|Commander / EDH||Legal|
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As Vanquisher's Banner enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
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Vanquisher's Banner Discussion
19 hours ago
Yeah the cobbled wings are a sideboard card for sure, if that even. I have stuff in my cart on starcity, just waiting to get paid. thanks for the suggestions. def gonna put in Elvish Archdruid and add in some Elvish Promenade also still constructing the sideboard. I also would like to add in Coat of Arms but i really like the draw aspect of the Vanquisher's Banner.
1 day ago
I'd recommend listing this deck under the Casual setting, rather than Vintage, just for the sake of accuracy. I have a couple suggestions that I think you should consider:
I'd recommend running more copies of Relentless Dead. Not only is it a solid card with recursion abilities, it gets better the more copies you run, as it decreases the chances they'll have sufficient blockers.
Gray Merchant of Asphodel is a pretty cool card in a mono-black deck, particularly when you're running cards with .
Accursed Centaur isn't that exciting of a card--it's a 1 drop you can't play on turn 1, and puts you down a creature on turn 2.
You'l want some card draw. Vanquisher's Banner is a solid option in a tribal deck, though 5 mana is a lot to invest. Street Wraith or Gitaxian Probe (even without Blue) are fine options, as they get you a card for a measly 2 life. Or, since you're not restricted by format rules, you could run Necropotence, a card so powerful it makes Vintage's restricted list.
1 day ago
Thanks, Alookeva, these are some very useful tips!
Dusk Legion Zealot is something I kept considering for a long time now, but I just can't decide which cards to remove to make a place for it. Maybe I should get rid of Vicious Conquistador, even if it would slow the mana curve a bit?
1 day ago
Include: Vanquisher's Banner seems like an auto-include in just about any tribal deck. Thran Dynamo, but no Mana Crypt? I assume it's not a budget issue, as there's a Gaea's Cradle, but it just seemed peculiar. Deepglow Skate seems pretty spicy amidst all those +1/+1 counters.
Remove: Staff of Nin feels underwhelming with that mana cost. There are better card draw spells. Increasing Savagery also seems underwhelming. If it were on an infect creature or Zada, Hedron Grinder, I would understand. Deeproot Warrior is just a 2/2 for ; it looks extremely outclassed.
Overall, I really love the deck. Low to the ground, but capable of a solid grind. The flavor was a nice addition.
2 days ago
I know that Vanquisher's Banner is more costly than Radiant Destiny but I run both in my MTGA standard deck and they do fairly well against a lot of the RDW or Rakdos aggro, and keeps me paced with UW control. Also if you're worried about aggro decks that are faster run Authority of the Consuls cause it's so good.
I'm sure you're building this deck based on your play group but it looks like it's just trying to get out as many dudes as possible. At the very least, I HIGHLY recommend putting in 4x Dusk Legion Zealot. Don't want to run out of gas if you can help it. Speaking of which, put a Arch of Orazca in there to further make sure you stay gassed. You should have no problem getting blessing.
5 days ago
My big problems always seem to be closing. I feel like I am always very close to winning, but just can't pull it off. What cards do you think need to be cut?
6 days ago
Scarab god is my first commander brew too! I'm still working on it but I have a few pointers for yours:
You have many random zombie cards that don't seem to follow a strategy. You have some zombie lords like Undead Warchief which is great, but then you have so many crappy common cards like Cursed Minotaur. They also don't really help with a scarab god strategy. I've focused on two aspects for the scarab god: creating a lot of zombies (aka tokens) and enter the battlefield effects. That way I can bring them back with the scarab god's eternelize ability and have the enter the battlefield effect happen again. Ravenous Chupacabra Is a great choice for that, because you can play it, get it killed, and play it again. And because the scarab god's ability is instant speed you can bring it back on your opponent's turn!
A must-have for a scarab god deck is Grave Titan. This hits every nail on the head: It enters the battlefield effect can be repeated AND it nets you zombies. It's one of the best zombie cards possible.
Get rid of Coffin Purge, that doesn't make any sense for a zombie deck like this. You want cards in the graveyard.
You need more board wipes, as in cards that destroy everything. When you play against 3 other people a board wipe can save the game AND get cards in the graveyard, which you need.
You should really find some cards that can sacrifice other cards to get them into your graveyard. Ghoulcaller Gisa and Grimgrin, Corpse-Born are great for getting cards in your graveyard and getting value from it!
Think of a true way to win the game for this deck. Right now it's get a lot of cards on the battlefield, with no sure-fire way of doing so. If you make a zombie tribal, put cards like Vanquisher's Banner to get value from casting zombies. If you do enter the battlefield effect cards use things that get cards into the graveyard. Get cards that make you discard and/or mill either your opponent or yourself to get value from the graveyard. There are so many good ways to play this commander, just choose one!
My deck that I'm building is right here: What I'm Using RN. It's not great and not done, but it has cards that show what I mean for a deck like this. Good luck!
P.S. Check out EDHREC's suggested cards for the scarab god, maybe you can get some ideas
1 week ago
hi if you want to improve the deck you could had Benalish Marshal, Vanquisher's Banner (choosing knight) Knight of Malice and cut Aerial Responder and Gifted Aetherborn don't be afraid to put 4 copy of a card :)
(ps: your deck contain 59 card you need 60 to be standard legal)