Berserkers' Onslaught

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Dragons of Tarkir Rare

Combos Browse all

Berserkers' Onslaught

Enchantment

Attacking creatures you control have double strike.

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Berserkers' Onslaught Discussion

Force_of_Willb on Neheb, the Eternal - (Burn Deck Wins)

1 day ago

I'm not sure this works but I would add cards that keep adding additional attack steps.since the damage is per turn you can keep growing the mana after each additional attack. would need more card draw to keep fueled...

The best is Aggravated Assault - if you dealt 5 damage once you can combo for infinite attack steps

Other notables: Seize the Day, World at War, Scourge of the Throne, and Relentless Assault

I know its more mana, but I think Rage Reflection or Berserkers' Onslaught are better than Blood Mist

If you don't have a budget or the card draw improves maybe Seismic Assault+Crucible of Worlds to turn excess lands into an instant speed Rite of Flame

PyreCracker on Sit. Fetch. Devastate.

1 day ago

Hey there, Is it okay for your playgroup that you use a non-legendary card as your commander? If so and you will continue to use Godsire, then you should consider tokendoublers. I am aware that some of them are kind of expensive, but on the other side, some of them arent: Anointed Procession, Doubling Season, Parallel Lives, Primal Vigor.

Populate, can work very good as well, because you play with huge Tokens: Druid's Deliverance, Growing Ranks, Rootborn Defenses, Sundering Growth, Trostani's Judgment, Trostani, Selesnya's Voice, Vitu-Ghazi Guildmage, Wake the Reflections, Wayfaring Temple, also great: Samut, Voice of Dissent.

Altough you have to think about, wich route you want to go with the deck. I would say swarm with tokens and go broad, not Voltron. But if you want to Voltron like hell, you should consider the follwing: Ramp like f*** in the first few turns. Godsire is expensive! and then give it a boost! Godsire has the Potential of killing in one hit if you combine it with the following:

Double Strike: Assault Strobe, Avatar of Slaughter, Battle Mastery, Berserkers' Onslaught, Blood Mist, Boros Charm, Duelist's Heritage, Fireshrieker, Psychotic Fury, Samut, the Tested, Silverblade Paladin, Temur Battle Rage.

Combine this with +X'er: Berserk, Dragon Throne of Tarkir on one of the Tokens, Fatal Frenzy, Nantuko Mentor, Onward, Overwhelming Stampede, Pathbreaker Ibex, Rush of Blood, Wine of Blood and Iron, Xenagos, God of Revels.

I hope i could help you.

shaftdiggity on You Can Call Me Grandaddy

5 days ago

Very nice adds to the vampire deck. Me, personally, I'll be cutting as much white as I can and focus on the red/black vampires. Berserkers' Onslaught and Rage Reflection are two possible adds, Blood Seeker, Bloodbond Vampire, Chancellor of the Dross, Gifted Aetherborn, and Whip of Erebos will probably go into my deck as well. I do like that Phyrexian Reclamation. Season of the Witch with Throne of the God-Pharaoh makes everyone play an aggro game with the clear advantage to you.

Pheardemons on Horror, Carnage, and Annihilation. All are Rakdos.

1 week ago

skywatcher - First off thanks for the comment

Secondly, Master of Cruelties was thought of for the deck. One of the problems I had with keeping it was how hard it is to keep on the board. Granted, I already play Whispersilk Cloak and double strike cards like Berserkers' Onslaught which could greately increase the chance of him working. Not to mention he does combo with Exquisite Blood if he hits, plus the demon count. Thanks for bringing him back up, I'll definitely consider him.

The5lacker on "Helmsmasher? I barely know her!" (UPDATED 8/5/17)

1 month ago

Given this is a Voltron deck, I'd recommend Blood Mist or Duelist's Heritage over Berserkers' Onslaught. You only need to buff the one creature the majority of the time, and these'll help lower your curve a bunch. Being able to give Zurgo double strike the turn you play him is pretty good.

I'm also curious as to what Glory of Warfare and the like are doing in this deck. They don't really make much sense if you aren't going wide, which given you're a Voltron deck, you probably won't be doing most games. I'd recommend whittling down your token support in favor of some more reliable lifelink for Zurgo (Who needs defense with that lifegain train?) and perhaps a Marchesa's Decree and the like. Maybe even some of those "Whenever another player attacks this player" curses like Curse of Shallow Graves.

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