Reap and Sow

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Darksteel (DST) Common

Combos Browse all

Reap and Sow

Sorcery

Choose one - Destroy target land; or search your library for a land card, put that card into play, then shuffle your library.

Entwine (Choose both if you pay the entwine cost.)

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Recent Decks

Reap and Sow Discussion

cj96.calimlim on Have: JLK's Shadowborn Deck W: ...

2 weeks ago

Hello all!

I have the following parts and pieces to an almost copy and paste version of JLK's Shadowborn Apostle deck.

20x Shadowborn Apostle lp

8x Shadowborn Apostle mp

1x Vampiric Tutor lp

1x Athreos, God of Passage lp

1x Grave Titan lp, Japanese

1x Dark Ritual foil Near Mint Masterpiece Series: Amonkhet Invocations

I am mainly trying to get rid of all 28 shadow born apostles hahaha.

I recently made an Omnath, Locus of Rage deck that seems pretty awesome, I'd love to be able to trade/sell at TCG Low for most of the more expensive parts and pieces I need:

Priority list: 1x Exploration 1x Oracle of Mul Daya 1x Prismatic Omen 1x Scapeshift 1x Sylvan Library 1x Ulamog, the Ceaseless Hunger 1x Wooded Foothills

Secondary List: 1x Azusa, Lost but Seeking 1x Eternal Witness 1x Green Sun's Zenith 1x Knollspine Dragon 1x Lotus Cobra 1x Shattering Spree 1x Stomping Ground 1x Tooth and Nail 1x Vesuva 1x Vexing Shusher 1x Worldly Tutor

If you'd rather purchase some items, I accept PayPal. If you are looking for filler, here are some 0$-5$ cards I require: 1x Collective Voyage 1x Darksteel Garrison 1x Explosive Vegetation 1x Gruul Signet 1x Harrow 1x Hunting Wilds 1x Perilous Forays 1x Rampaging Baloths 1x Reap and Sow 1x Regrowth 1x Rites of Spring 1x Seer's Sundial 1x Summer Bloom 1x Courser of Kruphix 1x Crop Rotation 1x New Frontiers 1x Protean Hulk 1x Ramunap Excavator

I know this is very comprehensive - thanks for hanging in there!

bwanabeast5 on wurm land destruction

1 month ago

Get rid of the 2 Greater Sandwurm. AND IF YOUR SISTER REALLY REALLY WANTS Golgari Rotwurm THEN YOU SHOULD REALLY INTRODUCE HER TO Symbiotic Wurm. Also run more swamps, since its not Modern then you really should care about deck size too much. And take out (or you can just add the cards in) 1 Reap and Sow and 1 Reclaiming Vines. One more thing since i suggested the more swamps, have you considered Icequake?

Delta-117 on Landlocked

4 months ago

Oh also you should replace Reap and Sow with Hour of Promise :)

mcmackerel on The name's Andre of Astora

10 months ago

I see you play Reap and Sow and Crop Rotation but no lands that tap for more than one mana. You should probably play cards like Kodama's Reach or Farseek instead.And, as some people have pointed out, play more lands. 30 is such a low number. I would not go below 38. Plus your deck can be very mana hungry with all of these equipments.

abby315 on The name's Andre of Astora

10 months ago

May I suggest:

Lightning Greaves: Even if you don't like shroud on your artifacts (maybe you want to copy them etc), shroud on your voltron commander is a must-have. The 0 equip cost and haste just make the boots too hard to leave out of any build. Plus, IIRC, they come with the Cat pre-con!

Whispersilk Cloak: see above, but also unblockable makes one-shots much easier, and those are also necessary for a voltron commander as you're likely to get ganged up on.

Sram, Senior Edificer: A second Puresteel Paladin helps the deck draw a critical mass of equipments! Without any creature tutors in the deck you'll really want to have as many of this effect as possible.

Mask of Memory: See above! White really needs help drawing cards a lot of the time.

Balan, Wandering Knight: I just think he's a fantastic backup voltron holder. A lot of the time your commander can get hated out so frequently that you can no longer cast him reasonably, and in that case a backup plan becomes really valuable.See also: Kemba, Kha Regent. Again, I know you said you don't think you need it, but with a 6 CMC commander I'm tellin ya you'll be glad to run the backup!

Command Tower and Command Beacon: One is a rainbow land for all your needs, and the other can buy your commander back from command tax.

Possible cuts:

Green Sun's Zenith: You have 0 targets for this!

Harmonize: Pales in comparison to the Puresteel draw engines.

Reap and Sow: Expensive for mana ramp and land destruction needs a critical amount of LD cards to be effective.

Eight-and-a-Half-Tails: Most of the time Mother of Runes is strictly better, and I'd actually just made that swap.

Grappling Hook: It's expensive and doesn't help you crash through for a win, just sometimes works as pseudo-removal.

Crop Rotation: Without a target like Gaea's Cradle, this is just a 2-for-1.

Reveillark: Though you have some very good targets to rez, you just aren't running that many creatures. It's unlikely that it'll be consistently good.

And finally, I do agree you need more lands. 40 can be a bit high with ramp spells and artifacts, but 35 is probably a better mark.

Rabid_Wombat on Augustin's $t4ks (Primer)

11 months ago

After a 20 minute Treasure Hunt frenzy the Tabernacle was located in an old shoebox - luckily it's been in an Ultra Pro screw down top loader since "back in the day" phew

Tutors like Crop Rotation, Reap and Sow and Expedition Map are all good for finding it whilst playing ;)

Axeplorer on The Gruul-Aid Man of Zendikar

11 months ago

What is Buried Ruin primarily used for here? Since Omnath decks tend to be tight on value lands, i feel like this could be something better like a Vesuva for your Valakut, the Molten Pinnacle, or a Stomping Ground to up your mountain count, or even a Kessig Wolf Run as a mana dump. Animist's Awakening and Nissa's Renewal were really lackluster for me, so I cut them in favor of Verdant Confluence and Hour of Promise. Skyshroud Claim and Nature's Lore would also be excellent ramp spells, especially if you include Stomping Ground, Sheltered Thicket and (more expensive abviously) Taiga. Crop Rotation, Expedition Map Sylvan Scrying, and Reap and Sow are worth a look into to grab value lands. I've had good success in my list running cards like Earthquake as a finisher, often times making a big swing with tokens then casting a X=>5 earthquake to get those last points of damage in, especially with bolt triggers from Omnath, Locus of Rage. I'll post my list below for reference, I have lots of fun with it! Nice deck, I kind of like the inclusion of Wave of Vitriol, I'll look into it myself.

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