this hand look like in order to stop your (let's say, 3) opponents from playing anything?

If you have more than two desired cards you'd like to shuffle back in (e.g. Silence and two pieces of countermagic in case your opponents have interaction) do you Noxious Revival your Memory's Journey, grab two useful cards + NR, and stack your hand with however many cards you need in each opponent's upkeep? Basically, you don't care if nearly your entire deck is in your graveyard when you pass your turn? As I wrote this out, I think I began to understand it. But please let me know if I'm on track haha. I'm mainly confused as the primer discusses resetting your library with Timetwister before it goes to your opponent's turn, which you obviously can't do with Memory's Journey. What I think is the difference here is that you just need to take a more convoluted route with MJ than with TT.

SynergyBuild on Paradox Scepter Thrasios

4 days ago

zwells3 can't you loop your deck with Noxious Revival putting Memory's Journey top top, drawing it, shuffling noxious and two other desired cards into your deck, drawing them, rinse and repeat?

mrfab13 on Storm

5 days ago

swap the number for baral and electromancer around, baral is strictly better and they will both eat alot of removal, also id swap Peek for Noxious Revival but its kind of a prefrence thing, Repeal and Unsubstantiate are normally 1x by cutting some opts or slight of hand

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