Atzocan Seer

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Uncommon

Combos Browse all

Atzocan Seer

Creature — Human Druid

: Add one mana of any color to your mana pool.

Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand.

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Atzocan Seer Discussion

Deco_y on Sword-n-Shield Dinos

1 week ago

True that. For the best decks, you gotta pony up. Oh, the eternal struggle of a magic player.

I took a look at all the Green/White creatures in Standard atm, and this is the list of creatures I would consider for a Dinosaur deck in these colors:

Imperial Lancer
Kinjalli's Caller
Priest of the Wakening Sun
Cherished Hatchling
Drover of the Mighty
Raptor Companion
Atzocan Seer
Deathgorge Scavenger
Kinjalli's Sunwing
Orazca Frillback
Ranging Raptors
Ravenous Daggertooth
Renegade Rallier
Rhonas the Indomitable
Territorial Hammerskull
Thrashing Brontodon
Knight of the Stampede
Ripjaw Raptor
Territorial Allosaurus
Crested Herdcaller
Snapping Sailback
Temple Altisaur
Trapjaw Tyrant
Carnage Tyrant
Goring Ceratops
Wakening Sun's Avatar
Zetalpa, Primal Dawn
Ghalta, Primal Hunger

I would consider maybe focusing on the lower CMC Dinos to populate the majority of the deck and have Wakening Sun's Avatar as a finisher. Your curve is a little wonky, and you'll want to smooth it out a tad.

OwnedbyCow on (Updated) Indestructible Breeding Jurassic Bunnies

2 months ago

Thanks for all of the comments. I really appreciate it.

I had thought that 4 Champion of Rhonas was too many as I wouldn't benefit having just a couple large creatures. I was wondering about bringing in a couple of the Vanquisher's Banner, but didn't know what to exchange it with. I think Combat Celebrant would be much more beneficial to have compared to Champion of Rhonas.

I was wondering if having some 1-drop creatures would be good to have. At least more two cost creatures. I was running more creatures like Otepec Huntmaster and Knight of the Stampede to quickly start getting out creatures. Would it be more beneficial to run Kinjalli's Caller so that my creatures are easier to summon starting turn two? What about 3/2 Kinjalli's Caller/Knight of the Stampede? Also Atzocan Seer vs Priest of the Wakening Sun It would be easier to use the Seer's ability if I needed it, but I could have the priest on the field much faster.

Shake the Foundations has helped me greatly in some matches while in others it stayed in my hand the whole game or I used it just to draw another card. If I took that out would it be better to have Raging Swordtooth so that I could still have more chances to hit all of my creatures enrage abilities?

Abrade could help, but I feel like it would be more strictly used against my opponents creatures. I like that I could use it to get rid of artifacts as well though. Reckless Rage might help out more when it comes to the Enrage ability. Would these be better as sideboard cards?

I have wondered about Regisaur Alpha as it would be easier to summon compared to Samut, Voice of Dissent.

If I ran 4 Ripjaw Raptor could I tone back on the draw cards?

I really like Commune with Dinosaurs as serves multiple purposes.

Ghalta, Primal Hunger seems pretty beastly, but if I cut out Champion of Rhonas completely, would it be better to have more mana ramp just in case my creature count is low?

I am currently using Savage Stomp in my green/red dino deck. I wasn't sure which would be more beneficial. I will probably swap those.

As for all of the sideboard cards. I have never been good at making a sideboard, but once I get the main deck completed, I will go back and use the inputs that you all gave me to try to build a sufficient sideboard.

Argy on BRAWLASAURUS

2 months ago

Something which will make your card culling easier will be to go to two colours, instead of three.

You only have ten , so would be the way to go.

That would do a few things:

  • Lower your mana curve. One thing I've found is that you need to start getting Creatures on the field ASAP, or Aggro decks will wipe you out.

  • Use a better Commander. At the moment you have very little chance of casting your Commander. Even with all the ramp in your deck. Although a Brawl deck should be able to win without its Commander, your Commander is a card you can keep getting back. If it can help your deck to win, that is a good thing.

I believe you will gain more than you will lose by going

For a start you can have a Commander that won't cost much to recast.

Atzocan Seer, which you already have in your deck, seems to be the main contender to me, but you could also go with Siegehorn Ceratops.

You can easily sub Llanowar Elves for Otepec Huntmaster.Granted, they aren't quite as good, but you would need to make some small sacrifices.

Sweltering Suns is not a great board wipe for Brawl. You could replace that with Fumigate, then use your Commander to get back your best Dino.

etc.

Forerunner of the Empire is your biggest loss but, since this is singleton, you may only see that card every now and then anyway.

