Primal Growth

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) None
Commander 2015 (C15) Common
Planeshift (PLS) Common

Combos Browse all

Primal Growth

Sorcery

Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)

Search your library for a basic land card, put that card onto the battlefield, then shuffle your library. If Primal Growth was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library.

Browse Alters

Primal Growth Discussion

m_to_the_three on Secret Santa

1 week ago

I dig the deck a lot. I like playing golgari sac/yard so here is some budget cards(50 cent to 3 dollars) that I run in my Meren deck or my Vaevictis deck. All of these cards are really good and I feel can fit in the deck. So hopefully you can use them.

Budget Sac outlets: Carrion Feeder (50 cents), Viscera Seer (2.50),

Budget Tutors: Fierce Empath (50 cents), Woodland Bellower (3 dollars), Pattern of Rebirth (3 dollars)

Budget Manadorks/Ramp: Elves of Deep Shadow (50 cents), Primal Growth (50 cents)

Budget Removal: Reclamation Sage (40 cents), Terastodon (1 dollar), Nature's Claim(40 cents)

Budget Reanimation: Phyrexian Delver (1.50)

Budget Wincon: Tainted Strike (50 cents)

Budget Draw: Read the Bones (25 cents)

Honorable Mentions(These are good cards but I don't use in my decks but can work really well with yours) Innocent Blood (50 cents), Mortician Beetle (50 cents), Nest Invader (50 cents),

kenten132 on GraveTidal Wave

1 week ago

Thank you very much! I'll certainly see where I can try to slot some of these into, probably swapping out Harrow for Primal Growth at the very least.

xaarvaxus on GraveTidal Wave

1 week ago

Very excited to see Splinterfright in your list. It's a pet card of mine that I used for a long time in Meren.

You may want to bump up the number of artifacts and enchantments that you can get into the yard so you're getting more cards to recur each turn. Mind Stone and Witching Well come to mind for artifacts, Vessel of Nascency and The Eldest Reborn for enchantments.

Primal Growth is a nice ramp spell that could help you kill something key 'on time' while still building your mana base.

xaarvaxus on Karador

2 weeks ago

So many good cards that could go with this commander that you just can't cram them all into one deck. Some items that I run in my Meren deck that could be of use here:

Grim Backwoods Another sac outlet plus additional card draw

Woodfall Primus , the persist is pretty abusable.

Westvale Abbey  Flip mass sac outlet, token generation and a big demon all in one

Primal Growth better than Cultivate for a graveyard deck

Jarad's Orders or Final Parting helps load the yard and your hand

Murderous Rider removal then sac to the 'Pod and go get again with...

Fauna Shaman helps fill the yard while stacking the hand

Doom Whisperer big flier plus can fill the yard without paying additional mana

Swords to Plowshares because you will hate another deck that is doing what you're doing and exile is so necessary in this format.

king-saproling on Sac it real good.

2 months ago

This is a great first draft, especially for someone returning to the game after a long absence. I recommend swapping out the following: Acorn Harvest, Chatter of the Squirrel, Grizzly Fate, Golgari Germination, Spellbook, Vulturous Zombie, Boreal Druid.

Maybe replace those with these: Mazirek, Kraul Death Priest , Perilous Forays , Primal Growth , Whisper, Blood Liturgist , Korozda Guildmage , Fungal Sprouting , Impact Tremors

maxmcnugget on And The Wurms Ate Into His Brain (Atla)

2 months ago

Hmmm, you can try Primal Growth it could be interesting, since you can sac an egg with the kicker which can be useful if you do not have a sac outlet. Rampant Growth isnt bad. There are also the talisman style mana rocks like Talisman of Conviction which I kinda like more than the signets. There is also Three Visits but its expensive in paper. In this case I would consider Sakura-Tribe Elder as a dork since off an Atla trigger he kinda works like a dork, idk.

Also I would suggest adding more sac outlets like Goblin Bombardment or Altar of Dementia .

Vulnoth on Scarecrow

2 months ago

The first thing you should figure out is the direction of the deck, and adjust things accordingly. It's a lot easier than it sounds, and it really is that simple. Since this is Tribal EDH and Reaper King is the general, most of what we want is stuff to facilitate both his casting, abuse of his removal effect, and the consistency with which those are done. Granted, I'm not an expert with multicolor EDH, but there are some basic principles that apply, so this is where I am drawing from.

Fielding the 'Crows

Popping with King is great, but with limited deck space, vanillas just don't make the cut. To that end, you need to look for what you get in addition to a card triggering King's removal.

Irregular Cohort - Pay 4 to get a pair of 2/2 Changelings, which means a field day for Reaper

Unsettled Mariner - Changeling plus a hint of protection

Birthing Boughs - Simple Changeling production, which of course means Scarecrows at a decent price

Riptide Replicator - Largely, it's a watered-down Boughs, but a slow format like EDH can give you better opportunities with Replicator

Volrath's Laboratory - Largely, it's a watered-down Replicator, but for a budget deck it can get the job done

Call to the Kindred - Assuming your creature doesn't get vaporized, you can generate free board presence and possibly get pops with Reaper

Descendants' Path - Easier to keep around than Call while harder to actually use, but is an option

Kindred Charge - Swarm tokens, obliterate things with Reaper King , swing for game

Kindred Summons - High costed, but can snowball hard

Acceleration and Mana Fixing

Since this isn't fully funded five-color EDH, you need to compensate for your lands' blandness with artifacts, and possibly a touch of ramp if it fits into the deck. These things are widely used because it's more than just fixing your mana, it's having more mana at your disposal for when your general dies and you need to recast at an inflated price.

Darksteel Ingot , Manalith , Spectral Searchlight - Never underestimate an omni mana rock in EDH, because this both speeds you up and eases your mana needs. There is a point at which too much mana fixing of this nature is bad, but for a budget deck, don't worry too much about that until a little further down the line when you start shifting away from being strictly budget

Coalition Relic - Additional option of planning for next turn

Firemind Vessel - More generation at the cost of being pretty slow

Coldsteel Heart - Not as good as omni mana rocks, but is an option

Rampant Growth , Harrow , Explosive Vegetation , Far Wanderings , Kodama's Reach , Primal Growth - All slight variations of mana ramp

I'm short on time right now, so I'll pick up where I left off tomorrow.

Tata on Muldrotha, Ecologist Savant - Enter the Landtide

2 months ago

Well, if you want to play permanents over instants and sorceries, I think you could consider replacing Demonic Tutor with Rune-Scarred Demon . I think your deck plays quite a few sorceries and instants already, and if your goal is to get land, the few spells that you play should get you land.

You're playing Primal Growth I see. Do you think it's much better than its competition? I can see why getting the extra land is useful, and how saccing a creature is useful, but I don't ever see it being as consistently important or useful as a turn-2 Nature's Lore . You will probably never play Primal Growth on turn 3 anyway, so it's a late-game card, and I don't think your deck needs any more of that. I think you would be much better off refining T1 and T2 plays.

As for permanents that get land, there is Diligent Farmhand , Khalni Heart Expedition , Font of Fertility , and Fertilid , just off the top of my head.

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Primal Growth occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Golgari: 0.24%