Charging Monstrosaur

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Uncommon

Combos Browse all

Charging Monstrosaur

Creature — Dinosaur

Trample, haste

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Charging Monstrosaur Discussion

MoGoose831 on 3rd Degree - ULTRA BUDGET!!!

14 hours ago

Thanks dthoreson813! Yea Hungry Flames is my main source of removal and had been performing exceptionally well!

I'm loving Charging Monstrosaur, it was a good swap and Imminent Doom has proven to be a solid add as well!

Harsh Mentor and By Force have been working pretty well in my sideboard too!

Thanks for all the recommendations guys!

Freezingfist on Huatli's Sun Invocation

15 hours ago

Just my personal take, but I'd consider mainboarding Cast Out over Ixalan's Binding and going up a Sweltering Suns. expanding on -Arcanity-, aggro is the number 1 played deck right now (Ramunap) and since most of your game is turn 5+, you may not have a chance to get going. Cast Out at least gives you the opportunity to cycle early to find answers, and Sweltering Suns is the cheapest board clear in your colors.

I'd also pull Glorious End. Without the Gideon of the Trials emblem to keep you from losing, it basically delays the inevitable. Could trade out to put in more immediate threats. Something like Glorybringer could fit nicely. Even Charging Monstrosaur would fit your Huatli theme, and give you another decent fast threat to help you catch up.

gebell on GRULL DECK WINS

3 days ago

Dang it, I just typed out a long response, but then I hit upvote before posting, and my response is lost to the interwebs . . .

I will try to recreate a bit.

At first glance this looks like a budget deck, because of the large number of commons. But then you have three chandras in the sideboard, so I don't know what to think....

That said, there are a couple cards I'd suggest.

Ramunap Hydra looks like a straight upgrade to Bitterbow Sharpshooters.

I'm not sure how much value you are getting from Khenra Charioteer, as it seems like your heaviest hitters will already have trample.

There are upgrade options for Rampaging Hippo, Verdurous Gearhulk jumps to mind, but there are cheaper options like Charging Monstrosaur.

I very much like Wildfire Eternal and Inferno Jet together.

I would be worried about 21 lands with this kind of mana cost stuff, but that's for you to playtest and see if Druid of the Cowl makes it work.

I'd also suggest considering Shapers' Sanctuary.

Good luck.

Jian_Zen on Dr. Grant's Dinos

3 days ago

I would take out Raptor Hatchling and Charging Monstrosaur and replace with Samut, the Tested and a playset of Ripjaw Raptor.

snotice on Gruul in Ixalan - The Nature's Fury

4 days ago

A couple of things:

  • If you wish to create another line when typing up individual cards, press the space bar 3 times then move the new item to the next line.

  • If you wish to display a card put the card name in both brackets: [ ].

  • Now as for your deck, I think the changes made so far work. I'd try to get your Elvish Mystic count to 4, but that's just me.

  • With my suggestions:

1.) Ruric Thar, the Unbowed and Burning Sun's Avatar are fine with staying. My only reason for removing Burning Sun's Avatar is the triple red cost you have to pay to play it.

2.) got it.

3.) Magma Jet's are fine as long as Ruric Thar, the Unbowed isn't present.

4.) Charging Monstrosaur: I guess for the deck you are running he works.

5.) Mortal's Resolve: understood.

6.) Flinthoof Boar: like Kird Ape you gain a benefit from simply having a mountain and a forest in your deck. the P/T boost is easy to obtain for the low cost that they are. Additionally, they don't hurt your wallet. As for Experiment One and Dryad Militant, if you are going for a more aggressive approach, then they can work, but like saber4734 said, you want to have one main focus and maybe smaller side thoughts in your deck.

7.) Wasteland Viper: its cute, but as a 1/2 with deathtouch, it mostly just sits there waiting to die without ways to pump it up.

8.) Other thoughts:
- Skullcrack -> better, if you are going more of the burn route than the creature heavy deck.

Hope this helps!

snotice on Gruul in Ixalan - The Nature's Fury

5 days ago

Nylea171:
I feel your deck just needs more focus. You have several good Gruul cards in the deck, but due to the inconsistency of the draw and ramp, you will have inconsistency with curving out. Based on the majority of the cards in the deck, I'd say this deck is a modern deck. Based on that I would say even if your planning casually, I'd be hesitant to play cards like:

Boon Satyr, Emperor's Vanguard, Grazing Whiptail, Polis Crusher, Snapping Sailback, Charging Monstrosaur, Burning Sun's Avatar

CMC 4 or greater must be very selective, even in green. I would go with a more streamline approach to cards over 4 CMC. Here is an example of your deck:

Creatures (28):

CMC 1 (8):
4x Elvish Mystic
4x Kird Ape

CMC 2 (8):
4x Burning-Tree Emissary
2x Flinthoof Boar
2x Heir of the Wilds

CMC 3 (6):
2x Atzocan Archer
1x Combat Celebrant
2x Fanatic of Xenagos
1x Ranging Raptors

CMC 4 (5):
4x Ghor-Clan Rampager
1x Nylea, God of the Hunt

CMC 5 (0):

CMC 6 (1):
1x Ruric Thar, the Unbowed

Instants (8):
2x Heroic Intervention
4x Lightning Strike
2x Magma Jet

Planewalkers (2):
1x Nissa, Vital Force
1x Samut, the Tested

Land (22):
2x Cinder Glade
8x Forest
8x Mountain
4x Rootbound Crag

Atroxreaper on 3rd Degree - ULTRA BUDGET!!!

1 week ago

Charging Monstrosaur trample and haste on a 5/5 body for 5 is solid.

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