Format Legality
Noble Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Common
2012 Core Set (M12) Common
Ninth Edition (9ED) Common
Seventh Edition (7ED) Common
Exodus (EXO) Common

Combos Browse all



Put target card from your graveyard on top of your library.

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Reclaim Discussion

MintyThe1st on Endless Elves

1 week ago

ok, first of all, you have way too many cards in deck, trim that down to 60 if you want consistency.

Emrakul, the Aeons Torn is a powerful finisher for elves, i recomend getting one. it's much more powerful then Omnath, Locus of Mana.

Noxious Revival is strictly better then Reclaim

Elvish Mystic is basically Llanowar Elves 5-8, highly recommend.

also, you should have at least 20 lands.


Snips500 on Avatar: The Last Earthbender

1 month ago

Ranger's Guile


Commune with Nature

Here are some cards that also might be good in the deck. The hexproof especially because if you invest so much to make that one dude so big and then they remove it, that would really stink so I would include it.I would also include Reclaim if it still somehow gets taken out you can Reclaim it. XD Commune with Nature is a draw but better!

wonderboyrox on Walls with teeth

1 month ago

foxinsox, I was actually intentionally overlooking Staff of Domination as your alt win con because it is literally a minimum of a 6 card combo win condition for you. While I recognize that this is not impossible, it is very unlikely to catch your opponent off guard if he knows you run Staff of Dom in your deck. Most decks run some form of control, whether it be counterspells, creature control, board wipes, etc. An alt win con that requires as many pieces as this just doesn't seem reliable enough to me.

And while I did miss that you ran Eternal Witness in your sb, one of the reasons I suggested Reclaim is for its instant speed. For this specific deck, I would think instant speed would just add that much more of an advantage to your deck. Especially since the Witness literally doesn't seem to be advantageous enough (building into your theme), and even costs a bit more mana.

Just some food for thought.

foxinsox on Walls with teeth

1 month ago

G'day wonderboyrox,

You're missing the alternative win condition of the Staff of Domination. This is an easy find with Genesis Wave and Wall of Omens boosting along the card draw, and only requires 5 walls (including one of the eight dorks) to go infinite. It would be a nuisance to have Assault Formation extracted, but hardly scoop-worthy. There are four Eternal Witness in the sideboard to fulfil the Reclaim function, and also provide a soft control lock with Primal Command. Thanks for your suggestions!

wonderboyrox on Walls with teeth

1 month ago

The only issue with a deck like this is that your entire win con is contingent on keeping Assault Formation on the field. Any sort of well timed Surgical Extraction or Extirpate would nearly force you to scoop.

Here is my own version of the deck: --> Permeating Tricks

I might suggest something like Reclaim for your deck. This would help you retrieve any of your Assault Formation's that fell to some early enchantment hate, as well as help with a bit of instant-speed protection from Extractions.

x12721 on From Planeswalking to Planesrunning

1 month ago

Alright, so I did some testing with this deck, prior to you adding the last two cards. I played several mock games, and each one was consistently slow until around T4 or T5. Then, everything got wild, really fast. My final thoughts are: definitely more enchantment tutoring (I see you added that, thanks) because after resolving Doubling Season the game was very, very quick. While Noxious Gearhulk is definitely a good card, it never seemed to do much. I think that there are other, better options for you to choose from. Finally, you need some way to recur some of your cards. In one of my games, I played against a Phenax mill deck and lost a fair number of great cards. Therefore, I think Reclaim or better yet, Noxious Revival would be a great option to consider. Also, Forbid and other counterspells are very necessary. I saw Spell Swindle out of Ixalan, you might like that. I hope this helped, and I can honestly say this is my favorite deck I have ever played in commander!

Xica on Bant Miracles

2 months ago

With Reclaim i meant to imply that playing some number of Contingency Plan/Taigam's Scheming would greatly increase that card's potential.
Doing so you could more effectively utilize your unused graveyard, putting there some miracles, for future use, and keeping whatever else you immediately could need on top.

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