Berserkers' Onslaught


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Rare

Combos Browse all

Berserkers' Onslaught


Attacking creatures you control have double strike.

Berserkers' Onslaught Discussion

griffstick on "Menace" to Society

1 hour ago

Iroas, God of Victory 's 1st and 2nd abilities, aka Menace ability and suto Dolmen Gate will guide you to victory.

Attack and buff your creatures with: Agrus Kos, Wojek Veteran , Hero of Bladehold , Hero of Oxid Ridge , Nobilis of War , and many more.

Attack with these and get other stuff: Victory's Herald , Hero of Bladehold , and Hanweir Garrison .

Taking advantage of the 2nd ability: Sword of the Animist , Lightmine Field , Powerstone Minefield , and Pyrohemia , and other instant speed damage based board wipe effects. Once your creatures are attacking they cant be damaged. This effect last until combat is totally over. So even after combat damage (but still combat phase) you can cast a spell to do damage.

+1 Upvote
Like what you see, +1.

don't like what you see ? Check out my other deck Selvala, Explored and Returned with tokens

I missed this stuff too: Agrus Kos, Wojek Veteran , Hero of Oxid Ridge , and Hero of Bladehold they all buff my creatures when they attack so giving them extra attack phases to attack again, buffs them again. So its "battle cry x2" from the Hero's, and its +4/+0 form Agrus Kos, Wojek Veteran on the second attack. Angelic Skirmisher also triggers twice. Not only for my extra combat phases, but my opponents as well. you're all going "duhhh" right, but i knew this too. Didn't realize i have been missing these triggers all the time.

As you can see it works when I remove the changes you said you had to do scotchtapedsleeves

GreenTrampler on Bug Boi EDH

2 weeks ago

Just glancing at the list, I think it needs to lose Vexing Devil and Goblin Fireslinger and put in a Bident of Thassa . The devil doesn't do much in EDH, but doubling up on bugs every combat just seems good. If you're going combat heavy, something like Berserkers' Onslaught can get pretty nutty. Arjun, the Shifting Flame is another good reusable wheel. If you wanna abuse drawing cards outside of your command, Psychic Corrosion and Sphinx's Tutelage are great cards.

hkhssweiss on EDH Surrak Dragonclaw Angry Mongol Horde

1 month ago

Funny thing Luarviq, Deadeye/Peregrine( Palinchron ) combo not as bad as you would think. There are many ways to actually deal with it. Provided you have the mana on the time as well. Like in response to ETB trigger you can remove Deadeye, or response to activating soulbond.

Some cards that do this are:

In regards to Defense of the Heart , there should really be no reason why that stays on the battlefield longer than one rotation with it being active. There are several great removals that are cheap and decent, ex. Nature's Claim , Krosan Grip , Naturalize , Deglamer , Unravel the Aether to name a few.

I am a fan of tutors, because they lead to deck consistency, it does goes against the spirit of EDH but I am a competitive player so I like to win.

Cards you can consider cutting:

hkhssweiss on Krenko's Crazy Goblins!!!!!!

1 month ago

Heya CrazyChessPlayer,

Alright so I'm not the greatest in playing red as it's not really my forte, but here are the cards that I see that you can cut away.

The reason for the above cards is that for an aggro deck, you want to be constantly applying pressure and for the 5 cmc slot it has to be usually game ending or have at least an effect that gives you an insurmountable advantage. Like Code of Arms is great at 5 cmc due to the fact it can give your creatures more than +20/+20 the time you drop it, whereas the other two enchantments give your creatures only a +2/+2. The other one shot things are cute but sometimes it will be dead in your hand, there are other better consistent effects that you can run. Grenade is good in a constructed format but in commander games 5 is not that great. Hammer is also just too easily destroyed having multiple types makes more prone to removal.

I also would consider a bit more card draw advantage in the form of Reforge the Soul , Commune with Lava , or even Herald's Horn . Hope that gives some more insight!

Heliogabale on need upgrade suggestions for edgar ...

1 month ago

I am mostly recommanding you review your Enchantment selection.

Feel free to grab inspiration from my build; comments are most welcome!

The Partnership

Commander / EDH Heliogabale


imSandstorm on All I Want for Christmas is...

2 months ago

Making cuts in mono-red has been the hardest for me out of the decks I play. I personally just couldn't get a lot out of Vedalken Orrery in my group. Since your list has the tools to get attackers through consistently and relies on doing so, maybe creatures like Rakka Mar and Stigma Lasher are good fits as well? Your list has reminded me of many useful cards for my Etali list like Dolmen Gate and Berserkers' Onslaught so I'm super excited to revisit it. Thanks for sharing it :D

Lanzo493 on Thantis' Fog of War

4 months ago

Constant Mists and Moment's Peace are great effects for protecting you from attack. Arachnogenesis is an all star. Cards like Dread, Vigor, and Kazuul, Tyrant of the Cliffs give a pseudo-fog effect because nobody wants to attack into them.

Now for some Voltron cards. I would suggest Assault Suit, Berserkers' Onslaught, and Rage Reflection.

Triumph of the Hordes will give you a win out of nowhere. Copperhorn Scout can keep all of your creatures untapped.

bushido_man96 on Valduk Voltron

4 months ago

Avacidal_maniac, thanks for the suggestions. Berserkers' Onslaught would be a straight upgrade over Blood Mist, so that's a change I'll look at. You guys are all right about Mycosynth Lattice. Its been added to the maybeboard.

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Berserkers' Onslaught occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Red: 0.15%