I would look at putting some earlier Creatures into your deck, for any cards you remove.

Hope that helps a bit.

mbaggs on Here Comes the Sun

2 months ago

Definitely include some sweepers, Wrath of God is a solid example. You typically want at least 3 or 4 board wipes (sometimes more, sometimes less, it really depends on the deck) in an EDH deck; I guess Pyrohemia can act as one but you do need a few more.

Card draw is also super important in EDH. Sylvan Library is pretty much the best you can get in green, Momentous Fall is also good in a deck with big creatures. Over all you probably want around 10 cards in the deck that can draw you more cards.

Ramp is also a necessity, especially in this kind of deck. Cards like Atzocan Seer and Pillar of Origins do fit with the tribal theme, but there are just better ramping spells out there. Birds of Paradise and other single mana dorks are very effective, and you can get them out on turn one. Other cards like Traverse the Outlands and Kodama's Reach are also quite good.

Making sure you have all this stuff is a solid start. I cannot stress enough the need for card draw in EDH. Card draw helps you rebound from your own, and other peoples' board wipes, it helps you find your ramp spells, as well as your creatures to cast with all of the mana you've ramped into. Card draw can help a shitty deck perform decently, while on the other hand, a lack of card draw can cause an amazing deck to fall flat on it's face. Oh also Sensei's Divining Top

Flooremoji on Cradle of Carnage

3 months ago

Atzocan Seer could work, dinosaur recursion and mana boost.

Flooremoji on World Shaping

3 months ago

Atzocan Seer might work for this deck, what do you think?

Guyvas on Zacama EDH deck

3 months ago

This is my first time building an EDH deck and I was curious what could be improved.

7 Mountains

8 Forests

8 Plains

Golden Guardian  Flip

Zacama, Primal Calamity

Gishath, Sun's Avatar

New Horizons

Orazca Raptor

Nest Robber

Traveler's Amulet

Xenagos, God of Revels

Gyre Sage

Iroas, God of Victory

Kinjalli's Caller

Otepec Huntmaster

Majestic Heliopterus

Colossal Dreadmaw

Ravenous Daggertooth

Charging Tuskodon

Tilonalli's Knight

Forerunner of the Empire

Tilonalli's Crown

Shatter

Overgrown Armasaur

Sun-Collared Raptor

Path of Mettle  Flip

Raging Regisaur

Mosswort Bridge

Knight of the Stampede

Stampeding Horncrest

Luminous Bonds

Kodama's Reach

Nissa's Renewal

Radiant Destiny

Wayward Swordtooth

Trapjaw Tyrant

Siegehorn Ceratops

Cacophodon

Stone Quarry

Thunderherd Migration

Tranquil Expanse

Gruul Turf

Plummet

Shake the Foundations

Frilled Deathspitter

Ghalta, Primal Hunger

Zetalpa, Primal Dawn

Polyraptor

Sunpetal Grove

Orazca Frillback

Boros Garrison

Silverclad Ferocidons

Etali, Primal Storm

Strength of the Pack

Thrash of Raptors

Sun-Crested Pterodon

Graypelt Refuge

Cherished Hatchling

Reckless Rage

Blinding Fog

Pillar of Origins

Atzocan Seer

Sky Terror

Raging Swordtooth

Crash the Ramparts

Slash of Talons

Frenzied Raptor

Selesnya Sanctuary

Sun-Blessed Mount

Huatli, Dinosaur Knight

Goring Ceratops

Burning Sun's Avatar  Flip

Unclaimed Territory

Huatli's Snubhorn

Bonded Horncrest

Pterodon Knight

Shining Aerosaur

Huatli's Spurring

Rallying Roar

Kazandu Refuge

Snapping Sailback

Territorial Hammerskull

Commune with Dinosaurs

Mayael's Aria

I want to add in a boardwipe like Wrath of God or Planar Cleansing and switch something out for Wakening Sun's Avatar and then I don't have Command Tower or Reliquary Tower in and don't know if they're "required".

YungStitch on New to standard and deck ...

4 months ago

I was also thinking that Regisaur Alpha could fit into the deck somehow, for obvious reasons, which could allow me to take Atzocan Seer for some ramp/dino synergy. I like the concept of using both Huatlis together for the free 3/3 dino token with Warrior Poet, making my Radiant Champion that much more threatening, but I feel like then the deck would be overloaded and clunky. I have ideas, just not sure how to make them work.

multimedia I'm exactly sure about my budget right now, but probably anywhere around $50 - $60 give or take.

And thank you Argy I'll have a look at the guide, and thank you for the suggestions.

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